 5bba9bcfbb
			
		
	
	
		5bba9bcfbb
		
	
	
	
	
		
			
			"qom/object.h" doesn't need to include itself.
Fixes: db1015e92e04 ("Move QOM typedefs and add missing includes")
Signed-off-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Reviewed-by: Damien Hedde <damien.hedde@greensocs.com>
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Markus Armbruster <armbru@redhat.com>
Message-Id: <20220509084659.52076-1-philippe.mathieu.daude@gmail.com>
Signed-off-by: Laurent Vivier <laurent@vivier.eu>
		
	
			
		
			
				
	
	
		
			1976 lines
		
	
	
		
			69 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			1976 lines
		
	
	
		
			69 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|  * QEMU Object Model
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|  *
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|  * Copyright IBM, Corp. 2011
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|  *
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|  * Authors:
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|  *  Anthony Liguori   <aliguori@us.ibm.com>
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|  *
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|  * This work is licensed under the terms of the GNU GPL, version 2 or later.
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|  * See the COPYING file in the top-level directory.
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|  *
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|  */
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| 
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| #ifndef QEMU_OBJECT_H
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| #define QEMU_OBJECT_H
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| 
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| #include "qapi/qapi-builtin-types.h"
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| #include "qemu/module.h"
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| 
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| struct TypeImpl;
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| typedef struct TypeImpl *Type;
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| 
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| typedef struct TypeInfo TypeInfo;
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| 
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| typedef struct InterfaceClass InterfaceClass;
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| typedef struct InterfaceInfo InterfaceInfo;
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| 
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| #define TYPE_OBJECT "object"
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| 
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| typedef struct ObjectProperty ObjectProperty;
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| 
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| /**
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|  * typedef ObjectPropertyAccessor:
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|  * @obj: the object that owns the property
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|  * @v: the visitor that contains the property data
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|  * @name: the name of the property
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|  * @opaque: the object property opaque
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|  * @errp: a pointer to an Error that is filled if getting/setting fails.
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|  *
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|  * Called when trying to get/set a property.
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|  */
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| typedef void (ObjectPropertyAccessor)(Object *obj,
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|                                       Visitor *v,
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|                                       const char *name,
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|                                       void *opaque,
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|                                       Error **errp);
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| 
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| /**
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|  * typedef ObjectPropertyResolve:
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|  * @obj: the object that owns the property
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|  * @opaque: the opaque registered with the property
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|  * @part: the name of the property
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|  *
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|  * Resolves the #Object corresponding to property @part.
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|  *
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|  * The returned object can also be used as a starting point
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|  * to resolve a relative path starting with "@part".
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|  *
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|  * Returns: If @path is the path that led to @obj, the function
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|  * returns the #Object corresponding to "@path/@part".
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|  * If "@path/@part" is not a valid object path, it returns #NULL.
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|  */
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| typedef Object *(ObjectPropertyResolve)(Object *obj,
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|                                         void *opaque,
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|                                         const char *part);
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| 
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| /**
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|  * typedef ObjectPropertyRelease:
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|  * @obj: the object that owns the property
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|  * @name: the name of the property
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|  * @opaque: the opaque registered with the property
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|  *
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|  * Called when a property is removed from a object.
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|  */
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| typedef void (ObjectPropertyRelease)(Object *obj,
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|                                      const char *name,
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|                                      void *opaque);
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| 
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| /**
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|  * typedef ObjectPropertyInit:
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|  * @obj: the object that owns the property
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|  * @prop: the property to set
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|  *
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|  * Called when a property is initialized.
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|  */
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| typedef void (ObjectPropertyInit)(Object *obj, ObjectProperty *prop);
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| 
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| struct ObjectProperty
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| {
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|     char *name;
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|     char *type;
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|     char *description;
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|     ObjectPropertyAccessor *get;
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|     ObjectPropertyAccessor *set;
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|     ObjectPropertyResolve *resolve;
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|     ObjectPropertyRelease *release;
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|     ObjectPropertyInit *init;
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|     void *opaque;
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|     QObject *defval;
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| };
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| 
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| /**
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|  * typedef ObjectUnparent:
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|  * @obj: the object that is being removed from the composition tree
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|  *
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|  * Called when an object is being removed from the QOM composition tree.
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|  * The function should remove any backlinks from children objects to @obj.
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|  */
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| typedef void (ObjectUnparent)(Object *obj);
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| 
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| /**
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|  * typedef ObjectFree:
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|  * @obj: the object being freed
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|  *
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|  * Called when an object's last reference is removed.
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|  */
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| typedef void (ObjectFree)(void *obj);
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| 
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| #define OBJECT_CLASS_CAST_CACHE 4
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| 
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| /**
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|  * struct ObjectClass:
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|  *
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|  * The base for all classes.  The only thing that #ObjectClass contains is an
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|  * integer type handle.
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|  */
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| struct ObjectClass
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| {
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|     /* private: */
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|     Type type;
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|     GSList *interfaces;
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| 
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|     const char *object_cast_cache[OBJECT_CLASS_CAST_CACHE];
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|     const char *class_cast_cache[OBJECT_CLASS_CAST_CACHE];
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| 
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|     ObjectUnparent *unparent;
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| 
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|     GHashTable *properties;
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| };
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| 
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| /**
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|  * struct Object:
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|  *
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|  * The base for all objects.  The first member of this object is a pointer to
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|  * a #ObjectClass.  Since C guarantees that the first member of a structure
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|  * always begins at byte 0 of that structure, as long as any sub-object places
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|  * its parent as the first member, we can cast directly to a #Object.
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|  *
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|  * As a result, #Object contains a reference to the objects type as its
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|  * first member.  This allows identification of the real type of the object at
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|  * run time.
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|  */
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| struct Object
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| {
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|     /* private: */
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|     ObjectClass *class;
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|     ObjectFree *free;
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|     GHashTable *properties;
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|     uint32_t ref;
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|     Object *parent;
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| };
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| 
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| /**
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|  * DECLARE_INSTANCE_CHECKER:
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|  * @InstanceType: instance struct name
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|  * @OBJ_NAME: the object name in uppercase with underscore separators
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|  * @TYPENAME: type name
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|  *
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|  * Direct usage of this macro should be avoided, and the complete
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|  * OBJECT_DECLARE_TYPE macro is recommended instead.
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|  *
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|  * This macro will provide the instance type cast functions for a
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|  * QOM type.
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|  */
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| #define DECLARE_INSTANCE_CHECKER(InstanceType, OBJ_NAME, TYPENAME) \
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|     static inline G_GNUC_UNUSED InstanceType * \
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|     OBJ_NAME(const void *obj) \
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|     { return OBJECT_CHECK(InstanceType, obj, TYPENAME); }
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| 
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| /**
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|  * DECLARE_CLASS_CHECKERS:
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|  * @ClassType: class struct name
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|  * @OBJ_NAME: the object name in uppercase with underscore separators
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|  * @TYPENAME: type name
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|  *
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|  * Direct usage of this macro should be avoided, and the complete
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|  * OBJECT_DECLARE_TYPE macro is recommended instead.
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|  *
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|  * This macro will provide the class type cast functions for a
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|  * QOM type.
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|  */
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| #define DECLARE_CLASS_CHECKERS(ClassType, OBJ_NAME, TYPENAME) \
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|     static inline G_GNUC_UNUSED ClassType * \
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|     OBJ_NAME##_GET_CLASS(const void *obj) \
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|     { return OBJECT_GET_CLASS(ClassType, obj, TYPENAME); } \
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|     \
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|     static inline G_GNUC_UNUSED ClassType * \
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|     OBJ_NAME##_CLASS(const void *klass) \
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|     { return OBJECT_CLASS_CHECK(ClassType, klass, TYPENAME); }
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| 
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| /**
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|  * DECLARE_OBJ_CHECKERS:
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|  * @InstanceType: instance struct name
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|  * @ClassType: class struct name
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|  * @OBJ_NAME: the object name in uppercase with underscore separators
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|  * @TYPENAME: type name
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|  *
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|  * Direct usage of this macro should be avoided, and the complete
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|  * OBJECT_DECLARE_TYPE macro is recommended instead.
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|  *
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|  * This macro will provide the three standard type cast functions for a
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|  * QOM type.
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|  */
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| #define DECLARE_OBJ_CHECKERS(InstanceType, ClassType, OBJ_NAME, TYPENAME) \
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|     DECLARE_INSTANCE_CHECKER(InstanceType, OBJ_NAME, TYPENAME) \
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|     \
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|     DECLARE_CLASS_CHECKERS(ClassType, OBJ_NAME, TYPENAME)
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| 
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| /**
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|  * OBJECT_DECLARE_TYPE:
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|  * @InstanceType: instance struct name
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|  * @ClassType: class struct name
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|  * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators
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|  *
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|  * This macro is typically used in a header file, and will:
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|  *
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|  *   - create the typedefs for the object and class structs
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|  *   - register the type for use with g_autoptr
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|  *   - provide three standard type cast functions
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|  *
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|  * The object struct and class struct need to be declared manually.
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|  */
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| #define OBJECT_DECLARE_TYPE(InstanceType, ClassType, MODULE_OBJ_NAME) \
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|     typedef struct InstanceType InstanceType; \
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|     typedef struct ClassType ClassType; \
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|     \
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|     G_DEFINE_AUTOPTR_CLEANUP_FUNC(InstanceType, object_unref) \
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|     \
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|     DECLARE_OBJ_CHECKERS(InstanceType, ClassType, \
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|                          MODULE_OBJ_NAME, TYPE_##MODULE_OBJ_NAME)
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| 
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| /**
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|  * OBJECT_DECLARE_SIMPLE_TYPE:
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|  * @InstanceType: instance struct name
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|  * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators
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|  *
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|  * This does the same as OBJECT_DECLARE_TYPE(), but with no class struct
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|  * declared.
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|  *
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|  * This macro should be used unless the class struct needs to have
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|  * virtual methods declared.
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|  */
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| #define OBJECT_DECLARE_SIMPLE_TYPE(InstanceType, MODULE_OBJ_NAME) \
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|     typedef struct InstanceType InstanceType; \
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|     \
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|     G_DEFINE_AUTOPTR_CLEANUP_FUNC(InstanceType, object_unref) \
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|     \
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|     DECLARE_INSTANCE_CHECKER(InstanceType, MODULE_OBJ_NAME, TYPE_##MODULE_OBJ_NAME)
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| 
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| 
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| /**
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|  * OBJECT_DEFINE_TYPE_EXTENDED:
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|  * @ModuleObjName: the object name with initial caps
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|  * @module_obj_name: the object name in lowercase with underscore separators
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|  * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators
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|  * @PARENT_MODULE_OBJ_NAME: the parent object name in uppercase with underscore
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|  *                          separators
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|  * @ABSTRACT: boolean flag to indicate whether the object can be instantiated
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|  * @...: list of initializers for "InterfaceInfo" to declare implemented interfaces
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|  *
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|  * This macro is typically used in a source file, and will:
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|  *
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|  *   - declare prototypes for _finalize, _class_init and _init methods
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|  *   - declare the TypeInfo struct instance
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|  *   - provide the constructor to register the type
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|  *
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|  * After using this macro, implementations of the _finalize, _class_init,
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|  * and _init methods need to be written. Any of these can be zero-line
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|  * no-op impls if no special logic is required for a given type.
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|  *
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|  * This macro should rarely be used, instead one of the more specialized
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|  * macros is usually a better choice.
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|  */
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| #define OBJECT_DEFINE_TYPE_EXTENDED(ModuleObjName, module_obj_name, \
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|                                     MODULE_OBJ_NAME, PARENT_MODULE_OBJ_NAME, \
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|                                     ABSTRACT, ...) \
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|     static void \
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|     module_obj_name##_finalize(Object *obj); \
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|     static void \
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|     module_obj_name##_class_init(ObjectClass *oc, void *data); \
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|     static void \
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|     module_obj_name##_init(Object *obj); \
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|     \
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|     static const TypeInfo module_obj_name##_info = { \
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|         .parent = TYPE_##PARENT_MODULE_OBJ_NAME, \
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|         .name = TYPE_##MODULE_OBJ_NAME, \
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|         .instance_size = sizeof(ModuleObjName), \
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|         .instance_align = __alignof__(ModuleObjName), \
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|         .instance_init = module_obj_name##_init, \
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|         .instance_finalize = module_obj_name##_finalize, \
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|         .class_size = sizeof(ModuleObjName##Class), \
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|         .class_init = module_obj_name##_class_init, \
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|         .abstract = ABSTRACT, \
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|         .interfaces = (InterfaceInfo[]) { __VA_ARGS__ } , \
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|     }; \
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|     \
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|     static void \
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|     module_obj_name##_register_types(void) \
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|     { \
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|         type_register_static(&module_obj_name##_info); \
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|     } \
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|     type_init(module_obj_name##_register_types);
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| 
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| /**
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|  * OBJECT_DEFINE_TYPE:
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|  * @ModuleObjName: the object name with initial caps
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|  * @module_obj_name: the object name in lowercase with underscore separators
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|  * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators
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|  * @PARENT_MODULE_OBJ_NAME: the parent object name in uppercase with underscore
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|  *                          separators
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|  *
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|  * This is a specialization of OBJECT_DEFINE_TYPE_EXTENDED, which is suitable
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|  * for the common case of a non-abstract type, without any interfaces.
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|  */
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| #define OBJECT_DEFINE_TYPE(ModuleObjName, module_obj_name, MODULE_OBJ_NAME, \
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|                            PARENT_MODULE_OBJ_NAME) \
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|     OBJECT_DEFINE_TYPE_EXTENDED(ModuleObjName, module_obj_name, \
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|                                 MODULE_OBJ_NAME, PARENT_MODULE_OBJ_NAME, \
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|                                 false, { NULL })
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| 
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| /**
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|  * OBJECT_DEFINE_TYPE_WITH_INTERFACES:
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|  * @ModuleObjName: the object name with initial caps
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|  * @module_obj_name: the object name in lowercase with underscore separators
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|  * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators
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|  * @PARENT_MODULE_OBJ_NAME: the parent object name in uppercase with underscore
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|  *                          separators
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|  * @...: list of initializers for "InterfaceInfo" to declare implemented interfaces
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|  *
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|  * This is a specialization of OBJECT_DEFINE_TYPE_EXTENDED, which is suitable
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|  * for the common case of a non-abstract type, with one or more implemented
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|  * interfaces.
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|  *
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|  * Note when passing the list of interfaces, be sure to include the final
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|  * NULL entry, e.g.  { TYPE_USER_CREATABLE }, { NULL }
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|  */
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| #define OBJECT_DEFINE_TYPE_WITH_INTERFACES(ModuleObjName, module_obj_name, \
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|                                            MODULE_OBJ_NAME, \
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|                                            PARENT_MODULE_OBJ_NAME, ...) \
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|     OBJECT_DEFINE_TYPE_EXTENDED(ModuleObjName, module_obj_name, \
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|                                 MODULE_OBJ_NAME, PARENT_MODULE_OBJ_NAME, \
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|                                 false, __VA_ARGS__)
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| 
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| /**
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|  * OBJECT_DEFINE_ABSTRACT_TYPE:
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|  * @ModuleObjName: the object name with initial caps
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|  * @module_obj_name: the object name in lowercase with underscore separators
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|  * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators
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|  * @PARENT_MODULE_OBJ_NAME: the parent object name in uppercase with underscore
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|  *                          separators
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|  *
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|  * This is a specialization of OBJECT_DEFINE_TYPE_EXTENDED, which is suitable
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|  * for defining an abstract type, without any interfaces.
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|  */
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| #define OBJECT_DEFINE_ABSTRACT_TYPE(ModuleObjName, module_obj_name, \
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|                                     MODULE_OBJ_NAME, PARENT_MODULE_OBJ_NAME) \
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|     OBJECT_DEFINE_TYPE_EXTENDED(ModuleObjName, module_obj_name, \
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|                                 MODULE_OBJ_NAME, PARENT_MODULE_OBJ_NAME, \
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|                                 true, { NULL })
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| 
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| /**
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|  * struct TypeInfo:
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|  * @name: The name of the type.
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|  * @parent: The name of the parent type.
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|  * @instance_size: The size of the object (derivative of #Object).  If
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|  *   @instance_size is 0, then the size of the object will be the size of the
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|  *   parent object.
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|  * @instance_align: The required alignment of the object.  If @instance_align
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|  *   is 0, then normal malloc alignment is sufficient; if non-zero, then we
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|  *   must use qemu_memalign for allocation.
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|  * @instance_init: This function is called to initialize an object.  The parent
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|  *   class will have already been initialized so the type is only responsible
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|  *   for initializing its own members.
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|  * @instance_post_init: This function is called to finish initialization of
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|  *   an object, after all @instance_init functions were called.
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|  * @instance_finalize: This function is called during object destruction.  This
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|  *   is called before the parent @instance_finalize function has been called.
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|  *   An object should only free the members that are unique to its type in this
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|  *   function.
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|  * @abstract: If this field is true, then the class is considered abstract and
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|  *   cannot be directly instantiated.
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|  * @class_size: The size of the class object (derivative of #ObjectClass)
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|  *   for this object.  If @class_size is 0, then the size of the class will be
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|  *   assumed to be the size of the parent class.  This allows a type to avoid
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|  *   implementing an explicit class type if they are not adding additional
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|  *   virtual functions.
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|  * @class_init: This function is called after all parent class initialization
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|  *   has occurred to allow a class to set its default virtual method pointers.
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|  *   This is also the function to use to override virtual methods from a parent
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|  *   class.
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|  * @class_base_init: This function is called for all base classes after all
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|  *   parent class initialization has occurred, but before the class itself
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|  *   is initialized.  This is the function to use to undo the effects of
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|  *   memcpy from the parent class to the descendants.
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|  * @class_data: Data to pass to the @class_init,
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|  *   @class_base_init. This can be useful when building dynamic
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|  *   classes.
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|  * @interfaces: The list of interfaces associated with this type.  This
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|  *   should point to a static array that's terminated with a zero filled
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|  *   element.
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|  */
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| struct TypeInfo
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| {
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|     const char *name;
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|     const char *parent;
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| 
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|     size_t instance_size;
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|     size_t instance_align;
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|     void (*instance_init)(Object *obj);
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|     void (*instance_post_init)(Object *obj);
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|     void (*instance_finalize)(Object *obj);
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| 
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|     bool abstract;
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|     size_t class_size;
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| 
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|     void (*class_init)(ObjectClass *klass, void *data);
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|     void (*class_base_init)(ObjectClass *klass, void *data);
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|     void *class_data;
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| 
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|     InterfaceInfo *interfaces;
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| };
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| 
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| /**
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|  * OBJECT:
 | |
|  * @obj: A derivative of #Object
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|  *
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|  * Converts an object to a #Object.  Since all objects are #Objects,
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|  * this function will always succeed.
 | |
|  */
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| #define OBJECT(obj) \
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|     ((Object *)(obj))
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| 
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| /**
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|  * OBJECT_CLASS:
 | |
|  * @class: A derivative of #ObjectClass.
 | |
|  *
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|  * Converts a class to an #ObjectClass.  Since all objects are #Objects,
 | |
|  * this function will always succeed.
 | |
|  */
 | |
| #define OBJECT_CLASS(class) \
 | |
|     ((ObjectClass *)(class))
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| 
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| /**
 | |
|  * OBJECT_CHECK:
 | |
|  * @type: The C type to use for the return value.
 | |
|  * @obj: A derivative of @type to cast.
 | |
|  * @name: The QOM typename of @type
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|  *
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|  * A type safe version of @object_dynamic_cast_assert.  Typically each class
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|  * will define a macro based on this type to perform type safe dynamic_casts to
 | |
|  * this object type.
 | |
|  *
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|  * If an invalid object is passed to this function, a run time assert will be
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|  * generated.
 | |
|  */
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| #define OBJECT_CHECK(type, obj, name) \
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|     ((type *)object_dynamic_cast_assert(OBJECT(obj), (name), \
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|                                         __FILE__, __LINE__, __func__))
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| 
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| /**
 | |
|  * OBJECT_CLASS_CHECK:
 | |
|  * @class_type: The C type to use for the return value.
 | |
|  * @class: A derivative class of @class_type to cast.
 | |
|  * @name: the QOM typename of @class_type.
 | |
|  *
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|  * A type safe version of @object_class_dynamic_cast_assert.  This macro is
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|  * typically wrapped by each type to perform type safe casts of a class to a
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|  * specific class type.
 | |
|  */
 | |
| #define OBJECT_CLASS_CHECK(class_type, class, name) \
 | |
|     ((class_type *)object_class_dynamic_cast_assert(OBJECT_CLASS(class), (name), \
 | |
|                                                __FILE__, __LINE__, __func__))
 | |
| 
 | |
| /**
 | |
|  * OBJECT_GET_CLASS:
 | |
|  * @class: The C type to use for the return value.
 | |
|  * @obj: The object to obtain the class for.
 | |
|  * @name: The QOM typename of @obj.
 | |
|  *
 | |
|  * This function will return a specific class for a given object.  Its generally
 | |
|  * used by each type to provide a type safe macro to get a specific class type
 | |
|  * from an object.
 | |
|  */
 | |
| #define OBJECT_GET_CLASS(class, obj, name) \
 | |
|     OBJECT_CLASS_CHECK(class, object_get_class(OBJECT(obj)), name)
 | |
| 
 | |
| /**
 | |
|  * struct InterfaceInfo:
 | |
|  * @type: The name of the interface.
 | |
|  *
 | |
|  * The information associated with an interface.
 | |
|  */
 | |
| struct InterfaceInfo {
 | |
|     const char *type;
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * struct InterfaceClass:
 | |
|  * @parent_class: the base class
 | |
|  *
 | |
|  * The class for all interfaces.  Subclasses of this class should only add
 | |
|  * virtual methods.
 | |
|  */
 | |
| struct InterfaceClass
 | |
| {
 | |
|     ObjectClass parent_class;
 | |
|     /* private: */
 | |
|     ObjectClass *concrete_class;
 | |
|     Type interface_type;
 | |
| };
 | |
| 
 | |
| #define TYPE_INTERFACE "interface"
 | |
| 
 | |
| /**
 | |
|  * INTERFACE_CLASS:
 | |
|  * @klass: class to cast from
 | |
|  * Returns: An #InterfaceClass or raise an error if cast is invalid
 | |
|  */
 | |
| #define INTERFACE_CLASS(klass) \
 | |
|     OBJECT_CLASS_CHECK(InterfaceClass, klass, TYPE_INTERFACE)
 | |
| 
 | |
| /**
 | |
|  * INTERFACE_CHECK:
 | |
|  * @interface: the type to return
 | |
|  * @obj: the object to convert to an interface
 | |
|  * @name: the interface type name
 | |
|  *
 | |
|  * Returns: @obj casted to @interface if cast is valid, otherwise raise error.
 | |
|  */
 | |
| #define INTERFACE_CHECK(interface, obj, name) \
 | |
|     ((interface *)object_dynamic_cast_assert(OBJECT((obj)), (name), \
 | |
|                                              __FILE__, __LINE__, __func__))
 | |
| 
 | |
| /**
 | |
|  * object_new_with_class:
 | |
|  * @klass: The class to instantiate.
 | |
|  *
 | |
|  * This function will initialize a new object using heap allocated memory.
 | |
|  * The returned object has a reference count of 1, and will be freed when
 | |
|  * the last reference is dropped.
 | |
|  *
 | |
|  * Returns: The newly allocated and instantiated object.
 | |
|  */
 | |
| Object *object_new_with_class(ObjectClass *klass);
 | |
| 
 | |
| /**
 | |
|  * object_new:
 | |
|  * @typename: The name of the type of the object to instantiate.
 | |
|  *
 | |
|  * This function will initialize a new object using heap allocated memory.
 | |
|  * The returned object has a reference count of 1, and will be freed when
 | |
|  * the last reference is dropped.
 | |
|  *
 | |
|  * Returns: The newly allocated and instantiated object.
 | |
|  */
 | |
| Object *object_new(const char *typename);
 | |
| 
 | |
| /**
 | |
|  * object_new_with_props:
 | |
|  * @typename:  The name of the type of the object to instantiate.
 | |
|  * @parent: the parent object
 | |
|  * @id: The unique ID of the object
 | |
|  * @errp: pointer to error object
 | |
|  * @...: list of property names and values
 | |
|  *
 | |
|  * This function will initialize a new object using heap allocated memory.
 | |
|  * The returned object has a reference count of 1, and will be freed when
 | |
|  * the last reference is dropped.
 | |
|  *
 | |
|  * The @id parameter will be used when registering the object as a
 | |
|  * child of @parent in the composition tree.
 | |
|  *
 | |
|  * The variadic parameters are a list of pairs of (propname, propvalue)
 | |
|  * strings. The propname of %NULL indicates the end of the property
 | |
|  * list. If the object implements the user creatable interface, the
 | |
|  * object will be marked complete once all the properties have been
 | |
|  * processed.
 | |
|  *
 | |
|  * .. code-block:: c
 | |
|  *    :caption: Creating an object with properties
 | |
|  *
 | |
|  *      Error *err = NULL;
 | |
|  *      Object *obj;
 | |
|  *
 | |
|  *      obj = object_new_with_props(TYPE_MEMORY_BACKEND_FILE,
 | |
|  *                                  object_get_objects_root(),
 | |
|  *                                  "hostmem0",
 | |
|  *                                  &err,
 | |
|  *                                  "share", "yes",
 | |
|  *                                  "mem-path", "/dev/shm/somefile",
 | |
|  *                                  "prealloc", "yes",
 | |
|  *                                  "size", "1048576",
 | |
|  *                                  NULL);
 | |
|  *
 | |
|  *      if (!obj) {
 | |
|  *        error_reportf_err(err, "Cannot create memory backend: ");
 | |
|  *      }
 | |
|  *
 | |
|  * The returned object will have one stable reference maintained
 | |
|  * for as long as it is present in the object hierarchy.
 | |
|  *
 | |
|  * Returns: The newly allocated, instantiated & initialized object.
 | |
|  */
 | |
| Object *object_new_with_props(const char *typename,
 | |
|                               Object *parent,
 | |
|                               const char *id,
 | |
|                               Error **errp,
 | |
|                               ...) G_GNUC_NULL_TERMINATED;
 | |
| 
 | |
| /**
 | |
|  * object_new_with_propv:
 | |
|  * @typename:  The name of the type of the object to instantiate.
 | |
|  * @parent: the parent object
 | |
|  * @id: The unique ID of the object
 | |
|  * @errp: pointer to error object
 | |
|  * @vargs: list of property names and values
 | |
|  *
 | |
|  * See object_new_with_props() for documentation.
 | |
|  */
 | |
| Object *object_new_with_propv(const char *typename,
 | |
|                               Object *parent,
 | |
|                               const char *id,
 | |
|                               Error **errp,
 | |
|                               va_list vargs);
 | |
| 
 | |
| bool object_apply_global_props(Object *obj, const GPtrArray *props,
 | |
|                                Error **errp);
 | |
| void object_set_machine_compat_props(GPtrArray *compat_props);
 | |
| void object_set_accelerator_compat_props(GPtrArray *compat_props);
 | |
| void object_register_sugar_prop(const char *driver, const char *prop,
 | |
|                                 const char *value, bool optional);
 | |
| void object_apply_compat_props(Object *obj);
 | |
| 
 | |
| /**
 | |
|  * object_set_props:
 | |
|  * @obj: the object instance to set properties on
 | |
|  * @errp: pointer to error object
 | |
|  * @...: list of property names and values
 | |
|  *
 | |
|  * This function will set a list of properties on an existing object
 | |
|  * instance.
 | |
|  *
 | |
|  * The variadic parameters are a list of pairs of (propname, propvalue)
 | |
|  * strings. The propname of %NULL indicates the end of the property
 | |
|  * list.
 | |
|  *
 | |
|  * .. code-block:: c
 | |
|  *    :caption: Update an object's properties
 | |
|  *
 | |
|  *      Error *err = NULL;
 | |
|  *      Object *obj = ...get / create object...;
 | |
|  *
 | |
|  *      if (!object_set_props(obj,
 | |
|  *                            &err,
 | |
|  *                            "share", "yes",
 | |
|  *                            "mem-path", "/dev/shm/somefile",
 | |
|  *                            "prealloc", "yes",
 | |
|  *                            "size", "1048576",
 | |
|  *                            NULL)) {
 | |
|  *        error_reportf_err(err, "Cannot set properties: ");
 | |
|  *      }
 | |
|  *
 | |
|  * The returned object will have one stable reference maintained
 | |
|  * for as long as it is present in the object hierarchy.
 | |
|  *
 | |
|  * Returns: %true on success, %false on error.
 | |
|  */
 | |
| bool object_set_props(Object *obj, Error **errp, ...) G_GNUC_NULL_TERMINATED;
 | |
| 
 | |
| /**
 | |
|  * object_set_propv:
 | |
|  * @obj: the object instance to set properties on
 | |
|  * @errp: pointer to error object
 | |
|  * @vargs: list of property names and values
 | |
|  *
 | |
|  * See object_set_props() for documentation.
 | |
|  *
 | |
|  * Returns: %true on success, %false on error.
 | |
|  */
 | |
| bool object_set_propv(Object *obj, Error **errp, va_list vargs);
 | |
| 
 | |
| /**
 | |
|  * object_initialize:
 | |
|  * @obj: A pointer to the memory to be used for the object.
 | |
|  * @size: The maximum size available at @obj for the object.
 | |
|  * @typename: The name of the type of the object to instantiate.
 | |
|  *
 | |
|  * This function will initialize an object.  The memory for the object should
 | |
|  * have already been allocated.  The returned object has a reference count of 1,
 | |
|  * and will be finalized when the last reference is dropped.
 | |
|  */
 | |
| void object_initialize(void *obj, size_t size, const char *typename);
 | |
| 
 | |
| /**
 | |
|  * object_initialize_child_with_props:
 | |
|  * @parentobj: The parent object to add a property to
 | |
|  * @propname: The name of the property
 | |
|  * @childobj: A pointer to the memory to be used for the object.
 | |
|  * @size: The maximum size available at @childobj for the object.
 | |
|  * @type: The name of the type of the object to instantiate.
 | |
|  * @errp: If an error occurs, a pointer to an area to store the error
 | |
|  * @...: list of property names and values
 | |
|  *
 | |
|  * This function will initialize an object. The memory for the object should
 | |
|  * have already been allocated. The object will then be added as child property
 | |
|  * to a parent with object_property_add_child() function. The returned object
 | |
|  * has a reference count of 1 (for the "child<...>" property from the parent),
 | |
|  * so the object will be finalized automatically when the parent gets removed.
 | |
|  *
 | |
|  * The variadic parameters are a list of pairs of (propname, propvalue)
 | |
|  * strings. The propname of %NULL indicates the end of the property list.
 | |
|  * If the object implements the user creatable interface, the object will
 | |
|  * be marked complete once all the properties have been processed.
 | |
|  *
 | |
|  * Returns: %true on success, %false on failure.
 | |
|  */
 | |
| bool object_initialize_child_with_props(Object *parentobj,
 | |
|                              const char *propname,
 | |
|                              void *childobj, size_t size, const char *type,
 | |
|                              Error **errp, ...) G_GNUC_NULL_TERMINATED;
 | |
| 
 | |
| /**
 | |
|  * object_initialize_child_with_propsv:
 | |
|  * @parentobj: The parent object to add a property to
 | |
|  * @propname: The name of the property
 | |
|  * @childobj: A pointer to the memory to be used for the object.
 | |
|  * @size: The maximum size available at @childobj for the object.
 | |
|  * @type: The name of the type of the object to instantiate.
 | |
|  * @errp: If an error occurs, a pointer to an area to store the error
 | |
|  * @vargs: list of property names and values
 | |
|  *
 | |
|  * See object_initialize_child() for documentation.
 | |
|  *
 | |
|  * Returns: %true on success, %false on failure.
 | |
|  */
 | |
| bool object_initialize_child_with_propsv(Object *parentobj,
 | |
|                               const char *propname,
 | |
|                               void *childobj, size_t size, const char *type,
 | |
|                               Error **errp, va_list vargs);
 | |
| 
 | |
| /**
 | |
|  * object_initialize_child:
 | |
|  * @parent: The parent object to add a property to
 | |
|  * @propname: The name of the property
 | |
|  * @child: A precisely typed pointer to the memory to be used for the
 | |
|  * object.
 | |
|  * @type: The name of the type of the object to instantiate.
 | |
|  *
 | |
|  * This is like::
 | |
|  *
 | |
|  *   object_initialize_child_with_props(parent, propname,
 | |
|  *                                      child, sizeof(*child), type,
 | |
|  *                                      &error_abort, NULL)
 | |
|  */
 | |
| #define object_initialize_child(parent, propname, child, type)          \
 | |
|     object_initialize_child_internal((parent), (propname),              \
 | |
|                                      (child), sizeof(*(child)), (type))
 | |
| void object_initialize_child_internal(Object *parent, const char *propname,
 | |
|                                       void *child, size_t size,
 | |
|                                       const char *type);
 | |
| 
 | |
| /**
 | |
|  * object_dynamic_cast:
 | |
|  * @obj: The object to cast.
 | |
|  * @typename: The @typename to cast to.
 | |
|  *
 | |
|  * This function will determine if @obj is-a @typename.  @obj can refer to an
 | |
|  * object or an interface associated with an object.
 | |
|  *
 | |
|  * Returns: This function returns @obj on success or #NULL on failure.
 | |
|  */
 | |
| Object *object_dynamic_cast(Object *obj, const char *typename);
 | |
| 
 | |
| /**
 | |
|  * object_dynamic_cast_assert:
 | |
|  * @obj: The object to cast.
 | |
|  * @typename: The @typename to cast to.
 | |
|  * @file: Source code file where function was called
 | |
|  * @line: Source code line where function was called
 | |
|  * @func: Name of function where this function was called
 | |
|  *
 | |
|  * See object_dynamic_cast() for a description of the parameters of this
 | |
|  * function.  The only difference in behavior is that this function asserts
 | |
|  * instead of returning #NULL on failure if QOM cast debugging is enabled.
 | |
|  * This function is not meant to be called directly, but only through
 | |
|  * the wrapper macro OBJECT_CHECK.
 | |
|  */
 | |
| Object *object_dynamic_cast_assert(Object *obj, const char *typename,
 | |
|                                    const char *file, int line, const char *func);
 | |
| 
 | |
| /**
 | |
|  * object_get_class:
 | |
|  * @obj: A derivative of #Object
 | |
|  *
 | |
|  * Returns: The #ObjectClass of the type associated with @obj.
 | |
|  */
 | |
| ObjectClass *object_get_class(Object *obj);
 | |
| 
 | |
| /**
 | |
|  * object_get_typename:
 | |
|  * @obj: A derivative of #Object.
 | |
|  *
 | |
|  * Returns: The QOM typename of @obj.
 | |
|  */
 | |
| const char *object_get_typename(const Object *obj);
 | |
| 
 | |
| /**
 | |
|  * type_register_static:
 | |
|  * @info: The #TypeInfo of the new type.
 | |
|  *
 | |
|  * @info and all of the strings it points to should exist for the life time
 | |
|  * that the type is registered.
 | |
|  *
 | |
|  * Returns: the new #Type.
 | |
|  */
 | |
| Type type_register_static(const TypeInfo *info);
 | |
| 
 | |
| /**
 | |
|  * type_register:
 | |
|  * @info: The #TypeInfo of the new type
 | |
|  *
 | |
|  * Unlike type_register_static(), this call does not require @info or its
 | |
|  * string members to continue to exist after the call returns.
 | |
|  *
 | |
|  * Returns: the new #Type.
 | |
|  */
 | |
| Type type_register(const TypeInfo *info);
 | |
| 
 | |
| /**
 | |
|  * type_register_static_array:
 | |
|  * @infos: The array of the new type #TypeInfo structures.
 | |
|  * @nr_infos: number of entries in @infos
 | |
|  *
 | |
|  * @infos and all of the strings it points to should exist for the life time
 | |
|  * that the type is registered.
 | |
|  */
 | |
| void type_register_static_array(const TypeInfo *infos, int nr_infos);
 | |
| 
 | |
| /**
 | |
|  * DEFINE_TYPES:
 | |
|  * @type_array: The array containing #TypeInfo structures to register
 | |
|  *
 | |
|  * @type_array should be static constant that exists for the life time
 | |
|  * that the type is registered.
 | |
|  */
 | |
| #define DEFINE_TYPES(type_array)                                            \
 | |
| static void do_qemu_init_ ## type_array(void)                               \
 | |
| {                                                                           \
 | |
|     type_register_static_array(type_array, ARRAY_SIZE(type_array));         \
 | |
| }                                                                           \
 | |
| type_init(do_qemu_init_ ## type_array)
 | |
| 
 | |
| /**
 | |
|  * type_print_class_properties:
 | |
|  * @type: a QOM class name
 | |
|  *
 | |
|  * Print the object's class properties to stdout or the monitor.
 | |
|  * Return whether an object was found.
 | |
|  */
 | |
| bool type_print_class_properties(const char *type);
 | |
| 
 | |
| /**
 | |
|  * object_set_properties_from_keyval:
 | |
|  * @obj: a QOM object
 | |
|  * @qdict: a dictionary with the properties to be set
 | |
|  * @from_json: true if leaf values of @qdict are typed, false if they
 | |
|  * are strings
 | |
|  * @errp: pointer to error object
 | |
|  *
 | |
|  * For each key in the dictionary, parse the value string if needed,
 | |
|  * then set the corresponding property in @obj.
 | |
|  */
 | |
| void object_set_properties_from_keyval(Object *obj, const QDict *qdict,
 | |
|                                        bool from_json, Error **errp);
 | |
| 
 | |
| /**
 | |
|  * object_class_dynamic_cast_assert:
 | |
|  * @klass: The #ObjectClass to attempt to cast.
 | |
|  * @typename: The QOM typename of the class to cast to.
 | |
|  * @file: Source code file where function was called
 | |
|  * @line: Source code line where function was called
 | |
|  * @func: Name of function where this function was called
 | |
|  *
 | |
|  * See object_class_dynamic_cast() for a description of the parameters
 | |
|  * of this function.  The only difference in behavior is that this function
 | |
|  * asserts instead of returning #NULL on failure if QOM cast debugging is
 | |
|  * enabled.  This function is not meant to be called directly, but only through
 | |
|  * the wrapper macro OBJECT_CLASS_CHECK.
 | |
|  */
 | |
| ObjectClass *object_class_dynamic_cast_assert(ObjectClass *klass,
 | |
|                                               const char *typename,
 | |
|                                               const char *file, int line,
 | |
|                                               const char *func);
 | |
| 
 | |
| /**
 | |
|  * object_class_dynamic_cast:
 | |
|  * @klass: The #ObjectClass to attempt to cast.
 | |
|  * @typename: The QOM typename of the class to cast to.
 | |
|  *
 | |
|  * Returns: If @typename is a class, this function returns @klass if
 | |
|  * @typename is a subtype of @klass, else returns #NULL.
 | |
|  *
 | |
|  * If @typename is an interface, this function returns the interface
 | |
|  * definition for @klass if @klass implements it unambiguously; #NULL
 | |
|  * is returned if @klass does not implement the interface or if multiple
 | |
|  * classes or interfaces on the hierarchy leading to @klass implement
 | |
|  * it.  (FIXME: perhaps this can be detected at type definition time?)
 | |
|  */
 | |
| ObjectClass *object_class_dynamic_cast(ObjectClass *klass,
 | |
|                                        const char *typename);
 | |
| 
 | |
| /**
 | |
|  * object_class_get_parent:
 | |
|  * @klass: The class to obtain the parent for.
 | |
|  *
 | |
|  * Returns: The parent for @klass or %NULL if none.
 | |
|  */
 | |
| ObjectClass *object_class_get_parent(ObjectClass *klass);
 | |
| 
 | |
| /**
 | |
|  * object_class_get_name:
 | |
|  * @klass: The class to obtain the QOM typename for.
 | |
|  *
 | |
|  * Returns: The QOM typename for @klass.
 | |
|  */
 | |
| const char *object_class_get_name(ObjectClass *klass);
 | |
| 
 | |
| /**
 | |
|  * object_class_is_abstract:
 | |
|  * @klass: The class to obtain the abstractness for.
 | |
|  *
 | |
|  * Returns: %true if @klass is abstract, %false otherwise.
 | |
|  */
 | |
| bool object_class_is_abstract(ObjectClass *klass);
 | |
| 
 | |
| /**
 | |
|  * object_class_by_name:
 | |
|  * @typename: The QOM typename to obtain the class for.
 | |
|  *
 | |
|  * Returns: The class for @typename or %NULL if not found.
 | |
|  */
 | |
| ObjectClass *object_class_by_name(const char *typename);
 | |
| 
 | |
| /**
 | |
|  * module_object_class_by_name:
 | |
|  * @typename: The QOM typename to obtain the class for.
 | |
|  *
 | |
|  * For objects which might be provided by a module.  Behaves like
 | |
|  * object_class_by_name, but additionally tries to load the module
 | |
|  * needed in case the class is not available.
 | |
|  *
 | |
|  * Returns: The class for @typename or %NULL if not found.
 | |
|  */
 | |
| ObjectClass *module_object_class_by_name(const char *typename);
 | |
| 
 | |
| void object_class_foreach(void (*fn)(ObjectClass *klass, void *opaque),
 | |
|                           const char *implements_type, bool include_abstract,
 | |
|                           void *opaque);
 | |
| 
 | |
| /**
 | |
|  * object_class_get_list:
 | |
|  * @implements_type: The type to filter for, including its derivatives.
 | |
|  * @include_abstract: Whether to include abstract classes.
 | |
|  *
 | |
|  * Returns: A singly-linked list of the classes in reverse hashtable order.
 | |
|  */
 | |
| GSList *object_class_get_list(const char *implements_type,
 | |
|                               bool include_abstract);
 | |
| 
 | |
| /**
 | |
|  * object_class_get_list_sorted:
 | |
|  * @implements_type: The type to filter for, including its derivatives.
 | |
|  * @include_abstract: Whether to include abstract classes.
 | |
|  *
 | |
|  * Returns: A singly-linked list of the classes in alphabetical
 | |
|  * case-insensitive order.
 | |
|  */
 | |
| GSList *object_class_get_list_sorted(const char *implements_type,
 | |
|                               bool include_abstract);
 | |
| 
 | |
| /**
 | |
|  * object_ref:
 | |
|  * @obj: the object
 | |
|  *
 | |
|  * Increase the reference count of a object.  A object cannot be freed as long
 | |
|  * as its reference count is greater than zero.
 | |
|  * Returns: @obj
 | |
|  */
 | |
| Object *object_ref(void *obj);
 | |
| 
 | |
| /**
 | |
|  * object_unref:
 | |
|  * @obj: the object
 | |
|  *
 | |
|  * Decrease the reference count of a object.  A object cannot be freed as long
 | |
|  * as its reference count is greater than zero.
 | |
|  */
 | |
| void object_unref(void *obj);
 | |
| 
 | |
| /**
 | |
|  * object_property_try_add:
 | |
|  * @obj: the object to add a property to
 | |
|  * @name: the name of the property.  This can contain any character except for
 | |
|  *  a forward slash.  In general, you should use hyphens '-' instead of
 | |
|  *  underscores '_' when naming properties.
 | |
|  * @type: the type name of the property.  This namespace is pretty loosely
 | |
|  *   defined.  Sub namespaces are constructed by using a prefix and then
 | |
|  *   to angle brackets.  For instance, the type 'virtio-net-pci' in the
 | |
|  *   'link' namespace would be 'link<virtio-net-pci>'.
 | |
|  * @get: The getter to be called to read a property.  If this is NULL, then
 | |
|  *   the property cannot be read.
 | |
|  * @set: the setter to be called to write a property.  If this is NULL,
 | |
|  *   then the property cannot be written.
 | |
|  * @release: called when the property is removed from the object.  This is
 | |
|  *   meant to allow a property to free its opaque upon object
 | |
|  *   destruction.  This may be NULL.
 | |
|  * @opaque: an opaque pointer to pass to the callbacks for the property
 | |
|  * @errp: pointer to error object
 | |
|  *
 | |
|  * Returns: The #ObjectProperty; this can be used to set the @resolve
 | |
|  * callback for child and link properties.
 | |
|  */
 | |
| ObjectProperty *object_property_try_add(Object *obj, const char *name,
 | |
|                                         const char *type,
 | |
|                                         ObjectPropertyAccessor *get,
 | |
|                                         ObjectPropertyAccessor *set,
 | |
|                                         ObjectPropertyRelease *release,
 | |
|                                         void *opaque, Error **errp);
 | |
| 
 | |
| /**
 | |
|  * object_property_add:
 | |
|  * Same as object_property_try_add() with @errp hardcoded to
 | |
|  * &error_abort.
 | |
|  *
 | |
|  * @obj: the object to add a property to
 | |
|  * @name: the name of the property.  This can contain any character except for
 | |
|  *  a forward slash.  In general, you should use hyphens '-' instead of
 | |
|  *  underscores '_' when naming properties.
 | |
|  * @type: the type name of the property.  This namespace is pretty loosely
 | |
|  *   defined.  Sub namespaces are constructed by using a prefix and then
 | |
|  *   to angle brackets.  For instance, the type 'virtio-net-pci' in the
 | |
|  *   'link' namespace would be 'link<virtio-net-pci>'.
 | |
|  * @get: The getter to be called to read a property.  If this is NULL, then
 | |
|  *   the property cannot be read.
 | |
|  * @set: the setter to be called to write a property.  If this is NULL,
 | |
|  *   then the property cannot be written.
 | |
|  * @release: called when the property is removed from the object.  This is
 | |
|  *   meant to allow a property to free its opaque upon object
 | |
|  *   destruction.  This may be NULL.
 | |
|  * @opaque: an opaque pointer to pass to the callbacks for the property
 | |
|  */
 | |
| ObjectProperty *object_property_add(Object *obj, const char *name,
 | |
|                                     const char *type,
 | |
|                                     ObjectPropertyAccessor *get,
 | |
|                                     ObjectPropertyAccessor *set,
 | |
|                                     ObjectPropertyRelease *release,
 | |
|                                     void *opaque);
 | |
| 
 | |
| void object_property_del(Object *obj, const char *name);
 | |
| 
 | |
| ObjectProperty *object_class_property_add(ObjectClass *klass, const char *name,
 | |
|                                           const char *type,
 | |
|                                           ObjectPropertyAccessor *get,
 | |
|                                           ObjectPropertyAccessor *set,
 | |
|                                           ObjectPropertyRelease *release,
 | |
|                                           void *opaque);
 | |
| 
 | |
| /**
 | |
|  * object_property_set_default_bool:
 | |
|  * @prop: the property to set
 | |
|  * @value: the value to be written to the property
 | |
|  *
 | |
|  * Set the property default value.
 | |
|  */
 | |
| void object_property_set_default_bool(ObjectProperty *prop, bool value);
 | |
| 
 | |
| /**
 | |
|  * object_property_set_default_str:
 | |
|  * @prop: the property to set
 | |
|  * @value: the value to be written to the property
 | |
|  *
 | |
|  * Set the property default value.
 | |
|  */
 | |
| void object_property_set_default_str(ObjectProperty *prop, const char *value);
 | |
| 
 | |
| /**
 | |
|  * object_property_set_default_int:
 | |
|  * @prop: the property to set
 | |
|  * @value: the value to be written to the property
 | |
|  *
 | |
|  * Set the property default value.
 | |
|  */
 | |
| void object_property_set_default_int(ObjectProperty *prop, int64_t value);
 | |
| 
 | |
| /**
 | |
|  * object_property_set_default_uint:
 | |
|  * @prop: the property to set
 | |
|  * @value: the value to be written to the property
 | |
|  *
 | |
|  * Set the property default value.
 | |
|  */
 | |
| void object_property_set_default_uint(ObjectProperty *prop, uint64_t value);
 | |
| 
 | |
| /**
 | |
|  * object_property_find:
 | |
|  * @obj: the object
 | |
|  * @name: the name of the property
 | |
|  *
 | |
|  * Look up a property for an object.
 | |
|  *
 | |
|  * Return its #ObjectProperty if found, or NULL.
 | |
|  */
 | |
| ObjectProperty *object_property_find(Object *obj, const char *name);
 | |
| 
 | |
| /**
 | |
|  * object_property_find_err:
 | |
|  * @obj: the object
 | |
|  * @name: the name of the property
 | |
|  * @errp: returns an error if this function fails
 | |
|  *
 | |
|  * Look up a property for an object.
 | |
|  *
 | |
|  * Return its #ObjectProperty if found, or NULL.
 | |
|  */
 | |
| ObjectProperty *object_property_find_err(Object *obj,
 | |
|                                          const char *name,
 | |
|                                          Error **errp);
 | |
| 
 | |
| /**
 | |
|  * object_class_property_find:
 | |
|  * @klass: the object class
 | |
|  * @name: the name of the property
 | |
|  *
 | |
|  * Look up a property for an object class.
 | |
|  *
 | |
|  * Return its #ObjectProperty if found, or NULL.
 | |
|  */
 | |
| ObjectProperty *object_class_property_find(ObjectClass *klass,
 | |
|                                            const char *name);
 | |
| 
 | |
| /**
 | |
|  * object_class_property_find_err:
 | |
|  * @klass: the object class
 | |
|  * @name: the name of the property
 | |
|  * @errp: returns an error if this function fails
 | |
|  *
 | |
|  * Look up a property for an object class.
 | |
|  *
 | |
|  * Return its #ObjectProperty if found, or NULL.
 | |
|  */
 | |
| ObjectProperty *object_class_property_find_err(ObjectClass *klass,
 | |
|                                                const char *name,
 | |
|                                                Error **errp);
 | |
| 
 | |
| typedef struct ObjectPropertyIterator {
 | |
|     ObjectClass *nextclass;
 | |
|     GHashTableIter iter;
 | |
| } ObjectPropertyIterator;
 | |
| 
 | |
| /**
 | |
|  * object_property_iter_init:
 | |
|  * @iter: the iterator instance
 | |
|  * @obj: the object
 | |
|  *
 | |
|  * Initializes an iterator for traversing all properties
 | |
|  * registered against an object instance, its class and all parent classes.
 | |
|  *
 | |
|  * It is forbidden to modify the property list while iterating,
 | |
|  * whether removing or adding properties.
 | |
|  *
 | |
|  * Typical usage pattern would be
 | |
|  *
 | |
|  * .. code-block:: c
 | |
|  *    :caption: Using object property iterators
 | |
|  *
 | |
|  *      ObjectProperty *prop;
 | |
|  *      ObjectPropertyIterator iter;
 | |
|  *
 | |
|  *      object_property_iter_init(&iter, obj);
 | |
|  *      while ((prop = object_property_iter_next(&iter))) {
 | |
|  *        ... do something with prop ...
 | |
|  *      }
 | |
|  */
 | |
| void object_property_iter_init(ObjectPropertyIterator *iter,
 | |
|                                Object *obj);
 | |
| 
 | |
| /**
 | |
|  * object_class_property_iter_init:
 | |
|  * @iter: the iterator instance
 | |
|  * @klass: the class
 | |
|  *
 | |
|  * Initializes an iterator for traversing all properties
 | |
|  * registered against an object class and all parent classes.
 | |
|  *
 | |
|  * It is forbidden to modify the property list while iterating,
 | |
|  * whether removing or adding properties.
 | |
|  *
 | |
|  * This can be used on abstract classes as it does not create a temporary
 | |
|  * instance.
 | |
|  */
 | |
| void object_class_property_iter_init(ObjectPropertyIterator *iter,
 | |
|                                      ObjectClass *klass);
 | |
| 
 | |
| /**
 | |
|  * object_property_iter_next:
 | |
|  * @iter: the iterator instance
 | |
|  *
 | |
|  * Return the next available property. If no further properties
 | |
|  * are available, a %NULL value will be returned and the @iter
 | |
|  * pointer should not be used again after this point without
 | |
|  * re-initializing it.
 | |
|  *
 | |
|  * Returns: the next property, or %NULL when all properties
 | |
|  * have been traversed.
 | |
|  */
 | |
| ObjectProperty *object_property_iter_next(ObjectPropertyIterator *iter);
 | |
| 
 | |
| void object_unparent(Object *obj);
 | |
| 
 | |
| /**
 | |
|  * object_property_get:
 | |
|  * @obj: the object
 | |
|  * @name: the name of the property
 | |
|  * @v: the visitor that will receive the property value.  This should be an
 | |
|  *   Output visitor and the data will be written with @name as the name.
 | |
|  * @errp: returns an error if this function fails
 | |
|  *
 | |
|  * Reads a property from a object.
 | |
|  *
 | |
|  * Returns: %true on success, %false on failure.
 | |
|  */
 | |
| bool object_property_get(Object *obj, const char *name, Visitor *v,
 | |
|                          Error **errp);
 | |
| 
 | |
| /**
 | |
|  * object_property_set_str:
 | |
|  * @obj: the object
 | |
|  * @name: the name of the property
 | |
|  * @value: the value to be written to the property
 | |
|  * @errp: returns an error if this function fails
 | |
|  *
 | |
|  * Writes a string value to a property.
 | |
|  *
 | |
|  * Returns: %true on success, %false on failure.
 | |
|  */
 | |
| bool object_property_set_str(Object *obj, const char *name,
 | |
|                              const char *value, Error **errp);
 | |
| 
 | |
| /**
 | |
|  * object_property_get_str:
 | |
|  * @obj: the object
 | |
|  * @name: the name of the property
 | |
|  * @errp: returns an error if this function fails
 | |
|  *
 | |
|  * Returns: the value of the property, converted to a C string, or NULL if
 | |
|  * an error occurs (including when the property value is not a string).
 | |
|  * The caller should free the string.
 | |
|  */
 | |
| char *object_property_get_str(Object *obj, const char *name,
 | |
|                               Error **errp);
 | |
| 
 | |
| /**
 | |
|  * object_property_set_link:
 | |
|  * @obj: the object
 | |
|  * @name: the name of the property
 | |
|  * @value: the value to be written to the property
 | |
|  * @errp: returns an error if this function fails
 | |
|  *
 | |
|  * Writes an object's canonical path to a property.
 | |
|  *
 | |
|  * If the link property was created with
 | |
|  * %OBJ_PROP_LINK_STRONG bit, the old target object is
 | |
|  * unreferenced, and a reference is added to the new target object.
 | |
|  *
 | |
|  * Returns: %true on success, %false on failure.
 | |
|  */
 | |
| bool object_property_set_link(Object *obj, const char *name,
 | |
|                               Object *value, Error **errp);
 | |
| 
 | |
| /**
 | |
|  * object_property_get_link:
 | |
|  * @obj: the object
 | |
|  * @name: the name of the property
 | |
|  * @errp: returns an error if this function fails
 | |
|  *
 | |
|  * Returns: the value of the property, resolved from a path to an Object,
 | |
|  * or NULL if an error occurs (including when the property value is not a
 | |
|  * string or not a valid object path).
 | |
|  */
 | |
| Object *object_property_get_link(Object *obj, const char *name,
 | |
|                                  Error **errp);
 | |
| 
 | |
| /**
 | |
|  * object_property_set_bool:
 | |
|  * @obj: the object
 | |
|  * @name: the name of the property
 | |
|  * @value: the value to be written to the property
 | |
|  * @errp: returns an error if this function fails
 | |
|  *
 | |
|  * Writes a bool value to a property.
 | |
|  *
 | |
|  * Returns: %true on success, %false on failure.
 | |
|  */
 | |
| bool object_property_set_bool(Object *obj, const char *name,
 | |
|                               bool value, Error **errp);
 | |
| 
 | |
| /**
 | |
|  * object_property_get_bool:
 | |
|  * @obj: the object
 | |
|  * @name: the name of the property
 | |
|  * @errp: returns an error if this function fails
 | |
|  *
 | |
|  * Returns: the value of the property, converted to a boolean, or false if
 | |
|  * an error occurs (including when the property value is not a bool).
 | |
|  */
 | |
| bool object_property_get_bool(Object *obj, const char *name,
 | |
|                               Error **errp);
 | |
| 
 | |
| /**
 | |
|  * object_property_set_int:
 | |
|  * @obj: the object
 | |
|  * @name: the name of the property
 | |
|  * @value: the value to be written to the property
 | |
|  * @errp: returns an error if this function fails
 | |
|  *
 | |
|  * Writes an integer value to a property.
 | |
|  *
 | |
|  * Returns: %true on success, %false on failure.
 | |
|  */
 | |
| bool object_property_set_int(Object *obj, const char *name,
 | |
|                              int64_t value, Error **errp);
 | |
| 
 | |
| /**
 | |
|  * object_property_get_int:
 | |
|  * @obj: the object
 | |
|  * @name: the name of the property
 | |
|  * @errp: returns an error if this function fails
 | |
|  *
 | |
|  * Returns: the value of the property, converted to an integer, or -1 if
 | |
|  * an error occurs (including when the property value is not an integer).
 | |
|  */
 | |
| int64_t object_property_get_int(Object *obj, const char *name,
 | |
|                                 Error **errp);
 | |
| 
 | |
| /**
 | |
|  * object_property_set_uint:
 | |
|  * @obj: the object
 | |
|  * @name: the name of the property
 | |
|  * @value: the value to be written to the property
 | |
|  * @errp: returns an error if this function fails
 | |
|  *
 | |
|  * Writes an unsigned integer value to a property.
 | |
|  *
 | |
|  * Returns: %true on success, %false on failure.
 | |
|  */
 | |
| bool object_property_set_uint(Object *obj, const char *name,
 | |
|                               uint64_t value, Error **errp);
 | |
| 
 | |
| /**
 | |
|  * object_property_get_uint:
 | |
|  * @obj: the object
 | |
|  * @name: the name of the property
 | |
|  * @errp: returns an error if this function fails
 | |
|  *
 | |
|  * Returns: the value of the property, converted to an unsigned integer, or 0
 | |
|  * an error occurs (including when the property value is not an integer).
 | |
|  */
 | |
| uint64_t object_property_get_uint(Object *obj, const char *name,
 | |
|                                   Error **errp);
 | |
| 
 | |
| /**
 | |
|  * object_property_get_enum:
 | |
|  * @obj: the object
 | |
|  * @name: the name of the property
 | |
|  * @typename: the name of the enum data type
 | |
|  * @errp: returns an error if this function fails
 | |
|  *
 | |
|  * Returns: the value of the property, converted to an integer (which
 | |
|  * can't be negative), or -1 on error (including when the property
 | |
|  * value is not an enum).
 | |
|  */
 | |
| int object_property_get_enum(Object *obj, const char *name,
 | |
|                              const char *typename, Error **errp);
 | |
| 
 | |
| /**
 | |
|  * object_property_set:
 | |
|  * @obj: the object
 | |
|  * @name: the name of the property
 | |
|  * @v: the visitor that will be used to write the property value.  This should
 | |
|  *   be an Input visitor and the data will be first read with @name as the
 | |
|  *   name and then written as the property value.
 | |
|  * @errp: returns an error if this function fails
 | |
|  *
 | |
|  * Writes a property to a object.
 | |
|  *
 | |
|  * Returns: %true on success, %false on failure.
 | |
|  */
 | |
| bool object_property_set(Object *obj, const char *name, Visitor *v,
 | |
|                          Error **errp);
 | |
| 
 | |
| /**
 | |
|  * object_property_parse:
 | |
|  * @obj: the object
 | |
|  * @name: the name of the property
 | |
|  * @string: the string that will be used to parse the property value.
 | |
|  * @errp: returns an error if this function fails
 | |
|  *
 | |
|  * Parses a string and writes the result into a property of an object.
 | |
|  *
 | |
|  * Returns: %true on success, %false on failure.
 | |
|  */
 | |
| bool object_property_parse(Object *obj, const char *name,
 | |
|                            const char *string, Error **errp);
 | |
| 
 | |
| /**
 | |
|  * object_property_print:
 | |
|  * @obj: the object
 | |
|  * @name: the name of the property
 | |
|  * @human: if true, print for human consumption
 | |
|  * @errp: returns an error if this function fails
 | |
|  *
 | |
|  * Returns a string representation of the value of the property.  The
 | |
|  * caller shall free the string.
 | |
|  */
 | |
| char *object_property_print(Object *obj, const char *name, bool human,
 | |
|                             Error **errp);
 | |
| 
 | |
| /**
 | |
|  * object_property_get_type:
 | |
|  * @obj: the object
 | |
|  * @name: the name of the property
 | |
|  * @errp: returns an error if this function fails
 | |
|  *
 | |
|  * Returns:  The type name of the property.
 | |
|  */
 | |
| const char *object_property_get_type(Object *obj, const char *name,
 | |
|                                      Error **errp);
 | |
| 
 | |
| /**
 | |
|  * object_get_root:
 | |
|  *
 | |
|  * Returns: the root object of the composition tree
 | |
|  */
 | |
| Object *object_get_root(void);
 | |
| 
 | |
| 
 | |
| /**
 | |
|  * object_get_objects_root:
 | |
|  *
 | |
|  * Get the container object that holds user created
 | |
|  * object instances. This is the object at path
 | |
|  * "/objects"
 | |
|  *
 | |
|  * Returns: the user object container
 | |
|  */
 | |
| Object *object_get_objects_root(void);
 | |
| 
 | |
| /**
 | |
|  * object_get_internal_root:
 | |
|  *
 | |
|  * Get the container object that holds internally used object
 | |
|  * instances.  Any object which is put into this container must not be
 | |
|  * user visible, and it will not be exposed in the QOM tree.
 | |
|  *
 | |
|  * Returns: the internal object container
 | |
|  */
 | |
| Object *object_get_internal_root(void);
 | |
| 
 | |
| /**
 | |
|  * object_get_canonical_path_component:
 | |
|  * @obj: the object
 | |
|  *
 | |
|  * Returns: The final component in the object's canonical path.  The canonical
 | |
|  * path is the path within the composition tree starting from the root.
 | |
|  * %NULL if the object doesn't have a parent (and thus a canonical path).
 | |
|  */
 | |
| const char *object_get_canonical_path_component(const Object *obj);
 | |
| 
 | |
| /**
 | |
|  * object_get_canonical_path:
 | |
|  * @obj: the object
 | |
|  *
 | |
|  * Returns: The canonical path for a object, newly allocated.  This is
 | |
|  * the path within the composition tree starting from the root.  Use
 | |
|  * g_free() to free it.
 | |
|  */
 | |
| char *object_get_canonical_path(const Object *obj);
 | |
| 
 | |
| /**
 | |
|  * object_resolve_path:
 | |
|  * @path: the path to resolve
 | |
|  * @ambiguous: returns true if the path resolution failed because of an
 | |
|  *   ambiguous match
 | |
|  *
 | |
|  * There are two types of supported paths--absolute paths and partial paths.
 | |
|  * 
 | |
|  * Absolute paths are derived from the root object and can follow child<> or
 | |
|  * link<> properties.  Since they can follow link<> properties, they can be
 | |
|  * arbitrarily long.  Absolute paths look like absolute filenames and are
 | |
|  * prefixed with a leading slash.
 | |
|  * 
 | |
|  * Partial paths look like relative filenames.  They do not begin with a
 | |
|  * prefix.  The matching rules for partial paths are subtle but designed to make
 | |
|  * specifying objects easy.  At each level of the composition tree, the partial
 | |
|  * path is matched as an absolute path.  The first match is not returned.  At
 | |
|  * least two matches are searched for.  A successful result is only returned if
 | |
|  * only one match is found.  If more than one match is found, a flag is
 | |
|  * returned to indicate that the match was ambiguous.
 | |
|  *
 | |
|  * Returns: The matched object or NULL on path lookup failure.
 | |
|  */
 | |
| Object *object_resolve_path(const char *path, bool *ambiguous);
 | |
| 
 | |
| /**
 | |
|  * object_resolve_path_type:
 | |
|  * @path: the path to resolve
 | |
|  * @typename: the type to look for.
 | |
|  * @ambiguous: returns true if the path resolution failed because of an
 | |
|  *   ambiguous match
 | |
|  *
 | |
|  * This is similar to object_resolve_path.  However, when looking for a
 | |
|  * partial path only matches that implement the given type are considered.
 | |
|  * This restricts the search and avoids spuriously flagging matches as
 | |
|  * ambiguous.
 | |
|  *
 | |
|  * For both partial and absolute paths, the return value goes through
 | |
|  * a dynamic cast to @typename.  This is important if either the link,
 | |
|  * or the typename itself are of interface types.
 | |
|  *
 | |
|  * Returns: The matched object or NULL on path lookup failure.
 | |
|  */
 | |
| Object *object_resolve_path_type(const char *path, const char *typename,
 | |
|                                  bool *ambiguous);
 | |
| 
 | |
| /**
 | |
|  * object_resolve_path_at:
 | |
|  * @parent: the object in which to resolve the path
 | |
|  * @path: the path to resolve
 | |
|  *
 | |
|  * This is like object_resolve_path(), except paths not starting with
 | |
|  * a slash are relative to @parent.
 | |
|  *
 | |
|  * Returns: The resolved object or NULL on path lookup failure.
 | |
|  */
 | |
| Object *object_resolve_path_at(Object *parent, const char *path);
 | |
| 
 | |
| /**
 | |
|  * object_resolve_path_component:
 | |
|  * @parent: the object in which to resolve the path
 | |
|  * @part: the component to resolve.
 | |
|  *
 | |
|  * This is similar to object_resolve_path with an absolute path, but it
 | |
|  * only resolves one element (@part) and takes the others from @parent.
 | |
|  *
 | |
|  * Returns: The resolved object or NULL on path lookup failure.
 | |
|  */
 | |
| Object *object_resolve_path_component(Object *parent, const char *part);
 | |
| 
 | |
| /**
 | |
|  * object_property_try_add_child:
 | |
|  * @obj: the object to add a property to
 | |
|  * @name: the name of the property
 | |
|  * @child: the child object
 | |
|  * @errp: pointer to error object
 | |
|  *
 | |
|  * Child properties form the composition tree.  All objects need to be a child
 | |
|  * of another object.  Objects can only be a child of one object.
 | |
|  *
 | |
|  * There is no way for a child to determine what its parent is.  It is not
 | |
|  * a bidirectional relationship.  This is by design.
 | |
|  *
 | |
|  * The value of a child property as a C string will be the child object's
 | |
|  * canonical path. It can be retrieved using object_property_get_str().
 | |
|  * The child object itself can be retrieved using object_property_get_link().
 | |
|  *
 | |
|  * Returns: The newly added property on success, or %NULL on failure.
 | |
|  */
 | |
| ObjectProperty *object_property_try_add_child(Object *obj, const char *name,
 | |
|                                               Object *child, Error **errp);
 | |
| 
 | |
| /**
 | |
|  * object_property_add_child:
 | |
|  * @obj: the object to add a property to
 | |
|  * @name: the name of the property
 | |
|  * @child: the child object
 | |
|  *
 | |
|  * Same as object_property_try_add_child() with @errp hardcoded to
 | |
|  * &error_abort
 | |
|  */
 | |
| ObjectProperty *object_property_add_child(Object *obj, const char *name,
 | |
|                                           Object *child);
 | |
| 
 | |
| typedef enum {
 | |
|     /* Unref the link pointer when the property is deleted */
 | |
|     OBJ_PROP_LINK_STRONG = 0x1,
 | |
| 
 | |
|     /* private */
 | |
|     OBJ_PROP_LINK_DIRECT = 0x2,
 | |
|     OBJ_PROP_LINK_CLASS = 0x4,
 | |
| } ObjectPropertyLinkFlags;
 | |
| 
 | |
| /**
 | |
|  * object_property_allow_set_link:
 | |
|  * @obj: the object to add a property to
 | |
|  * @name: the name of the property
 | |
|  * @child: the child object
 | |
|  * @errp: pointer to error object
 | |
|  *
 | |
|  * The default implementation of the object_property_add_link() check()
 | |
|  * callback function.  It allows the link property to be set and never returns
 | |
|  * an error.
 | |
|  */
 | |
| void object_property_allow_set_link(const Object *obj, const char *name,
 | |
|                                     Object *child, Error **errp);
 | |
| 
 | |
| /**
 | |
|  * object_property_add_link:
 | |
|  * @obj: the object to add a property to
 | |
|  * @name: the name of the property
 | |
|  * @type: the qobj type of the link
 | |
|  * @targetp: a pointer to where the link object reference is stored
 | |
|  * @check: callback to veto setting or NULL if the property is read-only
 | |
|  * @flags: additional options for the link
 | |
|  *
 | |
|  * Links establish relationships between objects.  Links are unidirectional
 | |
|  * although two links can be combined to form a bidirectional relationship
 | |
|  * between objects.
 | |
|  *
 | |
|  * Links form the graph in the object model.
 | |
|  *
 | |
|  * The @check() callback is invoked when
 | |
|  * object_property_set_link() is called and can raise an error to prevent the
 | |
|  * link being set.  If @check is NULL, the property is read-only
 | |
|  * and cannot be set.
 | |
|  *
 | |
|  * Ownership of the pointer that @child points to is transferred to the
 | |
|  * link property.  The reference count for *@child is
 | |
|  * managed by the property from after the function returns till the
 | |
|  * property is deleted with object_property_del().  If the
 | |
|  * @flags %OBJ_PROP_LINK_STRONG bit is set,
 | |
|  * the reference count is decremented when the property is deleted or
 | |
|  * modified.
 | |
|  *
 | |
|  * Returns: The newly added property on success, or %NULL on failure.
 | |
|  */
 | |
| ObjectProperty *object_property_add_link(Object *obj, const char *name,
 | |
|                               const char *type, Object **targetp,
 | |
|                               void (*check)(const Object *obj, const char *name,
 | |
|                                             Object *val, Error **errp),
 | |
|                               ObjectPropertyLinkFlags flags);
 | |
| 
 | |
| ObjectProperty *object_class_property_add_link(ObjectClass *oc,
 | |
|                               const char *name,
 | |
|                               const char *type, ptrdiff_t offset,
 | |
|                               void (*check)(const Object *obj, const char *name,
 | |
|                                             Object *val, Error **errp),
 | |
|                               ObjectPropertyLinkFlags flags);
 | |
| 
 | |
| /**
 | |
|  * object_property_add_str:
 | |
|  * @obj: the object to add a property to
 | |
|  * @name: the name of the property
 | |
|  * @get: the getter or NULL if the property is write-only.  This function must
 | |
|  *   return a string to be freed by g_free().
 | |
|  * @set: the setter or NULL if the property is read-only
 | |
|  *
 | |
|  * Add a string property using getters/setters.  This function will add a
 | |
|  * property of type 'string'.
 | |
|  *
 | |
|  * Returns: The newly added property on success, or %NULL on failure.
 | |
|  */
 | |
| ObjectProperty *object_property_add_str(Object *obj, const char *name,
 | |
|                              char *(*get)(Object *, Error **),
 | |
|                              void (*set)(Object *, const char *, Error **));
 | |
| 
 | |
| ObjectProperty *object_class_property_add_str(ObjectClass *klass,
 | |
|                                    const char *name,
 | |
|                                    char *(*get)(Object *, Error **),
 | |
|                                    void (*set)(Object *, const char *,
 | |
|                                                Error **));
 | |
| 
 | |
| /**
 | |
|  * object_property_add_bool:
 | |
|  * @obj: the object to add a property to
 | |
|  * @name: the name of the property
 | |
|  * @get: the getter or NULL if the property is write-only.
 | |
|  * @set: the setter or NULL if the property is read-only
 | |
|  *
 | |
|  * Add a bool property using getters/setters.  This function will add a
 | |
|  * property of type 'bool'.
 | |
|  *
 | |
|  * Returns: The newly added property on success, or %NULL on failure.
 | |
|  */
 | |
| ObjectProperty *object_property_add_bool(Object *obj, const char *name,
 | |
|                               bool (*get)(Object *, Error **),
 | |
|                               void (*set)(Object *, bool, Error **));
 | |
| 
 | |
| ObjectProperty *object_class_property_add_bool(ObjectClass *klass,
 | |
|                                     const char *name,
 | |
|                                     bool (*get)(Object *, Error **),
 | |
|                                     void (*set)(Object *, bool, Error **));
 | |
| 
 | |
| /**
 | |
|  * object_property_add_enum:
 | |
|  * @obj: the object to add a property to
 | |
|  * @name: the name of the property
 | |
|  * @typename: the name of the enum data type
 | |
|  * @lookup: enum value namelookup table
 | |
|  * @get: the getter or %NULL if the property is write-only.
 | |
|  * @set: the setter or %NULL if the property is read-only
 | |
|  *
 | |
|  * Add an enum property using getters/setters.  This function will add a
 | |
|  * property of type '@typename'.
 | |
|  *
 | |
|  * Returns: The newly added property on success, or %NULL on failure.
 | |
|  */
 | |
| ObjectProperty *object_property_add_enum(Object *obj, const char *name,
 | |
|                               const char *typename,
 | |
|                               const QEnumLookup *lookup,
 | |
|                               int (*get)(Object *, Error **),
 | |
|                               void (*set)(Object *, int, Error **));
 | |
| 
 | |
| ObjectProperty *object_class_property_add_enum(ObjectClass *klass,
 | |
|                                     const char *name,
 | |
|                                     const char *typename,
 | |
|                                     const QEnumLookup *lookup,
 | |
|                                     int (*get)(Object *, Error **),
 | |
|                                     void (*set)(Object *, int, Error **));
 | |
| 
 | |
| /**
 | |
|  * object_property_add_tm:
 | |
|  * @obj: the object to add a property to
 | |
|  * @name: the name of the property
 | |
|  * @get: the getter or NULL if the property is write-only.
 | |
|  *
 | |
|  * Add a read-only struct tm valued property using a getter function.
 | |
|  * This function will add a property of type 'struct tm'.
 | |
|  *
 | |
|  * Returns: The newly added property on success, or %NULL on failure.
 | |
|  */
 | |
| ObjectProperty *object_property_add_tm(Object *obj, const char *name,
 | |
|                             void (*get)(Object *, struct tm *, Error **));
 | |
| 
 | |
| ObjectProperty *object_class_property_add_tm(ObjectClass *klass,
 | |
|                             const char *name,
 | |
|                             void (*get)(Object *, struct tm *, Error **));
 | |
| 
 | |
| typedef enum {
 | |
|     /* Automatically add a getter to the property */
 | |
|     OBJ_PROP_FLAG_READ = 1 << 0,
 | |
|     /* Automatically add a setter to the property */
 | |
|     OBJ_PROP_FLAG_WRITE = 1 << 1,
 | |
|     /* Automatically add a getter and a setter to the property */
 | |
|     OBJ_PROP_FLAG_READWRITE = (OBJ_PROP_FLAG_READ | OBJ_PROP_FLAG_WRITE),
 | |
| } ObjectPropertyFlags;
 | |
| 
 | |
| /**
 | |
|  * object_property_add_uint8_ptr:
 | |
|  * @obj: the object to add a property to
 | |
|  * @name: the name of the property
 | |
|  * @v: pointer to value
 | |
|  * @flags: bitwise-or'd ObjectPropertyFlags
 | |
|  *
 | |
|  * Add an integer property in memory.  This function will add a
 | |
|  * property of type 'uint8'.
 | |
|  *
 | |
|  * Returns: The newly added property on success, or %NULL on failure.
 | |
|  */
 | |
| ObjectProperty *object_property_add_uint8_ptr(Object *obj, const char *name,
 | |
|                                               const uint8_t *v,
 | |
|                                               ObjectPropertyFlags flags);
 | |
| 
 | |
| ObjectProperty *object_class_property_add_uint8_ptr(ObjectClass *klass,
 | |
|                                          const char *name,
 | |
|                                          const uint8_t *v,
 | |
|                                          ObjectPropertyFlags flags);
 | |
| 
 | |
| /**
 | |
|  * object_property_add_uint16_ptr:
 | |
|  * @obj: the object to add a property to
 | |
|  * @name: the name of the property
 | |
|  * @v: pointer to value
 | |
|  * @flags: bitwise-or'd ObjectPropertyFlags
 | |
|  *
 | |
|  * Add an integer property in memory.  This function will add a
 | |
|  * property of type 'uint16'.
 | |
|  *
 | |
|  * Returns: The newly added property on success, or %NULL on failure.
 | |
|  */
 | |
| ObjectProperty *object_property_add_uint16_ptr(Object *obj, const char *name,
 | |
|                                     const uint16_t *v,
 | |
|                                     ObjectPropertyFlags flags);
 | |
| 
 | |
| ObjectProperty *object_class_property_add_uint16_ptr(ObjectClass *klass,
 | |
|                                           const char *name,
 | |
|                                           const uint16_t *v,
 | |
|                                           ObjectPropertyFlags flags);
 | |
| 
 | |
| /**
 | |
|  * object_property_add_uint32_ptr:
 | |
|  * @obj: the object to add a property to
 | |
|  * @name: the name of the property
 | |
|  * @v: pointer to value
 | |
|  * @flags: bitwise-or'd ObjectPropertyFlags
 | |
|  *
 | |
|  * Add an integer property in memory.  This function will add a
 | |
|  * property of type 'uint32'.
 | |
|  *
 | |
|  * Returns: The newly added property on success, or %NULL on failure.
 | |
|  */
 | |
| ObjectProperty *object_property_add_uint32_ptr(Object *obj, const char *name,
 | |
|                                     const uint32_t *v,
 | |
|                                     ObjectPropertyFlags flags);
 | |
| 
 | |
| ObjectProperty *object_class_property_add_uint32_ptr(ObjectClass *klass,
 | |
|                                           const char *name,
 | |
|                                           const uint32_t *v,
 | |
|                                           ObjectPropertyFlags flags);
 | |
| 
 | |
| /**
 | |
|  * object_property_add_uint64_ptr:
 | |
|  * @obj: the object to add a property to
 | |
|  * @name: the name of the property
 | |
|  * @v: pointer to value
 | |
|  * @flags: bitwise-or'd ObjectPropertyFlags
 | |
|  *
 | |
|  * Add an integer property in memory.  This function will add a
 | |
|  * property of type 'uint64'.
 | |
|  *
 | |
|  * Returns: The newly added property on success, or %NULL on failure.
 | |
|  */
 | |
| ObjectProperty *object_property_add_uint64_ptr(Object *obj, const char *name,
 | |
|                                     const uint64_t *v,
 | |
|                                     ObjectPropertyFlags flags);
 | |
| 
 | |
| ObjectProperty *object_class_property_add_uint64_ptr(ObjectClass *klass,
 | |
|                                           const char *name,
 | |
|                                           const uint64_t *v,
 | |
|                                           ObjectPropertyFlags flags);
 | |
| 
 | |
| /**
 | |
|  * object_property_add_alias:
 | |
|  * @obj: the object to add a property to
 | |
|  * @name: the name of the property
 | |
|  * @target_obj: the object to forward property access to
 | |
|  * @target_name: the name of the property on the forwarded object
 | |
|  *
 | |
|  * Add an alias for a property on an object.  This function will add a property
 | |
|  * of the same type as the forwarded property.
 | |
|  *
 | |
|  * The caller must ensure that @target_obj stays alive as long as
 | |
|  * this property exists.  In the case of a child object or an alias on the same
 | |
|  * object this will be the case.  For aliases to other objects the caller is
 | |
|  * responsible for taking a reference.
 | |
|  *
 | |
|  * Returns: The newly added property on success, or %NULL on failure.
 | |
|  */
 | |
| ObjectProperty *object_property_add_alias(Object *obj, const char *name,
 | |
|                                Object *target_obj, const char *target_name);
 | |
| 
 | |
| /**
 | |
|  * object_property_add_const_link:
 | |
|  * @obj: the object to add a property to
 | |
|  * @name: the name of the property
 | |
|  * @target: the object to be referred by the link
 | |
|  *
 | |
|  * Add an unmodifiable link for a property on an object.  This function will
 | |
|  * add a property of type link<TYPE> where TYPE is the type of @target.
 | |
|  *
 | |
|  * The caller must ensure that @target stays alive as long as
 | |
|  * this property exists.  In the case @target is a child of @obj,
 | |
|  * this will be the case.  Otherwise, the caller is responsible for
 | |
|  * taking a reference.
 | |
|  *
 | |
|  * Returns: The newly added property on success, or %NULL on failure.
 | |
|  */
 | |
| ObjectProperty *object_property_add_const_link(Object *obj, const char *name,
 | |
|                                                Object *target);
 | |
| 
 | |
| /**
 | |
|  * object_property_set_description:
 | |
|  * @obj: the object owning the property
 | |
|  * @name: the name of the property
 | |
|  * @description: the description of the property on the object
 | |
|  *
 | |
|  * Set an object property's description.
 | |
|  *
 | |
|  * Returns: %true on success, %false on failure.
 | |
|  */
 | |
| void object_property_set_description(Object *obj, const char *name,
 | |
|                                      const char *description);
 | |
| void object_class_property_set_description(ObjectClass *klass, const char *name,
 | |
|                                            const char *description);
 | |
| 
 | |
| /**
 | |
|  * object_child_foreach:
 | |
|  * @obj: the object whose children will be navigated
 | |
|  * @fn: the iterator function to be called
 | |
|  * @opaque: an opaque value that will be passed to the iterator
 | |
|  *
 | |
|  * Call @fn passing each child of @obj and @opaque to it, until @fn returns
 | |
|  * non-zero.
 | |
|  *
 | |
|  * It is forbidden to add or remove children from @obj from the @fn
 | |
|  * callback.
 | |
|  *
 | |
|  * Returns: The last value returned by @fn, or 0 if there is no child.
 | |
|  */
 | |
| int object_child_foreach(Object *obj, int (*fn)(Object *child, void *opaque),
 | |
|                          void *opaque);
 | |
| 
 | |
| /**
 | |
|  * object_child_foreach_recursive:
 | |
|  * @obj: the object whose children will be navigated
 | |
|  * @fn: the iterator function to be called
 | |
|  * @opaque: an opaque value that will be passed to the iterator
 | |
|  *
 | |
|  * Call @fn passing each child of @obj and @opaque to it, until @fn returns
 | |
|  * non-zero. Calls recursively, all child nodes of @obj will also be passed
 | |
|  * all the way down to the leaf nodes of the tree. Depth first ordering.
 | |
|  *
 | |
|  * It is forbidden to add or remove children from @obj (or its
 | |
|  * child nodes) from the @fn callback.
 | |
|  *
 | |
|  * Returns: The last value returned by @fn, or 0 if there is no child.
 | |
|  */
 | |
| int object_child_foreach_recursive(Object *obj,
 | |
|                                    int (*fn)(Object *child, void *opaque),
 | |
|                                    void *opaque);
 | |
| /**
 | |
|  * container_get:
 | |
|  * @root: root of the #path, e.g., object_get_root()
 | |
|  * @path: path to the container
 | |
|  *
 | |
|  * Return a container object whose path is @path.  Create more containers
 | |
|  * along the path if necessary.
 | |
|  *
 | |
|  * Returns: the container object.
 | |
|  */
 | |
| Object *container_get(Object *root, const char *path);
 | |
| 
 | |
| /**
 | |
|  * object_type_get_instance_size:
 | |
|  * @typename: Name of the Type whose instance_size is required
 | |
|  *
 | |
|  * Returns the instance_size of the given @typename.
 | |
|  */
 | |
| size_t object_type_get_instance_size(const char *typename);
 | |
| 
 | |
| /**
 | |
|  * object_property_help:
 | |
|  * @name: the name of the property
 | |
|  * @type: the type of the property
 | |
|  * @defval: the default value
 | |
|  * @description: description of the property
 | |
|  *
 | |
|  * Returns: a user-friendly formatted string describing the property
 | |
|  * for help purposes.
 | |
|  */
 | |
| char *object_property_help(const char *name, const char *type,
 | |
|                            QObject *defval, const char *description);
 | |
| 
 | |
| G_DEFINE_AUTOPTR_CLEANUP_FUNC(Object, object_unref)
 | |
| 
 | |
| #endif
 |