 06c63a34e6
			
		
	
	
		06c63a34e6
		
	
	
	
	
		
			
			Check if ANGLE is being used with D3D backend. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Message-Id: <20230606115658.677673-19-marcandre.lureau@redhat.com>
		
			
				
	
	
		
			80 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			80 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| #ifndef EGL_HELPERS_H
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| #define EGL_HELPERS_H
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| 
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| #include <epoxy/gl.h>
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| #include <epoxy/egl.h>
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| #ifdef CONFIG_GBM
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| #include <gbm.h>
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| #endif
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| #include "ui/console.h"
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| #include "ui/shader.h"
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| 
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| extern EGLDisplay *qemu_egl_display;
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| extern EGLConfig qemu_egl_config;
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| extern DisplayGLMode qemu_egl_mode;
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| extern bool qemu_egl_angle_d3d;
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| 
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| typedef struct egl_fb {
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|     int width;
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|     int height;
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|     GLuint texture;
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|     GLuint framebuffer;
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|     bool delete_texture;
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|     QemuDmaBuf *dmabuf;
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| } egl_fb;
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| 
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| #define EGL_FB_INIT { 0, }
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| 
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| void egl_fb_destroy(egl_fb *fb);
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| void egl_fb_setup_default(egl_fb *fb, int width, int height);
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| void egl_fb_setup_for_tex(egl_fb *fb, int width, int height,
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|                           GLuint texture, bool delete);
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| void egl_fb_setup_new_tex(egl_fb *fb, int width, int height);
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| void egl_fb_blit(egl_fb *dst, egl_fb *src, bool flip);
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| void egl_fb_read(DisplaySurface *dst, egl_fb *src);
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| void egl_fb_read_rect(DisplaySurface *dst, egl_fb *src, int x, int y, int w, int h);
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| 
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| void egl_texture_blit(QemuGLShader *gls, egl_fb *dst, egl_fb *src, bool flip);
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| void egl_texture_blend(QemuGLShader *gls, egl_fb *dst, egl_fb *src, bool flip,
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|                        int x, int y, double scale_x, double scale_y);
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| 
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| extern EGLContext qemu_egl_rn_ctx;
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| 
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| #ifdef CONFIG_GBM
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| 
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| extern int qemu_egl_rn_fd;
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| extern struct gbm_device *qemu_egl_rn_gbm_dev;
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| 
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| int egl_rendernode_init(const char *rendernode, DisplayGLMode mode);
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| int egl_get_fd_for_texture(uint32_t tex_id, EGLint *stride, EGLint *fourcc,
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|                            EGLuint64KHR *modifier);
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| 
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| void egl_dmabuf_import_texture(QemuDmaBuf *dmabuf);
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| void egl_dmabuf_release_texture(QemuDmaBuf *dmabuf);
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| void egl_dmabuf_create_sync(QemuDmaBuf *dmabuf);
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| void egl_dmabuf_create_fence(QemuDmaBuf *dmabuf);
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| 
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| #endif
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| 
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| EGLSurface qemu_egl_init_surface_x11(EGLContext ectx, EGLNativeWindowType win);
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| 
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| #if defined(CONFIG_X11) || defined(CONFIG_GBM)
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| 
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| int qemu_egl_init_dpy_x11(EGLNativeDisplayType dpy, DisplayGLMode mode);
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| int qemu_egl_init_dpy_mesa(EGLNativeDisplayType dpy, DisplayGLMode mode);
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| 
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| #endif
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| 
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| #ifdef WIN32
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| int qemu_egl_init_dpy_win32(EGLNativeDisplayType dpy, DisplayGLMode mode);
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| #endif
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| 
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| EGLContext qemu_egl_init_ctx(void);
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| bool qemu_egl_has_dmabuf(void);
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| 
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| bool egl_init(const char *rendernode, DisplayGLMode mode, Error **errp);
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| 
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| const char *qemu_egl_get_error_string(void);
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| 
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| #endif /* EGL_HELPERS_H */
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