target-unicore32: Rename to CPUUniCore32State
This aids in refactoring CPUState by adopting the common naming scheme. Signed-off-by: Andreas Färber <afaerber@suse.de> Reviewed-by: Anthony Liguori <aliguori@us.ibm.com>
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				@ -18,7 +18,7 @@
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#define ELF_MACHINE             EM_UNICORE32
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					#define ELF_MACHINE             EM_UNICORE32
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#define CPUState                struct CPUState_UniCore32
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					#define CPUState                struct CPUUniCore32State
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#include "config.h"
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					#include "config.h"
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#include "qemu-common.h"
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					#include "qemu-common.h"
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@ -27,7 +27,7 @@
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#define NB_MMU_MODES            2
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					#define NB_MMU_MODES            2
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typedef struct CPUState_UniCore32 {
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					typedef struct CPUUniCore32State {
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    /* Regs for current mode.  */
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					    /* Regs for current mode.  */
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    uint32_t regs[32];
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					    uint32_t regs[32];
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    /* Frequently accessed ASR bits are stored separately for efficiently.
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					    /* Frequently accessed ASR bits are stored separately for efficiently.
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@ -71,7 +71,7 @@ typedef struct CPUState_UniCore32 {
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    /* Internal CPU feature flags.  */
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					    /* Internal CPU feature flags.  */
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    uint32_t features;
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					    uint32_t features;
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} CPUState_UniCore32;
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					} CPUUniCore32State;
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#define ASR_M                   (0x1f)
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					#define ASR_M                   (0x1f)
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#define ASR_MODE_USER           (0x10)
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					#define ASR_MODE_USER           (0x10)
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@ -179,7 +179,7 @@ static inline void cpu_get_tb_cpu_state(CPUState *env, target_ulong *pc,
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void uc32_translate_init(void);
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					void uc32_translate_init(void);
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void do_interrupt(CPUState *);
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					void do_interrupt(CPUState *);
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void switch_mode(CPUState_UniCore32 *, int);
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					void switch_mode(CPUUniCore32State *, int);
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static inline bool cpu_has_work(CPUState *env)
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					static inline bool cpu_has_work(CPUState *env)
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{
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					{
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