added abs, chs and compare functions
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@1338 c046a42c-6fe2-441c-8c8c-71466251a162
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								fpu/softfloat.c
									
									
									
									
									
								
							
							
						
						
									
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								fpu/softfloat.c
									
									
									
									
									
								
							@ -54,6 +54,11 @@ void set_float_rounding_mode(int val STATUS_PARAM)
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    STATUS(float_rounding_mode) = val;
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}
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void set_float_exception_flags(int val STATUS_PARAM)
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{
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    STATUS(float_exception_flags) = val;
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}
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#ifdef FLOATX80
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void set_floatx80_rounding_precision(int val STATUS_PARAM)
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{
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@ -5183,3 +5188,133 @@ flag float128_lt_quiet( float128 a, float128 b STATUS_PARAM )
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#endif
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/* misc functions */
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float32 uint32_to_float32( unsigned int a STATUS_PARAM )
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{
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    return int64_to_float32(a STATUS_VAR);
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}
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float64 uint32_to_float64( unsigned int a STATUS_PARAM )
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{
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    return int64_to_float64(a STATUS_VAR);
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}
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unsigned int float32_to_uint32( float32 a STATUS_PARAM )
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{
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    int64_t v;
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    unsigned int res;
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    v = float32_to_int64(a STATUS_VAR);
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    if (v < 0) {
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        res = 0;
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        float_raise( float_flag_invalid STATUS_VAR);
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    } else if (v > 0xffffffff) {
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        res = 0xffffffff;
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        float_raise( float_flag_invalid STATUS_VAR);
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    } else {
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        res = v;
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    }
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    return res;
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}
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unsigned int float32_to_uint32_round_to_zero( float32 a STATUS_PARAM )
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{
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    int64_t v;
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    unsigned int res;
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    v = float32_to_int64_round_to_zero(a STATUS_VAR);
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    if (v < 0) {
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        res = 0;
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        float_raise( float_flag_invalid STATUS_VAR);
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    } else if (v > 0xffffffff) {
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        res = 0xffffffff;
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        float_raise( float_flag_invalid STATUS_VAR);
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    } else {
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        res = v;
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    }
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    return res;
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}
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unsigned int float64_to_uint32( float64 a STATUS_PARAM )
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{
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    int64_t v;
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    unsigned int res;
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    v = float64_to_int64(a STATUS_VAR);
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    if (v < 0) {
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        res = 0;
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        float_raise( float_flag_invalid STATUS_VAR);
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    } else if (v > 0xffffffff) {
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        res = 0xffffffff;
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        float_raise( float_flag_invalid STATUS_VAR);
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    } else {
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        res = v;
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    }
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    return res;
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}
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unsigned int float64_to_uint32_round_to_zero( float64 a STATUS_PARAM )
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{
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    int64_t v;
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    unsigned int res;
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    v = float64_to_int64_round_to_zero(a STATUS_VAR);
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    if (v < 0) {
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        res = 0;
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        float_raise( float_flag_invalid STATUS_VAR);
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    } else if (v > 0xffffffff) {
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        res = 0xffffffff;
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        float_raise( float_flag_invalid STATUS_VAR);
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    } else {
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        res = v;
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    }
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    return res;
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}
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#define COMPARE(s, nan_exp)                                                  \
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INLINE char float ## s ## _compare_internal( float ## s a, float ## s b,     \
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                                      int is_quiet STATUS_PARAM )            \
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{                                                                            \
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    flag aSign, bSign;                                                       \
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                                                                             \
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    if (( ( extractFloat ## s ## Exp( a ) == nan_exp ) &&                    \
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         extractFloat ## s ## Frac( a ) ) ||                                 \
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        ( ( extractFloat ## s ## Exp( b ) == nan_exp ) &&                    \
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          extractFloat ## s ## Frac( b ) )) {                                \
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        if (!is_quiet ||                                                     \
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            float ## s ## _is_signaling_nan( a ) ||                          \
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            float ## s ## _is_signaling_nan( b ) ) {                         \
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            float_raise( float_flag_invalid STATUS_VAR);                     \
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        }                                                                    \
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        return float_relation_unordered;                                     \
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    }                                                                        \
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    aSign = extractFloat ## s ## Sign( a );                                  \
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    bSign = extractFloat ## s ## Sign( b );                                  \
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    if ( aSign != bSign ) {                                                  \
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        if ( (bits ## s) ( ( a | b )<<1 ) == 0 ) {                           \
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            /* zero case */                                                  \
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            return float_relation_equal;                                     \
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        } else {                                                             \
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            return 1 - (2 * aSign);                                          \
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        }                                                                    \
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    } else {                                                                 \
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        if (a == b) {                                                        \
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            return float_relation_equal;                                     \
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        } else {                                                             \
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            return 1 - 2 * (aSign ^ ( a < b ));                              \
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        }                                                                    \
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    }                                                                        \
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}                                                                            \
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                                                                             \
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char float ## s ## _compare( float ## s a, float ## s b STATUS_PARAM )       \
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{                                                                            \
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    return float ## s ## _compare_internal(a, b, 0 STATUS_VAR);              \
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}                                                                            \
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                                                                             \
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char float ## s ## _compare_quiet( float ## s a, float ## s b STATUS_PARAM ) \
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{                                                                            \
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    return float ## s ## _compare_internal(a, b, 1 STATUS_VAR);              \
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}
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COMPARE(32, 0xff)
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COMPARE(64, 0x7ff)
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@ -93,6 +93,16 @@ typedef int64_t sbits64;
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#define STATUS(field) status->field
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#define STATUS_VAR , status
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/*----------------------------------------------------------------------------
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| Software IEC/IEEE floating-point ordering relations
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*----------------------------------------------------------------------------*/
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enum {
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    float_relation_less      = -1,
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    float_relation_equal     =  0,
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    float_relation_greater   =  1,
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    float_relation_unordered =  2
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};
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#ifdef CONFIG_SOFTFLOAT
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/*----------------------------------------------------------------------------
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| Software IEC/IEEE floating-point types.
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@ -154,6 +164,11 @@ typedef struct float_status {
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} float_status;
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void set_float_rounding_mode(int val STATUS_PARAM);
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void set_float_exception_flags(int val STATUS_PARAM);
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INLINE int get_float_exception_flags(float_status *status)
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{
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    return STATUS(float_exception_flags);
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}
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#ifdef FLOATX80
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void set_floatx80_rounding_precision(int val STATUS_PARAM);
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#endif
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@ -169,6 +184,8 @@ void float_raise( signed char STATUS_PARAM);
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*----------------------------------------------------------------------------*/
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float32 int32_to_float32( int STATUS_PARAM );
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float64 int32_to_float64( int STATUS_PARAM );
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float32 uint32_to_float32( unsigned int STATUS_PARAM );
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float64 uint32_to_float64( unsigned int STATUS_PARAM );
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#ifdef FLOATX80
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floatx80 int32_to_floatx80( int STATUS_PARAM );
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#endif
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@ -189,6 +206,8 @@ float128 int64_to_float128( int64_t STATUS_PARAM );
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*----------------------------------------------------------------------------*/
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int float32_to_int32( float32 STATUS_PARAM );
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int float32_to_int32_round_to_zero( float32 STATUS_PARAM );
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unsigned int float32_to_uint32( float32 STATUS_PARAM );
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unsigned int float32_to_uint32_round_to_zero( float32 STATUS_PARAM );
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int64_t float32_to_int64( float32 STATUS_PARAM );
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int64_t float32_to_int64_round_to_zero( float32 STATUS_PARAM );
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float64 float32_to_float64( float32 STATUS_PARAM );
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@ -215,13 +234,27 @@ char float32_lt( float32, float32 STATUS_PARAM );
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char float32_eq_signaling( float32, float32 STATUS_PARAM );
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char float32_le_quiet( float32, float32 STATUS_PARAM );
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char float32_lt_quiet( float32, float32 STATUS_PARAM );
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char float32_compare( float32, float32 STATUS_PARAM );
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char float32_compare_quiet( float32, float32 STATUS_PARAM );
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char float32_is_signaling_nan( float32 );
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INLINE float32 float32_abs(float32 a)
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{
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    return a & 0x7fffffff;
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}
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INLINE float32 float32_chs(float32 a)
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{
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    return a ^ 0x80000000;
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}
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/*----------------------------------------------------------------------------
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| Software IEC/IEEE double-precision conversion routines.
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*----------------------------------------------------------------------------*/
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int float64_to_int32( float64 STATUS_PARAM );
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int float64_to_int32_round_to_zero( float64 STATUS_PARAM );
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unsigned int float64_to_uint32( float64 STATUS_PARAM );
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unsigned int float64_to_uint32_round_to_zero( float64 STATUS_PARAM );
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int64_t float64_to_int64( float64 STATUS_PARAM );
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int64_t float64_to_int64_round_to_zero( float64 STATUS_PARAM );
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float32 float64_to_float32( float64 STATUS_PARAM );
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@ -248,8 +281,20 @@ char float64_lt( float64, float64 STATUS_PARAM );
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char float64_eq_signaling( float64, float64 STATUS_PARAM );
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char float64_le_quiet( float64, float64 STATUS_PARAM );
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char float64_lt_quiet( float64, float64 STATUS_PARAM );
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char float64_compare( float64, float64 STATUS_PARAM );
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char float64_compare_quiet( float64, float64 STATUS_PARAM );
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char float64_is_signaling_nan( float64 );
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INLINE float64 float64_abs(float64 a)
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{
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    return a & 0x7fffffffffffffffLL;
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}
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INLINE float64 float64_chs(float64 a)
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{
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    return a ^ 0x8000000000000000LL;
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}
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#ifdef FLOATX80
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/*----------------------------------------------------------------------------
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@ -283,6 +328,18 @@ char floatx80_le_quiet( floatx80, floatx80 STATUS_PARAM );
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char floatx80_lt_quiet( floatx80, floatx80 STATUS_PARAM );
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char floatx80_is_signaling_nan( floatx80 );
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INLINE floatx80 floatx80_abs(floatx80 a)
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{
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    a.high &= 0x7fff;
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    return a;
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}
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INLINE floatx80 floatx80_chs(floatx80 a)
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{
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    a.high ^= 0x8000;
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    return a;
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}
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#endif
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#ifdef FLOAT128
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@ -318,6 +375,18 @@ char float128_le_quiet( float128, float128 STATUS_PARAM );
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char float128_lt_quiet( float128, float128 STATUS_PARAM );
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char float128_is_signaling_nan( float128 );
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INLINE float128 float128_abs(float128 a)
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{
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    a.high &= 0x7fffffffffffffffLL;
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    return a;
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}
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INLINE float128 float128_chs(float128 a)
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{
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    a.high ^= 0x8000000000000000LL;
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    return a;
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}
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#endif
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#else /* CONFIG_SOFTFLOAT */
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