blockjob: do not allow coroutine double entry or entry-after-completion
When block_job_sleep_ns() is called, the co-routine is scheduled for future execution. If we allow the job to be re-entered prior to the scheduled time, we present a race condition in which a coroutine can be entered recursively, or even entered after the coroutine is deleted. The job->busy flag is used by blockjobs when a coroutine is busy executing. The function 'block_job_enter()' obeys the busy flag, and will not enter a coroutine if set. If we sleep a job, we need to leave the busy flag set, so that subsequent calls to block_job_enter() are prevented. This changes the prior behavior of block_job_cancel() being able to immediately wake up and cancel a job; in practice, this should not be an issue, as the coroutine sleep times are generally very small, and the cancel will occur the next time the coroutine wakes up. This fixes: https://bugzilla.redhat.com/show_bug.cgi?id=1508708 Signed-off-by: Jeff Cody <jcody@redhat.com> Reviewed-by: Stefan Hajnoczi <stefanha@redhat.com>
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				@ -797,11 +797,14 @@ void block_job_sleep_ns(BlockJob *job, QEMUClockType type, int64_t ns)
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        return;
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					        return;
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    }
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					    }
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    job->busy = false;
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					    /* We need to leave job->busy set here, because when we have
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					     * put a coroutine to 'sleep', we have scheduled it to run in
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					     * the future.  We cannot enter that same coroutine again before
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					     * it wakes and runs, otherwise we risk double-entry or entry after
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					     * completion. */
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    if (!block_job_should_pause(job)) {
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					    if (!block_job_should_pause(job)) {
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        co_aio_sleep_ns(blk_get_aio_context(job->blk), type, ns);
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					        co_aio_sleep_ns(blk_get_aio_context(job->blk), type, ns);
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    }
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					    }
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    job->busy = true;
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    block_job_pause_point(job);
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					    block_job_pause_point(job);
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}
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					}
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@ -143,7 +143,8 @@ void *block_job_create(const char *job_id, const BlockJobDriver *driver,
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 * @ns: How many nanoseconds to stop for.
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					 * @ns: How many nanoseconds to stop for.
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 *
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					 *
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 * Put the job to sleep (assuming that it wasn't canceled) for @ns
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					 * Put the job to sleep (assuming that it wasn't canceled) for @ns
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 * nanoseconds.  Canceling the job will interrupt the wait immediately.
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					 * nanoseconds.  Canceling the job will not interrupt the wait, so the
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					 * cancel will not process until the coroutine wakes up.
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 */
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					 */
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void block_job_sleep_ns(BlockJob *job, QEMUClockType type, int64_t ns);
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					void block_job_sleep_ns(BlockJob *job, QEMUClockType type, int64_t ns);
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