ARM back-end: Fix encode_imm
the encode_imm function in tcg/arm/tcg-target.c lacks shift declaration. Laurent Signed-off-by: Laurent Desnogues <laurent.desnogues@gmail.com> Signed-off-by: Andrzej Zaborowski <andrew.zaborowski@intel.com>
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				@ -188,6 +188,8 @@ static inline uint32_t rotl(uint32_t val, int n)
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   right-rotated by an even amount between 0 and 30. */
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					   right-rotated by an even amount between 0 and 30. */
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static inline int encode_imm(uint32_t imm)
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					static inline int encode_imm(uint32_t imm)
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{
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					{
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					    int shift;
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    /* simple case, only lower bits */
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					    /* simple case, only lower bits */
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    if ((imm & ~0xff) == 0)
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					    if ((imm & ~0xff) == 0)
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        return 0;
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					        return 0;
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