softfloat: Fix float64_to_uint32
The float64_to_uint32 has several flaws:
 - for numbers between 2**32 and 2**64, the inexact exception flag
   may get incorrectly set.  In this case, only the invalid flag
   should be set.
       test pattern: 425F81378DC0CD1F / 0x1.f81378dc0cd1fp+38
 - for numbers between 2**63 and 2**64, incorrect results may
   be produced:
       test pattern: 43EAAF73F1F0B8BD / 0x1.aaf73f1f0b8bdp+63
This patch re-implements float64_to_uint32 to re-use the
float64_to_uint64 routine (instead of float64_to_int64).  For the
saturation case, we ignore any flags which the conversion routine
has set and raise only the invalid flag.
This contribution can be licensed under either the softfloat-2a or -2b
license.
Signed-off-by: Tom Musta <tommusta@gmail.com>
Message-id: 1387397961-4894-5-git-send-email-tommusta@gmail.com
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Richard Henderson <rth@twiddle.net>
			
			
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				@ -6650,19 +6650,18 @@ uint_fast16_t float32_to_uint16_round_to_zero(float32 a STATUS_PARAM)
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uint32 float64_to_uint32( float64 a STATUS_PARAM )
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{
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    int64_t v;
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    uint64_t v;
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    uint32 res;
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    int old_exc_flags = get_float_exception_flags(status);
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    v = float64_to_int64(a STATUS_VAR);
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    if (v < 0) {
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        res = 0;
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        float_raise( float_flag_invalid STATUS_VAR);
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    } else if (v > 0xffffffff) {
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    v = float64_to_uint64(a STATUS_VAR);
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    if (v > 0xffffffff) {
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        res = 0xffffffff;
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        float_raise( float_flag_invalid STATUS_VAR);
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    } else {
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        res = v;
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        return v;
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    }
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    set_float_exception_flags(old_exc_flags, status);
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    float_raise(float_flag_invalid STATUS_VAR);
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    return res;
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}
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