sdl zooming
Hi all, this patch implements zooming capabilities for the sdl interface. A new sdl_zoom_blit function is added that is able to scale and blit a portion of a surface into another. This way we can enable SDL_RESIZABLE and have a real_screen surface with a different size than the guest surface and let sdl_zoom_blit take care of the problem. Signed-off-by: Stefano Stabellini <stefano.stabellini@eu.citrix.com> Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
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										6
									
								
								Makefile
									
									
									
									
									
								
							
							
						
						
									
										6
									
								
								Makefile
									
									
									
									
									
								
							@ -165,7 +165,7 @@ OBJS+=$(addprefix audio/, $(AUDIO_OBJS))
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OBJS+=keymaps.o
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ifdef CONFIG_SDL
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OBJS+=sdl.o x_keymap.o
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OBJS+=sdl.o sdl_zoom.o x_keymap.o
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endif
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ifdef CONFIG_CURSES
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OBJS+=curses.o
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@ -209,7 +209,9 @@ cocoa.o: cocoa.m
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keymaps.o: keymaps.c keymaps.h
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sdl.o: sdl.c keymaps.h sdl_keysym.h
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sdl_zoom.o: sdl_zoom.c sdl_zoom.h sdl_zoom_template.h
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sdl.o: sdl.c keymaps.h sdl_keysym.h sdl_zoom.h
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sdl.o audio/sdlaudio.o baum.o: CFLAGS += $(SDL_CFLAGS)
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@ -75,6 +75,7 @@ void kbd_put_keysym(int keysym);
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#define QEMU_BIG_ENDIAN_FLAG    0x01
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#define QEMU_ALLOCATED_FLAG     0x02
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#define QEMU_REALPIXELS_FLAG    0x04
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struct PixelFormat {
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    uint8_t bits_per_pixel;
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@ -172,7 +173,8 @@ static inline int is_surface_bgr(DisplaySurface *surface)
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static inline int is_buffer_shared(DisplaySurface *surface)
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{
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    return (!(surface->flags & QEMU_ALLOCATED_FLAG));
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    return (!(surface->flags & QEMU_ALLOCATED_FLAG) &&
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            !(surface->flags & QEMU_REALPIXELS_FLAG));
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}
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static inline void register_displaychangelistener(DisplayState *ds, DisplayChangeListener *dcl)
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										64
									
								
								sdl.c
									
									
									
									
									
								
							
							
						
						
									
										64
									
								
								sdl.c
									
									
									
									
									
								
							@ -32,6 +32,7 @@
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#include "console.h"
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#include "sysemu.h"
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#include "x_keymap.h"
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#include "sdl_zoom.h"
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static DisplayChangeListener *dcl;
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static SDL_Surface *real_screen;
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@ -54,20 +55,29 @@ static int guest_cursor = 0;
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static int guest_x, guest_y;
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static SDL_Cursor *guest_sprite = 0;
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static uint8_t allocator;
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static uint8_t hostbpp;
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static SDL_PixelFormat host_format;
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static int scaling_active = 0;
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static void sdl_update(DisplayState *ds, int x, int y, int w, int h)
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{
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    //    printf("updating x=%d y=%d w=%d h=%d\n", x, y, w, h);
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    if (guest_screen) {
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    SDL_Rect rec;
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    rec.x = x;
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    rec.y = y;
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    rec.w = w;
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    rec.h = h;
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    if (guest_screen) {
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        if (!scaling_active) {
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            SDL_BlitSurface(guest_screen, &rec, real_screen, &rec);
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        } else {
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            if (sdl_zoom_blit(guest_screen, real_screen, SMOOTHING_ON, &rec) < 0) {
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                fprintf(stderr, "Zoom blit failed\n");
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                exit(1);
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            }
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    SDL_UpdateRect(real_screen, x, y, w, h);
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        }
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    } 
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    SDL_UpdateRect(real_screen, rec.x, rec.y, rec.w, rec.h);
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}
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static void sdl_setdata(DisplayState *ds)
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@ -92,7 +102,7 @@ static void do_sdl_resize(int new_width, int new_height, int bpp)
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    //    printf("resizing to %d %d\n", w, h);
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    flags = SDL_HWSURFACE|SDL_ASYNCBLIT|SDL_HWACCEL;
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    flags = SDL_HWSURFACE|SDL_ASYNCBLIT|SDL_HWACCEL|SDL_RESIZABLE;
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    if (gui_fullscreen)
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        flags |= SDL_FULLSCREEN;
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    if (gui_noframe)
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@ -110,7 +120,10 @@ static void do_sdl_resize(int new_width, int new_height, int bpp)
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static void sdl_resize(DisplayState *ds)
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{
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    if  (!allocator) {
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        if (!scaling_active)
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            do_sdl_resize(ds_get_width(ds), ds_get_height(ds), 0);
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        else if (real_screen->format->BitsPerPixel != ds_get_bits_per_pixel(ds))
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            do_sdl_resize(real_screen->w, real_screen->h, ds_get_bits_per_pixel(ds));
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        sdl_setdata(ds);
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    } else {
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        if (guest_screen != NULL) {
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@ -164,7 +177,25 @@ static DisplaySurface* sdl_create_displaysurface(int width, int height)
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    surface->width = width;
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    surface->height = height;
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    if (hostbpp == 16)
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    if (scaling_active) {
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        if (host_format.BytesPerPixel != 2 && host_format.BytesPerPixel != 4) {
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            surface->linesize = width * 4;
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            surface->pf = qemu_default_pixelformat(32);
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        } else {
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            surface->linesize = width * host_format.BytesPerPixel;
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            surface->pf = sdl_to_qemu_pixelformat(&host_format);
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        }
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#ifdef WORDS_BIGENDIAN
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        surface->flags = QEMU_ALLOCATED_FLAG | QEMU_BIG_ENDIAN_FLAG;
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#else
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        surface->flags = QEMU_ALLOCATED_FLAG;
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#endif
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        surface->data = (uint8_t*) qemu_mallocz(surface->linesize * surface->height);
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        return surface;
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    }
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    if (host_format.BitsPerPixel == 16)
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        do_sdl_resize(width, height, 16);
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    else
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        do_sdl_resize(width, height, 32);
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@ -174,9 +205,9 @@ static DisplaySurface* sdl_create_displaysurface(int width, int height)
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    surface->data = real_screen->pixels;
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#ifdef WORDS_BIGENDIAN
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    surface->flags = QEMU_ALLOCATED_FLAG | QEMU_BIG_ENDIAN_FLAG;
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    surface->flags = QEMU_REALPIXELS_FLAG | QEMU_BIG_ENDIAN_FLAG;
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#else
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    surface->flags = QEMU_ALLOCATED_FLAG;
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    surface->flags = QEMU_REALPIXELS_FLAG;
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#endif
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    allocator = 1;
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@ -188,6 +219,9 @@ static void sdl_free_displaysurface(DisplaySurface *surface)
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    allocator = 0;
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    if (surface == NULL)
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        return;
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    if (surface->flags & QEMU_ALLOCATED_FLAG)
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        qemu_free(surface->data);
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    qemu_free(surface);
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}
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@ -482,8 +516,8 @@ static void sdl_send_mouse_event(int dx, int dy, int dz, int x, int y, int state
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static void toggle_full_screen(DisplayState *ds)
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{
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    gui_fullscreen = !gui_fullscreen;
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    do_sdl_resize(real_screen->w, real_screen->h, real_screen->format->BitsPerPixel);
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    if (gui_fullscreen) {
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        scaling_active = 0;
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        gui_saved_grab = gui_grab;
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        sdl_grab_start();
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    } else {
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@ -675,6 +709,18 @@ static void sdl_refresh(DisplayState *ds)
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                }
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            }
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            break;
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	case SDL_VIDEORESIZE:
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        {
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	    SDL_ResizeEvent *rev = &ev->resize;
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            int bpp = real_screen->format->BitsPerPixel;
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            if (bpp != 16 && bpp != 32)
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                bpp = 32;
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            do_sdl_resize(rev->w, rev->h, bpp);
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            scaling_active = 1;
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            vga_hw_invalidate();
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            vga_hw_update();
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            break;
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        }
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        default:
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            break;
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        }
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@ -783,7 +829,7 @@ void sdl_display_init(DisplayState *ds, int full_screen, int no_frame)
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        exit(1);
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    }
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    vi = SDL_GetVideoInfo();
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    hostbpp = vi->vfmt->BitsPerPixel;
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    host_format = *(vi->vfmt);
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    dcl = qemu_mallocz(sizeof(DisplayChangeListener));
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    dcl->dpy_update = sdl_update;
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										94
									
								
								sdl_zoom.c
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										94
									
								
								sdl_zoom.c
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,94 @@
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/*
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 * SDL_zoom - surface scaling
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 * 
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 * Copyright (c) 2009 Citrix Systems, Inc.
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 *
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 * Derived from: SDL_rotozoom,  LGPL (c) A. Schiffler from the SDL_gfx library.
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 * Modifications by Stefano Stabellini.
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 *
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 * This work is licensed under the terms of the GNU GPL version 2.
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 * See the COPYING file in the top-level directory.
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 *
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 */
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#include "sdl_zoom.h"
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#include "osdep.h"
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#include <stdint.h>
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static int sdl_zoom_rgb16(SDL_Surface *src, SDL_Surface *dst, int smooth,
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                          SDL_Rect *dst_rect);
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static int sdl_zoom_rgb32(SDL_Surface *src, SDL_Surface *dst, int smooth,
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                          SDL_Rect *dst_rect);
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#define BPP 32
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#include  "sdl_zoom_template.h"
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#undef BPP
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#define BPP 16
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#include  "sdl_zoom_template.h"
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#undef BPP
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int sdl_zoom_blit(SDL_Surface *src_sfc, SDL_Surface *dst_sfc, int smooth,
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                  SDL_Rect *in_rect)
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{
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    SDL_Rect zoom, src_rect;
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    int extra;
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    /* Grow the size of the modified rectangle to avoid edge artefacts */
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    src_rect.x = (in_rect->x > 0) ? (in_rect->x - 1) : 0;
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    src_rect.y = (in_rect->y > 0) ? (in_rect->y - 1) : 0;
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    src_rect.w = in_rect->w + 1;
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    if (src_rect.x + src_rect.w > src_sfc->w)
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        src_rect.w = src_sfc->w - src_rect.x;
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    src_rect.h = in_rect->h + 1;
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    if (src_rect.y + src_rect.h > src_sfc->h)
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        src_rect.h = src_sfc->h - src_rect.y;
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    /* (x,y) : round down */
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    zoom.x = (int)(((float)(src_rect.x * dst_sfc->w)) / (float)(src_sfc->w));
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    zoom.y = (int)(((float)(src_rect.y * dst_sfc->h)) / (float)(src_sfc->h));
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    /* (w,h) : round up */
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    zoom.w = (int)( ((double)((src_rect.w * dst_sfc->w) + (src_sfc->w - 1))) /
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                     (double)(src_sfc->w));
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    zoom.h = (int)( ((double)((src_rect.h * dst_sfc->h) + (src_sfc->h - 1))) /
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                     (double)(src_sfc->h));
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    /* Account for any (x,y) rounding by adding one-source-pixel's worth
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     * of destination pixels and then edge checking.
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     */
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    extra = ((dst_sfc->w-1) / src_sfc->w) + 1;
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    if ((zoom.x + zoom.w) < (dst_sfc->w - extra))
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        zoom.w += extra;
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    else
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        zoom.w = dst_sfc->w - zoom.x;
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    extra = ((dst_sfc->h-1) / src_sfc->h) + 1;
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    if ((zoom.y + zoom.h) < (dst_sfc->h - extra))
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        zoom.h += extra;
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    else
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        zoom.h = dst_sfc->h - zoom.y;
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    /* The rectangle (zoom.x, zoom.y, zoom.w, zoom.h) is the area on the
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     * destination surface that needs to be updated.
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     */
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    if (src_sfc->format->BitsPerPixel == 32)
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        sdl_zoom_rgb32(src_sfc, dst_sfc, smooth, &zoom);
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    else if (src_sfc->format->BitsPerPixel == 16)
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        sdl_zoom_rgb16(src_sfc, dst_sfc, smooth, &zoom);
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    else {
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        fprintf(stderr, "pixel format not supported\n");
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        return -1;
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    }
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    /* Return the rectangle of the update to the caller */
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    *in_rect = zoom;
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    return 0;
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}
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										25
									
								
								sdl_zoom.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										25
									
								
								sdl_zoom.h
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,25 @@
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/*
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 * SDL_zoom - surface scaling
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 * 
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 * Copyright (c) 2009 Citrix Systems, Inc.
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 *
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 * Derived from: SDL_rotozoom,  LGPL (c) A. Schiffler from the SDL_gfx library.
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 * Modifications by Stefano Stabellini.
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 *
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 * This work is licensed under the terms of the GNU GPL version 2.
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 * See the COPYING file in the top-level directory.
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 *
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 */
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#ifndef _SDL_zoom_h
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#define _SDL_zoom_h
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#include <SDL/SDL.h>
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#define SMOOTHING_OFF		0
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#define SMOOTHING_ON		1
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int sdl_zoom_blit(SDL_Surface *src_sfc, SDL_Surface *dst_sfc,
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                  int smooth, SDL_Rect *src_rect);
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#endif /* _SDL_zoom_h */
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										225
									
								
								sdl_zoom_template.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										225
									
								
								sdl_zoom_template.h
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,225 @@
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/*
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 * SDL_zoom_template - surface scaling
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 * 
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 * Copyright (c) 2009 Citrix Systems, Inc.
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 *
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 * Derived from: SDL_rotozoom,  LGPL (c) A. Schiffler from the SDL_gfx library.
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 * Modifications by Stefano Stabellini.
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 *
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 * This work is licensed under the terms of the GNU GPL version 2.
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 * See the COPYING file in the top-level directory.
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 *
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 */
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#if BPP == 16
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#define SDL_TYPE Uint16
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#elif BPP == 32
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#define SDL_TYPE Uint32
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#else
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#error unsupport depth
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#endif
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/*  
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 *  Simple helper functions to make the code looks nicer
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 *
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 *  Assume spf = source SDL_PixelFormat
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 *         dpf = dest SDL_PixelFormat
 | 
			
		||||
 *
 | 
			
		||||
 */
 | 
			
		||||
#define getRed(color)   (((color) & spf->Rmask) >> spf->Rshift)
 | 
			
		||||
#define getGreen(color) (((color) & spf->Gmask) >> spf->Gshift)
 | 
			
		||||
#define getBlue(color)  (((color) & spf->Bmask) >> spf->Bshift)
 | 
			
		||||
#define getAlpha(color) (((color) & spf->Amask) >> spf->Ashift)
 | 
			
		||||
 | 
			
		||||
#define setRed(r, pcolor) do { \
 | 
			
		||||
    *pcolor = ((*pcolor) & (~(dpf->Rmask))) + \
 | 
			
		||||
              (((r) & (dpf->Rmask >> dpf->Rshift)) << dpf->Rshift); \
 | 
			
		||||
} while (0);
 | 
			
		||||
 | 
			
		||||
#define setGreen(g, pcolor) do { \
 | 
			
		||||
    *pcolor = ((*pcolor) & (~(dpf->Gmask))) + \
 | 
			
		||||
              (((g) & (dpf->Gmask >> dpf->Gshift)) << dpf->Gshift); \
 | 
			
		||||
} while (0);
 | 
			
		||||
 | 
			
		||||
#define setBlue(b, pcolor) do { \
 | 
			
		||||
    *pcolor = ((*pcolor) & (~(dpf->Bmask))) + \
 | 
			
		||||
              (((b) & (dpf->Bmask >> dpf->Bshift)) << dpf->Bshift); \
 | 
			
		||||
} while (0);
 | 
			
		||||
 | 
			
		||||
#define setAlpha(a, pcolor) do { \
 | 
			
		||||
    *pcolor = ((*pcolor) & (~(dpf->Amask))) + \
 | 
			
		||||
              (((a) & (dpf->Amask >> dpf->Ashift)) << dpf->Ashift); \
 | 
			
		||||
} while (0);
 | 
			
		||||
 | 
			
		||||
static int glue(sdl_zoom_rgb, BPP)(SDL_Surface *src, SDL_Surface *dst, int smooth,
 | 
			
		||||
                                   SDL_Rect *dst_rect)
 | 
			
		||||
{
 | 
			
		||||
    int x, y, sx, sy, *sax, *say, *csax, *csay, csx, csy, ex, ey, t1, t2, sstep, sstep_jump;
 | 
			
		||||
    SDL_TYPE *c00, *c01, *c10, *c11, *sp, *csp, *dp;
 | 
			
		||||
    int d_gap;
 | 
			
		||||
    SDL_PixelFormat *spf = src->format;
 | 
			
		||||
    SDL_PixelFormat *dpf = dst->format;
 | 
			
		||||
 | 
			
		||||
    if (smooth) { 
 | 
			
		||||
        /* For interpolation: assume source dimension is one pixel.
 | 
			
		||||
         * Smaller here to avoid overflow on right and bottom edge.
 | 
			
		||||
         */
 | 
			
		||||
        sx = (int) (65536.0 * (float) (src->w - 1) / (float) dst->w);
 | 
			
		||||
        sy = (int) (65536.0 * (float) (src->h - 1) / (float) dst->h);
 | 
			
		||||
    } else {
 | 
			
		||||
        sx = (int) (65536.0 * (float) src->w / (float) dst->w);
 | 
			
		||||
        sy = (int) (65536.0 * (float) src->h / (float) dst->h);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    if ((sax = (int *) malloc((dst->w + 1) * sizeof(Uint32))) == NULL) {
 | 
			
		||||
        return (-1);
 | 
			
		||||
    }
 | 
			
		||||
    if ((say = (int *) malloc((dst->h + 1) * sizeof(Uint32))) == NULL) {
 | 
			
		||||
        free(sax);
 | 
			
		||||
        return (-1);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    sp = csp = (SDL_TYPE *) src->pixels;
 | 
			
		||||
    dp = (SDL_TYPE *) (dst->pixels + dst_rect->y * dst->pitch +
 | 
			
		||||
                       dst_rect->x * dst->format->BytesPerPixel);
 | 
			
		||||
 | 
			
		||||
    csx = 0;
 | 
			
		||||
    csax = sax;
 | 
			
		||||
    for (x = 0; x <= dst->w; x++) {
 | 
			
		||||
        *csax = csx;
 | 
			
		||||
        csax++;
 | 
			
		||||
        csx &= 0xffff;
 | 
			
		||||
        csx += sx;
 | 
			
		||||
    }
 | 
			
		||||
    csy = 0;
 | 
			
		||||
    csay = say;
 | 
			
		||||
    for (y = 0; y <= dst->h; y++) {
 | 
			
		||||
        *csay = csy;
 | 
			
		||||
        csay++;
 | 
			
		||||
        csy &= 0xffff;
 | 
			
		||||
        csy += sy;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    d_gap = dst->pitch - dst_rect->w * dst->format->BytesPerPixel;
 | 
			
		||||
 | 
			
		||||
    if (smooth) {
 | 
			
		||||
        csay = say;
 | 
			
		||||
        for (y = 0; y < dst_rect->y; y++) {
 | 
			
		||||
            csay++;
 | 
			
		||||
            sstep = (*csay >> 16) * src->pitch;
 | 
			
		||||
            csp = (SDL_TYPE *) ((Uint8 *) csp + sstep);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /* Calculate sstep_jump */
 | 
			
		||||
        csax = sax; 
 | 
			
		||||
        sstep_jump = 0;
 | 
			
		||||
        for (x = 0; x < dst_rect->x; x++) {
 | 
			
		||||
            csax++; 
 | 
			
		||||
            sstep = (*csax >> 16);
 | 
			
		||||
            sstep_jump += sstep;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        for (y = 0; y < dst_rect->h ; y++) {
 | 
			
		||||
            /* Setup colour source pointers */
 | 
			
		||||
            c00 = csp + sstep_jump;
 | 
			
		||||
            c01 = c00 + 1;
 | 
			
		||||
            c10 = (SDL_TYPE *) ((Uint8 *) csp + src->pitch) + sstep_jump;
 | 
			
		||||
            c11 = c10 + 1;
 | 
			
		||||
            csax = sax + dst_rect->x; 
 | 
			
		||||
 | 
			
		||||
            for (x = 0; x < dst_rect->w; x++) {
 | 
			
		||||
 | 
			
		||||
                /* Interpolate colours */
 | 
			
		||||
                ex = (*csax & 0xffff);
 | 
			
		||||
                ey = (*csay & 0xffff);
 | 
			
		||||
                t1 = ((((getRed(*c01) - getRed(*c00)) * ex) >> 16) +
 | 
			
		||||
                     getRed(*c00)) & (dpf->Rmask >> dpf->Rshift);
 | 
			
		||||
                t2 = ((((getRed(*c11) - getRed(*c10)) * ex) >> 16) +
 | 
			
		||||
                     getRed(*c10)) & (dpf->Rmask >> dpf->Rshift);
 | 
			
		||||
                setRed((((t2 - t1) * ey) >> 16) + t1, dp);
 | 
			
		||||
                t1 = ((((getGreen(*c01) - getGreen(*c00)) * ex) >> 16) +
 | 
			
		||||
                     getGreen(*c00)) & (dpf->Gmask >> dpf->Gshift);
 | 
			
		||||
                t2 = ((((getGreen(*c11) - getGreen(*c10)) * ex) >> 16) +
 | 
			
		||||
                     getGreen(*c10)) & (dpf->Gmask >> dpf->Gshift);
 | 
			
		||||
                setGreen((((t2 - t1) * ey) >> 16) + t1, dp);
 | 
			
		||||
                t1 = ((((getBlue(*c01) - getBlue(*c00)) * ex) >> 16) +
 | 
			
		||||
                     getBlue(*c00)) & (dpf->Bmask >> dpf->Bshift);
 | 
			
		||||
                t2 = ((((getBlue(*c11) - getBlue(*c10)) * ex) >> 16) +
 | 
			
		||||
                     getBlue(*c10)) & (dpf->Bmask >> dpf->Bshift);
 | 
			
		||||
                setBlue((((t2 - t1) * ey) >> 16) + t1, dp);
 | 
			
		||||
                t1 = ((((getAlpha(*c01) - getAlpha(*c00)) * ex) >> 16) +
 | 
			
		||||
                     getAlpha(*c00)) & (dpf->Amask >> dpf->Ashift);
 | 
			
		||||
                t2 = ((((getAlpha(*c11) - getAlpha(*c10)) * ex) >> 16) +
 | 
			
		||||
                     getAlpha(*c10)) & (dpf->Amask >> dpf->Ashift);
 | 
			
		||||
                setAlpha((((t2 - t1) * ey) >> 16) + t1, dp); 
 | 
			
		||||
 | 
			
		||||
                /* Advance source pointers */
 | 
			
		||||
                csax++; 
 | 
			
		||||
                sstep = (*csax >> 16);
 | 
			
		||||
                c00 += sstep;
 | 
			
		||||
                c01 += sstep;
 | 
			
		||||
                c10 += sstep;
 | 
			
		||||
                c11 += sstep;
 | 
			
		||||
                /* Advance destination pointer */
 | 
			
		||||
                dp++;
 | 
			
		||||
            }
 | 
			
		||||
            /* Advance source pointer */
 | 
			
		||||
            csay++;
 | 
			
		||||
            csp = (SDL_TYPE *) ((Uint8 *) csp + (*csay >> 16) * src->pitch);
 | 
			
		||||
            /* Advance destination pointers */
 | 
			
		||||
            dp = (SDL_TYPE *) ((Uint8 *) dp + d_gap);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
    } else {
 | 
			
		||||
        csay = say;
 | 
			
		||||
 | 
			
		||||
        for (y = 0; y < dst_rect->y; y++) {
 | 
			
		||||
            csay++;
 | 
			
		||||
            sstep = (*csay >> 16) * src->pitch;
 | 
			
		||||
            csp = (SDL_TYPE *) ((Uint8 *) csp + sstep);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /* Calculate sstep_jump */
 | 
			
		||||
        csax = sax; 
 | 
			
		||||
        sstep_jump = 0;
 | 
			
		||||
        for (x = 0; x < dst_rect->x; x++) {
 | 
			
		||||
            csax++; 
 | 
			
		||||
            sstep = (*csax >> 16);
 | 
			
		||||
            sstep_jump += sstep;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        for (y = 0 ; y < dst_rect->h ; y++) {
 | 
			
		||||
            sp = csp + sstep_jump;
 | 
			
		||||
            csax = sax + dst_rect->x;
 | 
			
		||||
 | 
			
		||||
            for (x = 0; x < dst_rect->w; x++) {
 | 
			
		||||
 | 
			
		||||
                /* Draw */
 | 
			
		||||
                *dp = *sp;
 | 
			
		||||
 | 
			
		||||
                /* Advance source pointers */
 | 
			
		||||
                csax++;
 | 
			
		||||
                sstep = (*csax >> 16);
 | 
			
		||||
                sp += sstep;
 | 
			
		||||
 | 
			
		||||
                /* Advance destination pointer */
 | 
			
		||||
                dp++;
 | 
			
		||||
            }
 | 
			
		||||
            /* Advance source pointers */
 | 
			
		||||
            csay++;
 | 
			
		||||
            sstep = (*csay >> 16) * src->pitch;
 | 
			
		||||
            csp = (SDL_TYPE *) ((Uint8 *) csp + sstep);
 | 
			
		||||
 | 
			
		||||
            /* Advance destination pointer */
 | 
			
		||||
            dp = (SDL_TYPE *) ((Uint8 *) dp + d_gap);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    free(sax);
 | 
			
		||||
    free(say);
 | 
			
		||||
    return (0);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#undef SDL_TYPE
 | 
			
		||||
 | 
			
		||||
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		Reference in New Issue
	
	Block a user