iothread: fix vcpu stop with smp tcg
Round robin vcpus in tcg_cpu_next even if the vm stopped. This allows all cpus to enter stopped state. Signed-off-by: Marcelo Tosatti <mtosatti@redhat.com> Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
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							@ -3876,14 +3876,15 @@ static void tcg_cpu_exec(void)
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    for (; next_cpu != NULL; next_cpu = next_cpu->next_cpu) {
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					    for (; next_cpu != NULL; next_cpu = next_cpu->next_cpu) {
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        CPUState *env = cur_cpu = next_cpu;
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					        CPUState *env = cur_cpu = next_cpu;
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        if (!vm_running)
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            break;
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        if (timer_alarm_pending) {
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					        if (timer_alarm_pending) {
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            timer_alarm_pending = 0;
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					            timer_alarm_pending = 0;
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            break;
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					            break;
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        }
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					        }
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        if (cpu_can_run(env))
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					        if (cpu_can_run(env))
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            ret = qemu_cpu_exec(env);
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					            ret = qemu_cpu_exec(env);
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					        else if (env->stop)
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					            break;
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        if (ret == EXCP_DEBUG) {
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					        if (ret == EXCP_DEBUG) {
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            gdb_set_stop_cpu(env);
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					            gdb_set_stop_cpu(env);
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            debug_requested = 1;
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					            debug_requested = 1;
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