tcg/optimize: Optmize ANDC X,Y,Y to MOV X,0
Like we already do for SUB and XOR. Reviewed-by: Paolo Bonzini <pbonzini@redhat.com> Reviewed-by: Aurelien Jarno <aurelien@aurel32.net> Signed-off-by: Richard Henderson <rth@twiddle.net>
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				@ -947,6 +947,7 @@ static TCGArg *tcg_constant_folding(TCGContext *s, uint16_t *tcg_opc_ptr,
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        /* Simplify expression for "op r, a, a => movi r, 0" cases */
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					        /* Simplify expression for "op r, a, a => movi r, 0" cases */
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        switch (op) {
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					        switch (op) {
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					        CASE_OP_32_64(andc):
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        CASE_OP_32_64(sub):
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					        CASE_OP_32_64(sub):
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        CASE_OP_32_64(xor):
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					        CASE_OP_32_64(xor):
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            if (temps_are_copies(args[1], args[2])) {
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					            if (temps_are_copies(args[1], args[2])) {
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