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		61b67d473d
		
	
	
	
	
		
			
			The post-copy code does some I/O to/from an intermediate in-memory buffer rather than direct to the underlying I/O channel. Switch this code to use QIOChannelBuffer instead of QEMUSizedBuffer. Reviewed-by: Dr. David Alan Gilbert <dgilbert@redhat.com> Signed-off-by: Daniel P. Berrange <berrange@redhat.com> Message-Id: <1461751518-12128-12-git-send-email-berrange@redhat.com> Signed-off-by: Amit Shah <amit.shah@redhat.com>
		
			
				
	
	
		
			485 lines
		
	
	
		
			20 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			485 lines
		
	
	
		
			20 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| = Migration =
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| 
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| QEMU has code to load/save the state of the guest that it is running.
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| These are two complementary operations.  Saving the state just does
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| that, saves the state for each device that the guest is running.
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| Restoring a guest is just the opposite operation: we need to load the
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| state of each device.
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| 
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| For this to work, QEMU has to be launched with the same arguments the
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| two times.  I.e. it can only restore the state in one guest that has
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| the same devices that the one it was saved (this last requirement can
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| be relaxed a bit, but for now we can consider that configuration has
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| to be exactly the same).
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| 
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| Once that we are able to save/restore a guest, a new functionality is
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| requested: migration.  This means that QEMU is able to start in one
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| machine and being "migrated" to another machine.  I.e. being moved to
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| another machine.
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| 
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| Next was the "live migration" functionality.  This is important
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| because some guests run with a lot of state (specially RAM), and it
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| can take a while to move all state from one machine to another.  Live
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| migration allows the guest to continue running while the state is
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| transferred.  Only while the last part of the state is transferred has
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| the guest to be stopped.  Typically the time that the guest is
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| unresponsive during live migration is the low hundred of milliseconds
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| (notice that this depends on a lot of things).
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| 
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| === Types of migration ===
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| 
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| Now that we have talked about live migration, there are several ways
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| to do migration:
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| 
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| - tcp migration: do the migration using tcp sockets
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| - unix migration: do the migration using unix sockets
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| - exec migration: do the migration using the stdin/stdout through a process.
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| - fd migration: do the migration using an file descriptor that is
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|   passed to QEMU.  QEMU doesn't care how this file descriptor is opened.
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| 
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| All these four migration protocols use the same infrastructure to
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| save/restore state devices.  This infrastructure is shared with the
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| savevm/loadvm functionality.
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| 
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| === State Live Migration ===
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| 
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| This is used for RAM and block devices.  It is not yet ported to vmstate.
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| <Fill more information here>
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| 
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| === What is the common infrastructure ===
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| 
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| QEMU uses a QEMUFile abstraction to be able to do migration.  Any type
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| of migration that wants to use QEMU infrastructure has to create a
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| QEMUFile with:
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| 
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| QEMUFile *qemu_fopen_ops(void *opaque,
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|                          QEMUFilePutBufferFunc *put_buffer,
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|                          QEMUFileGetBufferFunc *get_buffer,
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|                          QEMUFileCloseFunc *close);
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| 
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| The functions have the following functionality:
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| 
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| This function writes a chunk of data to a file at the given position.
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| The pos argument can be ignored if the file is only used for
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| streaming.  The handler should try to write all of the data it can.
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| 
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| typedef int (QEMUFilePutBufferFunc)(void *opaque, const uint8_t *buf,
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|                                     int64_t pos, int size);
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| 
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| Read a chunk of data from a file at the given position.  The pos argument
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| can be ignored if the file is only be used for streaming.  The number of
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| bytes actually read should be returned.
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| 
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| typedef int (QEMUFileGetBufferFunc)(void *opaque, uint8_t *buf,
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|                                     int64_t pos, int size);
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| 
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| Close a file and return an error code.
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| 
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| typedef int (QEMUFileCloseFunc)(void *opaque);
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| 
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| You can use any internal state that you need using the opaque void *
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| pointer that is passed to all functions.
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| 
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| The important functions for us are put_buffer()/get_buffer() that
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| allow to write/read a buffer into the QEMUFile.
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| 
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| === How to save the state of one device ===
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| 
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| The state of a device is saved using intermediate buffers.  There are
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| some helper functions to assist this saving.
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| 
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| There is a new concept that we have to explain here: device state
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| version.  When we migrate a device, we save/load the state as a series
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| of fields.  Some times, due to bugs or new functionality, we need to
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| change the state to store more/different information.  We use the
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| version to identify each time that we do a change.  Each version is
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| associated with a series of fields saved.  The save_state always saves
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| the state as the newer version.  But load_state sometimes is able to
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| load state from an older version.
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| 
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| === Legacy way ===
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| 
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| This way is going to disappear as soon as all current users are ported to VMSTATE.
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| 
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| Each device has to register two functions, one to save the state and
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| another to load the state back.
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| 
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| int register_savevm(DeviceState *dev,
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|                     const char *idstr,
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|                     int instance_id,
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|                     int version_id,
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|                     SaveStateHandler *save_state,
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|                     LoadStateHandler *load_state,
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|                     void *opaque);
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| 
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| typedef void SaveStateHandler(QEMUFile *f, void *opaque);
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| typedef int LoadStateHandler(QEMUFile *f, void *opaque, int version_id);
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| 
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| The important functions for the device state format are the save_state
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| and load_state.  Notice that load_state receives a version_id
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| parameter to know what state format is receiving.  save_state doesn't
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| have a version_id parameter because it always uses the latest version.
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| 
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| === VMState ===
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| 
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| The legacy way of saving/loading state of the device had the problem
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| that we have to maintain two functions in sync.  If we did one change
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| in one of them and not in the other, we would get a failed migration.
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| 
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| VMState changed the way that state is saved/loaded.  Instead of using
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| a function to save the state and another to load it, it was changed to
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| a declarative way of what the state consisted of.  Now VMState is able
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| to interpret that definition to be able to load/save the state.  As
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| the state is declared only once, it can't go out of sync in the
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| save/load functions.
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| 
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| An example (from hw/input/pckbd.c)
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| 
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| static const VMStateDescription vmstate_kbd = {
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|     .name = "pckbd",
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|     .version_id = 3,
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|     .minimum_version_id = 3,
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|     .fields = (VMStateField[]) {
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|         VMSTATE_UINT8(write_cmd, KBDState),
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|         VMSTATE_UINT8(status, KBDState),
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|         VMSTATE_UINT8(mode, KBDState),
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|         VMSTATE_UINT8(pending, KBDState),
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|         VMSTATE_END_OF_LIST()
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|     }
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| };
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| 
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| We are declaring the state with name "pckbd".
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| The version_id is 3, and the fields are 4 uint8_t in a KBDState structure.
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| We registered this with:
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| 
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|     vmstate_register(NULL, 0, &vmstate_kbd, s);
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| 
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| Note: talk about how vmstate <-> qdev interact, and what the instance ids mean.
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| 
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| You can search for VMSTATE_* macros for lots of types used in QEMU in
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| include/hw/hw.h.
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| 
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| === More about versions ===
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| 
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| You can see that there are several version fields:
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| 
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| - version_id: the maximum version_id supported by VMState for that device.
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| - minimum_version_id: the minimum version_id that VMState is able to understand
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|   for that device.
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| - minimum_version_id_old: For devices that were not able to port to vmstate, we can
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|   assign a function that knows how to read this old state. This field is
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|   ignored if there is no load_state_old handler.
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| 
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| So, VMState is able to read versions from minimum_version_id to
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| version_id.  And the function load_state_old() (if present) is able to
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| load state from minimum_version_id_old to minimum_version_id.  This
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| function is deprecated and will be removed when no more users are left.
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| 
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| ===  Massaging functions ===
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| 
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| Sometimes, it is not enough to be able to save the state directly
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| from one structure, we need to fill the correct values there.  One
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| example is when we are using kvm.  Before saving the cpu state, we
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| need to ask kvm to copy to QEMU the state that it is using.  And the
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| opposite when we are loading the state, we need a way to tell kvm to
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| load the state for the cpu that we have just loaded from the QEMUFile.
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| 
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| The functions to do that are inside a vmstate definition, and are called:
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| 
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| - int (*pre_load)(void *opaque);
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| 
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|   This function is called before we load the state of one device.
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| 
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| - int (*post_load)(void *opaque, int version_id);
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| 
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|   This function is called after we load the state of one device.
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| 
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| - void (*pre_save)(void *opaque);
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| 
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|   This function is called before we save the state of one device.
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| 
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| Example: You can look at hpet.c, that uses the three function to
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|          massage the state that is transferred.
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| 
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| If you use memory API functions that update memory layout outside
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| initialization (i.e., in response to a guest action), this is a strong
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| indication that you need to call these functions in a post_load callback.
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| Examples of such memory API functions are:
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| 
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|   - memory_region_add_subregion()
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|   - memory_region_del_subregion()
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|   - memory_region_set_readonly()
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|   - memory_region_set_enabled()
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|   - memory_region_set_address()
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|   - memory_region_set_alias_offset()
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| 
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| === Subsections ===
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| 
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| The use of version_id allows to be able to migrate from older versions
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| to newer versions of a device.  But not the other way around.  This
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| makes very complicated to fix bugs in stable branches.  If we need to
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| add anything to the state to fix a bug, we have to disable migration
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| to older versions that don't have that bug-fix (i.e. a new field).
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| 
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| But sometimes, that bug-fix is only needed sometimes, not always.  For
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| instance, if the device is in the middle of a DMA operation, it is
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| using a specific functionality, ....
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| 
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| It is impossible to create a way to make migration from any version to
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| any other version to work.  But we can do better than only allowing
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| migration from older versions to newer ones.  For that fields that are
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| only needed sometimes, we add the idea of subsections.  A subsection
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| is "like" a device vmstate, but with a particularity, it has a Boolean
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| function that tells if that values are needed to be sent or not.  If
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| this functions returns false, the subsection is not sent.
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| 
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| On the receiving side, if we found a subsection for a device that we
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| don't understand, we just fail the migration.  If we understand all
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| the subsections, then we load the state with success.
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| 
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| One important note is that the post_load() function is called "after"
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| loading all subsections, because a newer subsection could change same
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| value that it uses.
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| 
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| Example:
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| 
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| static bool ide_drive_pio_state_needed(void *opaque)
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| {
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|     IDEState *s = opaque;
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| 
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|     return ((s->status & DRQ_STAT) != 0)
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|         || (s->bus->error_status & BM_STATUS_PIO_RETRY);
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| }
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| 
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| const VMStateDescription vmstate_ide_drive_pio_state = {
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|     .name = "ide_drive/pio_state",
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|     .version_id = 1,
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|     .minimum_version_id = 1,
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|     .pre_save = ide_drive_pio_pre_save,
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|     .post_load = ide_drive_pio_post_load,
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|     .needed = ide_drive_pio_state_needed,
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|     .fields = (VMStateField[]) {
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|         VMSTATE_INT32(req_nb_sectors, IDEState),
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|         VMSTATE_VARRAY_INT32(io_buffer, IDEState, io_buffer_total_len, 1,
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|                              vmstate_info_uint8, uint8_t),
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|         VMSTATE_INT32(cur_io_buffer_offset, IDEState),
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|         VMSTATE_INT32(cur_io_buffer_len, IDEState),
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|         VMSTATE_UINT8(end_transfer_fn_idx, IDEState),
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|         VMSTATE_INT32(elementary_transfer_size, IDEState),
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|         VMSTATE_INT32(packet_transfer_size, IDEState),
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|         VMSTATE_END_OF_LIST()
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|     }
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| };
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| 
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| const VMStateDescription vmstate_ide_drive = {
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|     .name = "ide_drive",
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|     .version_id = 3,
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|     .minimum_version_id = 0,
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|     .post_load = ide_drive_post_load,
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|     .fields = (VMStateField[]) {
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|         .... several fields ....
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|         VMSTATE_END_OF_LIST()
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|     },
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|     .subsections = (const VMStateDescription*[]) {
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|         &vmstate_ide_drive_pio_state,
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|         NULL
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|     }
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| };
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| 
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| Here we have a subsection for the pio state.  We only need to
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| save/send this state when we are in the middle of a pio operation
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| (that is what ide_drive_pio_state_needed() checks).  If DRQ_STAT is
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| not enabled, the values on that fields are garbage and don't need to
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| be sent.
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| 
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| = Return path =
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| 
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| In most migration scenarios there is only a single data path that runs
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| from the source VM to the destination, typically along a single fd (although
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| possibly with another fd or similar for some fast way of throwing pages across).
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| 
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| However, some uses need two way communication; in particular the Postcopy
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| destination needs to be able to request pages on demand from the source.
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| 
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| For these scenarios there is a 'return path' from the destination to the source;
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| qemu_file_get_return_path(QEMUFile* fwdpath) gives the QEMUFile* for the return
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| path.
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| 
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|   Source side
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|      Forward path - written by migration thread
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|      Return path  - opened by main thread, read by return-path thread
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| 
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|   Destination side
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|      Forward path - read by main thread
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|      Return path  - opened by main thread, written by main thread AND postcopy
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|                     thread (protected by rp_mutex)
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| 
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| = Postcopy =
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| 'Postcopy' migration is a way to deal with migrations that refuse to converge
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| (or take too long to converge) its plus side is that there is an upper bound on
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| the amount of migration traffic and time it takes, the down side is that during
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| the postcopy phase, a failure of *either* side or the network connection causes
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| the guest to be lost.
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| 
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| In postcopy the destination CPUs are started before all the memory has been
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| transferred, and accesses to pages that are yet to be transferred cause
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| a fault that's translated by QEMU into a request to the source QEMU.
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| 
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| Postcopy can be combined with precopy (i.e. normal migration) so that if precopy
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| doesn't finish in a given time the switch is made to postcopy.
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| 
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| === Enabling postcopy ===
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| 
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| To enable postcopy, issue this command on the monitor prior to the
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| start of migration:
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| 
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| migrate_set_capability postcopy-ram on
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| 
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| The normal commands are then used to start a migration, which is still
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| started in precopy mode.  Issuing:
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| 
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| migrate_start_postcopy
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| 
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| will now cause the transition from precopy to postcopy.
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| It can be issued immediately after migration is started or any
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| time later on.  Issuing it after the end of a migration is harmless.
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| 
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| Note: During the postcopy phase, the bandwidth limits set using
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| migrate_set_speed is ignored (to avoid delaying requested pages that
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| the destination is waiting for).
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| 
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| === Postcopy device transfer ===
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| 
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| Loading of device data may cause the device emulation to access guest RAM
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| that may trigger faults that have to be resolved by the source, as such
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| the migration stream has to be able to respond with page data *during* the
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| device load, and hence the device data has to be read from the stream completely
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| before the device load begins to free the stream up.  This is achieved by
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| 'packaging' the device data into a blob that's read in one go.
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| 
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| Source behaviour
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| 
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| Until postcopy is entered the migration stream is identical to normal
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| precopy, except for the addition of a 'postcopy advise' command at
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| the beginning, to tell the destination that postcopy might happen.
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| When postcopy starts the source sends the page discard data and then
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| forms the 'package' containing:
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| 
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|    Command: 'postcopy listen'
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|    The device state
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|       A series of sections, identical to the precopy streams device state stream
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|       containing everything except postcopiable devices (i.e. RAM)
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|    Command: 'postcopy run'
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| 
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| The 'package' is sent as the data part of a Command: 'CMD_PACKAGED', and the
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| contents are formatted in the same way as the main migration stream.
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| 
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| During postcopy the source scans the list of dirty pages and sends them
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| to the destination without being requested (in much the same way as precopy),
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| however when a page request is received from the destination, the dirty page
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| scanning restarts from the requested location.  This causes requested pages
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| to be sent quickly, and also causes pages directly after the requested page
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| to be sent quickly in the hope that those pages are likely to be used
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| by the destination soon.
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| 
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| Destination behaviour
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| 
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| Initially the destination looks the same as precopy, with a single thread
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| reading the migration stream; the 'postcopy advise' and 'discard' commands
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| are processed to change the way RAM is managed, but don't affect the stream
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| processing.
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| 
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| ------------------------------------------------------------------------------
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|                         1      2   3     4 5                      6   7
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| main -----DISCARD-CMD_PACKAGED ( LISTEN  DEVICE     DEVICE DEVICE RUN )
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| thread                             |       |
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|                                    |     (page request)
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|                                    |        \___
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|                                    v            \
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| listen thread:                     --- page -- page -- page -- page -- page --
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| 
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|                                    a   b        c
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| ------------------------------------------------------------------------------
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| 
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| On receipt of CMD_PACKAGED (1)
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|    All the data associated with the package - the ( ... ) section in the
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| diagram - is read into memory, and the main thread recurses into
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| qemu_loadvm_state_main to process the contents of the package (2)
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| which contains commands (3,6) and devices (4...)
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| 
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| On receipt of 'postcopy listen' - 3 -(i.e. the 1st command in the package)
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| a new thread (a) is started that takes over servicing the migration stream,
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| while the main thread carries on loading the package.   It loads normal
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| background page data (b) but if during a device load a fault happens (5) the
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| returned page (c) is loaded by the listen thread allowing the main threads
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| device load to carry on.
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| 
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| The last thing in the CMD_PACKAGED is a 'RUN' command (6) letting the destination
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| CPUs start running.
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| At the end of the CMD_PACKAGED (7) the main thread returns to normal running behaviour
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| and is no longer used by migration, while the listen thread carries
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| on servicing page data until the end of migration.
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| 
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| === Postcopy states ===
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| 
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| Postcopy moves through a series of states (see postcopy_state) from
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| ADVISE->DISCARD->LISTEN->RUNNING->END
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| 
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|   Advise:  Set at the start of migration if postcopy is enabled, even
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|            if it hasn't had the start command; here the destination
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|            checks that its OS has the support needed for postcopy, and performs
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|            setup to ensure the RAM mappings are suitable for later postcopy.
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|            The destination will fail early in migration at this point if the
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|            required OS support is not present.
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|            (Triggered by reception of POSTCOPY_ADVISE command)
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| 
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|   Discard: Entered on receipt of the first 'discard' command; prior to
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|            the first Discard being performed, hugepages are switched off
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|            (using madvise) to ensure that no new huge pages are created
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|            during the postcopy phase, and to cause any huge pages that
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|            have discards on them to be broken.
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| 
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|   Listen:  The first command in the package, POSTCOPY_LISTEN, switches
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|            the destination state to Listen, and starts a new thread
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|            (the 'listen thread') which takes over the job of receiving
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|            pages off the migration stream, while the main thread carries
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|            on processing the blob.  With this thread able to process page
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|            reception, the destination now 'sensitises' the RAM to detect
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|            any access to missing pages (on Linux using the 'userfault'
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|            system).
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| 
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|   Running: POSTCOPY_RUN causes the destination to synchronise all
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|            state and start the CPUs and IO devices running.  The main
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|            thread now finishes processing the migration package and
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|            now carries on as it would for normal precopy migration
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|            (although it can't do the cleanup it would do as it
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|            finishes a normal migration).
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| 
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|   End:     The listen thread can now quit, and perform the cleanup of migration
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|            state, the migration is now complete.
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| 
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| === Source side page maps ===
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| 
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| The source side keeps two bitmaps during postcopy; 'the migration bitmap'
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| and 'unsent map'.  The 'migration bitmap' is basically the same as in
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| the precopy case, and holds a bit to indicate that page is 'dirty' -
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| i.e. needs sending.  During the precopy phase this is updated as the CPU
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| dirties pages, however during postcopy the CPUs are stopped and nothing
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| should dirty anything any more.
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| 
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| The 'unsent map' is used for the transition to postcopy. It is a bitmap that
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| has a bit cleared whenever a page is sent to the destination, however during
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| the transition to postcopy mode it is combined with the migration bitmap
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| to form a set of pages that:
 | |
|    a) Have been sent but then redirtied (which must be discarded)
 | |
|    b) Have not yet been sent - which also must be discarded to cause any
 | |
|       transparent huge pages built during precopy to be broken.
 | |
| 
 | |
| Note that the contents of the unsentmap are sacrificed during the calculation
 | |
| of the discard set and thus aren't valid once in postcopy.  The dirtymap
 | |
| is still valid and is used to ensure that no page is sent more than once.  Any
 | |
| request for a page that has already been sent is ignored.  Duplicate requests
 | |
| such as this can happen as a page is sent at about the same time the
 | |
| destination accesses it.
 | |
| 
 |