There is a loop a few lines up counting consoles and setting sdl2_num_outputs accordingly, so con ptr can't be NULL there. Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Message-id: 20170621122234.12751-1-kraxel@redhat.com Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
		
			
				
	
	
		
			860 lines
		
	
	
		
			25 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			860 lines
		
	
	
		
			25 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * QEMU SDL display driver
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 *
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 * Copyright (c) 2003 Fabrice Bellard
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a copy
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 * of this software and associated documentation files (the "Software"), to deal
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 * in the Software without restriction, including without limitation the rights
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 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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 * copies of the Software, and to permit persons to whom the Software is
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 * furnished to do so, subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice shall be included in
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 * all copies or substantial portions of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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 * THE SOFTWARE.
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 */
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/* Ported SDL 1.2 code to 2.0 by Dave Airlie. */
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#include "qemu/osdep.h"
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#include "qemu-common.h"
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#include "ui/console.h"
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#include "ui/input.h"
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#include "ui/sdl2.h"
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#include "sysemu/sysemu.h"
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static int sdl2_num_outputs;
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static struct sdl2_console *sdl2_console;
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static SDL_Surface *guest_sprite_surface;
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static int gui_grab; /* if true, all keyboard/mouse events are grabbed */
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static int gui_saved_grab;
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static int gui_fullscreen;
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static int gui_noframe;
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static int gui_key_modifier_pressed;
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static int gui_keysym;
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static int gui_grab_code = KMOD_LALT | KMOD_LCTRL;
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static SDL_Cursor *sdl_cursor_normal;
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static SDL_Cursor *sdl_cursor_hidden;
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static int absolute_enabled;
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static int guest_cursor;
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static int guest_x, guest_y;
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static SDL_Cursor *guest_sprite;
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static Notifier mouse_mode_notifier;
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#define SDL2_REFRESH_INTERVAL_BUSY 10
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#define SDL2_MAX_IDLE_COUNT (2 * GUI_REFRESH_INTERVAL_DEFAULT \
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                             / SDL2_REFRESH_INTERVAL_BUSY + 1)
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static void sdl_update_caption(struct sdl2_console *scon);
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static struct sdl2_console *get_scon_from_window(uint32_t window_id)
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{
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    int i;
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    for (i = 0; i < sdl2_num_outputs; i++) {
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        if (sdl2_console[i].real_window == SDL_GetWindowFromID(window_id)) {
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            return &sdl2_console[i];
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        }
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    }
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    return NULL;
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}
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void sdl2_window_create(struct sdl2_console *scon)
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{
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    int flags = 0;
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    if (!scon->surface) {
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        return;
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    }
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    assert(!scon->real_window);
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    if (gui_fullscreen) {
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        flags |= SDL_WINDOW_FULLSCREEN_DESKTOP;
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    } else {
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        flags |= SDL_WINDOW_RESIZABLE;
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    }
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    if (scon->hidden) {
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        flags |= SDL_WINDOW_HIDDEN;
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    }
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    scon->real_window = SDL_CreateWindow("", SDL_WINDOWPOS_UNDEFINED,
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                                         SDL_WINDOWPOS_UNDEFINED,
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                                         surface_width(scon->surface),
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                                         surface_height(scon->surface),
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                                         flags);
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    scon->real_renderer = SDL_CreateRenderer(scon->real_window, -1, 0);
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    if (scon->opengl) {
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        scon->winctx = SDL_GL_GetCurrentContext();
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    }
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    sdl_update_caption(scon);
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}
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void sdl2_window_destroy(struct sdl2_console *scon)
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{
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    if (!scon->real_window) {
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        return;
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    }
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    SDL_DestroyRenderer(scon->real_renderer);
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    scon->real_renderer = NULL;
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    SDL_DestroyWindow(scon->real_window);
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    scon->real_window = NULL;
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}
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void sdl2_window_resize(struct sdl2_console *scon)
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{
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    if (!scon->real_window) {
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        return;
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    }
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    SDL_SetWindowSize(scon->real_window,
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                      surface_width(scon->surface),
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                      surface_height(scon->surface));
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}
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static void sdl2_redraw(struct sdl2_console *scon)
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{
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    if (scon->opengl) {
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#ifdef CONFIG_OPENGL
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        sdl2_gl_redraw(scon);
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#endif
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    } else {
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        sdl2_2d_redraw(scon);
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    }
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}
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static void sdl_update_caption(struct sdl2_console *scon)
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{
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    char win_title[1024];
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    char icon_title[1024];
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    const char *status = "";
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    if (!runstate_is_running()) {
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        status = " [Stopped]";
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    } else if (gui_grab) {
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        if (alt_grab) {
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            status = " - Press Ctrl-Alt-Shift to exit grab";
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        } else if (ctrl_grab) {
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            status = " - Press Right-Ctrl to exit grab";
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        } else {
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            status = " - Press Ctrl-Alt to exit grab";
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        }
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    }
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    if (qemu_name) {
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        snprintf(win_title, sizeof(win_title), "QEMU (%s-%d)%s", qemu_name,
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                 scon->idx, status);
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        snprintf(icon_title, sizeof(icon_title), "QEMU (%s)", qemu_name);
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    } else {
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        snprintf(win_title, sizeof(win_title), "QEMU%s", status);
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        snprintf(icon_title, sizeof(icon_title), "QEMU");
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    }
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    if (scon->real_window) {
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        SDL_SetWindowTitle(scon->real_window, win_title);
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    }
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}
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static void sdl_hide_cursor(void)
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{
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    if (!cursor_hide) {
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        return;
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    }
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    if (qemu_input_is_absolute()) {
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        SDL_ShowCursor(1);
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        SDL_SetCursor(sdl_cursor_hidden);
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    } else {
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        SDL_SetRelativeMouseMode(SDL_TRUE);
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    }
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}
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static void sdl_show_cursor(void)
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{
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    if (!cursor_hide) {
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        return;
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    }
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    if (!qemu_input_is_absolute()) {
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        SDL_SetRelativeMouseMode(SDL_FALSE);
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        SDL_ShowCursor(1);
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        if (guest_cursor &&
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            (gui_grab || qemu_input_is_absolute() || absolute_enabled)) {
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            SDL_SetCursor(guest_sprite);
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        } else {
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            SDL_SetCursor(sdl_cursor_normal);
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        }
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    }
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}
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static void sdl_grab_start(struct sdl2_console *scon)
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{
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    QemuConsole *con = scon ? scon->dcl.con : NULL;
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    if (!con || !qemu_console_is_graphic(con)) {
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        return;
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    }
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    /*
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     * If the application is not active, do not try to enter grab state. This
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     * prevents 'SDL_WM_GrabInput(SDL_GRAB_ON)' from blocking all the
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     * application (SDL bug).
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     */
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    if (!(SDL_GetWindowFlags(scon->real_window) & SDL_WINDOW_INPUT_FOCUS)) {
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        return;
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    }
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    if (guest_cursor) {
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        SDL_SetCursor(guest_sprite);
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        if (!qemu_input_is_absolute() && !absolute_enabled) {
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            SDL_WarpMouseInWindow(scon->real_window, guest_x, guest_y);
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        }
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    } else {
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        sdl_hide_cursor();
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    }
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    SDL_SetWindowGrab(scon->real_window, SDL_TRUE);
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    gui_grab = 1;
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    sdl_update_caption(scon);
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}
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static void sdl_grab_end(struct sdl2_console *scon)
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{
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    SDL_SetWindowGrab(scon->real_window, SDL_FALSE);
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    gui_grab = 0;
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    sdl_show_cursor();
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    sdl_update_caption(scon);
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}
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static void absolute_mouse_grab(struct sdl2_console *scon)
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{
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    int mouse_x, mouse_y;
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    int scr_w, scr_h;
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    SDL_GetMouseState(&mouse_x, &mouse_y);
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    SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
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    if (mouse_x > 0 && mouse_x < scr_w - 1 &&
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        mouse_y > 0 && mouse_y < scr_h - 1) {
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        sdl_grab_start(scon);
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    }
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}
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static void sdl_mouse_mode_change(Notifier *notify, void *data)
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{
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    if (qemu_input_is_absolute()) {
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        if (!absolute_enabled) {
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            absolute_enabled = 1;
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            absolute_mouse_grab(&sdl2_console[0]);
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        }
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    } else if (absolute_enabled) {
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        if (!gui_fullscreen) {
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            sdl_grab_end(&sdl2_console[0]);
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        }
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        absolute_enabled = 0;
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    }
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}
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static void sdl_send_mouse_event(struct sdl2_console *scon, int dx, int dy,
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                                 int x, int y, int state)
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{
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    static uint32_t bmap[INPUT_BUTTON__MAX] = {
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        [INPUT_BUTTON_LEFT]       = SDL_BUTTON(SDL_BUTTON_LEFT),
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        [INPUT_BUTTON_MIDDLE]     = SDL_BUTTON(SDL_BUTTON_MIDDLE),
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        [INPUT_BUTTON_RIGHT]      = SDL_BUTTON(SDL_BUTTON_RIGHT),
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    };
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    static uint32_t prev_state;
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    if (prev_state != state) {
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        qemu_input_update_buttons(scon->dcl.con, bmap, prev_state, state);
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        prev_state = state;
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    }
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    if (qemu_input_is_absolute()) {
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        int scr_w, scr_h;
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        int max_w = 0, max_h = 0;
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        int off_x = 0, off_y = 0;
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        int cur_off_x = 0, cur_off_y = 0;
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        int i;
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        for (i = 0; i < sdl2_num_outputs; i++) {
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            struct sdl2_console *thiscon = &sdl2_console[i];
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            if (thiscon->real_window && thiscon->surface) {
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                SDL_GetWindowSize(thiscon->real_window, &scr_w, &scr_h);
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                cur_off_x = thiscon->x;
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                cur_off_y = thiscon->y;
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                if (scr_w + cur_off_x > max_w) {
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                    max_w = scr_w + cur_off_x;
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                }
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                if (scr_h + cur_off_y > max_h) {
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                    max_h = scr_h + cur_off_y;
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                }
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                if (i == scon->idx) {
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                    off_x = cur_off_x;
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                    off_y = cur_off_y;
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                }
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            }
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        }
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        qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_X, off_x + x, 0, max_w);
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        qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_Y, off_y + y, 0, max_h);
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    } else {
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        if (guest_cursor) {
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            x -= guest_x;
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            y -= guest_y;
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            guest_x += x;
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            guest_y += y;
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            dx = x;
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            dy = y;
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        }
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        qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_X, dx);
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        qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_Y, dy);
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    }
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    qemu_input_event_sync();
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}
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static void toggle_full_screen(struct sdl2_console *scon)
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{
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    gui_fullscreen = !gui_fullscreen;
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    if (gui_fullscreen) {
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        SDL_SetWindowFullscreen(scon->real_window,
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                                SDL_WINDOW_FULLSCREEN_DESKTOP);
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        gui_saved_grab = gui_grab;
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        sdl_grab_start(scon);
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    } else {
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        if (!gui_saved_grab) {
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            sdl_grab_end(scon);
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        }
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        SDL_SetWindowFullscreen(scon->real_window, 0);
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    }
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    sdl2_redraw(scon);
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}
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static void handle_keydown(SDL_Event *ev)
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{
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    int mod_state, win;
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    struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
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    if (alt_grab) {
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        mod_state = (SDL_GetModState() & (gui_grab_code | KMOD_LSHIFT)) ==
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            (gui_grab_code | KMOD_LSHIFT);
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    } else if (ctrl_grab) {
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        mod_state = (SDL_GetModState() & KMOD_RCTRL) == KMOD_RCTRL;
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    } else {
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        mod_state = (SDL_GetModState() & gui_grab_code) == gui_grab_code;
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    }
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    gui_key_modifier_pressed = mod_state;
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    if (gui_key_modifier_pressed) {
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        switch (ev->key.keysym.scancode) {
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        case SDL_SCANCODE_2:
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        case SDL_SCANCODE_3:
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        case SDL_SCANCODE_4:
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        case SDL_SCANCODE_5:
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        case SDL_SCANCODE_6:
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        case SDL_SCANCODE_7:
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        case SDL_SCANCODE_8:
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        case SDL_SCANCODE_9:
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            if (gui_grab) {
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                sdl_grab_end(scon);
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            }
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            win = ev->key.keysym.scancode - SDL_SCANCODE_1;
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            if (win < sdl2_num_outputs) {
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                sdl2_console[win].hidden = !sdl2_console[win].hidden;
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                if (sdl2_console[win].real_window) {
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                    if (sdl2_console[win].hidden) {
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                        SDL_HideWindow(sdl2_console[win].real_window);
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                    } else {
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                        SDL_ShowWindow(sdl2_console[win].real_window);
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                    }
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                }
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                gui_keysym = 1;
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            }
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            break;
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        case SDL_SCANCODE_F:
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            toggle_full_screen(scon);
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            gui_keysym = 1;
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            break;
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        case SDL_SCANCODE_U:
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            sdl2_window_destroy(scon);
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            sdl2_window_create(scon);
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            if (!scon->opengl) {
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                /* re-create scon->texture */
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                sdl2_2d_switch(&scon->dcl, scon->surface);
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            }
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            gui_keysym = 1;
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            break;
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#if 0
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        case SDL_SCANCODE_KP_PLUS:
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        case SDL_SCANCODE_KP_MINUS:
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            if (!gui_fullscreen) {
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                int scr_w, scr_h;
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                int width, height;
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                SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
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                width = MAX(scr_w + (ev->key.keysym.scancode ==
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                                     SDL_SCANCODE_KP_PLUS ? 50 : -50),
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                            160);
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                height = (surface_height(scon->surface) * width) /
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                    surface_width(scon->surface);
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                fprintf(stderr, "%s: scale to %dx%d\n",
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                        __func__, width, height);
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                sdl_scale(scon, width, height);
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                sdl2_redraw(scon);
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                gui_keysym = 1;
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            }
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#endif
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        default:
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            break;
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        }
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    }
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    if (!gui_keysym) {
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        sdl2_process_key(scon, &ev->key);
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    }
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}
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static void handle_keyup(SDL_Event *ev)
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{
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    int mod_state;
 | 
						|
    struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
 | 
						|
 | 
						|
    if (!alt_grab) {
 | 
						|
        mod_state = (ev->key.keysym.mod & gui_grab_code);
 | 
						|
    } else {
 | 
						|
        mod_state = (ev->key.keysym.mod & (gui_grab_code | KMOD_LSHIFT));
 | 
						|
    }
 | 
						|
    if (!mod_state && gui_key_modifier_pressed) {
 | 
						|
        gui_key_modifier_pressed = 0;
 | 
						|
        if (gui_keysym == 0) {
 | 
						|
            /* exit/enter grab if pressing Ctrl-Alt */
 | 
						|
            if (!gui_grab) {
 | 
						|
                sdl_grab_start(scon);
 | 
						|
            } else if (!gui_fullscreen) {
 | 
						|
                sdl_grab_end(scon);
 | 
						|
            }
 | 
						|
            /* SDL does not send back all the modifiers key, so we must
 | 
						|
             * correct it. */
 | 
						|
            sdl2_reset_keys(scon);
 | 
						|
            return;
 | 
						|
        }
 | 
						|
        gui_keysym = 0;
 | 
						|
    }
 | 
						|
    if (!gui_keysym) {
 | 
						|
        sdl2_process_key(scon, &ev->key);
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
static void handle_textinput(SDL_Event *ev)
 | 
						|
{
 | 
						|
    struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
 | 
						|
    QemuConsole *con = scon ? scon->dcl.con : NULL;
 | 
						|
 | 
						|
    if (qemu_console_is_graphic(con)) {
 | 
						|
        return;
 | 
						|
    }
 | 
						|
    kbd_put_string_console(con, ev->text.text, strlen(ev->text.text));
 | 
						|
}
 | 
						|
 | 
						|
static void handle_mousemotion(SDL_Event *ev)
 | 
						|
{
 | 
						|
    int max_x, max_y;
 | 
						|
    struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
 | 
						|
 | 
						|
    if (qemu_input_is_absolute() || absolute_enabled) {
 | 
						|
        int scr_w, scr_h;
 | 
						|
        SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
 | 
						|
        max_x = scr_w - 1;
 | 
						|
        max_y = scr_h - 1;
 | 
						|
        if (gui_grab && (ev->motion.x == 0 || ev->motion.y == 0 ||
 | 
						|
                         ev->motion.x == max_x || ev->motion.y == max_y)) {
 | 
						|
            sdl_grab_end(scon);
 | 
						|
        }
 | 
						|
        if (!gui_grab &&
 | 
						|
            (ev->motion.x > 0 && ev->motion.x < max_x &&
 | 
						|
             ev->motion.y > 0 && ev->motion.y < max_y)) {
 | 
						|
            sdl_grab_start(scon);
 | 
						|
        }
 | 
						|
    }
 | 
						|
    if (gui_grab || qemu_input_is_absolute() || absolute_enabled) {
 | 
						|
        sdl_send_mouse_event(scon, ev->motion.xrel, ev->motion.yrel,
 | 
						|
                             ev->motion.x, ev->motion.y, ev->motion.state);
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
static void handle_mousebutton(SDL_Event *ev)
 | 
						|
{
 | 
						|
    int buttonstate = SDL_GetMouseState(NULL, NULL);
 | 
						|
    SDL_MouseButtonEvent *bev;
 | 
						|
    struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
 | 
						|
 | 
						|
    bev = &ev->button;
 | 
						|
    if (!gui_grab && !qemu_input_is_absolute()) {
 | 
						|
        if (ev->type == SDL_MOUSEBUTTONUP && bev->button == SDL_BUTTON_LEFT) {
 | 
						|
            /* start grabbing all events */
 | 
						|
            sdl_grab_start(scon);
 | 
						|
        }
 | 
						|
    } else {
 | 
						|
        if (ev->type == SDL_MOUSEBUTTONDOWN) {
 | 
						|
            buttonstate |= SDL_BUTTON(bev->button);
 | 
						|
        } else {
 | 
						|
            buttonstate &= ~SDL_BUTTON(bev->button);
 | 
						|
        }
 | 
						|
        sdl_send_mouse_event(scon, 0, 0, bev->x, bev->y, buttonstate);
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
static void handle_mousewheel(SDL_Event *ev)
 | 
						|
{
 | 
						|
    struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
 | 
						|
    SDL_MouseWheelEvent *wev = &ev->wheel;
 | 
						|
    InputButton btn;
 | 
						|
 | 
						|
    if (wev->y > 0) {
 | 
						|
        btn = INPUT_BUTTON_WHEEL_UP;
 | 
						|
    } else if (wev->y < 0) {
 | 
						|
        btn = INPUT_BUTTON_WHEEL_DOWN;
 | 
						|
    } else {
 | 
						|
        return;
 | 
						|
    }
 | 
						|
 | 
						|
    qemu_input_queue_btn(scon->dcl.con, btn, true);
 | 
						|
    qemu_input_event_sync();
 | 
						|
    qemu_input_queue_btn(scon->dcl.con, btn, false);
 | 
						|
    qemu_input_event_sync();
 | 
						|
}
 | 
						|
 | 
						|
static void handle_windowevent(SDL_Event *ev)
 | 
						|
{
 | 
						|
    struct sdl2_console *scon = get_scon_from_window(ev->window.windowID);
 | 
						|
 | 
						|
    if (!scon) {
 | 
						|
        return;
 | 
						|
    }
 | 
						|
 | 
						|
    switch (ev->window.event) {
 | 
						|
    case SDL_WINDOWEVENT_RESIZED:
 | 
						|
        {
 | 
						|
            QemuUIInfo info;
 | 
						|
            memset(&info, 0, sizeof(info));
 | 
						|
            info.width = ev->window.data1;
 | 
						|
            info.height = ev->window.data2;
 | 
						|
            dpy_set_ui_info(scon->dcl.con, &info);
 | 
						|
        }
 | 
						|
        sdl2_redraw(scon);
 | 
						|
        break;
 | 
						|
    case SDL_WINDOWEVENT_EXPOSED:
 | 
						|
        sdl2_redraw(scon);
 | 
						|
        break;
 | 
						|
    case SDL_WINDOWEVENT_FOCUS_GAINED:
 | 
						|
    case SDL_WINDOWEVENT_ENTER:
 | 
						|
        if (!gui_grab && (qemu_input_is_absolute() || absolute_enabled)) {
 | 
						|
            absolute_mouse_grab(scon);
 | 
						|
        }
 | 
						|
        break;
 | 
						|
    case SDL_WINDOWEVENT_FOCUS_LOST:
 | 
						|
        if (gui_grab && !gui_fullscreen) {
 | 
						|
            sdl_grab_end(scon);
 | 
						|
        }
 | 
						|
        break;
 | 
						|
    case SDL_WINDOWEVENT_RESTORED:
 | 
						|
        update_displaychangelistener(&scon->dcl, GUI_REFRESH_INTERVAL_DEFAULT);
 | 
						|
        break;
 | 
						|
    case SDL_WINDOWEVENT_MINIMIZED:
 | 
						|
        update_displaychangelistener(&scon->dcl, 500);
 | 
						|
        break;
 | 
						|
    case SDL_WINDOWEVENT_CLOSE:
 | 
						|
        if (!no_quit) {
 | 
						|
            no_shutdown = 0;
 | 
						|
            qemu_system_shutdown_request(SHUTDOWN_CAUSE_HOST_UI);
 | 
						|
        }
 | 
						|
        break;
 | 
						|
    case SDL_WINDOWEVENT_SHOWN:
 | 
						|
        if (scon->hidden) {
 | 
						|
            SDL_HideWindow(scon->real_window);
 | 
						|
        }
 | 
						|
        break;
 | 
						|
    case SDL_WINDOWEVENT_HIDDEN:
 | 
						|
        if (!scon->hidden) {
 | 
						|
            SDL_ShowWindow(scon->real_window);
 | 
						|
        }
 | 
						|
        break;
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
void sdl2_poll_events(struct sdl2_console *scon)
 | 
						|
{
 | 
						|
    SDL_Event ev1, *ev = &ev1;
 | 
						|
    int idle = 1;
 | 
						|
 | 
						|
    if (scon->last_vm_running != runstate_is_running()) {
 | 
						|
        scon->last_vm_running = runstate_is_running();
 | 
						|
        sdl_update_caption(scon);
 | 
						|
    }
 | 
						|
 | 
						|
    while (SDL_PollEvent(ev)) {
 | 
						|
        switch (ev->type) {
 | 
						|
        case SDL_KEYDOWN:
 | 
						|
            idle = 0;
 | 
						|
            handle_keydown(ev);
 | 
						|
            break;
 | 
						|
        case SDL_KEYUP:
 | 
						|
            idle = 0;
 | 
						|
            handle_keyup(ev);
 | 
						|
            break;
 | 
						|
        case SDL_TEXTINPUT:
 | 
						|
            idle = 0;
 | 
						|
            handle_textinput(ev);
 | 
						|
            break;
 | 
						|
        case SDL_QUIT:
 | 
						|
            if (!no_quit) {
 | 
						|
                no_shutdown = 0;
 | 
						|
                qemu_system_shutdown_request(SHUTDOWN_CAUSE_HOST_UI);
 | 
						|
            }
 | 
						|
            break;
 | 
						|
        case SDL_MOUSEMOTION:
 | 
						|
            idle = 0;
 | 
						|
            handle_mousemotion(ev);
 | 
						|
            break;
 | 
						|
        case SDL_MOUSEBUTTONDOWN:
 | 
						|
        case SDL_MOUSEBUTTONUP:
 | 
						|
            idle = 0;
 | 
						|
            handle_mousebutton(ev);
 | 
						|
            break;
 | 
						|
        case SDL_MOUSEWHEEL:
 | 
						|
            idle = 0;
 | 
						|
            handle_mousewheel(ev);
 | 
						|
            break;
 | 
						|
        case SDL_WINDOWEVENT:
 | 
						|
            handle_windowevent(ev);
 | 
						|
            break;
 | 
						|
        default:
 | 
						|
            break;
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    if (idle) {
 | 
						|
        if (scon->idle_counter < SDL2_MAX_IDLE_COUNT) {
 | 
						|
            scon->idle_counter++;
 | 
						|
            if (scon->idle_counter >= SDL2_MAX_IDLE_COUNT) {
 | 
						|
                scon->dcl.update_interval = GUI_REFRESH_INTERVAL_DEFAULT;
 | 
						|
            }
 | 
						|
        }
 | 
						|
    } else {
 | 
						|
        scon->idle_counter = 0;
 | 
						|
        scon->dcl.update_interval = SDL2_REFRESH_INTERVAL_BUSY;
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
static void sdl_mouse_warp(DisplayChangeListener *dcl,
 | 
						|
                           int x, int y, int on)
 | 
						|
{
 | 
						|
    struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
 | 
						|
    if (on) {
 | 
						|
        if (!guest_cursor) {
 | 
						|
            sdl_show_cursor();
 | 
						|
        }
 | 
						|
        if (gui_grab || qemu_input_is_absolute() || absolute_enabled) {
 | 
						|
            SDL_SetCursor(guest_sprite);
 | 
						|
            if (!qemu_input_is_absolute() && !absolute_enabled) {
 | 
						|
                SDL_WarpMouseInWindow(scon->real_window, x, y);
 | 
						|
            }
 | 
						|
        }
 | 
						|
    } else if (gui_grab) {
 | 
						|
        sdl_hide_cursor();
 | 
						|
    }
 | 
						|
    guest_cursor = on;
 | 
						|
    guest_x = x, guest_y = y;
 | 
						|
}
 | 
						|
 | 
						|
static void sdl_mouse_define(DisplayChangeListener *dcl,
 | 
						|
                             QEMUCursor *c)
 | 
						|
{
 | 
						|
 | 
						|
    if (guest_sprite) {
 | 
						|
        SDL_FreeCursor(guest_sprite);
 | 
						|
    }
 | 
						|
 | 
						|
    if (guest_sprite_surface) {
 | 
						|
        SDL_FreeSurface(guest_sprite_surface);
 | 
						|
    }
 | 
						|
 | 
						|
    guest_sprite_surface =
 | 
						|
        SDL_CreateRGBSurfaceFrom(c->data, c->width, c->height, 32, c->width * 4,
 | 
						|
                                 0xff0000, 0x00ff00, 0xff, 0xff000000);
 | 
						|
 | 
						|
    if (!guest_sprite_surface) {
 | 
						|
        fprintf(stderr, "Failed to make rgb surface from %p\n", c);
 | 
						|
        return;
 | 
						|
    }
 | 
						|
    guest_sprite = SDL_CreateColorCursor(guest_sprite_surface,
 | 
						|
                                         c->hot_x, c->hot_y);
 | 
						|
    if (!guest_sprite) {
 | 
						|
        fprintf(stderr, "Failed to make color cursor from %p\n", c);
 | 
						|
        return;
 | 
						|
    }
 | 
						|
    if (guest_cursor &&
 | 
						|
        (gui_grab || qemu_input_is_absolute() || absolute_enabled)) {
 | 
						|
        SDL_SetCursor(guest_sprite);
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
static void sdl_cleanup(void)
 | 
						|
{
 | 
						|
    if (guest_sprite) {
 | 
						|
        SDL_FreeCursor(guest_sprite);
 | 
						|
    }
 | 
						|
    SDL_QuitSubSystem(SDL_INIT_VIDEO);
 | 
						|
}
 | 
						|
 | 
						|
static const DisplayChangeListenerOps dcl_2d_ops = {
 | 
						|
    .dpy_name             = "sdl2-2d",
 | 
						|
    .dpy_gfx_update       = sdl2_2d_update,
 | 
						|
    .dpy_gfx_switch       = sdl2_2d_switch,
 | 
						|
    .dpy_gfx_check_format = sdl2_2d_check_format,
 | 
						|
    .dpy_refresh          = sdl2_2d_refresh,
 | 
						|
    .dpy_mouse_set        = sdl_mouse_warp,
 | 
						|
    .dpy_cursor_define    = sdl_mouse_define,
 | 
						|
};
 | 
						|
 | 
						|
#ifdef CONFIG_OPENGL
 | 
						|
static const DisplayChangeListenerOps dcl_gl_ops = {
 | 
						|
    .dpy_name                = "sdl2-gl",
 | 
						|
    .dpy_gfx_update          = sdl2_gl_update,
 | 
						|
    .dpy_gfx_switch          = sdl2_gl_switch,
 | 
						|
    .dpy_gfx_check_format    = console_gl_check_format,
 | 
						|
    .dpy_refresh             = sdl2_gl_refresh,
 | 
						|
    .dpy_mouse_set           = sdl_mouse_warp,
 | 
						|
    .dpy_cursor_define       = sdl_mouse_define,
 | 
						|
 | 
						|
    .dpy_gl_ctx_create       = sdl2_gl_create_context,
 | 
						|
    .dpy_gl_ctx_destroy      = sdl2_gl_destroy_context,
 | 
						|
    .dpy_gl_ctx_make_current = sdl2_gl_make_context_current,
 | 
						|
    .dpy_gl_ctx_get_current  = sdl2_gl_get_current_context,
 | 
						|
    .dpy_gl_scanout_disable  = sdl2_gl_scanout_disable,
 | 
						|
    .dpy_gl_scanout_texture  = sdl2_gl_scanout_texture,
 | 
						|
    .dpy_gl_update           = sdl2_gl_scanout_flush,
 | 
						|
};
 | 
						|
#endif
 | 
						|
 | 
						|
void sdl_display_early_init(int opengl)
 | 
						|
{
 | 
						|
    switch (opengl) {
 | 
						|
    case -1: /* default */
 | 
						|
    case 0:  /* off */
 | 
						|
        break;
 | 
						|
    case 1: /* on */
 | 
						|
#ifdef CONFIG_OPENGL
 | 
						|
        display_opengl = 1;
 | 
						|
#endif
 | 
						|
        break;
 | 
						|
    default:
 | 
						|
        g_assert_not_reached();
 | 
						|
        break;
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
void sdl_display_init(DisplayState *ds, int full_screen, int no_frame)
 | 
						|
{
 | 
						|
    int flags;
 | 
						|
    uint8_t data = 0;
 | 
						|
    char *filename;
 | 
						|
    int i;
 | 
						|
    SDL_SysWMinfo info;
 | 
						|
 | 
						|
    if (no_frame) {
 | 
						|
        gui_noframe = 1;
 | 
						|
    }
 | 
						|
 | 
						|
#ifdef __linux__
 | 
						|
    /* on Linux, SDL may use fbcon|directfb|svgalib when run without
 | 
						|
     * accessible $DISPLAY to open X11 window.  This is often the case
 | 
						|
     * when qemu is run using sudo.  But in this case, and when actually
 | 
						|
     * run in X11 environment, SDL fights with X11 for the video card,
 | 
						|
     * making current display unavailable, often until reboot.
 | 
						|
     * So make x11 the default SDL video driver if this variable is unset.
 | 
						|
     * This is a bit hackish but saves us from bigger problem.
 | 
						|
     * Maybe it's a good idea to fix this in SDL instead.
 | 
						|
     */
 | 
						|
    setenv("SDL_VIDEODRIVER", "x11", 0);
 | 
						|
#endif
 | 
						|
 | 
						|
    flags = SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE;
 | 
						|
    if (SDL_Init(flags)) {
 | 
						|
        fprintf(stderr, "Could not initialize SDL(%s) - exiting\n",
 | 
						|
                SDL_GetError());
 | 
						|
        exit(1);
 | 
						|
    }
 | 
						|
    SDL_SetHint(SDL_HINT_GRAB_KEYBOARD, "1");
 | 
						|
    memset(&info, 0, sizeof(info));
 | 
						|
    SDL_VERSION(&info.version);
 | 
						|
 | 
						|
    for (i = 0;; i++) {
 | 
						|
        QemuConsole *con = qemu_console_lookup_by_index(i);
 | 
						|
        if (!con) {
 | 
						|
            break;
 | 
						|
        }
 | 
						|
    }
 | 
						|
    sdl2_num_outputs = i;
 | 
						|
    if (sdl2_num_outputs == 0) {
 | 
						|
        return;
 | 
						|
    }
 | 
						|
    sdl2_console = g_new0(struct sdl2_console, sdl2_num_outputs);
 | 
						|
    for (i = 0; i < sdl2_num_outputs; i++) {
 | 
						|
        QemuConsole *con = qemu_console_lookup_by_index(i);
 | 
						|
        assert(con != NULL);
 | 
						|
        if (!qemu_console_is_graphic(con)) {
 | 
						|
            sdl2_console[i].hidden = true;
 | 
						|
        }
 | 
						|
        sdl2_console[i].idx = i;
 | 
						|
#ifdef CONFIG_OPENGL
 | 
						|
        sdl2_console[i].opengl = display_opengl;
 | 
						|
        sdl2_console[i].dcl.ops = display_opengl ? &dcl_gl_ops : &dcl_2d_ops;
 | 
						|
#else
 | 
						|
        sdl2_console[i].opengl = 0;
 | 
						|
        sdl2_console[i].dcl.ops = &dcl_2d_ops;
 | 
						|
#endif
 | 
						|
        sdl2_console[i].dcl.con = con;
 | 
						|
        register_displaychangelistener(&sdl2_console[i].dcl);
 | 
						|
 | 
						|
#if defined(SDL_VIDEO_DRIVER_WINDOWS) || defined(SDL_VIDEO_DRIVER_X11)
 | 
						|
        if (SDL_GetWindowWMInfo(sdl2_console[i].real_window, &info)) {
 | 
						|
#if defined(SDL_VIDEO_DRIVER_WINDOWS)
 | 
						|
            qemu_console_set_window_id(con, (uintptr_t)info.info.win.window);
 | 
						|
#elif defined(SDL_VIDEO_DRIVER_X11)
 | 
						|
            qemu_console_set_window_id(con, info.info.x11.window);
 | 
						|
#endif
 | 
						|
        }
 | 
						|
#endif
 | 
						|
    }
 | 
						|
 | 
						|
    /* Load a 32x32x4 image. White pixels are transparent. */
 | 
						|
    filename = qemu_find_file(QEMU_FILE_TYPE_BIOS, "qemu-icon.bmp");
 | 
						|
    if (filename) {
 | 
						|
        SDL_Surface *image = SDL_LoadBMP(filename);
 | 
						|
        if (image) {
 | 
						|
            uint32_t colorkey = SDL_MapRGB(image->format, 255, 255, 255);
 | 
						|
            SDL_SetColorKey(image, SDL_TRUE, colorkey);
 | 
						|
            SDL_SetWindowIcon(sdl2_console[0].real_window, image);
 | 
						|
        }
 | 
						|
        g_free(filename);
 | 
						|
    }
 | 
						|
 | 
						|
    if (full_screen) {
 | 
						|
        gui_fullscreen = 1;
 | 
						|
        sdl_grab_start(0);
 | 
						|
    }
 | 
						|
 | 
						|
    mouse_mode_notifier.notify = sdl_mouse_mode_change;
 | 
						|
    qemu_add_mouse_mode_change_notifier(&mouse_mode_notifier);
 | 
						|
 | 
						|
    gui_grab = 0;
 | 
						|
 | 
						|
    sdl_cursor_hidden = SDL_CreateCursor(&data, &data, 8, 1, 0, 0);
 | 
						|
    sdl_cursor_normal = SDL_GetCursor();
 | 
						|
 | 
						|
    atexit(sdl_cleanup);
 | 
						|
}
 |