include/qemu/timer.h has no need to include main-loop.h and doing so causes an issue for the next patch. Unfortunately various files assume including timers.h will pull in main-loop.h. Untangle this mess. Signed-off-by: Alex Bligh <alex@alex.org.uk> Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
		
			
				
	
	
		
			76 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			76 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * QEMU VNC display driver: SASL auth protocol
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 *
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 * Copyright (C) 2009 Red Hat, Inc
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a copy
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 * of this software and associated documentation files (the "Software"), to deal
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 * in the Software without restriction, including without limitation the rights
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 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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 * copies of the Software, and to permit persons to whom the Software is
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 * furnished to do so, subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice shall be included in
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 * all copies or substantial portions of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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 * THE SOFTWARE.
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 */
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#ifndef __QEMU_VNC_AUTH_SASL_H__
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#define __QEMU_VNC_AUTH_SASL_H__
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#include <sasl/sasl.h>
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typedef struct VncStateSASL VncStateSASL;
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typedef struct VncDisplaySASL VncDisplaySASL;
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#include "qemu/acl.h"
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#include "qemu/main-loop.h"
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struct VncStateSASL {
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    sasl_conn_t *conn;
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    /* If we want to negotiate an SSF layer with client */
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    bool wantSSF;
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    /* If we are now running the SSF layer */
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    bool runSSF;
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    /*
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     * If this is non-zero, then wait for that many bytes
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     * to be written plain, before switching to SSF encoding
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     * This allows the VNC auth result to finish being
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     * written in plain.
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     */
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    unsigned int waitWriteSSF;
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    /*
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     * Buffering encoded data to allow more clear data
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     * to be stuffed onto the output buffer
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     */
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    const uint8_t *encoded;
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    unsigned int encodedLength;
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    unsigned int encodedOffset;
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    char *username;
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    char *mechlist;
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};
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struct VncDisplaySASL {
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    qemu_acl *acl;
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};
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void vnc_sasl_client_cleanup(VncState *vs);
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long vnc_client_read_sasl(VncState *vs);
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long vnc_client_write_sasl(VncState *vs);
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void start_auth_sasl(VncState *vs);
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#endif /* __QEMU_VNC_AUTH_SASL_H__ */
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