Signed-off-by: Alberto Garcia <berto@igalia.com> Message-id: c6e55468856ba0b8f95913c4da111cc0ef266541.1434113783.git.berto@igalia.com Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
		
			
				
	
	
		
			431 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			431 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * QEMU throttling infrastructure
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 *
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 * Copyright (C) Nodalink, EURL. 2013-2014
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 * Copyright (C) Igalia, S.L. 2015
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 *
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 * Authors:
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 *   Benoît Canet <benoit.canet@nodalink.com>
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 *   Alberto Garcia <berto@igalia.com>
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 *
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License as
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 * published by the Free Software Foundation; either version 2 or
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 * (at your option) version 3 of the License.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, see <http://www.gnu.org/licenses/>.
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 */
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#include "qemu/throttle.h"
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#include "qemu/timer.h"
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#include "block/aio.h"
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/* This function make a bucket leak
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 *
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 * @bkt:   the bucket to make leak
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 * @delta_ns: the time delta
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 */
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void throttle_leak_bucket(LeakyBucket *bkt, int64_t delta_ns)
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{
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    double leak;
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    /* compute how much to leak */
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    leak = (bkt->avg * (double) delta_ns) / NSEC_PER_SEC;
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    /* make the bucket leak */
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    bkt->level = MAX(bkt->level - leak, 0);
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}
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/* Calculate the time delta since last leak and make proportionals leaks
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 *
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 * @now:      the current timestamp in ns
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 */
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static void throttle_do_leak(ThrottleState *ts, int64_t now)
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{
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    /* compute the time elapsed since the last leak */
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    int64_t delta_ns = now - ts->previous_leak;
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    int i;
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    ts->previous_leak = now;
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    if (delta_ns <= 0) {
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        return;
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    }
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    /* make each bucket leak */
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    for (i = 0; i < BUCKETS_COUNT; i++) {
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        throttle_leak_bucket(&ts->cfg.buckets[i], delta_ns);
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    }
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}
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/* do the real job of computing the time to wait
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 *
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 * @limit: the throttling limit
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 * @extra: the number of operation to delay
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 * @ret:   the time to wait in ns
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 */
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static int64_t throttle_do_compute_wait(double limit, double extra)
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{
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    double wait = extra * NSEC_PER_SEC;
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    wait /= limit;
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    return wait;
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}
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/* This function compute the wait time in ns that a leaky bucket should trigger
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 *
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 * @bkt: the leaky bucket we operate on
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 * @ret: the resulting wait time in ns or 0 if the operation can go through
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 */
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int64_t throttle_compute_wait(LeakyBucket *bkt)
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{
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    double extra; /* the number of extra units blocking the io */
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    if (!bkt->avg) {
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        return 0;
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    }
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    extra = bkt->level - bkt->max;
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    if (extra <= 0) {
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        return 0;
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    }
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    return throttle_do_compute_wait(bkt->avg, extra);
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}
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/* This function compute the time that must be waited while this IO
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 *
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 * @is_write:   true if the current IO is a write, false if it's a read
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 * @ret:        time to wait
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 */
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static int64_t throttle_compute_wait_for(ThrottleState *ts,
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                                         bool is_write)
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{
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    BucketType to_check[2][4] = { {THROTTLE_BPS_TOTAL,
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                                   THROTTLE_OPS_TOTAL,
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                                   THROTTLE_BPS_READ,
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                                   THROTTLE_OPS_READ},
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                                  {THROTTLE_BPS_TOTAL,
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                                   THROTTLE_OPS_TOTAL,
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                                   THROTTLE_BPS_WRITE,
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                                   THROTTLE_OPS_WRITE}, };
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    int64_t wait, max_wait = 0;
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    int i;
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    for (i = 0; i < 4; i++) {
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        BucketType index = to_check[is_write][i];
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        wait = throttle_compute_wait(&ts->cfg.buckets[index]);
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        if (wait > max_wait) {
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            max_wait = wait;
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        }
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    }
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    return max_wait;
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}
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/* compute the timer for this type of operation
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 *
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 * @is_write:   the type of operation
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 * @now:        the current clock timestamp
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 * @next_timestamp: the resulting timer
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 * @ret:        true if a timer must be set
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 */
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bool throttle_compute_timer(ThrottleState *ts,
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                            bool is_write,
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                            int64_t now,
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                            int64_t *next_timestamp)
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{
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    int64_t wait;
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    /* leak proportionally to the time elapsed */
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    throttle_do_leak(ts, now);
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    /* compute the wait time if any */
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    wait = throttle_compute_wait_for(ts, is_write);
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    /* if the code must wait compute when the next timer should fire */
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    if (wait) {
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        *next_timestamp = now + wait;
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        return true;
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    }
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    /* else no need to wait at all */
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    *next_timestamp = now;
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    return false;
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}
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/* Add timers to event loop */
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void throttle_timers_attach_aio_context(ThrottleTimers *tt,
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                                        AioContext *new_context)
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{
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    tt->timers[0] = aio_timer_new(new_context, tt->clock_type, SCALE_NS,
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                                  tt->read_timer_cb, tt->timer_opaque);
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    tt->timers[1] = aio_timer_new(new_context, tt->clock_type, SCALE_NS,
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                                  tt->write_timer_cb, tt->timer_opaque);
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}
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/* To be called first on the ThrottleState */
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void throttle_init(ThrottleState *ts)
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{
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    memset(ts, 0, sizeof(ThrottleState));
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}
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/* To be called first on the ThrottleTimers */
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void throttle_timers_init(ThrottleTimers *tt,
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                          AioContext *aio_context,
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                          QEMUClockType clock_type,
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                          QEMUTimerCB *read_timer_cb,
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                          QEMUTimerCB *write_timer_cb,
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                          void *timer_opaque)
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{
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    memset(tt, 0, sizeof(ThrottleTimers));
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    tt->clock_type = clock_type;
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    tt->read_timer_cb = read_timer_cb;
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    tt->write_timer_cb = write_timer_cb;
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    tt->timer_opaque = timer_opaque;
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    throttle_timers_attach_aio_context(tt, aio_context);
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}
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/* destroy a timer */
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static void throttle_timer_destroy(QEMUTimer **timer)
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{
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    assert(*timer != NULL);
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    timer_del(*timer);
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    timer_free(*timer);
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    *timer = NULL;
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}
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/* Remove timers from event loop */
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void throttle_timers_detach_aio_context(ThrottleTimers *tt)
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{
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    int i;
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    for (i = 0; i < 2; i++) {
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        throttle_timer_destroy(&tt->timers[i]);
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    }
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}
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/* To be called last on the ThrottleTimers */
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void throttle_timers_destroy(ThrottleTimers *tt)
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{
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    throttle_timers_detach_aio_context(tt);
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}
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/* is any throttling timer configured */
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bool throttle_timers_are_initialized(ThrottleTimers *tt)
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{
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    if (tt->timers[0]) {
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        return true;
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    }
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    return false;
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}
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/* Does any throttling must be done
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 *
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 * @cfg: the throttling configuration to inspect
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 * @ret: true if throttling must be done else false
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 */
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bool throttle_enabled(ThrottleConfig *cfg)
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{
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    int i;
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    for (i = 0; i < BUCKETS_COUNT; i++) {
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        if (cfg->buckets[i].avg > 0) {
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            return true;
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        }
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    }
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    return false;
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}
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/* return true if any two throttling parameters conflicts
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 *
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 * @cfg: the throttling configuration to inspect
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 * @ret: true if any conflict detected else false
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 */
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bool throttle_conflicting(ThrottleConfig *cfg)
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{
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    bool bps_flag, ops_flag;
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    bool bps_max_flag, ops_max_flag;
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    bps_flag = cfg->buckets[THROTTLE_BPS_TOTAL].avg &&
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               (cfg->buckets[THROTTLE_BPS_READ].avg ||
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                cfg->buckets[THROTTLE_BPS_WRITE].avg);
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    ops_flag = cfg->buckets[THROTTLE_OPS_TOTAL].avg &&
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               (cfg->buckets[THROTTLE_OPS_READ].avg ||
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                cfg->buckets[THROTTLE_OPS_WRITE].avg);
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    bps_max_flag = cfg->buckets[THROTTLE_BPS_TOTAL].max &&
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                  (cfg->buckets[THROTTLE_BPS_READ].max  ||
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                   cfg->buckets[THROTTLE_BPS_WRITE].max);
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    ops_max_flag = cfg->buckets[THROTTLE_OPS_TOTAL].max &&
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                   (cfg->buckets[THROTTLE_OPS_READ].max ||
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                   cfg->buckets[THROTTLE_OPS_WRITE].max);
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    return bps_flag || ops_flag || bps_max_flag || ops_max_flag;
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}
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/* check if a throttling configuration is valid
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 * @cfg: the throttling configuration to inspect
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 * @ret: true if valid else false
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 */
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bool throttle_is_valid(ThrottleConfig *cfg)
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{
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    bool invalid = false;
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    int i;
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    for (i = 0; i < BUCKETS_COUNT; i++) {
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        if (cfg->buckets[i].avg < 0) {
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            invalid = true;
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        }
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    }
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    for (i = 0; i < BUCKETS_COUNT; i++) {
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        if (cfg->buckets[i].max < 0) {
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            invalid = true;
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        }
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    }
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    return !invalid;
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}
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/* fix bucket parameters */
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static void throttle_fix_bucket(LeakyBucket *bkt)
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{
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    double min;
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    /* zero bucket level */
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    bkt->level = 0;
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    /* The following is done to cope with the Linux CFQ block scheduler
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     * which regroup reads and writes by block of 100ms in the guest.
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     * When they are two process one making reads and one making writes cfq
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     * make a pattern looking like the following:
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     * WWWWWWWWWWWRRRRRRRRRRRRRRWWWWWWWWWWWWWwRRRRRRRRRRRRRRRRR
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     * Having a max burst value of 100ms of the average will help smooth the
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     * throttling
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     */
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    min = bkt->avg / 10;
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    if (bkt->avg && !bkt->max) {
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        bkt->max = min;
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    }
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}
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/* take care of canceling a timer */
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static void throttle_cancel_timer(QEMUTimer *timer)
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{
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    assert(timer != NULL);
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    timer_del(timer);
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}
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/* Used to configure the throttle
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 *
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 * @ts: the throttle state we are working on
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 * @tt: the throttle timers we use in this aio context
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 * @cfg: the config to set
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 */
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void throttle_config(ThrottleState *ts,
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                     ThrottleTimers *tt,
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                     ThrottleConfig *cfg)
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{
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    int i;
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    ts->cfg = *cfg;
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    for (i = 0; i < BUCKETS_COUNT; i++) {
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        throttle_fix_bucket(&ts->cfg.buckets[i]);
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    }
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    ts->previous_leak = qemu_clock_get_ns(tt->clock_type);
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    for (i = 0; i < 2; i++) {
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        throttle_cancel_timer(tt->timers[i]);
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    }
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}
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/* used to get config
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 *
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 * @ts:  the throttle state we are working on
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 * @cfg: the config to write
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 */
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void throttle_get_config(ThrottleState *ts, ThrottleConfig *cfg)
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{
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    *cfg = ts->cfg;
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}
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/* Schedule the read or write timer if needed
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 *
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 * NOTE: this function is not unit tested due to it's usage of timer_mod
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 *
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 * @tt:       the timers structure
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 * @is_write: the type of operation (read/write)
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 * @ret:      true if the timer has been scheduled else false
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 */
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bool throttle_schedule_timer(ThrottleState *ts,
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                             ThrottleTimers *tt,
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                             bool is_write)
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{
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    int64_t now = qemu_clock_get_ns(tt->clock_type);
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    int64_t next_timestamp;
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    bool must_wait;
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    must_wait = throttle_compute_timer(ts,
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                                       is_write,
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                                       now,
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                                       &next_timestamp);
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    /* request not throttled */
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    if (!must_wait) {
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        return false;
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    }
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    /* request throttled and timer pending -> do nothing */
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    if (timer_pending(tt->timers[is_write])) {
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        return true;
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    }
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    /* request throttled and timer not pending -> arm timer */
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    timer_mod(tt->timers[is_write], next_timestamp);
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    return true;
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}
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/* do the accounting for this operation
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 *
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 * @is_write: the type of operation (read/write)
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 * @size:     the size of the operation
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 */
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void throttle_account(ThrottleState *ts, bool is_write, uint64_t size)
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{
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    double units = 1.0;
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    /* if cfg.op_size is defined and smaller than size we compute unit count */
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    if (ts->cfg.op_size && size > ts->cfg.op_size) {
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        units = (double) size / ts->cfg.op_size;
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    }
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    ts->cfg.buckets[THROTTLE_BPS_TOTAL].level += size;
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    ts->cfg.buckets[THROTTLE_OPS_TOTAL].level += units;
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    if (is_write) {
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        ts->cfg.buckets[THROTTLE_BPS_WRITE].level += size;
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        ts->cfg.buckets[THROTTLE_OPS_WRITE].level += units;
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    } else {
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        ts->cfg.buckets[THROTTLE_BPS_READ].level += size;
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        ts->cfg.buckets[THROTTLE_OPS_READ].level += units;
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    }
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}
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 |