llvm-for-llvmta/test/Transforms/SLPVectorizer/vectorizable-functions-inse...

79 lines
4.2 KiB
LLVM
Raw Permalink Normal View History

2022-04-25 10:02:23 +02:00
; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
; RUN: opt -slp-vectorizer -S %s | FileCheck %s
declare float @memread(float) readonly #0
declare <4 x float> @vmemread(<4 x float>)
define <4 x float> @memread_4x(<4 x float>* %a) {
; CHECK-LABEL: @memread_4x(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[TMP0:%.*]] = load <4 x float>, <4 x float>* [[A:%.*]], align 16
; CHECK-NEXT: [[TMP1:%.*]] = call fast <4 x float> @vmemread(<4 x float> [[TMP0]])
; CHECK-NEXT: [[TMP2:%.*]] = extractelement <4 x float> [[TMP1]], i32 0
; CHECK-NEXT: [[VECINS:%.*]] = insertelement <4 x float> poison, float [[TMP2]], i32 0
; CHECK-NEXT: [[TMP3:%.*]] = extractelement <4 x float> [[TMP1]], i32 1
; CHECK-NEXT: [[VECINS_1:%.*]] = insertelement <4 x float> [[VECINS]], float [[TMP3]], i32 1
; CHECK-NEXT: [[TMP4:%.*]] = extractelement <4 x float> [[TMP1]], i32 2
; CHECK-NEXT: [[VECINS_2:%.*]] = insertelement <4 x float> [[VECINS_1]], float [[TMP4]], i32 2
; CHECK-NEXT: [[TMP5:%.*]] = extractelement <4 x float> [[TMP1]], i32 3
; CHECK-NEXT: [[VECINS_3:%.*]] = insertelement <4 x float> [[VECINS_2]], float [[TMP5]], i32 3
; CHECK-NEXT: ret <4 x float> [[VECINS_3]]
;
entry:
%0 = load <4 x float>, <4 x float>* %a, align 16
%vecext = extractelement <4 x float> %0, i32 0
%1 = tail call fast float @memread(float %vecext) #0
%vecins = insertelement <4 x float> poison, float %1, i32 0
%vecext.1 = extractelement <4 x float> %0, i32 1
%2 = tail call fast float @memread(float %vecext.1) #0
%vecins.1 = insertelement <4 x float> %vecins, float %2, i32 1
%vecext.2 = extractelement <4 x float> %0, i32 2
%3 = tail call fast float @memread(float %vecext.2) #0
%vecins.2 = insertelement <4 x float> %vecins.1, float %3, i32 2
%vecext.3 = extractelement <4 x float> %0, i32 3
%4 = tail call fast float @memread(float %vecext.3) #0
%vecins.3 = insertelement <4 x float> %vecins.2, float %4, i32 3
ret <4 x float> %vecins.3
}
declare float @memwrite(float) #1
declare <4 x float> @vmemwrite(<4 x float>)
define <4 x float> @memwrite_4x(<4 x float>* %a) {
; CHECK-LABEL: @memwrite_4x(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[TMP0:%.*]] = load <4 x float>, <4 x float>* [[A:%.*]], align 16
; CHECK-NEXT: [[VECEXT:%.*]] = extractelement <4 x float> [[TMP0]], i32 0
; CHECK-NEXT: [[TMP1:%.*]] = tail call fast float @memwrite(float [[VECEXT]]) [[ATTR1:#.*]]
; CHECK-NEXT: [[VECINS:%.*]] = insertelement <4 x float> poison, float [[TMP1]], i32 0
; CHECK-NEXT: [[VECEXT_1:%.*]] = extractelement <4 x float> [[TMP0]], i32 1
; CHECK-NEXT: [[TMP2:%.*]] = tail call fast float @memwrite(float [[VECEXT_1]]) [[ATTR1]]
; CHECK-NEXT: [[VECINS_1:%.*]] = insertelement <4 x float> [[VECINS]], float [[TMP2]], i32 1
; CHECK-NEXT: [[VECEXT_2:%.*]] = extractelement <4 x float> [[TMP0]], i32 2
; CHECK-NEXT: [[TMP3:%.*]] = tail call fast float @memwrite(float [[VECEXT_2]]) [[ATTR1]]
; CHECK-NEXT: [[VECINS_2:%.*]] = insertelement <4 x float> [[VECINS_1]], float [[TMP3]], i32 2
; CHECK-NEXT: [[VECEXT_3:%.*]] = extractelement <4 x float> [[TMP0]], i32 3
; CHECK-NEXT: [[TMP4:%.*]] = tail call fast float @memwrite(float [[VECEXT_3]]) [[ATTR1]]
; CHECK-NEXT: [[VECINS_3:%.*]] = insertelement <4 x float> [[VECINS_2]], float [[TMP4]], i32 3
; CHECK-NEXT: ret <4 x float> [[VECINS_3]]
;
entry:
%0 = load <4 x float>, <4 x float>* %a, align 16
%vecext = extractelement <4 x float> %0, i32 0
%1 = tail call fast float @memwrite(float %vecext) #1
%vecins = insertelement <4 x float> poison, float %1, i32 0
%vecext.1 = extractelement <4 x float> %0, i32 1
%2 = tail call fast float @memwrite(float %vecext.1) #1
%vecins.1 = insertelement <4 x float> %vecins, float %2, i32 1
%vecext.2 = extractelement <4 x float> %0, i32 2
%3 = tail call fast float @memwrite(float %vecext.2) #1
%vecins.2 = insertelement <4 x float> %vecins.1, float %3, i32 2
%vecext.3 = extractelement <4 x float> %0, i32 3
%4 = tail call fast float @memwrite(float %vecext.3) #1
%vecins.3 = insertelement <4 x float> %vecins.2, float %4, i32 3
ret <4 x float> %vecins.3
}
attributes #0 = { "vector-function-abi-variant"="_ZGV_LLVM_N4v_memread(vmemread)" }
attributes #1 = { "vector-function-abi-variant"="_ZGV_LLVM_N4v_memwrite(vmemwrite)" }