306 lines
8.3 KiB
C++
306 lines
8.3 KiB
C++
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//===- unittests/ADT/IListTest.cpp - ilist unit tests ---------------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/ADT/ilist.h"
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#include "llvm/ADT/STLExtras.h"
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#include "llvm/ADT/ilist_node.h"
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#include "gtest/gtest.h"
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#include <ostream>
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using namespace llvm;
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namespace {
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struct Node : ilist_node<Node> {
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int Value;
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Node() {}
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Node(int Value) : Value(Value) {}
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Node(const Node&) = default;
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~Node() { Value = -1; }
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};
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TEST(IListTest, Basic) {
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ilist<Node> List;
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List.push_back(new Node(1));
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EXPECT_EQ(1, List.back().Value);
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EXPECT_EQ(nullptr, List.getPrevNode(List.back()));
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EXPECT_EQ(nullptr, List.getNextNode(List.back()));
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List.push_back(new Node(2));
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EXPECT_EQ(2, List.back().Value);
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EXPECT_EQ(2, List.getNextNode(List.front())->Value);
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EXPECT_EQ(1, List.getPrevNode(List.back())->Value);
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const ilist<Node> &ConstList = List;
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EXPECT_EQ(2, ConstList.back().Value);
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EXPECT_EQ(2, ConstList.getNextNode(ConstList.front())->Value);
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EXPECT_EQ(1, ConstList.getPrevNode(ConstList.back())->Value);
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}
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TEST(IListTest, cloneFrom) {
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Node L1Nodes[] = {Node(0), Node(1)};
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Node L2Nodes[] = {Node(0), Node(1)};
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ilist<Node> L1, L2, L3;
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// Build L1 from L1Nodes.
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L1.push_back(&L1Nodes[0]);
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L1.push_back(&L1Nodes[1]);
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// Build L2 from L2Nodes, based on L1 nodes.
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L2.cloneFrom(L1, [&](const Node &N) { return &L2Nodes[N.Value]; });
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// Add a node to L3 to be deleted, and then rebuild L3 by copying L1.
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L3.push_back(new Node(7));
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L3.cloneFrom(L1, [](const Node &N) { return new Node(N); });
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EXPECT_EQ(2u, L1.size());
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EXPECT_EQ(&L1Nodes[0], &L1.front());
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EXPECT_EQ(&L1Nodes[1], &L1.back());
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EXPECT_EQ(2u, L2.size());
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EXPECT_EQ(&L2Nodes[0], &L2.front());
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EXPECT_EQ(&L2Nodes[1], &L2.back());
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EXPECT_EQ(2u, L3.size());
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EXPECT_EQ(0, L3.front().Value);
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EXPECT_EQ(1, L3.back().Value);
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// Don't free nodes on the stack.
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L1.clearAndLeakNodesUnsafely();
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L2.clearAndLeakNodesUnsafely();
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}
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TEST(IListTest, SpliceOne) {
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ilist<Node> List;
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List.push_back(new Node(1));
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// The single-element splice operation supports noops.
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List.splice(List.begin(), List, List.begin());
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EXPECT_EQ(1u, List.size());
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EXPECT_EQ(1, List.front().Value);
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EXPECT_TRUE(std::next(List.begin()) == List.end());
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// Altenative noop. Move the first element behind itself.
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List.push_back(new Node(2));
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List.push_back(new Node(3));
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List.splice(std::next(List.begin()), List, List.begin());
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EXPECT_EQ(3u, List.size());
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EXPECT_EQ(1, List.front().Value);
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EXPECT_EQ(2, std::next(List.begin())->Value);
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EXPECT_EQ(3, List.back().Value);
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}
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TEST(IListTest, SpliceSwap) {
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ilist<Node> L;
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Node N0(0);
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Node N1(1);
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L.insert(L.end(), &N0);
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L.insert(L.end(), &N1);
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EXPECT_EQ(0, L.front().Value);
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EXPECT_EQ(1, L.back().Value);
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L.splice(L.begin(), L, ++L.begin());
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EXPECT_EQ(1, L.front().Value);
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EXPECT_EQ(0, L.back().Value);
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L.clearAndLeakNodesUnsafely();
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}
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TEST(IListTest, SpliceSwapOtherWay) {
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ilist<Node> L;
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Node N0(0);
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Node N1(1);
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L.insert(L.end(), &N0);
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L.insert(L.end(), &N1);
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EXPECT_EQ(0, L.front().Value);
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EXPECT_EQ(1, L.back().Value);
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L.splice(L.end(), L, L.begin());
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EXPECT_EQ(1, L.front().Value);
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EXPECT_EQ(0, L.back().Value);
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L.clearAndLeakNodesUnsafely();
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}
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TEST(IListTest, UnsafeClear) {
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ilist<Node> List;
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// Before even allocating a sentinel.
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List.clearAndLeakNodesUnsafely();
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EXPECT_EQ(0u, List.size());
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// Empty list with sentinel.
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ilist<Node>::iterator E = List.end();
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List.clearAndLeakNodesUnsafely();
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EXPECT_EQ(0u, List.size());
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// The sentinel shouldn't change.
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EXPECT_TRUE(E == List.end());
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// List with contents.
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List.push_back(new Node(1));
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ASSERT_EQ(1u, List.size());
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Node *N = &*List.begin();
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EXPECT_EQ(1, N->Value);
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List.clearAndLeakNodesUnsafely();
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EXPECT_EQ(0u, List.size());
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ASSERT_EQ(1, N->Value);
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delete N;
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// List is still functional.
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List.push_back(new Node(5));
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List.push_back(new Node(6));
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ASSERT_EQ(2u, List.size());
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EXPECT_EQ(5, List.front().Value);
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EXPECT_EQ(6, List.back().Value);
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}
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struct Empty {};
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TEST(IListTest, HasObsoleteCustomizationTrait) {
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// Negative test for HasObsoleteCustomization.
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static_assert(!ilist_detail::HasObsoleteCustomization<Empty, Node>::value,
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"Empty has no customizations");
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}
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struct GetNext {
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Node *getNext(Node *);
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};
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TEST(IListTest, HasGetNextTrait) {
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static_assert(ilist_detail::HasGetNext<GetNext, Node>::value,
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"GetNext has a getNext(Node*)");
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static_assert(ilist_detail::HasObsoleteCustomization<GetNext, Node>::value,
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"Empty should be obsolete because of getNext()");
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// Negative test for HasGetNext.
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static_assert(!ilist_detail::HasGetNext<Empty, Node>::value,
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"Empty does not have a getNext(Node*)");
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}
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struct CreateSentinel {
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Node *createSentinel();
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};
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TEST(IListTest, HasCreateSentinelTrait) {
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static_assert(ilist_detail::HasCreateSentinel<CreateSentinel>::value,
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"CreateSentinel has a getNext(Node*)");
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static_assert(
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ilist_detail::HasObsoleteCustomization<CreateSentinel, Node>::value,
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"Empty should be obsolete because of createSentinel()");
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// Negative test for HasCreateSentinel.
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static_assert(!ilist_detail::HasCreateSentinel<Empty>::value,
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"Empty does not have a createSentinel()");
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}
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struct NodeWithCallback : ilist_node<NodeWithCallback> {
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int Value = 0;
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bool IsInList = false;
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bool WasTransferred = false;
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NodeWithCallback() = default;
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NodeWithCallback(int Value) : Value(Value) {}
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NodeWithCallback(const NodeWithCallback &) = delete;
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};
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} // end namespace
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namespace llvm {
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// These nodes are stack-allocated for testing purposes, so don't let the ilist
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// own or delete them.
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template <> struct ilist_alloc_traits<NodeWithCallback> {
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static void deleteNode(NodeWithCallback *) {}
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};
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template <> struct ilist_callback_traits<NodeWithCallback> {
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void addNodeToList(NodeWithCallback *N) { N->IsInList = true; }
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void removeNodeFromList(NodeWithCallback *N) { N->IsInList = false; }
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template <class Iterator>
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void transferNodesFromList(ilist_callback_traits &Other, Iterator First,
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Iterator Last) {
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for (; First != Last; ++First) {
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First->WasTransferred = true;
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Other.removeNodeFromList(&*First);
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addNodeToList(&*First);
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}
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}
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};
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} // end namespace llvm
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namespace {
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TEST(IListTest, addNodeToList) {
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ilist<NodeWithCallback> L1, L2;
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NodeWithCallback N(7);
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ASSERT_FALSE(N.IsInList);
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ASSERT_FALSE(N.WasTransferred);
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L1.insert(L1.begin(), &N);
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ASSERT_EQ(1u, L1.size());
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ASSERT_EQ(&N, &L1.front());
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ASSERT_TRUE(N.IsInList);
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ASSERT_FALSE(N.WasTransferred);
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L2.splice(L2.end(), L1);
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ASSERT_EQ(&N, &L2.front());
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ASSERT_TRUE(N.IsInList);
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ASSERT_TRUE(N.WasTransferred);
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L1.remove(&N);
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ASSERT_EQ(0u, L1.size());
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ASSERT_FALSE(N.IsInList);
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ASSERT_TRUE(N.WasTransferred);
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}
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TEST(IListTest, sameListSplice) {
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NodeWithCallback N1(1);
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NodeWithCallback N2(2);
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ASSERT_FALSE(N1.WasTransferred);
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ASSERT_FALSE(N2.WasTransferred);
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ilist<NodeWithCallback> L1;
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L1.insert(L1.end(), &N1);
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L1.insert(L1.end(), &N2);
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ASSERT_EQ(2u, L1.size());
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ASSERT_EQ(&N1, &L1.front());
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ASSERT_FALSE(N1.WasTransferred);
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ASSERT_FALSE(N2.WasTransferred);
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// Swap the nodes with splice inside the same list. Check that we get the
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// transfer callback.
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L1.splice(L1.begin(), L1, std::next(L1.begin()), L1.end());
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ASSERT_EQ(2u, L1.size());
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ASSERT_EQ(&N1, &L1.back());
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ASSERT_EQ(&N2, &L1.front());
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ASSERT_FALSE(N1.WasTransferred);
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ASSERT_TRUE(N2.WasTransferred);
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}
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struct PrivateNode : private ilist_node<PrivateNode> {
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friend struct llvm::ilist_detail::NodeAccess;
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int Value = 0;
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PrivateNode() = default;
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PrivateNode(int Value) : Value(Value) {}
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PrivateNode(const PrivateNode &) = delete;
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};
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TEST(IListTest, privateNode) {
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// Instantiate various APIs to be sure they're callable when ilist_node is
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// inherited privately.
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ilist<PrivateNode> L;
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PrivateNode N(7);
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L.insert(L.begin(), &N);
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++L.begin();
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(void)*L.begin();
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(void)(L.begin() == L.end());
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ilist<PrivateNode> L2;
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L2.splice(L2.end(), L);
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L2.remove(&N);
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}
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} // end namespace
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