llvm-for-llvmta/unittests/ADT/IListTest.cpp

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//===- unittests/ADT/IListTest.cpp - ilist unit tests ---------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include "llvm/ADT/ilist.h"
#include "llvm/ADT/STLExtras.h"
#include "llvm/ADT/ilist_node.h"
#include "gtest/gtest.h"
#include <ostream>
using namespace llvm;
namespace {
struct Node : ilist_node<Node> {
int Value;
Node() {}
Node(int Value) : Value(Value) {}
Node(const Node&) = default;
~Node() { Value = -1; }
};
TEST(IListTest, Basic) {
ilist<Node> List;
List.push_back(new Node(1));
EXPECT_EQ(1, List.back().Value);
EXPECT_EQ(nullptr, List.getPrevNode(List.back()));
EXPECT_EQ(nullptr, List.getNextNode(List.back()));
List.push_back(new Node(2));
EXPECT_EQ(2, List.back().Value);
EXPECT_EQ(2, List.getNextNode(List.front())->Value);
EXPECT_EQ(1, List.getPrevNode(List.back())->Value);
const ilist<Node> &ConstList = List;
EXPECT_EQ(2, ConstList.back().Value);
EXPECT_EQ(2, ConstList.getNextNode(ConstList.front())->Value);
EXPECT_EQ(1, ConstList.getPrevNode(ConstList.back())->Value);
}
TEST(IListTest, cloneFrom) {
Node L1Nodes[] = {Node(0), Node(1)};
Node L2Nodes[] = {Node(0), Node(1)};
ilist<Node> L1, L2, L3;
// Build L1 from L1Nodes.
L1.push_back(&L1Nodes[0]);
L1.push_back(&L1Nodes[1]);
// Build L2 from L2Nodes, based on L1 nodes.
L2.cloneFrom(L1, [&](const Node &N) { return &L2Nodes[N.Value]; });
// Add a node to L3 to be deleted, and then rebuild L3 by copying L1.
L3.push_back(new Node(7));
L3.cloneFrom(L1, [](const Node &N) { return new Node(N); });
EXPECT_EQ(2u, L1.size());
EXPECT_EQ(&L1Nodes[0], &L1.front());
EXPECT_EQ(&L1Nodes[1], &L1.back());
EXPECT_EQ(2u, L2.size());
EXPECT_EQ(&L2Nodes[0], &L2.front());
EXPECT_EQ(&L2Nodes[1], &L2.back());
EXPECT_EQ(2u, L3.size());
EXPECT_EQ(0, L3.front().Value);
EXPECT_EQ(1, L3.back().Value);
// Don't free nodes on the stack.
L1.clearAndLeakNodesUnsafely();
L2.clearAndLeakNodesUnsafely();
}
TEST(IListTest, SpliceOne) {
ilist<Node> List;
List.push_back(new Node(1));
// The single-element splice operation supports noops.
List.splice(List.begin(), List, List.begin());
EXPECT_EQ(1u, List.size());
EXPECT_EQ(1, List.front().Value);
EXPECT_TRUE(std::next(List.begin()) == List.end());
// Altenative noop. Move the first element behind itself.
List.push_back(new Node(2));
List.push_back(new Node(3));
List.splice(std::next(List.begin()), List, List.begin());
EXPECT_EQ(3u, List.size());
EXPECT_EQ(1, List.front().Value);
EXPECT_EQ(2, std::next(List.begin())->Value);
EXPECT_EQ(3, List.back().Value);
}
TEST(IListTest, SpliceSwap) {
ilist<Node> L;
Node N0(0);
Node N1(1);
L.insert(L.end(), &N0);
L.insert(L.end(), &N1);
EXPECT_EQ(0, L.front().Value);
EXPECT_EQ(1, L.back().Value);
L.splice(L.begin(), L, ++L.begin());
EXPECT_EQ(1, L.front().Value);
EXPECT_EQ(0, L.back().Value);
L.clearAndLeakNodesUnsafely();
}
TEST(IListTest, SpliceSwapOtherWay) {
ilist<Node> L;
Node N0(0);
Node N1(1);
L.insert(L.end(), &N0);
L.insert(L.end(), &N1);
EXPECT_EQ(0, L.front().Value);
EXPECT_EQ(1, L.back().Value);
L.splice(L.end(), L, L.begin());
EXPECT_EQ(1, L.front().Value);
EXPECT_EQ(0, L.back().Value);
L.clearAndLeakNodesUnsafely();
}
TEST(IListTest, UnsafeClear) {
ilist<Node> List;
// Before even allocating a sentinel.
List.clearAndLeakNodesUnsafely();
EXPECT_EQ(0u, List.size());
// Empty list with sentinel.
ilist<Node>::iterator E = List.end();
List.clearAndLeakNodesUnsafely();
EXPECT_EQ(0u, List.size());
// The sentinel shouldn't change.
EXPECT_TRUE(E == List.end());
// List with contents.
List.push_back(new Node(1));
ASSERT_EQ(1u, List.size());
Node *N = &*List.begin();
EXPECT_EQ(1, N->Value);
List.clearAndLeakNodesUnsafely();
EXPECT_EQ(0u, List.size());
ASSERT_EQ(1, N->Value);
delete N;
// List is still functional.
List.push_back(new Node(5));
List.push_back(new Node(6));
ASSERT_EQ(2u, List.size());
EXPECT_EQ(5, List.front().Value);
EXPECT_EQ(6, List.back().Value);
}
struct Empty {};
TEST(IListTest, HasObsoleteCustomizationTrait) {
// Negative test for HasObsoleteCustomization.
static_assert(!ilist_detail::HasObsoleteCustomization<Empty, Node>::value,
"Empty has no customizations");
}
struct GetNext {
Node *getNext(Node *);
};
TEST(IListTest, HasGetNextTrait) {
static_assert(ilist_detail::HasGetNext<GetNext, Node>::value,
"GetNext has a getNext(Node*)");
static_assert(ilist_detail::HasObsoleteCustomization<GetNext, Node>::value,
"Empty should be obsolete because of getNext()");
// Negative test for HasGetNext.
static_assert(!ilist_detail::HasGetNext<Empty, Node>::value,
"Empty does not have a getNext(Node*)");
}
struct CreateSentinel {
Node *createSentinel();
};
TEST(IListTest, HasCreateSentinelTrait) {
static_assert(ilist_detail::HasCreateSentinel<CreateSentinel>::value,
"CreateSentinel has a getNext(Node*)");
static_assert(
ilist_detail::HasObsoleteCustomization<CreateSentinel, Node>::value,
"Empty should be obsolete because of createSentinel()");
// Negative test for HasCreateSentinel.
static_assert(!ilist_detail::HasCreateSentinel<Empty>::value,
"Empty does not have a createSentinel()");
}
struct NodeWithCallback : ilist_node<NodeWithCallback> {
int Value = 0;
bool IsInList = false;
bool WasTransferred = false;
NodeWithCallback() = default;
NodeWithCallback(int Value) : Value(Value) {}
NodeWithCallback(const NodeWithCallback &) = delete;
};
} // end namespace
namespace llvm {
// These nodes are stack-allocated for testing purposes, so don't let the ilist
// own or delete them.
template <> struct ilist_alloc_traits<NodeWithCallback> {
static void deleteNode(NodeWithCallback *) {}
};
template <> struct ilist_callback_traits<NodeWithCallback> {
void addNodeToList(NodeWithCallback *N) { N->IsInList = true; }
void removeNodeFromList(NodeWithCallback *N) { N->IsInList = false; }
template <class Iterator>
void transferNodesFromList(ilist_callback_traits &Other, Iterator First,
Iterator Last) {
for (; First != Last; ++First) {
First->WasTransferred = true;
Other.removeNodeFromList(&*First);
addNodeToList(&*First);
}
}
};
} // end namespace llvm
namespace {
TEST(IListTest, addNodeToList) {
ilist<NodeWithCallback> L1, L2;
NodeWithCallback N(7);
ASSERT_FALSE(N.IsInList);
ASSERT_FALSE(N.WasTransferred);
L1.insert(L1.begin(), &N);
ASSERT_EQ(1u, L1.size());
ASSERT_EQ(&N, &L1.front());
ASSERT_TRUE(N.IsInList);
ASSERT_FALSE(N.WasTransferred);
L2.splice(L2.end(), L1);
ASSERT_EQ(&N, &L2.front());
ASSERT_TRUE(N.IsInList);
ASSERT_TRUE(N.WasTransferred);
L1.remove(&N);
ASSERT_EQ(0u, L1.size());
ASSERT_FALSE(N.IsInList);
ASSERT_TRUE(N.WasTransferred);
}
TEST(IListTest, sameListSplice) {
NodeWithCallback N1(1);
NodeWithCallback N2(2);
ASSERT_FALSE(N1.WasTransferred);
ASSERT_FALSE(N2.WasTransferred);
ilist<NodeWithCallback> L1;
L1.insert(L1.end(), &N1);
L1.insert(L1.end(), &N2);
ASSERT_EQ(2u, L1.size());
ASSERT_EQ(&N1, &L1.front());
ASSERT_FALSE(N1.WasTransferred);
ASSERT_FALSE(N2.WasTransferred);
// Swap the nodes with splice inside the same list. Check that we get the
// transfer callback.
L1.splice(L1.begin(), L1, std::next(L1.begin()), L1.end());
ASSERT_EQ(2u, L1.size());
ASSERT_EQ(&N1, &L1.back());
ASSERT_EQ(&N2, &L1.front());
ASSERT_FALSE(N1.WasTransferred);
ASSERT_TRUE(N2.WasTransferred);
}
struct PrivateNode : private ilist_node<PrivateNode> {
friend struct llvm::ilist_detail::NodeAccess;
int Value = 0;
PrivateNode() = default;
PrivateNode(int Value) : Value(Value) {}
PrivateNode(const PrivateNode &) = delete;
};
TEST(IListTest, privateNode) {
// Instantiate various APIs to be sure they're callable when ilist_node is
// inherited privately.
ilist<PrivateNode> L;
PrivateNode N(7);
L.insert(L.begin(), &N);
++L.begin();
(void)*L.begin();
(void)(L.begin() == L.end());
ilist<PrivateNode> L2;
L2.splice(L2.end(), L);
L2.remove(&N);
}
} // end namespace