; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py ; RUN: llc -mtriple=aarch64-none-linux-gnu < %s -o -| FileCheck %s define void @matrix_mul_unsigned(i32 %N, i32* nocapture %C, i16* nocapture readonly %A, i16 %val) { ; CHECK-LABEL: matrix_mul_unsigned: ; CHECK: // %bb.0: // %vector.header ; CHECK-NEXT: and w9, w3, #0xffff ; CHECK-NEXT: // kill: def $w0 killed $w0 def $x0 ; CHECK-NEXT: and x8, x0, #0xfffffff8 ; CHECK-NEXT: dup v0.4h, w9 ; CHECK-NEXT: .LBB0_1: // %vector.body ; CHECK-NEXT: // =>This Inner Loop Header: Depth=1 ; CHECK-NEXT: add x9, x2, w0, uxtw #1 ; CHECK-NEXT: ldp d1, d2, [x9] ; CHECK-NEXT: add x9, x1, w0, uxtw #2 ; CHECK-NEXT: subs x8, x8, #8 // =8 ; CHECK-NEXT: add w0, w0, #8 // =8 ; CHECK-NEXT: umull v1.4s, v0.4h, v1.4h ; CHECK-NEXT: umull v2.4s, v0.4h, v2.4h ; CHECK-NEXT: stp q1, q2, [x9] ; CHECK-NEXT: b.ne .LBB0_1 ; CHECK-NEXT: // %bb.2: // %for.end12 ; CHECK-NEXT: ret vector.header: %conv4 = zext i16 %val to i32 %wide.trip.count = zext i32 %N to i64 %0 = add nsw i64 %wide.trip.count, -1 %min.iters.check = icmp ult i32 %N, 8 %1 = trunc i64 %0 to i32 %2 = icmp ugt i64 %0, 4294967295 %n.vec = and i64 %wide.trip.count, 4294967288 %broadcast.splatinsert = insertelement <4 x i32> undef, i32 %conv4, i32 0 %broadcast.splat = shufflevector <4 x i32> %broadcast.splatinsert, <4 x i32> undef, <4 x i32> zeroinitializer %broadcast.splatinsert31 = insertelement <4 x i32> undef, i32 %conv4, i32 0 %broadcast.splat32 = shufflevector <4 x i32> %broadcast.splatinsert31, <4 x i32> undef, <4 x i32> zeroinitializer %cmp.n = icmp eq i64 %n.vec, %wide.trip.count br label %vector.body vector.body: ; preds = %vector.header, %vector.body %index = phi i64 [ %index.next, %vector.body ], [ 0, %vector.header ] %3 = trunc i64 %index to i32 %4 = add i32 %N, %3 %5 = zext i32 %4 to i64 %6 = getelementptr inbounds i16, i16* %A, i64 %5 %7 = bitcast i16* %6 to <4 x i16>* %wide.load = load <4 x i16>, <4 x i16>* %7, align 2 %8 = getelementptr inbounds i16, i16* %6, i64 4 %9 = bitcast i16* %8 to <4 x i16>* %wide.load30 = load <4 x i16>, <4 x i16>* %9, align 2 %10 = zext <4 x i16> %wide.load to <4 x i32> %11 = zext <4 x i16> %wide.load30 to <4 x i32> %12 = mul nuw nsw <4 x i32> %broadcast.splat, %10 %13 = mul nuw nsw <4 x i32> %broadcast.splat32, %11 %14 = getelementptr inbounds i32, i32* %C, i64 %5 %15 = bitcast i32* %14 to <4 x i32>* store <4 x i32> %12, <4 x i32>* %15, align 4 %16 = getelementptr inbounds i32, i32* %14, i64 4 %17 = bitcast i32* %16 to <4 x i32>* store <4 x i32> %13, <4 x i32>* %17, align 4 %index.next = add i64 %index, 8 %18 = icmp eq i64 %index.next, %n.vec br i1 %18, label %for.end12, label %vector.body for.end12: ; preds = %vector.body ret void } define void @matrix_mul_signed(i32 %N, i32* nocapture %C, i16* nocapture readonly %A, i16 %val) { ; CHECK-LABEL: matrix_mul_signed: ; CHECK: // %bb.0: // %vector.header ; CHECK-NEXT: sxth w9, w3 ; CHECK-NEXT: // kill: def $w0 killed $w0 def $x0 ; CHECK-NEXT: and x8, x0, #0xfffffff8 ; CHECK-NEXT: dup v0.4h, w9 ; CHECK-NEXT: .LBB1_1: // %vector.body ; CHECK-NEXT: // =>This Inner Loop Header: Depth=1 ; CHECK-NEXT: add x9, x2, w0, sxtw #1 ; CHECK-NEXT: ldp d1, d2, [x9] ; CHECK-NEXT: add x9, x1, w0, sxtw #2 ; CHECK-NEXT: subs x8, x8, #8 // =8 ; CHECK-NEXT: add w0, w0, #8 // =8 ; CHECK-NEXT: smull v1.4s, v0.4h, v1.4h ; CHECK-NEXT: smull v2.4s, v0.4h, v2.4h ; CHECK-NEXT: stp q1, q2, [x9] ; CHECK-NEXT: b.ne .LBB1_1 ; CHECK-NEXT: // %bb.2: // %for.end12 ; CHECK-NEXT: ret vector.header: %conv4 = sext i16 %val to i32 %wide.trip.count = sext i32 %N to i64 %0 = add nsw i64 %wide.trip.count, -1 %min.iters.check = icmp ult i32 %N, 8 %1 = trunc i64 %0 to i32 %2 = icmp ugt i64 %0, 4294967295 %n.vec = and i64 %wide.trip.count, 4294967288 %broadcast.splatinsert = insertelement <4 x i32> undef, i32 %conv4, i32 0 %broadcast.splat = shufflevector <4 x i32> %broadcast.splatinsert, <4 x i32> undef, <4 x i32> zeroinitializer %broadcast.splatinsert31 = insertelement <4 x i32> undef, i32 %conv4, i32 0 %broadcast.splat32 = shufflevector <4 x i32> %broadcast.splatinsert31, <4 x i32> undef, <4 x i32> zeroinitializer %cmp.n = icmp eq i64 %n.vec, %wide.trip.count br label %vector.body vector.body: ; preds = %vector.header, %vector.body %index = phi i64 [ %index.next, %vector.body ], [ 0, %vector.header ] %3 = trunc i64 %index to i32 %4 = add i32 %N, %3 %5 = sext i32 %4 to i64 %6 = getelementptr inbounds i16, i16* %A, i64 %5 %7 = bitcast i16* %6 to <4 x i16>* %wide.load = load <4 x i16>, <4 x i16>* %7, align 2 %8 = getelementptr inbounds i16, i16* %6, i64 4 %9 = bitcast i16* %8 to <4 x i16>* %wide.load30 = load <4 x i16>, <4 x i16>* %9, align 2 %10 = sext <4 x i16> %wide.load to <4 x i32> %11 = sext <4 x i16> %wide.load30 to <4 x i32> %12 = mul nsw <4 x i32> %broadcast.splat, %10 %13 = mul nsw <4 x i32> %broadcast.splat32, %11 %14 = getelementptr inbounds i32, i32* %C, i64 %5 %15 = bitcast i32* %14 to <4 x i32>* store <4 x i32> %12, <4 x i32>* %15, align 4 %16 = getelementptr inbounds i32, i32* %14, i64 4 %17 = bitcast i32* %16 to <4 x i32>* store <4 x i32> %13, <4 x i32>* %17, align 4 %index.next = add i64 %index, 8 %18 = icmp eq i64 %index.next, %n.vec br i1 %18, label %for.end12, label %vector.body for.end12: ; preds = %vector.body ret void } define void @matrix_mul_double_shuffle(i32 %N, i32* nocapture %C, i16* nocapture readonly %A, i16 %val) { ; CHECK-LABEL: matrix_mul_double_shuffle: ; CHECK: // %bb.0: // %vector.header ; CHECK-NEXT: and w9, w3, #0xffff ; CHECK-NEXT: // kill: def $w0 killed $w0 def $x0 ; CHECK-NEXT: and x8, x0, #0xfffffff8 ; CHECK-NEXT: dup v0.4h, w9 ; CHECK-NEXT: .LBB2_1: // %vector.body ; CHECK-NEXT: // =>This Inner Loop Header: Depth=1 ; CHECK-NEXT: ldrh w9, [x2], #16 ; CHECK-NEXT: mov w10, w0 ; CHECK-NEXT: subs x8, x8, #8 // =8 ; CHECK-NEXT: lsl x10, x10, #2 ; CHECK-NEXT: dup v1.4h, w9 ; CHECK-NEXT: umull v1.4s, v0.4h, v1.4h ; CHECK-NEXT: add w0, w0, #8 // =8 ; CHECK-NEXT: str q1, [x1, x10] ; CHECK-NEXT: b.ne .LBB2_1 ; CHECK-NEXT: // %bb.2: // %for.end12 ; CHECK-NEXT: ret vector.header: %conv4 = zext i16 %val to i32 %wide.trip.count = zext i32 %N to i64 %0 = add nsw i64 %wide.trip.count, -1 %min.iters.check = icmp ult i32 %N, 8 %1 = trunc i64 %0 to i32 %2 = icmp ugt i64 %0, 4294967295 %n.vec = and i64 %wide.trip.count, 4294967288 %broadcast.splatinsert = insertelement <4 x i32> undef, i32 %conv4, i32 0 %broadcast.splat = shufflevector <4 x i32> %broadcast.splatinsert, <4 x i32> undef, <4 x i32> zeroinitializer %cmp.n = icmp eq i64 %n.vec, %wide.trip.count br label %vector.body vector.body: ; preds = %vector.header, %vector.body %index = phi i64 [ %index.next, %vector.body ], [ 0, %vector.header ] %g = getelementptr inbounds i16, i16* %A, i64 %index %val1 = load i16, i16* %g %splat.input.ext = zext i16 %val1 to i32 %broadcast.splatinsert31 = insertelement <4 x i32> undef, i32 %splat.input.ext, i32 0 %broadcast.splat32 = shufflevector <4 x i32> %broadcast.splatinsert31, <4 x i32> %broadcast.splat, <4 x i32> %3 = trunc i64 %index to i32 %4 = add i32 %N, %3 %5 = zext i32 %4 to i64 %6 = mul nuw nsw <4 x i32> %broadcast.splat, %broadcast.splat32 %7 = getelementptr inbounds i32, i32* %C, i64 %5 %8 = bitcast i32* %7 to <4 x i32>* store <4 x i32> %6, <4 x i32>* %8, align 4 %index.next = add i64 %index, 8 %9 = icmp eq i64 %index.next, %n.vec br i1 %9, label %for.end12, label %vector.body for.end12: ; preds = %vector.body ret void }