; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py ; RUN: llc -debugify-and-strip-all-safe %s -o - -mtriple=arm64-apple-ios -enable-shrink-wrap=true -disable-post-ra -frame-pointer=non-leaf | FileCheck %s --check-prefix=ENABLE ; RUN: llc -debugify-and-strip-all-safe %s -o - -enable-shrink-wrap=false -disable-post-ra -frame-pointer=non-leaf | FileCheck %s --check-prefix=DISABLE target datalayout = "e-m:o-i64:64-i128:128-n32:64-S128" target triple = "arm64-apple-ios" ; Initial motivating example: Simple diamond with a call just on one side. define i32 @foo(i32 %a, i32 %b) { ; ENABLE-LABEL: foo: ; ENABLE: ; %bb.0: ; ENABLE-NEXT: cmp w0, w1 ; ENABLE-NEXT: b.ge LBB0_2 ; ENABLE-NEXT: ; %bb.1: ; %true ; ENABLE-NEXT: sub sp, sp, #32 ; =32 ; ENABLE-NEXT: stp x29, x30, [sp, #16] ; 16-byte Folded Spill ; ENABLE-NEXT: add x29, sp, #16 ; =16 ; ENABLE-NEXT: .cfi_def_cfa w29, 16 ; ENABLE-NEXT: .cfi_offset w30, -8 ; ENABLE-NEXT: .cfi_offset w29, -16 ; ENABLE-NEXT: stur w0, [x29, #-4] ; ENABLE-NEXT: sub x1, x29, #4 ; =4 ; ENABLE-NEXT: mov w0, wzr ; ENABLE-NEXT: bl _doSomething ; ENABLE-NEXT: ldp x29, x30, [sp, #16] ; 16-byte Folded Reload ; ENABLE-NEXT: add sp, sp, #32 ; =32 ; ENABLE-NEXT: LBB0_2: ; %false ; ENABLE-NEXT: ret ; ; DISABLE-LABEL: foo: ; DISABLE: ; %bb.0: ; DISABLE-NEXT: sub sp, sp, #32 ; =32 ; DISABLE-NEXT: stp x29, x30, [sp, #16] ; 16-byte Folded Spill ; DISABLE-NEXT: add x29, sp, #16 ; =16 ; DISABLE-NEXT: .cfi_def_cfa w29, 16 ; DISABLE-NEXT: .cfi_offset w30, -8 ; DISABLE-NEXT: .cfi_offset w29, -16 ; DISABLE-NEXT: cmp w0, w1 ; DISABLE-NEXT: b.ge LBB0_2 ; DISABLE-NEXT: ; %bb.1: ; %true ; DISABLE-NEXT: stur w0, [x29, #-4] ; DISABLE-NEXT: sub x1, x29, #4 ; =4 ; DISABLE-NEXT: mov w0, wzr ; DISABLE-NEXT: bl _doSomething ; DISABLE-NEXT: LBB0_2: ; %false ; DISABLE-NEXT: ldp x29, x30, [sp, #16] ; 16-byte Folded Reload ; DISABLE-NEXT: add sp, sp, #32 ; =32 ; DISABLE-NEXT: ret %tmp = alloca i32, align 4 %tmp2 = icmp slt i32 %a, %b br i1 %tmp2, label %true, label %false true: store i32 %a, i32* %tmp, align 4 %tmp4 = call i32 @doSomething(i32 0, i32* %tmp) br label %false false: %tmp.0 = phi i32 [ %tmp4, %true ], [ %a, %0 ] ret i32 %tmp.0 } ; Function Attrs: optsize declare i32 @doSomething(i32, i32*) ; Check that we do not perform the restore inside the loop whereas the save ; is outside. define i32 @freqSaveAndRestoreOutsideLoop(i32 %cond, i32 %N) { ; ENABLE-LABEL: freqSaveAndRestoreOutsideLoop: ; ENABLE: ; %bb.0: ; %entry ; ENABLE-NEXT: cbz w0, LBB1_4 ; ENABLE-NEXT: ; %bb.1: ; %for.body.preheader ; ENABLE-NEXT: stp x20, x19, [sp, #-32]! ; 16-byte Folded Spill ; ENABLE-NEXT: stp x29, x30, [sp, #16] ; 16-byte Folded Spill ; ENABLE-NEXT: add x29, sp, #16 ; =16 ; ENABLE-NEXT: .cfi_def_cfa w29, 16 ; ENABLE-NEXT: .cfi_offset w30, -8 ; ENABLE-NEXT: .cfi_offset w29, -16 ; ENABLE-NEXT: .cfi_offset w19, -24 ; ENABLE-NEXT: .cfi_offset w20, -32 ; ENABLE-NEXT: mov w19, wzr ; ENABLE-NEXT: mov w20, #10 ; ENABLE-NEXT: LBB1_2: ; %for.body ; ENABLE-NEXT: ; =>This Inner Loop Header: Depth=1 ; ENABLE-NEXT: bl _something ; ENABLE-NEXT: subs w20, w20, #1 ; =1 ; ENABLE-NEXT: add w19, w0, w19 ; ENABLE-NEXT: b.ne LBB1_2 ; ENABLE-NEXT: ; %bb.3: ; %for.end ; ENABLE-NEXT: lsl w0, w19, #3 ; ENABLE-NEXT: ldp x29, x30, [sp, #16] ; 16-byte Folded Reload ; ENABLE-NEXT: ldp x20, x19, [sp], #32 ; 16-byte Folded Reload ; ENABLE-NEXT: ret ; ENABLE-NEXT: LBB1_4: ; %if.else ; ENABLE-NEXT: lsl w0, w1, #1 ; ENABLE-NEXT: ret ; ; DISABLE-LABEL: freqSaveAndRestoreOutsideLoop: ; DISABLE: ; %bb.0: ; %entry ; DISABLE-NEXT: stp x20, x19, [sp, #-32]! ; 16-byte Folded Spill ; DISABLE-NEXT: stp x29, x30, [sp, #16] ; 16-byte Folded Spill ; DISABLE-NEXT: add x29, sp, #16 ; =16 ; DISABLE-NEXT: .cfi_def_cfa w29, 16 ; DISABLE-NEXT: .cfi_offset w30, -8 ; DISABLE-NEXT: .cfi_offset w29, -16 ; DISABLE-NEXT: .cfi_offset w19, -24 ; DISABLE-NEXT: .cfi_offset w20, -32 ; DISABLE-NEXT: cbz w0, LBB1_4 ; DISABLE-NEXT: ; %bb.1: ; %for.body.preheader ; DISABLE-NEXT: mov w19, wzr ; DISABLE-NEXT: mov w20, #10 ; DISABLE-NEXT: LBB1_2: ; %for.body ; DISABLE-NEXT: ; =>This Inner Loop Header: Depth=1 ; DISABLE-NEXT: bl _something ; DISABLE-NEXT: subs w20, w20, #1 ; =1 ; DISABLE-NEXT: add w19, w0, w19 ; DISABLE-NEXT: b.ne LBB1_2 ; DISABLE-NEXT: ; %bb.3: ; %for.end ; DISABLE-NEXT: lsl w0, w19, #3 ; DISABLE-NEXT: b LBB1_5 ; DISABLE-NEXT: LBB1_4: ; %if.else ; DISABLE-NEXT: lsl w0, w1, #1 ; DISABLE-NEXT: LBB1_5: ; %if.end ; DISABLE-NEXT: ldp x29, x30, [sp, #16] ; 16-byte Folded Reload ; DISABLE-NEXT: ldp x20, x19, [sp], #32 ; 16-byte Folded Reload ; DISABLE-NEXT: ret entry: %tobool = icmp eq i32 %cond, 0 br i1 %tobool, label %if.else, label %for.body for.body: ; preds = %entry, %for.body %i.05 = phi i32 [ %inc, %for.body ], [ 0, %entry ] %sum.04 = phi i32 [ %add, %for.body ], [ 0, %entry ] %call = tail call i32 bitcast (i32 (...)* @something to i32 ()*)() %add = add nsw i32 %call, %sum.04 %inc = add nuw nsw i32 %i.05, 1 %exitcond = icmp eq i32 %inc, 10 br i1 %exitcond, label %for.end, label %for.body for.end: ; preds = %for.body %shl = shl i32 %add, 3 br label %if.end if.else: ; preds = %entry %mul = shl nsw i32 %N, 1 br label %if.end if.end: ; preds = %if.else, %for.end %sum.1 = phi i32 [ %shl, %for.end ], [ %mul, %if.else ] ret i32 %sum.1 } declare i32 @something(...) ; Check that we do not perform the shrink-wrapping inside the loop even ; though that would be legal. The cost model must prevent that. define i32 @freqSaveAndRestoreOutsideLoop2(i32 %cond) { ; ENABLE-LABEL: freqSaveAndRestoreOutsideLoop2: ; ENABLE: ; %bb.0: ; %entry ; ENABLE-NEXT: stp x20, x19, [sp, #-32]! ; 16-byte Folded Spill ; ENABLE-NEXT: stp x29, x30, [sp, #16] ; 16-byte Folded Spill ; ENABLE-NEXT: add x29, sp, #16 ; =16 ; ENABLE-NEXT: .cfi_def_cfa w29, 16 ; ENABLE-NEXT: .cfi_offset w30, -8 ; ENABLE-NEXT: .cfi_offset w29, -16 ; ENABLE-NEXT: .cfi_offset w19, -24 ; ENABLE-NEXT: .cfi_offset w20, -32 ; ENABLE-NEXT: mov w19, wzr ; ENABLE-NEXT: mov w20, #10 ; ENABLE-NEXT: LBB2_1: ; %for.body ; ENABLE-NEXT: ; =>This Inner Loop Header: Depth=1 ; ENABLE-NEXT: bl _something ; ENABLE-NEXT: subs w20, w20, #1 ; =1 ; ENABLE-NEXT: add w19, w0, w19 ; ENABLE-NEXT: b.ne LBB2_1 ; ENABLE-NEXT: ; %bb.2: ; %for.end ; ENABLE-NEXT: mov w0, w19 ; ENABLE-NEXT: ldp x29, x30, [sp, #16] ; 16-byte Folded Reload ; ENABLE-NEXT: ldp x20, x19, [sp], #32 ; 16-byte Folded Reload ; ENABLE-NEXT: ret ; ; DISABLE-LABEL: freqSaveAndRestoreOutsideLoop2: ; DISABLE: ; %bb.0: ; %entry ; DISABLE-NEXT: stp x20, x19, [sp, #-32]! ; 16-byte Folded Spill ; DISABLE-NEXT: stp x29, x30, [sp, #16] ; 16-byte Folded Spill ; DISABLE-NEXT: add x29, sp, #16 ; =16 ; DISABLE-NEXT: .cfi_def_cfa w29, 16 ; DISABLE-NEXT: .cfi_offset w30, -8 ; DISABLE-NEXT: .cfi_offset w29, -16 ; DISABLE-NEXT: .cfi_offset w19, -24 ; DISABLE-NEXT: .cfi_offset w20, -32 ; DISABLE-NEXT: mov w19, wzr ; DISABLE-NEXT: mov w20, #10 ; DISABLE-NEXT: LBB2_1: ; %for.body ; DISABLE-NEXT: ; =>This Inner Loop Header: Depth=1 ; DISABLE-NEXT: bl _something ; DISABLE-NEXT: subs w20, w20, #1 ; =1 ; DISABLE-NEXT: add w19, w0, w19 ; DISABLE-NEXT: b.ne LBB2_1 ; DISABLE-NEXT: ; %bb.2: ; %for.end ; DISABLE-NEXT: mov w0, w19 ; DISABLE-NEXT: ldp x29, x30, [sp, #16] ; 16-byte Folded Reload ; DISABLE-NEXT: ldp x20, x19, [sp], #32 ; 16-byte Folded Reload ; DISABLE-NEXT: ret entry: br label %for.body for.body: ; preds = %for.body, %entry %i.04 = phi i32 [ 0, %entry ], [ %inc, %for.body ] %sum.03 = phi i32 [ 0, %entry ], [ %add, %for.body ] %call = tail call i32 bitcast (i32 (...)* @something to i32 ()*)() %add = add nsw i32 %call, %sum.03 %inc = add nuw nsw i32 %i.04, 1 %exitcond = icmp eq i32 %inc, 10 br i1 %exitcond, label %for.end, label %for.body for.end: ; preds = %for.body ret i32 %add } ; Check with a more complex case that we do not have save within the loop and ; restore outside. define i32 @loopInfoSaveOutsideLoop(i32 %cond, i32 %N) { ; ENABLE-LABEL: loopInfoSaveOutsideLoop: ; ENABLE: ; %bb.0: ; %entry ; ENABLE-NEXT: cbz w0, LBB3_4 ; ENABLE-NEXT: ; %bb.1: ; %for.body.preheader ; ENABLE-NEXT: stp x20, x19, [sp, #-32]! ; 16-byte Folded Spill ; ENABLE-NEXT: stp x29, x30, [sp, #16] ; 16-byte Folded Spill ; ENABLE-NEXT: add x29, sp, #16 ; =16 ; ENABLE-NEXT: .cfi_def_cfa w29, 16 ; ENABLE-NEXT: .cfi_offset w30, -8 ; ENABLE-NEXT: .cfi_offset w29, -16 ; ENABLE-NEXT: .cfi_offset w19, -24 ; ENABLE-NEXT: .cfi_offset w20, -32 ; ENABLE-NEXT: mov w19, wzr ; ENABLE-NEXT: mov w20, #10 ; ENABLE-NEXT: LBB3_2: ; %for.body ; ENABLE-NEXT: ; =>This Inner Loop Header: Depth=1 ; ENABLE-NEXT: bl _something ; ENABLE-NEXT: subs w20, w20, #1 ; =1 ; ENABLE-NEXT: add w19, w0, w19 ; ENABLE-NEXT: b.ne LBB3_2 ; ENABLE-NEXT: ; %bb.3: ; %for.end ; ENABLE-NEXT: bl _somethingElse ; ENABLE-NEXT: lsl w0, w19, #3 ; ENABLE-NEXT: ldp x29, x30, [sp, #16] ; 16-byte Folded Reload ; ENABLE-NEXT: ldp x20, x19, [sp], #32 ; 16-byte Folded Reload ; ENABLE-NEXT: ret ; ENABLE-NEXT: LBB3_4: ; %if.else ; ENABLE-NEXT: lsl w0, w1, #1 ; ENABLE-NEXT: ret ; ; DISABLE-LABEL: loopInfoSaveOutsideLoop: ; DISABLE: ; %bb.0: ; %entry ; DISABLE-NEXT: stp x20, x19, [sp, #-32]! ; 16-byte Folded Spill ; DISABLE-NEXT: stp x29, x30, [sp, #16] ; 16-byte Folded Spill ; DISABLE-NEXT: add x29, sp, #16 ; =16 ; DISABLE-NEXT: .cfi_def_cfa w29, 16 ; DISABLE-NEXT: .cfi_offset w30, -8 ; DISABLE-NEXT: .cfi_offset w29, -16 ; DISABLE-NEXT: .cfi_offset w19, -24 ; DISABLE-NEXT: .cfi_offset w20, -32 ; DISABLE-NEXT: cbz w0, LBB3_4 ; DISABLE-NEXT: ; %bb.1: ; %for.body.preheader ; DISABLE-NEXT: mov w19, wzr ; DISABLE-NEXT: mov w20, #10 ; DISABLE-NEXT: LBB3_2: ; %for.body ; DISABLE-NEXT: ; =>This Inner Loop Header: Depth=1 ; DISABLE-NEXT: bl _something ; DISABLE-NEXT: subs w20, w20, #1 ; =1 ; DISABLE-NEXT: add w19, w0, w19 ; DISABLE-NEXT: b.ne LBB3_2 ; DISABLE-NEXT: ; %bb.3: ; %for.end ; DISABLE-NEXT: bl _somethingElse ; DISABLE-NEXT: lsl w0, w19, #3 ; DISABLE-NEXT: b LBB3_5 ; DISABLE-NEXT: LBB3_4: ; %if.else ; DISABLE-NEXT: lsl w0, w1, #1 ; DISABLE-NEXT: LBB3_5: ; %if.end ; DISABLE-NEXT: ldp x29, x30, [sp, #16] ; 16-byte Folded Reload ; DISABLE-NEXT: ldp x20, x19, [sp], #32 ; 16-byte Folded Reload ; DISABLE-NEXT: ret entry: %tobool = icmp eq i32 %cond, 0 br i1 %tobool, label %if.else, label %for.body for.body: ; preds = %entry, %for.body %i.05 = phi i32 [ %inc, %for.body ], [ 0, %entry ] %sum.04 = phi i32 [ %add, %for.body ], [ 0, %entry ] %call = tail call i32 bitcast (i32 (...)* @something to i32 ()*)() %add = add nsw i32 %call, %sum.04 %inc = add nuw nsw i32 %i.05, 1 %exitcond = icmp eq i32 %inc, 10 br i1 %exitcond, label %for.end, label %for.body for.end: ; preds = %for.body tail call void bitcast (void (...)* @somethingElse to void ()*)() %shl = shl i32 %add, 3 br label %if.end if.else: ; preds = %entry %mul = shl nsw i32 %N, 1 br label %if.end if.end: ; preds = %if.else, %for.end %sum.1 = phi i32 [ %shl, %for.end ], [ %mul, %if.else ] ret i32 %sum.1 } declare void @somethingElse(...) ; Check with a more complex case that we do not have restore within the loop and ; save outside. define i32 @loopInfoRestoreOutsideLoop(i32 %cond, i32 %N) nounwind { ; ENABLE-LABEL: loopInfoRestoreOutsideLoop: ; ENABLE: ; %bb.0: ; %entry ; ENABLE-NEXT: cbz w0, LBB4_4 ; ENABLE-NEXT: ; %bb.1: ; %if.then ; ENABLE-NEXT: stp x20, x19, [sp, #-32]! ; 16-byte Folded Spill ; ENABLE-NEXT: stp x29, x30, [sp, #16] ; 16-byte Folded Spill ; ENABLE-NEXT: add x29, sp, #16 ; =16 ; ENABLE-NEXT: bl _somethingElse ; ENABLE-NEXT: mov w19, wzr ; ENABLE-NEXT: mov w20, #10 ; ENABLE-NEXT: LBB4_2: ; %for.body ; ENABLE-NEXT: ; =>This Inner Loop Header: Depth=1 ; ENABLE-NEXT: bl _something ; ENABLE-NEXT: subs w20, w20, #1 ; =1 ; ENABLE-NEXT: add w19, w0, w19 ; ENABLE-NEXT: b.ne LBB4_2 ; ENABLE-NEXT: ; %bb.3: ; %for.end ; ENABLE-NEXT: lsl w0, w19, #3 ; ENABLE-NEXT: ldp x29, x30, [sp, #16] ; 16-byte Folded Reload ; ENABLE-NEXT: ldp x20, x19, [sp], #32 ; 16-byte Folded Reload ; ENABLE-NEXT: ret ; ENABLE-NEXT: LBB4_4: ; %if.else ; ENABLE-NEXT: lsl w0, w1, #1 ; ENABLE-NEXT: ret ; ; DISABLE-LABEL: loopInfoRestoreOutsideLoop: ; DISABLE: ; %bb.0: ; %entry ; DISABLE-NEXT: stp x20, x19, [sp, #-32]! ; 16-byte Folded Spill ; DISABLE-NEXT: stp x29, x30, [sp, #16] ; 16-byte Folded Spill ; DISABLE-NEXT: add x29, sp, #16 ; =16 ; DISABLE-NEXT: cbz w0, LBB4_4 ; DISABLE-NEXT: ; %bb.1: ; %if.then ; DISABLE-NEXT: bl _somethingElse ; DISABLE-NEXT: mov w19, wzr ; DISABLE-NEXT: mov w20, #10 ; DISABLE-NEXT: LBB4_2: ; %for.body ; DISABLE-NEXT: ; =>This Inner Loop Header: Depth=1 ; DISABLE-NEXT: bl _something ; DISABLE-NEXT: subs w20, w20, #1 ; =1 ; DISABLE-NEXT: add w19, w0, w19 ; DISABLE-NEXT: b.ne LBB4_2 ; DISABLE-NEXT: ; %bb.3: ; %for.end ; DISABLE-NEXT: lsl w0, w19, #3 ; DISABLE-NEXT: b LBB4_5 ; DISABLE-NEXT: LBB4_4: ; %if.else ; DISABLE-NEXT: lsl w0, w1, #1 ; DISABLE-NEXT: LBB4_5: ; %if.end ; DISABLE-NEXT: ldp x29, x30, [sp, #16] ; 16-byte Folded Reload ; DISABLE-NEXT: ldp x20, x19, [sp], #32 ; 16-byte Folded Reload ; DISABLE-NEXT: ret entry: %tobool = icmp eq i32 %cond, 0 br i1 %tobool, label %if.else, label %if.then if.then: ; preds = %entry tail call void bitcast (void (...)* @somethingElse to void ()*)() br label %for.body for.body: ; preds = %for.body, %if.then %i.05 = phi i32 [ 0, %if.then ], [ %inc, %for.body ] %sum.04 = phi i32 [ 0, %if.then ], [ %add, %for.body ] %call = tail call i32 bitcast (i32 (...)* @something to i32 ()*)() %add = add nsw i32 %call, %sum.04 %inc = add nuw nsw i32 %i.05, 1 %exitcond = icmp eq i32 %inc, 10 br i1 %exitcond, label %for.end, label %for.body for.end: ; preds = %for.body %shl = shl i32 %add, 3 br label %if.end if.else: ; preds = %entry %mul = shl nsw i32 %N, 1 br label %if.end if.end: ; preds = %if.else, %for.end %sum.1 = phi i32 [ %shl, %for.end ], [ %mul, %if.else ] ret i32 %sum.1 } ; Check that we handle function with no frame information correctly. define i32 @emptyFrame() { ; ENABLE-LABEL: emptyFrame: ; ENABLE: ; %bb.0: ; %entry ; ENABLE-NEXT: mov w0, wzr ; ENABLE-NEXT: ret ; ; DISABLE-LABEL: emptyFrame: ; DISABLE: ; %bb.0: ; %entry ; DISABLE-NEXT: mov w0, wzr ; DISABLE-NEXT: ret entry: ret i32 0 } ; Check that we handle variadic function correctly. define i32 @variadicFunc(i32 %cond, i32 %count, ...) nounwind { ; ENABLE-LABEL: variadicFunc: ; ENABLE: ; %bb.0: ; %entry ; ENABLE-NEXT: cbz w0, LBB6_4 ; ENABLE-NEXT: ; %bb.1: ; %if.then ; ENABLE-NEXT: sub sp, sp, #16 ; =16 ; ENABLE-NEXT: add x8, sp, #16 ; =16 ; ENABLE-NEXT: cmp w1, #1 ; =1 ; ENABLE-NEXT: str x8, [sp, #8] ; ENABLE-NEXT: mov w0, wzr ; ENABLE-NEXT: b.lt LBB6_3 ; ENABLE-NEXT: LBB6_2: ; %for.body ; ENABLE-NEXT: ; =>This Inner Loop Header: Depth=1 ; ENABLE-NEXT: ldr x8, [sp, #8] ; ENABLE-NEXT: add x9, x8, #8 ; =8 ; ENABLE-NEXT: str x9, [sp, #8] ; ENABLE-NEXT: ldr w8, [x8] ; ENABLE-NEXT: subs w1, w1, #1 ; =1 ; ENABLE-NEXT: add w0, w0, w8 ; ENABLE-NEXT: b.ne LBB6_2 ; ENABLE-NEXT: LBB6_3: ; %for.end ; ENABLE-NEXT: add sp, sp, #16 ; =16 ; ENABLE-NEXT: ret ; ENABLE-NEXT: LBB6_4: ; %if.else ; ENABLE-NEXT: lsl w0, w1, #1 ; ENABLE-NEXT: ret ; ; DISABLE-LABEL: variadicFunc: ; DISABLE: ; %bb.0: ; %entry ; DISABLE-NEXT: sub sp, sp, #16 ; =16 ; DISABLE-NEXT: cbz w0, LBB6_4 ; DISABLE-NEXT: ; %bb.1: ; %if.then ; DISABLE-NEXT: add x8, sp, #16 ; =16 ; DISABLE-NEXT: cmp w1, #1 ; =1 ; DISABLE-NEXT: str x8, [sp, #8] ; DISABLE-NEXT: mov w0, wzr ; DISABLE-NEXT: b.lt LBB6_3 ; DISABLE-NEXT: LBB6_2: ; %for.body ; DISABLE-NEXT: ; =>This Inner Loop Header: Depth=1 ; DISABLE-NEXT: ldr x8, [sp, #8] ; DISABLE-NEXT: add x9, x8, #8 ; =8 ; DISABLE-NEXT: str x9, [sp, #8] ; DISABLE-NEXT: ldr w8, [x8] ; DISABLE-NEXT: subs w1, w1, #1 ; =1 ; DISABLE-NEXT: add w0, w0, w8 ; DISABLE-NEXT: b.ne LBB6_2 ; DISABLE-NEXT: LBB6_3: ; %if.end ; DISABLE-NEXT: add sp, sp, #16 ; =16 ; DISABLE-NEXT: ret ; DISABLE-NEXT: LBB6_4: ; %if.else ; DISABLE-NEXT: lsl w0, w1, #1 ; DISABLE-NEXT: add sp, sp, #16 ; =16 ; DISABLE-NEXT: ret entry: %ap = alloca i8*, align 8 %tobool = icmp eq i32 %cond, 0 br i1 %tobool, label %if.else, label %if.then if.then: ; preds = %entry %ap1 = bitcast i8** %ap to i8* call void @llvm.va_start(i8* %ap1) %cmp6 = icmp sgt i32 %count, 0 br i1 %cmp6, label %for.body, label %for.end for.body: ; preds = %if.then, %for.body %i.08 = phi i32 [ %inc, %for.body ], [ 0, %if.then ] %sum.07 = phi i32 [ %add, %for.body ], [ 0, %if.then ] %0 = va_arg i8** %ap, i32 %add = add nsw i32 %sum.07, %0 %inc = add nuw nsw i32 %i.08, 1 %exitcond = icmp eq i32 %inc, %count br i1 %exitcond, label %for.end, label %for.body for.end: ; preds = %for.body, %if.then %sum.0.lcssa = phi i32 [ 0, %if.then ], [ %add, %for.body ] call void @llvm.va_end(i8* %ap1) br label %if.end if.else: ; preds = %entry %mul = shl nsw i32 %count, 1 br label %if.end if.end: ; preds = %if.else, %for.end %sum.1 = phi i32 [ %sum.0.lcssa, %for.end ], [ %mul, %if.else ] ret i32 %sum.1 } declare void @llvm.va_start(i8*) declare void @llvm.va_end(i8*) ; Check that we handle inline asm correctly. define i32 @inlineAsm(i32 %cond, i32 %N) { ; ENABLE-LABEL: inlineAsm: ; ENABLE: ; %bb.0: ; %entry ; ENABLE-NEXT: cbz w0, LBB7_4 ; ENABLE-NEXT: ; %bb.1: ; %for.body.preheader ; ENABLE-NEXT: stp x20, x19, [sp, #-16]! ; 16-byte Folded Spill ; ENABLE-NEXT: .cfi_def_cfa_offset 16 ; ENABLE-NEXT: .cfi_offset w19, -8 ; ENABLE-NEXT: .cfi_offset w20, -16 ; ENABLE-NEXT: mov w8, #10 ; ENABLE-NEXT: LBB7_2: ; %for.body ; ENABLE-NEXT: ; =>This Inner Loop Header: Depth=1 ; ENABLE-NEXT: subs w8, w8, #1 ; =1 ; ENABLE-NEXT: ; InlineAsm Start ; ENABLE-NEXT: add x19, x19, #1 ; =1 ; ENABLE-NEXT: ; InlineAsm End ; ENABLE-NEXT: b.ne LBB7_2 ; ENABLE-NEXT: ; %bb.3: ; ENABLE-NEXT: mov w0, wzr ; ENABLE-NEXT: ldp x20, x19, [sp], #16 ; 16-byte Folded Reload ; ENABLE-NEXT: ret ; ENABLE-NEXT: LBB7_4: ; %if.else ; ENABLE-NEXT: lsl w0, w1, #1 ; ENABLE-NEXT: ret ; ; DISABLE-LABEL: inlineAsm: ; DISABLE: ; %bb.0: ; %entry ; DISABLE-NEXT: stp x20, x19, [sp, #-16]! ; 16-byte Folded Spill ; DISABLE-NEXT: .cfi_def_cfa_offset 16 ; DISABLE-NEXT: .cfi_offset w19, -8 ; DISABLE-NEXT: .cfi_offset w20, -16 ; DISABLE-NEXT: cbz w0, LBB7_4 ; DISABLE-NEXT: ; %bb.1: ; %for.body.preheader ; DISABLE-NEXT: mov w8, #10 ; DISABLE-NEXT: LBB7_2: ; %for.body ; DISABLE-NEXT: ; =>This Inner Loop Header: Depth=1 ; DISABLE-NEXT: subs w8, w8, #1 ; =1 ; DISABLE-NEXT: ; InlineAsm Start ; DISABLE-NEXT: add x19, x19, #1 ; =1 ; DISABLE-NEXT: ; InlineAsm End ; DISABLE-NEXT: b.ne LBB7_2 ; DISABLE-NEXT: ; %bb.3: ; DISABLE-NEXT: mov w0, wzr ; DISABLE-NEXT: ldp x20, x19, [sp], #16 ; 16-byte Folded Reload ; DISABLE-NEXT: ret ; DISABLE-NEXT: LBB7_4: ; %if.else ; DISABLE-NEXT: lsl w0, w1, #1 ; DISABLE-NEXT: ldp x20, x19, [sp], #16 ; 16-byte Folded Reload ; DISABLE-NEXT: ret entry: %tobool = icmp eq i32 %cond, 0 br i1 %tobool, label %if.else, label %for.body for.body: ; preds = %entry, %for.body %i.03 = phi i32 [ %inc, %for.body ], [ 0, %entry ] tail call void asm sideeffect "add x19, x19, #1", "~{x19}"() %inc = add nuw nsw i32 %i.03, 1 %exitcond = icmp eq i32 %inc, 10 br i1 %exitcond, label %if.end, label %for.body if.else: ; preds = %entry %mul = shl nsw i32 %N, 1 br label %if.end if.end: ; preds = %for.body, %if.else %sum.0 = phi i32 [ %mul, %if.else ], [ 0, %for.body ] ret i32 %sum.0 } ; Check that we handle calls to variadic functions correctly. define i32 @callVariadicFunc(i32 %cond, i32 %N) { ; ENABLE-LABEL: callVariadicFunc: ; ENABLE: ; %bb.0: ; %entry ; ENABLE-NEXT: ; kill: def $w1 killed $w1 def $x1 ; ENABLE-NEXT: cbz w0, LBB8_2 ; ENABLE-NEXT: ; %bb.1: ; %if.then ; ENABLE-NEXT: sub sp, sp, #64 ; =64 ; ENABLE-NEXT: stp x29, x30, [sp, #48] ; 16-byte Folded Spill ; ENABLE-NEXT: add x29, sp, #48 ; =48 ; ENABLE-NEXT: .cfi_def_cfa w29, 16 ; ENABLE-NEXT: .cfi_offset w30, -8 ; ENABLE-NEXT: .cfi_offset w29, -16 ; ENABLE-NEXT: stp x1, x1, [sp, #32] ; ENABLE-NEXT: stp x1, x1, [sp, #16] ; ENABLE-NEXT: stp x1, x1, [sp] ; ENABLE-NEXT: mov w0, w1 ; ENABLE-NEXT: bl _someVariadicFunc ; ENABLE-NEXT: lsl w0, w0, #3 ; ENABLE-NEXT: ldp x29, x30, [sp, #48] ; 16-byte Folded Reload ; ENABLE-NEXT: add sp, sp, #64 ; =64 ; ENABLE-NEXT: ret ; ENABLE-NEXT: LBB8_2: ; %if.else ; ENABLE-NEXT: lsl w0, w1, #1 ; ENABLE-NEXT: ret ; ; DISABLE-LABEL: callVariadicFunc: ; DISABLE: ; %bb.0: ; %entry ; DISABLE-NEXT: sub sp, sp, #64 ; =64 ; DISABLE-NEXT: stp x29, x30, [sp, #48] ; 16-byte Folded Spill ; DISABLE-NEXT: add x29, sp, #48 ; =48 ; DISABLE-NEXT: .cfi_def_cfa w29, 16 ; DISABLE-NEXT: .cfi_offset w30, -8 ; DISABLE-NEXT: .cfi_offset w29, -16 ; DISABLE-NEXT: ; kill: def $w1 killed $w1 def $x1 ; DISABLE-NEXT: cbz w0, LBB8_2 ; DISABLE-NEXT: ; %bb.1: ; %if.then ; DISABLE-NEXT: stp x1, x1, [sp, #32] ; DISABLE-NEXT: stp x1, x1, [sp, #16] ; DISABLE-NEXT: stp x1, x1, [sp] ; DISABLE-NEXT: mov w0, w1 ; DISABLE-NEXT: bl _someVariadicFunc ; DISABLE-NEXT: lsl w0, w0, #3 ; DISABLE-NEXT: b LBB8_3 ; DISABLE-NEXT: LBB8_2: ; %if.else ; DISABLE-NEXT: lsl w0, w1, #1 ; DISABLE-NEXT: LBB8_3: ; %if.end ; DISABLE-NEXT: ldp x29, x30, [sp, #48] ; 16-byte Folded Reload ; DISABLE-NEXT: add sp, sp, #64 ; =64 ; DISABLE-NEXT: ret entry: %tobool = icmp eq i32 %cond, 0 br i1 %tobool, label %if.else, label %if.then if.then: ; preds = %entry %call = tail call i32 (i32, ...) @someVariadicFunc(i32 %N, i32 %N, i32 %N, i32 %N, i32 %N, i32 %N, i32 %N) %shl = shl i32 %call, 3 br label %if.end if.else: ; preds = %entry %mul = shl nsw i32 %N, 1 br label %if.end if.end: ; preds = %if.else, %if.then %sum.0 = phi i32 [ %shl, %if.then ], [ %mul, %if.else ] ret i32 %sum.0 } declare i32 @someVariadicFunc(i32, ...) ; Make sure we do not insert unreachable code after noreturn function. ; Although this is not incorrect to insert such code, it is useless ; and it hurts the binary size. ; define i32 @noreturn(i8 signext %bad_thing) { ; ENABLE-LABEL: noreturn: ; ENABLE: ; %bb.0: ; %entry ; ENABLE-NEXT: cbnz w0, LBB9_2 ; ENABLE-NEXT: ; %bb.1: ; %if.end ; ENABLE-NEXT: mov w0, #42 ; ENABLE-NEXT: ret ; ENABLE-NEXT: LBB9_2: ; %if.abort ; ENABLE-NEXT: stp x29, x30, [sp, #-16]! ; 16-byte Folded Spill ; ENABLE-NEXT: mov x29, sp ; ENABLE-NEXT: .cfi_def_cfa w29, 16 ; ENABLE-NEXT: .cfi_offset w30, -8 ; ENABLE-NEXT: .cfi_offset w29, -16 ; ENABLE-NEXT: bl _abort ; ; DISABLE-LABEL: noreturn: ; DISABLE: ; %bb.0: ; %entry ; DISABLE-NEXT: stp x29, x30, [sp, #-16]! ; 16-byte Folded Spill ; DISABLE-NEXT: mov x29, sp ; DISABLE-NEXT: .cfi_def_cfa w29, 16 ; DISABLE-NEXT: .cfi_offset w30, -8 ; DISABLE-NEXT: .cfi_offset w29, -16 ; DISABLE-NEXT: cbnz w0, LBB9_2 ; DISABLE-NEXT: ; %bb.1: ; %if.end ; DISABLE-NEXT: mov w0, #42 ; DISABLE-NEXT: ldp x29, x30, [sp], #16 ; 16-byte Folded Reload ; DISABLE-NEXT: ret ; DISABLE-NEXT: LBB9_2: ; %if.abort ; DISABLE-NEXT: bl _abort entry: %tobool = icmp eq i8 %bad_thing, 0 br i1 %tobool, label %if.end, label %if.abort if.abort: tail call void @abort() #0 unreachable if.end: ret i32 42 } declare void @abort() #0 attributes #0 = { noreturn nounwind } ; Make sure that we handle infinite loops properly When checking that the Save ; and Restore blocks are control flow equivalent, the loop searches for the ; immediate (post) dominator for the (restore) save blocks. When either the Save ; or Restore block is located in an infinite loop the only immediate (post) ; dominator is itself. In this case, we cannot perform shrink wrapping, but we ; should return gracefully and continue compilation. ; The only condition for this test is the compilation finishes correctly. ; define void @infiniteloop() { ; ENABLE-LABEL: infiniteloop: ; ENABLE: ; %bb.0: ; %entry ; ENABLE-NEXT: stp x20, x19, [sp, #-32]! ; 16-byte Folded Spill ; ENABLE-NEXT: stp x29, x30, [sp, #16] ; 16-byte Folded Spill ; ENABLE-NEXT: add x29, sp, #16 ; =16 ; ENABLE-NEXT: .cfi_def_cfa w29, 16 ; ENABLE-NEXT: .cfi_offset w30, -8 ; ENABLE-NEXT: .cfi_offset w29, -16 ; ENABLE-NEXT: .cfi_offset w19, -24 ; ENABLE-NEXT: .cfi_offset w20, -32 ; ENABLE-NEXT: cbnz wzr, LBB10_3 ; ENABLE-NEXT: ; %bb.1: ; %if.then ; ENABLE-NEXT: sub x19, sp, #16 ; =16 ; ENABLE-NEXT: mov sp, x19 ; ENABLE-NEXT: mov w20, wzr ; ENABLE-NEXT: LBB10_2: ; %for.body ; ENABLE-NEXT: ; =>This Inner Loop Header: Depth=1 ; ENABLE-NEXT: bl _something ; ENABLE-NEXT: add w20, w0, w20 ; ENABLE-NEXT: str w20, [x19] ; ENABLE-NEXT: b LBB10_2 ; ENABLE-NEXT: LBB10_3: ; %if.end ; ENABLE-NEXT: sub sp, x29, #16 ; =16 ; ENABLE-NEXT: ldp x29, x30, [sp, #16] ; 16-byte Folded Reload ; ENABLE-NEXT: ldp x20, x19, [sp], #32 ; 16-byte Folded Reload ; ENABLE-NEXT: ret ; ; DISABLE-LABEL: infiniteloop: ; DISABLE: ; %bb.0: ; %entry ; DISABLE-NEXT: stp x20, x19, [sp, #-32]! ; 16-byte Folded Spill ; DISABLE-NEXT: stp x29, x30, [sp, #16] ; 16-byte Folded Spill ; DISABLE-NEXT: add x29, sp, #16 ; =16 ; DISABLE-NEXT: .cfi_def_cfa w29, 16 ; DISABLE-NEXT: .cfi_offset w30, -8 ; DISABLE-NEXT: .cfi_offset w29, -16 ; DISABLE-NEXT: .cfi_offset w19, -24 ; DISABLE-NEXT: .cfi_offset w20, -32 ; DISABLE-NEXT: cbnz wzr, LBB10_3 ; DISABLE-NEXT: ; %bb.1: ; %if.then ; DISABLE-NEXT: sub x19, sp, #16 ; =16 ; DISABLE-NEXT: mov sp, x19 ; DISABLE-NEXT: mov w20, wzr ; DISABLE-NEXT: LBB10_2: ; %for.body ; DISABLE-NEXT: ; =>This Inner Loop Header: Depth=1 ; DISABLE-NEXT: bl _something ; DISABLE-NEXT: add w20, w0, w20 ; DISABLE-NEXT: str w20, [x19] ; DISABLE-NEXT: b LBB10_2 ; DISABLE-NEXT: LBB10_3: ; %if.end ; DISABLE-NEXT: sub sp, x29, #16 ; =16 ; DISABLE-NEXT: ldp x29, x30, [sp, #16] ; 16-byte Folded Reload ; DISABLE-NEXT: ldp x20, x19, [sp], #32 ; 16-byte Folded Reload ; DISABLE-NEXT: ret entry: br i1 undef, label %if.then, label %if.end if.then: %ptr = alloca i32, i32 4 br label %for.body for.body: ; preds = %for.body, %entry %sum.03 = phi i32 [ 0, %if.then ], [ %add, %for.body ] %call = tail call i32 bitcast (i32 (...)* @something to i32 ()*)() %add = add nsw i32 %call, %sum.03 store i32 %add, i32* %ptr br label %for.body if.end: ret void } ; Another infinite loop test this time with a body bigger than just one block. define void @infiniteloop2() { ; ENABLE-LABEL: infiniteloop2: ; ENABLE: ; %bb.0: ; %entry ; ENABLE-NEXT: stp x20, x19, [sp, #-32]! ; 16-byte Folded Spill ; ENABLE-NEXT: stp x29, x30, [sp, #16] ; 16-byte Folded Spill ; ENABLE-NEXT: add x29, sp, #16 ; =16 ; ENABLE-NEXT: .cfi_def_cfa w29, 16 ; ENABLE-NEXT: .cfi_offset w30, -8 ; ENABLE-NEXT: .cfi_offset w29, -16 ; ENABLE-NEXT: .cfi_offset w19, -24 ; ENABLE-NEXT: .cfi_offset w20, -32 ; ENABLE-NEXT: cbnz wzr, LBB11_3 ; ENABLE-NEXT: ; %bb.1: ; %if.then ; ENABLE-NEXT: sub x8, sp, #16 ; =16 ; ENABLE-NEXT: mov sp, x8 ; ENABLE-NEXT: mov w9, wzr ; ENABLE-NEXT: ; InlineAsm Start ; ENABLE-NEXT: mov x10, #0 ; ENABLE-NEXT: ; InlineAsm End ; ENABLE-NEXT: LBB11_2: ; %for.body ; ENABLE-NEXT: ; =>This Inner Loop Header: Depth=1 ; ENABLE-NEXT: add w9, w10, w9 ; ENABLE-NEXT: str w9, [x8] ; ENABLE-NEXT: ; InlineAsm Start ; ENABLE-NEXT: nop ; ENABLE-NEXT: ; InlineAsm End ; ENABLE-NEXT: mov w9, #1 ; ENABLE-NEXT: b LBB11_2 ; ENABLE-NEXT: LBB11_3: ; %if.end ; ENABLE-NEXT: sub sp, x29, #16 ; =16 ; ENABLE-NEXT: ldp x29, x30, [sp, #16] ; 16-byte Folded Reload ; ENABLE-NEXT: ldp x20, x19, [sp], #32 ; 16-byte Folded Reload ; ENABLE-NEXT: ret ; ; DISABLE-LABEL: infiniteloop2: ; DISABLE: ; %bb.0: ; %entry ; DISABLE-NEXT: stp x20, x19, [sp, #-32]! ; 16-byte Folded Spill ; DISABLE-NEXT: stp x29, x30, [sp, #16] ; 16-byte Folded Spill ; DISABLE-NEXT: add x29, sp, #16 ; =16 ; DISABLE-NEXT: .cfi_def_cfa w29, 16 ; DISABLE-NEXT: .cfi_offset w30, -8 ; DISABLE-NEXT: .cfi_offset w29, -16 ; DISABLE-NEXT: .cfi_offset w19, -24 ; DISABLE-NEXT: .cfi_offset w20, -32 ; DISABLE-NEXT: cbnz wzr, LBB11_3 ; DISABLE-NEXT: ; %bb.1: ; %if.then ; DISABLE-NEXT: sub x8, sp, #16 ; =16 ; DISABLE-NEXT: mov sp, x8 ; DISABLE-NEXT: mov w9, wzr ; DISABLE-NEXT: ; InlineAsm Start ; DISABLE-NEXT: mov x10, #0 ; DISABLE-NEXT: ; InlineAsm End ; DISABLE-NEXT: LBB11_2: ; %for.body ; DISABLE-NEXT: ; =>This Inner Loop Header: Depth=1 ; DISABLE-NEXT: add w9, w10, w9 ; DISABLE-NEXT: str w9, [x8] ; DISABLE-NEXT: ; InlineAsm Start ; DISABLE-NEXT: nop ; DISABLE-NEXT: ; InlineAsm End ; DISABLE-NEXT: mov w9, #1 ; DISABLE-NEXT: b LBB11_2 ; DISABLE-NEXT: LBB11_3: ; %if.end ; DISABLE-NEXT: sub sp, x29, #16 ; =16 ; DISABLE-NEXT: ldp x29, x30, [sp, #16] ; 16-byte Folded Reload ; DISABLE-NEXT: ldp x20, x19, [sp], #32 ; 16-byte Folded Reload ; DISABLE-NEXT: ret entry: br i1 undef, label %if.then, label %if.end if.then: %ptr = alloca i32, i32 4 br label %for.body for.body: ; preds = %for.body, %entry %sum.03 = phi i32 [ 0, %if.then ], [ %add, %body1 ], [ 1, %body2] %call = tail call i32 asm "mov $0, #0", "=r,~{x19}"() %add = add nsw i32 %call, %sum.03 store i32 %add, i32* %ptr br i1 undef, label %body1, label %body2 body1: tail call void asm sideeffect "nop", "~{x19}"() br label %for.body body2: tail call void asm sideeffect "nop", "~{x19}"() br label %for.body if.end: ret void } ; Another infinite loop test this time with two nested infinite loop. define void @infiniteloop3() { ; ENABLE-LABEL: infiniteloop3: ; ENABLE: ; %bb.0: ; %entry ; ENABLE-NEXT: cbnz wzr, LBB12_5 ; ENABLE-NEXT: ; %bb.1: ; %loop2a.preheader ; ENABLE-NEXT: mov x8, xzr ; ENABLE-NEXT: mov x9, xzr ; ENABLE-NEXT: mov x11, xzr ; ENABLE-NEXT: b LBB12_3 ; ENABLE-NEXT: LBB12_2: ; %loop2b ; ENABLE-NEXT: ; in Loop: Header=BB12_3 Depth=1 ; ENABLE-NEXT: str x10, [x11] ; ENABLE-NEXT: mov x11, x10 ; ENABLE-NEXT: LBB12_3: ; %loop1 ; ENABLE-NEXT: ; =>This Inner Loop Header: Depth=1 ; ENABLE-NEXT: mov x10, x9 ; ENABLE-NEXT: ldr x9, [x8] ; ENABLE-NEXT: cbnz x8, LBB12_2 ; ENABLE-NEXT: ; %bb.4: ; in Loop: Header=BB12_3 Depth=1 ; ENABLE-NEXT: mov x8, x10 ; ENABLE-NEXT: mov x11, x10 ; ENABLE-NEXT: b LBB12_3 ; ENABLE-NEXT: LBB12_5: ; %end ; ENABLE-NEXT: ret ; ; DISABLE-LABEL: infiniteloop3: ; DISABLE: ; %bb.0: ; %entry ; DISABLE-NEXT: cbnz wzr, LBB12_5 ; DISABLE-NEXT: ; %bb.1: ; %loop2a.preheader ; DISABLE-NEXT: mov x8, xzr ; DISABLE-NEXT: mov x9, xzr ; DISABLE-NEXT: mov x11, xzr ; DISABLE-NEXT: b LBB12_3 ; DISABLE-NEXT: LBB12_2: ; %loop2b ; DISABLE-NEXT: ; in Loop: Header=BB12_3 Depth=1 ; DISABLE-NEXT: str x10, [x11] ; DISABLE-NEXT: mov x11, x10 ; DISABLE-NEXT: LBB12_3: ; %loop1 ; DISABLE-NEXT: ; =>This Inner Loop Header: Depth=1 ; DISABLE-NEXT: mov x10, x9 ; DISABLE-NEXT: ldr x9, [x8] ; DISABLE-NEXT: cbnz x8, LBB12_2 ; DISABLE-NEXT: ; %bb.4: ; in Loop: Header=BB12_3 Depth=1 ; DISABLE-NEXT: mov x8, x10 ; DISABLE-NEXT: mov x11, x10 ; DISABLE-NEXT: b LBB12_3 ; DISABLE-NEXT: LBB12_5: ; %end ; DISABLE-NEXT: ret entry: br i1 undef, label %loop2a, label %body body: ; preds = %entry br i1 undef, label %loop2a, label %end loop1: ; preds = %loop2a, %loop2b %var.phi = phi i32* [ %next.phi, %loop2b ], [ %var, %loop2a ] %next.phi = phi i32* [ %next.load, %loop2b ], [ %next.var, %loop2a ] %0 = icmp eq i32* %var, null %next.load = load i32*, i32** undef br i1 %0, label %loop2a, label %loop2b loop2a: ; preds = %loop1, %body, %entry %var = phi i32* [ null, %body ], [ null, %entry ], [ %next.phi, %loop1 ] %next.var = phi i32* [ undef, %body ], [ null, %entry ], [ %next.load, %loop1 ] br label %loop1 loop2b: ; preds = %loop1 %gep1 = bitcast i32* %var.phi to i32* %next.ptr = bitcast i32* %gep1 to i32** store i32* %next.phi, i32** %next.ptr br label %loop1 end: ret void } ; Re-aligned stack pointer. See bug 26642. Avoid clobbering live ; values in the prologue when re-aligning the stack pointer. define i32 @stack_realign(i32 %a, i32 %b, i32* %ptr1, i32* %ptr2) { ; ENABLE-LABEL: stack_realign: ; ENABLE: ; %bb.0: ; ENABLE-NEXT: stp x29, x30, [sp, #-16]! ; 16-byte Folded Spill ; ENABLE-NEXT: mov x29, sp ; ENABLE-NEXT: sub x9, sp, #16 ; =16 ; ENABLE-NEXT: and sp, x9, #0xffffffffffffffe0 ; ENABLE-NEXT: .cfi_def_cfa w29, 16 ; ENABLE-NEXT: .cfi_offset w30, -8 ; ENABLE-NEXT: .cfi_offset w29, -16 ; ENABLE-NEXT: lsl w8, w0, w1 ; ENABLE-NEXT: cmp w0, w1 ; ENABLE-NEXT: lsl w9, w1, w0 ; ENABLE-NEXT: b.ge LBB13_2 ; ENABLE-NEXT: ; %bb.1: ; %true ; ENABLE-NEXT: str w0, [sp] ; ENABLE-NEXT: LBB13_2: ; %false ; ENABLE-NEXT: str w8, [x2] ; ENABLE-NEXT: str w9, [x3] ; ENABLE-NEXT: mov sp, x29 ; ENABLE-NEXT: ldp x29, x30, [sp], #16 ; 16-byte Folded Reload ; ENABLE-NEXT: ret ; ; DISABLE-LABEL: stack_realign: ; DISABLE: ; %bb.0: ; DISABLE-NEXT: stp x29, x30, [sp, #-16]! ; 16-byte Folded Spill ; DISABLE-NEXT: mov x29, sp ; DISABLE-NEXT: sub x9, sp, #16 ; =16 ; DISABLE-NEXT: and sp, x9, #0xffffffffffffffe0 ; DISABLE-NEXT: .cfi_def_cfa w29, 16 ; DISABLE-NEXT: .cfi_offset w30, -8 ; DISABLE-NEXT: .cfi_offset w29, -16 ; DISABLE-NEXT: lsl w8, w0, w1 ; DISABLE-NEXT: cmp w0, w1 ; DISABLE-NEXT: lsl w9, w1, w0 ; DISABLE-NEXT: b.ge LBB13_2 ; DISABLE-NEXT: ; %bb.1: ; %true ; DISABLE-NEXT: str w0, [sp] ; DISABLE-NEXT: LBB13_2: ; %false ; DISABLE-NEXT: str w8, [x2] ; DISABLE-NEXT: str w9, [x3] ; DISABLE-NEXT: mov sp, x29 ; DISABLE-NEXT: ldp x29, x30, [sp], #16 ; 16-byte Folded Reload ; DISABLE-NEXT: ret %tmp = alloca i32, align 32 %shl1 = shl i32 %a, %b %shl2 = shl i32 %b, %a %tmp2 = icmp slt i32 %a, %b br i1 %tmp2, label %true, label %false true: store i32 %a, i32* %tmp, align 4 %tmp4 = load i32, i32* %tmp br label %false false: %tmp.0 = phi i32 [ %tmp4, %true ], [ %a, %0 ] store i32 %shl1, i32* %ptr1 store i32 %shl2, i32* %ptr2 ret i32 %tmp.0 } ; Re-aligned stack pointer with all caller-save regs live. See bug ; 26642. In this case we currently avoid shrink wrapping because ; ensuring we have a scratch register to re-align the stack pointer is ; too complicated. Output should be the same for both enabled and ; disabled shrink wrapping. define void @stack_realign2(i32 %a, i32 %b, i32* %ptr1, i32* %ptr2, i32* %ptr3, i32* %ptr4, i32* %ptr5, i32* %ptr6) { ; ENABLE-LABEL: stack_realign2: ; ENABLE: ; %bb.0: ; ENABLE-NEXT: stp x28, x27, [sp, #-96]! ; 16-byte Folded Spill ; ENABLE-NEXT: stp x26, x25, [sp, #16] ; 16-byte Folded Spill ; ENABLE-NEXT: stp x24, x23, [sp, #32] ; 16-byte Folded Spill ; ENABLE-NEXT: stp x22, x21, [sp, #48] ; 16-byte Folded Spill ; ENABLE-NEXT: stp x20, x19, [sp, #64] ; 16-byte Folded Spill ; ENABLE-NEXT: stp x29, x30, [sp, #80] ; 16-byte Folded Spill ; ENABLE-NEXT: add x29, sp, #80 ; =80 ; ENABLE-NEXT: sub x9, sp, #32 ; =32 ; ENABLE-NEXT: and sp, x9, #0xffffffffffffffe0 ; ENABLE-NEXT: .cfi_def_cfa w29, 16 ; ENABLE-NEXT: .cfi_offset w30, -8 ; ENABLE-NEXT: .cfi_offset w29, -16 ; ENABLE-NEXT: .cfi_offset w19, -24 ; ENABLE-NEXT: .cfi_offset w20, -32 ; ENABLE-NEXT: .cfi_offset w21, -40 ; ENABLE-NEXT: .cfi_offset w22, -48 ; ENABLE-NEXT: .cfi_offset w23, -56 ; ENABLE-NEXT: .cfi_offset w24, -64 ; ENABLE-NEXT: .cfi_offset w25, -72 ; ENABLE-NEXT: .cfi_offset w26, -80 ; ENABLE-NEXT: .cfi_offset w27, -88 ; ENABLE-NEXT: .cfi_offset w28, -96 ; ENABLE-NEXT: lsl w8, w0, w1 ; ENABLE-NEXT: lsl w9, w1, w0 ; ENABLE-NEXT: lsr w10, w0, w1 ; ENABLE-NEXT: lsr w12, w1, w0 ; ENABLE-NEXT: add w15, w1, w0 ; ENABLE-NEXT: subs w17, w1, w0 ; ENABLE-NEXT: sub w11, w9, w10 ; ENABLE-NEXT: add w16, w8, w9 ; ENABLE-NEXT: add w13, w10, w12 ; ENABLE-NEXT: add w14, w12, w15 ; ENABLE-NEXT: b.le LBB14_2 ; ENABLE-NEXT: ; %bb.1: ; %true ; ENABLE-NEXT: str w0, [sp] ; ENABLE-NEXT: ; InlineAsm Start ; ENABLE-NEXT: nop ; ENABLE-NEXT: ; InlineAsm End ; ENABLE-NEXT: LBB14_2: ; %false ; ENABLE-NEXT: str w8, [x2] ; ENABLE-NEXT: str w9, [x3] ; ENABLE-NEXT: str w10, [x4] ; ENABLE-NEXT: str w12, [x5] ; ENABLE-NEXT: str w15, [x6] ; ENABLE-NEXT: str w17, [x7] ; ENABLE-NEXT: stp w0, w1, [x2, #4] ; ENABLE-NEXT: stp w16, w11, [x2, #12] ; ENABLE-NEXT: stp w13, w14, [x2, #20] ; ENABLE-NEXT: sub sp, x29, #80 ; =80 ; ENABLE-NEXT: ldp x29, x30, [sp, #80] ; 16-byte Folded Reload ; ENABLE-NEXT: ldp x20, x19, [sp, #64] ; 16-byte Folded Reload ; ENABLE-NEXT: ldp x22, x21, [sp, #48] ; 16-byte Folded Reload ; ENABLE-NEXT: ldp x24, x23, [sp, #32] ; 16-byte Folded Reload ; ENABLE-NEXT: ldp x26, x25, [sp, #16] ; 16-byte Folded Reload ; ENABLE-NEXT: ldp x28, x27, [sp], #96 ; 16-byte Folded Reload ; ENABLE-NEXT: ret ; ; DISABLE-LABEL: stack_realign2: ; DISABLE: ; %bb.0: ; DISABLE-NEXT: stp x28, x27, [sp, #-96]! ; 16-byte Folded Spill ; DISABLE-NEXT: stp x26, x25, [sp, #16] ; 16-byte Folded Spill ; DISABLE-NEXT: stp x24, x23, [sp, #32] ; 16-byte Folded Spill ; DISABLE-NEXT: stp x22, x21, [sp, #48] ; 16-byte Folded Spill ; DISABLE-NEXT: stp x20, x19, [sp, #64] ; 16-byte Folded Spill ; DISABLE-NEXT: stp x29, x30, [sp, #80] ; 16-byte Folded Spill ; DISABLE-NEXT: add x29, sp, #80 ; =80 ; DISABLE-NEXT: sub x9, sp, #32 ; =32 ; DISABLE-NEXT: and sp, x9, #0xffffffffffffffe0 ; DISABLE-NEXT: .cfi_def_cfa w29, 16 ; DISABLE-NEXT: .cfi_offset w30, -8 ; DISABLE-NEXT: .cfi_offset w29, -16 ; DISABLE-NEXT: .cfi_offset w19, -24 ; DISABLE-NEXT: .cfi_offset w20, -32 ; DISABLE-NEXT: .cfi_offset w21, -40 ; DISABLE-NEXT: .cfi_offset w22, -48 ; DISABLE-NEXT: .cfi_offset w23, -56 ; DISABLE-NEXT: .cfi_offset w24, -64 ; DISABLE-NEXT: .cfi_offset w25, -72 ; DISABLE-NEXT: .cfi_offset w26, -80 ; DISABLE-NEXT: .cfi_offset w27, -88 ; DISABLE-NEXT: .cfi_offset w28, -96 ; DISABLE-NEXT: lsl w8, w0, w1 ; DISABLE-NEXT: lsl w9, w1, w0 ; DISABLE-NEXT: lsr w10, w0, w1 ; DISABLE-NEXT: lsr w12, w1, w0 ; DISABLE-NEXT: add w15, w1, w0 ; DISABLE-NEXT: subs w17, w1, w0 ; DISABLE-NEXT: sub w11, w9, w10 ; DISABLE-NEXT: add w16, w8, w9 ; DISABLE-NEXT: add w13, w10, w12 ; DISABLE-NEXT: add w14, w12, w15 ; DISABLE-NEXT: b.le LBB14_2 ; DISABLE-NEXT: ; %bb.1: ; %true ; DISABLE-NEXT: str w0, [sp] ; DISABLE-NEXT: ; InlineAsm Start ; DISABLE-NEXT: nop ; DISABLE-NEXT: ; InlineAsm End ; DISABLE-NEXT: LBB14_2: ; %false ; DISABLE-NEXT: str w8, [x2] ; DISABLE-NEXT: str w9, [x3] ; DISABLE-NEXT: str w10, [x4] ; DISABLE-NEXT: str w12, [x5] ; DISABLE-NEXT: str w15, [x6] ; DISABLE-NEXT: str w17, [x7] ; DISABLE-NEXT: stp w0, w1, [x2, #4] ; DISABLE-NEXT: stp w16, w11, [x2, #12] ; DISABLE-NEXT: stp w13, w14, [x2, #20] ; DISABLE-NEXT: sub sp, x29, #80 ; =80 ; DISABLE-NEXT: ldp x29, x30, [sp, #80] ; 16-byte Folded Reload ; DISABLE-NEXT: ldp x20, x19, [sp, #64] ; 16-byte Folded Reload ; DISABLE-NEXT: ldp x22, x21, [sp, #48] ; 16-byte Folded Reload ; DISABLE-NEXT: ldp x24, x23, [sp, #32] ; 16-byte Folded Reload ; DISABLE-NEXT: ldp x26, x25, [sp, #16] ; 16-byte Folded Reload ; DISABLE-NEXT: ldp x28, x27, [sp], #96 ; 16-byte Folded Reload ; DISABLE-NEXT: ret %tmp = alloca i32, align 32 %tmp1 = shl i32 %a, %b %tmp2 = shl i32 %b, %a %tmp3 = lshr i32 %a, %b %tmp4 = lshr i32 %b, %a %tmp5 = add i32 %b, %a %tmp6 = sub i32 %b, %a %tmp7 = add i32 %tmp1, %tmp2 %tmp8 = sub i32 %tmp2, %tmp3 %tmp9 = add i32 %tmp3, %tmp4 %tmp10 = add i32 %tmp4, %tmp5 %cmp = icmp slt i32 %a, %b br i1 %cmp, label %true, label %false true: store i32 %a, i32* %tmp, align 4 call void asm sideeffect "nop", "~{x19},~{x20},~{x21},~{x22},~{x23},~{x24},~{x25},~{x26},~{x27},~{x28}"() nounwind br label %false false: store i32 %tmp1, i32* %ptr1, align 4 store i32 %tmp2, i32* %ptr2, align 4 store i32 %tmp3, i32* %ptr3, align 4 store i32 %tmp4, i32* %ptr4, align 4 store i32 %tmp5, i32* %ptr5, align 4 store i32 %tmp6, i32* %ptr6, align 4 %idx1 = getelementptr inbounds i32, i32* %ptr1, i64 1 store i32 %a, i32* %idx1, align 4 %idx2 = getelementptr inbounds i32, i32* %ptr1, i64 2 store i32 %b, i32* %idx2, align 4 %idx3 = getelementptr inbounds i32, i32* %ptr1, i64 3 store i32 %tmp7, i32* %idx3, align 4 %idx4 = getelementptr inbounds i32, i32* %ptr1, i64 4 store i32 %tmp8, i32* %idx4, align 4 %idx5 = getelementptr inbounds i32, i32* %ptr1, i64 5 store i32 %tmp9, i32* %idx5, align 4 %idx6 = getelementptr inbounds i32, i32* %ptr1, i64 6 store i32 %tmp10, i32* %idx6, align 4 ret void }