; RUN: llc -verify-machineinstrs -mtriple=arm64-apple-ios7.0 -frame-pointer=all -o - %s | FileCheck %s ; When generating DAG selection tables, TableGen used to only flag an ; instruction as needing a chain on its own account if it had a built-in pattern ; which used the chain. This meant that the AArch64 load/stores weren't ; recognised and so both loads from %locvar below were coalesced into a single ; LS8_LDR instruction (same operands other than the non-existent chain) and the ; increment was lost at return. ; This was obviously a Bad Thing. declare void @bar(i8*) define i64 @test_chains() { ; CHECK-LABEL: test_chains: %locvar = alloca i8 call void @bar(i8* %locvar) ; CHECK: bl {{_?bar}} %inc.1 = load i8, i8* %locvar %inc.2 = zext i8 %inc.1 to i64 %inc.3 = add i64 %inc.2, 1 %inc.4 = trunc i64 %inc.3 to i8 store i8 %inc.4, i8* %locvar ; CHECK: ldurb {{w[0-9]+}}, [x29, [[LOCADDR:#-?[0-9]+]]] ; CHECK: add {{x[0-9]+}}, {{x[0-9]+}}, #1 ; CHECK: sturb w[[STRVAL:[0-9]+]], [x29, [[LOCADDR]]] ; CHECK: and x0, x[[STRVAL]], #0xff %ret.1 = load i8, i8* %locvar %ret.2 = zext i8 %ret.1 to i64 ret i64 %ret.2 ; CHECK: ret }