; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py ; RUN: llc -mtriple=amdgcn-amd-amdhsa -mcpu=gfx900 -verify-machineinstrs < %s | FileCheck -check-prefix=GFX9 %s define <4 x half> @shuffle_v4f16_23uu(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) { ; GFX9-LABEL: shuffle_v4f16_23uu: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: global_load_dword v0, v[0:1], off offset:4 ; GFX9-NEXT: s_waitcnt vmcnt(0) ; GFX9-NEXT: s_setpc_b64 s[30:31] %val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0 %val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1 %shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> ret <4 x half> %shuffle } define <4 x half> @shuffle_v4f16_234u(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) { ; GFX9-LABEL: shuffle_v4f16_234u: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: global_load_dwordx2 v[4:5], v[2:3], off ; GFX9-NEXT: global_load_dword v6, v[0:1], off offset:4 ; GFX9-NEXT: s_waitcnt vmcnt(1) ; GFX9-NEXT: v_mov_b32_e32 v1, v4 ; GFX9-NEXT: s_waitcnt vmcnt(0) ; GFX9-NEXT: v_mov_b32_e32 v0, v6 ; GFX9-NEXT: s_setpc_b64 s[30:31] %val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0 %val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1 %shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> ret <4 x half> %shuffle } define <4 x half> @shuffle_v4f16_u1u3(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) { ; GFX9-LABEL: shuffle_v4f16_u1u3: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: global_load_dwordx2 v[0:1], v[0:1], off ; GFX9-NEXT: s_waitcnt vmcnt(0) ; GFX9-NEXT: s_setpc_b64 s[30:31] %val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0 %val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1 %shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> ret <4 x half> %shuffle } define <4 x half> @shuffle_v4f16_u3u1(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) { ; GFX9-LABEL: shuffle_v4f16_u3u1: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: global_load_dwordx2 v[1:2], v[0:1], off ; GFX9-NEXT: s_waitcnt vmcnt(0) ; GFX9-NEXT: v_mov_b32_e32 v0, v2 ; GFX9-NEXT: s_setpc_b64 s[30:31] %val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0 %val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1 %shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> ret <4 x half> %shuffle } define <4 x half> @shuffle_v4f16_u3uu(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) { ; GFX9-LABEL: shuffle_v4f16_u3uu: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: global_load_dword v0, v[0:1], off offset:4 ; GFX9-NEXT: s_waitcnt vmcnt(0) ; GFX9-NEXT: s_setpc_b64 s[30:31] %val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0 %val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1 %shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> ret <4 x half> %shuffle } define <4 x half> @shuffle_v4f16_3u6u(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) { ; GFX9-LABEL: shuffle_v4f16_3u6u: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: global_load_dword v5, v[0:1], off offset:4 ; GFX9-NEXT: global_load_dword v4, v[2:3], off offset:4 ; GFX9-NEXT: s_waitcnt vmcnt(1) ; GFX9-NEXT: v_lshrrev_b32_e32 v0, 16, v5 ; GFX9-NEXT: s_waitcnt vmcnt(0) ; GFX9-NEXT: v_mov_b32_e32 v1, v4 ; GFX9-NEXT: s_setpc_b64 s[30:31] %val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0 %val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1 %shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> ret <4 x half> %shuffle } define <4 x half> @shuffle_v4f16_3uu7(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) { ; GFX9-LABEL: shuffle_v4f16_3uu7: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: global_load_dword v5, v[0:1], off offset:4 ; GFX9-NEXT: global_load_dword v4, v[2:3], off offset:4 ; GFX9-NEXT: s_waitcnt vmcnt(1) ; GFX9-NEXT: v_lshrrev_b32_e32 v0, 16, v5 ; GFX9-NEXT: s_waitcnt vmcnt(0) ; GFX9-NEXT: v_mov_b32_e32 v1, v4 ; GFX9-NEXT: s_setpc_b64 s[30:31] %val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0 %val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1 %shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> ret <4 x half> %shuffle } define <4 x half> @shuffle_v4f16_35u5(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) { ; GFX9-LABEL: shuffle_v4f16_35u5: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: global_load_dword v4, v[2:3], off ; GFX9-NEXT: global_load_dword v5, v[0:1], off offset:4 ; GFX9-NEXT: v_mov_b32_e32 v0, 0xffff ; GFX9-NEXT: s_waitcnt vmcnt(1) ; GFX9-NEXT: v_lshrrev_b32_e32 v1, 16, v4 ; GFX9-NEXT: s_waitcnt vmcnt(0) ; GFX9-NEXT: v_and_b32_sdwa v0, v0, v5 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_1 ; GFX9-NEXT: v_lshl_or_b32 v0, v1, 16, v0 ; GFX9-NEXT: v_mov_b32_e32 v1, v4 ; GFX9-NEXT: s_setpc_b64 s[30:31] %val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0 %val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1 %shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> ret <4 x half> %shuffle } define <4 x half> @shuffle_v4f16_357u(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) { ; GFX9-LABEL: shuffle_v4f16_357u: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: global_load_dwordx2 v[4:5], v[2:3], off ; GFX9-NEXT: global_load_dword v6, v[0:1], off offset:4 ; GFX9-NEXT: v_mov_b32_e32 v0, 0xffff ; GFX9-NEXT: s_waitcnt vmcnt(1) ; GFX9-NEXT: v_lshrrev_b32_e32 v2, 16, v4 ; GFX9-NEXT: s_waitcnt vmcnt(0) ; GFX9-NEXT: v_and_b32_sdwa v0, v0, v6 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_1 ; GFX9-NEXT: v_lshrrev_b32_e32 v1, 16, v5 ; GFX9-NEXT: v_lshl_or_b32 v0, v2, 16, v0 ; GFX9-NEXT: s_setpc_b64 s[30:31] %val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0 %val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1 %shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> ret <4 x half> %shuffle } define <4 x half> @shuffle_v4f16_0101(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) { ; GFX9-LABEL: shuffle_v4f16_0101: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: global_load_dword v0, v[0:1], off ; GFX9-NEXT: s_waitcnt vmcnt(0) ; GFX9-NEXT: v_mov_b32_e32 v1, v0 ; GFX9-NEXT: s_setpc_b64 s[30:31] %val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0 %val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1 %shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> ret <4 x half> %shuffle } define <4 x half> @shuffle_v4f16_0123(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) { ; GFX9-LABEL: shuffle_v4f16_0123: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: global_load_dwordx2 v[0:1], v[0:1], off ; GFX9-NEXT: s_waitcnt vmcnt(0) ; GFX9-NEXT: s_setpc_b64 s[30:31] %val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0 %val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1 %shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> ret <4 x half> %shuffle } define <4 x half> @shuffle_v4f16_0145(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) { ; GFX9-LABEL: shuffle_v4f16_0145: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: global_load_dword v4, v[0:1], off ; GFX9-NEXT: global_load_dword v5, v[2:3], off ; GFX9-NEXT: s_waitcnt vmcnt(1) ; GFX9-NEXT: v_mov_b32_e32 v0, v4 ; GFX9-NEXT: s_waitcnt vmcnt(0) ; GFX9-NEXT: v_mov_b32_e32 v1, v5 ; GFX9-NEXT: s_setpc_b64 s[30:31] %val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0 %val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1 %shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> ret <4 x half> %shuffle } define <4 x half> @shuffle_v4f16_0167(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) { ; GFX9-LABEL: shuffle_v4f16_0167: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: global_load_dword v4, v[0:1], off ; GFX9-NEXT: global_load_dword v5, v[2:3], off offset:4 ; GFX9-NEXT: s_waitcnt vmcnt(1) ; GFX9-NEXT: v_mov_b32_e32 v0, v4 ; GFX9-NEXT: s_waitcnt vmcnt(0) ; GFX9-NEXT: v_mov_b32_e32 v1, v5 ; GFX9-NEXT: s_setpc_b64 s[30:31] %val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0 %val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1 %shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> ret <4 x half> %shuffle } define <4 x half> @shuffle_v4f16_2301(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) { ; GFX9-LABEL: shuffle_v4f16_2301: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: global_load_dwordx2 v[1:2], v[0:1], off ; GFX9-NEXT: s_waitcnt vmcnt(0) ; GFX9-NEXT: v_mov_b32_e32 v0, v2 ; GFX9-NEXT: s_setpc_b64 s[30:31] %val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0 %val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1 %shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> ret <4 x half> %shuffle } define <4 x half> @shuffle_v4f16_2323(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) { ; GFX9-LABEL: shuffle_v4f16_2323: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: global_load_dword v0, v[0:1], off offset:4 ; GFX9-NEXT: s_waitcnt vmcnt(0) ; GFX9-NEXT: v_mov_b32_e32 v1, v0 ; GFX9-NEXT: s_setpc_b64 s[30:31] %val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0 %val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1 %shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> ret <4 x half> %shuffle } define <4 x half> @shuffle_v4f16_2345(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) { ; GFX9-LABEL: shuffle_v4f16_2345: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: global_load_dword v4, v[0:1], off offset:4 ; GFX9-NEXT: global_load_dword v5, v[2:3], off ; GFX9-NEXT: s_waitcnt vmcnt(1) ; GFX9-NEXT: v_mov_b32_e32 v0, v4 ; GFX9-NEXT: s_waitcnt vmcnt(0) ; GFX9-NEXT: v_mov_b32_e32 v1, v5 ; GFX9-NEXT: s_setpc_b64 s[30:31] %val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0 %val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1 %shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> ret <4 x half> %shuffle } define <4 x half> @shuffle_v4f16_2367(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) { ; GFX9-LABEL: shuffle_v4f16_2367: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: global_load_dword v4, v[0:1], off offset:4 ; GFX9-NEXT: global_load_dword v5, v[2:3], off offset:4 ; GFX9-NEXT: s_waitcnt vmcnt(1) ; GFX9-NEXT: v_mov_b32_e32 v0, v4 ; GFX9-NEXT: s_waitcnt vmcnt(0) ; GFX9-NEXT: v_mov_b32_e32 v1, v5 ; GFX9-NEXT: s_setpc_b64 s[30:31] %val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0 %val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1 %shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> ret <4 x half> %shuffle } define <4 x half> @shuffle_v4f16_4501(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) { ; GFX9-LABEL: shuffle_v4f16_4501: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: global_load_dword v4, v[2:3], off ; GFX9-NEXT: global_load_dword v5, v[0:1], off ; GFX9-NEXT: s_waitcnt vmcnt(1) ; GFX9-NEXT: v_mov_b32_e32 v0, v4 ; GFX9-NEXT: s_waitcnt vmcnt(0) ; GFX9-NEXT: v_mov_b32_e32 v1, v5 ; GFX9-NEXT: s_setpc_b64 s[30:31] %val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0 %val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1 %shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> ret <4 x half> %shuffle } define <4 x half> @shuffle_v4f16_4523(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) { ; GFX9-LABEL: shuffle_v4f16_4523: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: global_load_dword v4, v[2:3], off ; GFX9-NEXT: global_load_dword v5, v[0:1], off offset:4 ; GFX9-NEXT: s_waitcnt vmcnt(1) ; GFX9-NEXT: v_mov_b32_e32 v0, v4 ; GFX9-NEXT: s_waitcnt vmcnt(0) ; GFX9-NEXT: v_mov_b32_e32 v1, v5 ; GFX9-NEXT: s_setpc_b64 s[30:31] %val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0 %val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1 %shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> ret <4 x half> %shuffle } define <4 x half> @shuffle_v4f16_4545(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) { ; GFX9-LABEL: shuffle_v4f16_4545: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: global_load_dword v0, v[2:3], off ; GFX9-NEXT: s_waitcnt vmcnt(0) ; GFX9-NEXT: v_mov_b32_e32 v1, v0 ; GFX9-NEXT: s_setpc_b64 s[30:31] %val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0 %val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1 %shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> ret <4 x half> %shuffle } define <4 x half> @shuffle_v4f16_4567(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) { ; GFX9-LABEL: shuffle_v4f16_4567: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: global_load_dwordx2 v[0:1], v[2:3], off ; GFX9-NEXT: s_waitcnt vmcnt(0) ; GFX9-NEXT: s_setpc_b64 s[30:31] %val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0 %val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1 %shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> ret <4 x half> %shuffle } define <4 x half> @shuffle_v4f16_6701(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) { ; GFX9-LABEL: shuffle_v4f16_6701: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: global_load_dword v4, v[2:3], off offset:4 ; GFX9-NEXT: global_load_dword v5, v[0:1], off ; GFX9-NEXT: s_waitcnt vmcnt(1) ; GFX9-NEXT: v_mov_b32_e32 v0, v4 ; GFX9-NEXT: s_waitcnt vmcnt(0) ; GFX9-NEXT: v_mov_b32_e32 v1, v5 ; GFX9-NEXT: s_setpc_b64 s[30:31] %val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0 %val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1 %shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> ret <4 x half> %shuffle } define <4 x half> @shuffle_v4f16_6723(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) { ; GFX9-LABEL: shuffle_v4f16_6723: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: global_load_dword v4, v[2:3], off offset:4 ; GFX9-NEXT: global_load_dword v5, v[0:1], off offset:4 ; GFX9-NEXT: s_waitcnt vmcnt(1) ; GFX9-NEXT: v_mov_b32_e32 v0, v4 ; GFX9-NEXT: s_waitcnt vmcnt(0) ; GFX9-NEXT: v_mov_b32_e32 v1, v5 ; GFX9-NEXT: s_setpc_b64 s[30:31] %val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0 %val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1 %shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> ret <4 x half> %shuffle } define <4 x half> @shuffle_v4f16_6745(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) { ; GFX9-LABEL: shuffle_v4f16_6745: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: global_load_dwordx2 v[1:2], v[2:3], off ; GFX9-NEXT: s_waitcnt vmcnt(0) ; GFX9-NEXT: v_mov_b32_e32 v0, v2 ; GFX9-NEXT: s_setpc_b64 s[30:31] %val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0 %val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1 %shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> ret <4 x half> %shuffle } define <4 x half> @shuffle_v4f16_6767(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) { ; GFX9-LABEL: shuffle_v4f16_6767: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: global_load_dword v0, v[2:3], off offset:4 ; GFX9-NEXT: s_waitcnt vmcnt(0) ; GFX9-NEXT: v_mov_b32_e32 v1, v0 ; GFX9-NEXT: s_setpc_b64 s[30:31] %val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0 %val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1 %shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> ret <4 x half> %shuffle } define <4 x half> @shuffle_v4f16_2356(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) { ; GFX9-LABEL: shuffle_v4f16_2356: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: global_load_dwordx2 v[5:6], v[2:3], off ; GFX9-NEXT: global_load_dword v4, v[0:1], off offset:4 ; GFX9-NEXT: v_mov_b32_e32 v0, 0xffff ; GFX9-NEXT: s_waitcnt vmcnt(1) ; GFX9-NEXT: v_and_b32_sdwa v0, v0, v5 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_1 ; GFX9-NEXT: v_lshl_or_b32 v1, v6, 16, v0 ; GFX9-NEXT: s_waitcnt vmcnt(0) ; GFX9-NEXT: v_mov_b32_e32 v0, v4 ; GFX9-NEXT: s_setpc_b64 s[30:31] %val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0 %val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1 %shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> ret <4 x half> %shuffle } define <4 x half> @shuffle_v4f16_5623(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) { ; GFX9-LABEL: shuffle_v4f16_5623: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: global_load_dwordx2 v[5:6], v[2:3], off ; GFX9-NEXT: global_load_dword v4, v[0:1], off offset:4 ; GFX9-NEXT: v_mov_b32_e32 v0, 0xffff ; GFX9-NEXT: s_waitcnt vmcnt(1) ; GFX9-NEXT: v_and_b32_sdwa v0, v0, v5 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_1 ; GFX9-NEXT: v_lshl_or_b32 v0, v6, 16, v0 ; GFX9-NEXT: s_waitcnt vmcnt(0) ; GFX9-NEXT: v_mov_b32_e32 v1, v4 ; GFX9-NEXT: s_setpc_b64 s[30:31] %val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0 %val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1 %shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> ret <4 x half> %shuffle } define <4 x half> @shuffle_v4f16_3456(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) { ; GFX9-LABEL: shuffle_v4f16_3456: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: global_load_dwordx2 v[4:5], v[2:3], off ; GFX9-NEXT: global_load_dword v6, v[0:1], off offset:4 ; GFX9-NEXT: v_mov_b32_e32 v0, 0xffff ; GFX9-NEXT: s_waitcnt vmcnt(1) ; GFX9-NEXT: v_and_b32_sdwa v2, v0, v4 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_1 ; GFX9-NEXT: s_waitcnt vmcnt(0) ; GFX9-NEXT: v_and_b32_sdwa v1, v0, v6 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_1 ; GFX9-NEXT: v_lshl_or_b32 v0, v4, 16, v1 ; GFX9-NEXT: v_lshl_or_b32 v1, v5, 16, v2 ; GFX9-NEXT: s_setpc_b64 s[30:31] %val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0 %val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1 %shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> ret <4 x half> %shuffle } define <4 x half> @shuffle_v4f16_5634(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) { ; GFX9-LABEL: shuffle_v4f16_5634: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: global_load_dwordx2 v[4:5], v[2:3], off ; GFX9-NEXT: global_load_dword v6, v[0:1], off offset:4 ; GFX9-NEXT: v_mov_b32_e32 v0, 0xffff ; GFX9-NEXT: s_waitcnt vmcnt(0) ; GFX9-NEXT: v_and_b32_sdwa v1, v0, v6 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_1 ; GFX9-NEXT: v_and_b32_sdwa v0, v0, v4 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_1 ; GFX9-NEXT: v_lshl_or_b32 v1, v4, 16, v1 ; GFX9-NEXT: v_lshl_or_b32 v0, v5, 16, v0 ; GFX9-NEXT: s_setpc_b64 s[30:31] %val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0 %val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1 %shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> ret <4 x half> %shuffle } define <4 x half> @shuffle_v4f16_5734(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) { ; GFX9-LABEL: shuffle_v4f16_5734: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: global_load_dwordx2 v[4:5], v[2:3], off ; GFX9-NEXT: global_load_dword v6, v[0:1], off offset:4 ; GFX9-NEXT: v_mov_b32_e32 v0, 0xffff ; GFX9-NEXT: s_waitcnt vmcnt(1) ; GFX9-NEXT: v_lshrrev_b32_e32 v2, 16, v5 ; GFX9-NEXT: s_waitcnt vmcnt(0) ; GFX9-NEXT: v_and_b32_sdwa v1, v0, v6 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_1 ; GFX9-NEXT: v_and_b32_sdwa v0, v0, v4 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_1 ; GFX9-NEXT: v_lshl_or_b32 v1, v4, 16, v1 ; GFX9-NEXT: v_lshl_or_b32 v0, v2, 16, v0 ; GFX9-NEXT: s_setpc_b64 s[30:31] %val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0 %val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1 %shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> ret <4 x half> %shuffle } define <4 x i16> @shuffle_v4i16_2356(<4 x i16> addrspace(1)* %arg0, <4 x i16> addrspace(1)* %arg1) { ; GFX9-LABEL: shuffle_v4i16_2356: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: global_load_dwordx2 v[5:6], v[2:3], off ; GFX9-NEXT: global_load_dword v4, v[0:1], off offset:4 ; GFX9-NEXT: v_mov_b32_e32 v0, 0xffff ; GFX9-NEXT: s_waitcnt vmcnt(1) ; GFX9-NEXT: v_and_b32_sdwa v0, v0, v5 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_1 ; GFX9-NEXT: v_lshl_or_b32 v1, v6, 16, v0 ; GFX9-NEXT: s_waitcnt vmcnt(0) ; GFX9-NEXT: v_mov_b32_e32 v0, v4 ; GFX9-NEXT: s_setpc_b64 s[30:31] %val0 = load <4 x i16>, <4 x i16> addrspace(1)* %arg0 %val1 = load <4 x i16>, <4 x i16> addrspace(1)* %arg1 %shuffle = shufflevector <4 x i16> %val0, <4 x i16> %val1, <4 x i32> ret <4 x i16> %shuffle } define <4 x i16> @shuffle_v4i16_0167(<4 x i16> addrspace(1)* %arg0, <4 x i16> addrspace(1)* %arg1) { ; GFX9-LABEL: shuffle_v4i16_0167: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: global_load_dword v4, v[0:1], off ; GFX9-NEXT: global_load_dword v5, v[2:3], off offset:4 ; GFX9-NEXT: s_waitcnt vmcnt(1) ; GFX9-NEXT: v_mov_b32_e32 v0, v4 ; GFX9-NEXT: s_waitcnt vmcnt(0) ; GFX9-NEXT: v_mov_b32_e32 v1, v5 ; GFX9-NEXT: s_setpc_b64 s[30:31] %val0 = load <4 x i16>, <4 x i16> addrspace(1)* %arg0 %val1 = load <4 x i16>, <4 x i16> addrspace(1)* %arg1 %shuffle = shufflevector <4 x i16> %val0, <4 x i16> %val1, <4 x i32> ret <4 x i16> %shuffle } define <4 x half> @shuffle_v4f16_0000(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) { ; GFX9-LABEL: shuffle_v4f16_0000: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: global_load_dwordx2 v[0:1], v[0:1], off ; GFX9-NEXT: s_waitcnt vmcnt(0) ; GFX9-NEXT: v_and_b32_e32 v1, 0xffff, v0 ; GFX9-NEXT: v_lshl_or_b32 v0, v0, 16, v1 ; GFX9-NEXT: v_mov_b32_e32 v1, v0 ; GFX9-NEXT: s_setpc_b64 s[30:31] %val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0 %val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1 %shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> zeroinitializer ret <4 x half> %shuffle } define <4 x half> @shuffle_v4f16_1010(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) { ; GFX9-LABEL: shuffle_v4f16_1010: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: global_load_dwordx2 v[0:1], v[0:1], off ; GFX9-NEXT: s_waitcnt vmcnt(0) ; GFX9-NEXT: v_mov_b32_e32 v1, 0xffff ; GFX9-NEXT: v_and_b32_sdwa v1, v1, v0 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_1 ; GFX9-NEXT: v_lshl_or_b32 v0, v0, 16, v1 ; GFX9-NEXT: v_mov_b32_e32 v1, v0 ; GFX9-NEXT: s_setpc_b64 s[30:31] %val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0 %val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1 %shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> ret <4 x half> %shuffle } define <4 x half> @shuffle_v4f16_1100(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) { ; GFX9-LABEL: shuffle_v4f16_1100: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: global_load_dwordx2 v[0:1], v[0:1], off ; GFX9-NEXT: v_mov_b32_e32 v2, 0xffff ; GFX9-NEXT: s_waitcnt vmcnt(0) ; GFX9-NEXT: v_and_b32_e32 v1, v2, v0 ; GFX9-NEXT: v_lshrrev_b32_e32 v3, 16, v0 ; GFX9-NEXT: v_lshl_or_b32 v1, v0, 16, v1 ; GFX9-NEXT: v_and_b32_e32 v0, v2, v3 ; GFX9-NEXT: v_lshl_or_b32 v0, v3, 16, v0 ; GFX9-NEXT: s_setpc_b64 s[30:31] %val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0 %val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1 %shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> ret <4 x half> %shuffle } define <4 x half> @shuffle_v4f16_6161(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) { ; GFX9-LABEL: shuffle_v4f16_6161: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: global_load_dword v4, v[2:3], off offset:4 ; GFX9-NEXT: global_load_dword v5, v[0:1], off ; GFX9-NEXT: s_waitcnt vmcnt(1) ; GFX9-NEXT: v_and_b32_e32 v1, 0xffff, v4 ; GFX9-NEXT: s_waitcnt vmcnt(0) ; GFX9-NEXT: v_lshrrev_b32_e32 v0, 16, v5 ; GFX9-NEXT: v_lshl_or_b32 v0, v0, 16, v1 ; GFX9-NEXT: v_mov_b32_e32 v1, v0 ; GFX9-NEXT: s_setpc_b64 s[30:31] %val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0 %val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1 %shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> ret <4 x half> %shuffle } define <4 x half> @shuffle_v4f16_2333(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) { ; GFX9-LABEL: shuffle_v4f16_2333: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: global_load_dword v0, v[0:1], off offset:4 ; GFX9-NEXT: s_waitcnt vmcnt(0) ; GFX9-NEXT: v_lshrrev_b32_e32 v1, 16, v0 ; GFX9-NEXT: v_and_b32_e32 v2, 0xffff, v1 ; GFX9-NEXT: v_lshl_or_b32 v1, v1, 16, v2 ; GFX9-NEXT: s_setpc_b64 s[30:31] %val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0 %val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1 %shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> ret <4 x half> %shuffle } define <4 x half> @shuffle_v4f16_6667(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) { ; GFX9-LABEL: shuffle_v4f16_6667: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: global_load_dword v0, v[0:1], off offset:4 ; GFX9-NEXT: s_waitcnt vmcnt(0) ; GFX9-NEXT: v_lshrrev_b32_e32 v1, 16, v0 ; GFX9-NEXT: v_and_b32_e32 v2, 0xffff, v1 ; GFX9-NEXT: v_lshl_or_b32 v1, v1, 16, v2 ; GFX9-NEXT: s_setpc_b64 s[30:31] %val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0 %val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1 %shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> ret <4 x half> %shuffle } define <4 x half> @shuffle_v8f16_0101(<8 x half> addrspace(1)* %arg0, <8 x half> addrspace(1)* %arg1) { ; GFX9-LABEL: shuffle_v8f16_0101: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: global_load_dword v0, v[0:1], off ; GFX9-NEXT: s_waitcnt vmcnt(0) ; GFX9-NEXT: v_mov_b32_e32 v1, v0 ; GFX9-NEXT: s_setpc_b64 s[30:31] %val0 = load <8 x half>, <8 x half> addrspace(1)* %arg0 %val1 = load <8 x half>, <8 x half> addrspace(1)* %arg1 %shuffle = shufflevector <8 x half> %val0, <8 x half> %val1, <4 x i32> ret <4 x half> %shuffle } define <4 x half> @shuffle_v8f16_0123(<8 x half> addrspace(1)* %arg0, <8 x half> addrspace(1)* %arg1) { ; GFX9-LABEL: shuffle_v8f16_0123: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: global_load_dwordx2 v[0:1], v[0:1], off ; GFX9-NEXT: s_waitcnt vmcnt(0) ; GFX9-NEXT: s_setpc_b64 s[30:31] %val0 = load <8 x half>, <8 x half> addrspace(1)* %arg0 %val1 = load <8 x half>, <8 x half> addrspace(1)* %arg1 %shuffle = shufflevector <8 x half> %val0, <8 x half> %val1, <4 x i32> ret <4 x half> %shuffle } define <4 x half> @shuffle_v8f16_4589(<8 x half> addrspace(1)* %arg0, <8 x half> addrspace(1)* %arg1) { ; GFX9-LABEL: shuffle_v8f16_4589: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: global_load_dword v4, v[0:1], off offset:8 ; GFX9-NEXT: global_load_dword v5, v[2:3], off ; GFX9-NEXT: s_waitcnt vmcnt(1) ; GFX9-NEXT: v_mov_b32_e32 v0, v4 ; GFX9-NEXT: s_waitcnt vmcnt(0) ; GFX9-NEXT: v_mov_b32_e32 v1, v5 ; GFX9-NEXT: s_setpc_b64 s[30:31] %val0 = load <8 x half>, <8 x half> addrspace(1)* %arg0 %val1 = load <8 x half>, <8 x half> addrspace(1)* %arg1 %shuffle = shufflevector <8 x half> %val0, <8 x half> %val1, <4 x i32> ret <4 x half> %shuffle } define <4 x half> @shuffle_v8f16_10_11_2_3(<8 x half> addrspace(1)* %arg0, <8 x half> addrspace(1)* %arg1) { ; GFX9-LABEL: shuffle_v8f16_10_11_2_3: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: global_load_dword v4, v[2:3], off offset:4 ; GFX9-NEXT: global_load_dword v5, v[0:1], off offset:4 ; GFX9-NEXT: s_waitcnt vmcnt(1) ; GFX9-NEXT: v_mov_b32_e32 v0, v4 ; GFX9-NEXT: s_waitcnt vmcnt(0) ; GFX9-NEXT: v_mov_b32_e32 v1, v5 ; GFX9-NEXT: s_setpc_b64 s[30:31] %val0 = load <8 x half>, <8 x half> addrspace(1)* %arg0 %val1 = load <8 x half>, <8 x half> addrspace(1)* %arg1 %shuffle = shufflevector <8 x half> %val0, <8 x half> %val1, <4 x i32> ret <4 x half> %shuffle } define <4 x half> @shuffle_v8f16_13_14_2_3(<8 x half> addrspace(1)* %arg0, <8 x half> addrspace(1)* %arg1) { ; GFX9-LABEL: shuffle_v8f16_13_14_2_3: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: global_load_dwordx2 v[5:6], v[2:3], off offset:8 ; GFX9-NEXT: global_load_dword v4, v[0:1], off offset:4 ; GFX9-NEXT: v_mov_b32_e32 v0, 0xffff ; GFX9-NEXT: s_waitcnt vmcnt(1) ; GFX9-NEXT: v_and_b32_sdwa v0, v0, v5 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_1 ; GFX9-NEXT: v_lshl_or_b32 v0, v6, 16, v0 ; GFX9-NEXT: s_waitcnt vmcnt(0) ; GFX9-NEXT: v_mov_b32_e32 v1, v4 ; GFX9-NEXT: s_setpc_b64 s[30:31] %val0 = load <8 x half>, <8 x half> addrspace(1)* %arg0 %val1 = load <8 x half>, <8 x half> addrspace(1)* %arg1 %shuffle = shufflevector <8 x half> %val0, <8 x half> %val1, <4 x i32> ret <4 x half> %shuffle } define <4 x half> @shuffle_v3f16_0122(<3 x half> addrspace(1)* %arg0, <3 x half> addrspace(1)* %arg1) { ; GFX9-LABEL: shuffle_v3f16_0122: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: global_load_dwordx2 v[0:1], v[0:1], off ; GFX9-NEXT: s_waitcnt vmcnt(0) ; GFX9-NEXT: v_and_b32_e32 v2, 0xffff, v1 ; GFX9-NEXT: v_lshl_or_b32 v1, v1, 16, v2 ; GFX9-NEXT: s_setpc_b64 s[30:31] %val0 = load <3 x half>, <3 x half> addrspace(1)* %arg0 %val1 = load <3 x half>, <3 x half> addrspace(1)* %arg1 %shuffle = shufflevector <3 x half> %val0, <3 x half> %val1, <4 x i32> ret <4 x half> %shuffle } define <4 x half> @shuffle_v2f16_0122(<2 x half> addrspace(1)* %arg0, <2 x half> addrspace(1)* %arg1) { ; GFX9-LABEL: shuffle_v2f16_0122: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: global_load_dword v0, v[0:1], off ; GFX9-NEXT: v_mov_b32_e32 v1, 0xffff ; GFX9-NEXT: s_waitcnt vmcnt(0) ; GFX9-NEXT: v_and_b32_sdwa v1, v1, v0 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_1 ; GFX9-NEXT: v_lshl_or_b32 v1, v0, 16, v1 ; GFX9-NEXT: s_setpc_b64 s[30:31] %val0 = load <2 x half>, <2 x half> addrspace(1)* %arg0 %val1 = load <2 x half>, <2 x half> addrspace(1)* %arg1 %shuffle = shufflevector <2 x half> %val0, <2 x half> %val1, <4 x i32> ret <4 x half> %shuffle } define <6 x half> @shuffle_v6f16_452367(<6 x half> addrspace(1)* %arg0, <6 x half> addrspace(1)* %arg1) { ; GFX9-LABEL: shuffle_v6f16_452367: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: v_mov_b32_e32 v6, v1 ; GFX9-NEXT: v_mov_b32_e32 v5, v0 ; GFX9-NEXT: v_mov_b32_e32 v4, v3 ; GFX9-NEXT: v_mov_b32_e32 v3, v2 ; GFX9-NEXT: global_load_dwordx3 v[0:2], v[5:6], off ; GFX9-NEXT: global_load_dword v7, v[3:4], off ; GFX9-NEXT: s_waitcnt vmcnt(1) ; GFX9-NEXT: v_mov_b32_e32 v0, v2 ; GFX9-NEXT: s_waitcnt vmcnt(0) ; GFX9-NEXT: v_mov_b32_e32 v2, v7 ; GFX9-NEXT: s_setpc_b64 s[30:31] %val0 = load <6 x half>, <6 x half> addrspace(1)* %arg0 %val1 = load <6 x half>, <6 x half> addrspace(1)* %arg1 %shuffle = shufflevector <6 x half> %val0, <6 x half> %val1, <6 x i32> ret <6 x half> %shuffle } define amdgpu_kernel void @fma_shuffle(<4 x half> addrspace(1)* nocapture readonly %A, <4 x half> addrspace(1)* nocapture readonly %B, <4 x half> addrspace(1)* nocapture %C) { ; GFX9-LABEL: fma_shuffle: ; GFX9: ; %bb.0: ; %entry ; GFX9-NEXT: s_load_dwordx4 s[0:3], s[4:5], 0x0 ; GFX9-NEXT: s_load_dwordx4 s[8:11], s[4:5], 0x10 ; GFX9-NEXT: v_lshlrev_b32_e32 v6, 3, v0 ; GFX9-NEXT: s_waitcnt lgkmcnt(0) ; GFX9-NEXT: global_load_dwordx2 v[0:1], v6, s[0:1] ; GFX9-NEXT: global_load_dwordx2 v[2:3], v6, s[2:3] ; GFX9-NEXT: global_load_dwordx2 v[4:5], v6, s[8:9] ; GFX9-NEXT: s_waitcnt vmcnt(0) ; GFX9-NEXT: v_pk_fma_f16 v4, v0, v2, v4 op_sel_hi:[0,1,1] ; GFX9-NEXT: v_pk_fma_f16 v2, v1, v2, v5 op_sel_hi:[0,1,1] ; GFX9-NEXT: v_pk_fma_f16 v0, v0, v3, v4 op_sel:[1,0,0] ; GFX9-NEXT: v_pk_fma_f16 v1, v1, v3, v2 op_sel:[1,0,0] ; GFX9-NEXT: global_store_dwordx2 v6, v[0:1], s[8:9] ; GFX9-NEXT: s_endpgm entry: %tmp1 = tail call i32 @llvm.amdgcn.workitem.id.x() %tmp12 = zext i32 %tmp1 to i64 %arrayidx = getelementptr inbounds <4 x half>, <4 x half> addrspace(1)* %A, i64 %tmp12 %tmp14 = load <4 x half>, <4 x half> addrspace(1)* %arrayidx, align 8 %arrayidx1 = getelementptr inbounds <4 x half>, <4 x half> addrspace(1)* %B, i64 %tmp12 %tmp15 = load <4 x half>, <4 x half> addrspace(1)* %arrayidx1, align 8 %arrayidx2 = getelementptr inbounds <4 x half>, <4 x half> addrspace(1)* %C, i64 %tmp12 %tmp16 = load <4 x half>, <4 x half> addrspace(1)* %arrayidx2, align 8 %tmp17 = shufflevector <4 x half> %tmp14, <4 x half> undef, <2 x i32> zeroinitializer %tmp18 = shufflevector <4 x half> %tmp15, <4 x half> undef, <2 x i32> %tmp19 = shufflevector <4 x half> %tmp16, <4 x half> undef, <2 x i32> %tmp20 = tail call <2 x half> @llvm.fma.v2f16(<2 x half> %tmp17, <2 x half> %tmp18, <2 x half> %tmp19) %tmp21 = shufflevector <4 x half> %tmp14, <4 x half> undef, <2 x i32> %tmp22 = shufflevector <4 x half> %tmp15, <4 x half> undef, <2 x i32> %tmp23 = tail call <2 x half> @llvm.fma.v2f16(<2 x half> %tmp21, <2 x half> %tmp22, <2 x half> %tmp20) %tmp24 = shufflevector <2 x half> %tmp23, <2 x half> undef, <4 x i32> %tmp25 = shufflevector <4 x half> %tmp24, <4 x half> %tmp16, <4 x i32> %tmp26 = shufflevector <4 x half> %tmp14, <4 x half> undef, <2 x i32> %tmp27 = shufflevector <4 x half> %tmp25, <4 x half> undef, <2 x i32> %tmp28 = tail call <2 x half> @llvm.fma.v2f16(<2 x half> %tmp26, <2 x half> %tmp18, <2 x half> %tmp27) %tmp29 = shufflevector <4 x half> %tmp14, <4 x half> undef, <2 x i32> %tmp30 = tail call <2 x half> @llvm.fma.v2f16(<2 x half> %tmp29, <2 x half> %tmp22, <2 x half> %tmp28) %tmp31 = shufflevector <2 x half> %tmp30, <2 x half> undef, <4 x i32> %tmp32 = shufflevector <4 x half> %tmp25, <4 x half> %tmp31, <4 x i32> store <4 x half> %tmp32, <4 x half> addrspace(1)* %arrayidx2, align 8 ret void } define <4 x half> @shuffle_v4f16_0456(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) { ; GFX9-LABEL: shuffle_v4f16_0456: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: global_load_dwordx2 v[4:5], v[0:1], off ; GFX9-NEXT: global_load_dwordx2 v[6:7], v[2:3], off ; GFX9-NEXT: v_mov_b32_e32 v0, 0xffff ; GFX9-NEXT: s_waitcnt vmcnt(1) ; GFX9-NEXT: v_and_b32_e32 v1, v0, v4 ; GFX9-NEXT: s_waitcnt vmcnt(0) ; GFX9-NEXT: v_and_b32_sdwa v2, v0, v6 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_1 ; GFX9-NEXT: v_lshl_or_b32 v0, v6, 16, v1 ; GFX9-NEXT: v_lshl_or_b32 v1, v7, 16, v2 ; GFX9-NEXT: s_setpc_b64 s[30:31] %val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0 %val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1 %shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> ret <4 x half> %shuffle } define amdgpu_kernel void @shuffle_scalar_load_v8i32_0123(<8 x i32> addrspace(4)* %in, <4 x i32> addrspace(1)* %out) { ; GFX9-LABEL: shuffle_scalar_load_v8i32_0123: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_load_dwordx4 s[0:3], s[4:5], 0x0 ; GFX9-NEXT: v_mov_b32_e32 v4, 0 ; GFX9-NEXT: s_waitcnt lgkmcnt(0) ; GFX9-NEXT: s_load_dwordx4 s[4:7], s[0:1], 0x0 ; GFX9-NEXT: s_waitcnt lgkmcnt(0) ; GFX9-NEXT: v_mov_b32_e32 v0, s4 ; GFX9-NEXT: v_mov_b32_e32 v1, s5 ; GFX9-NEXT: v_mov_b32_e32 v2, s6 ; GFX9-NEXT: v_mov_b32_e32 v3, s7 ; GFX9-NEXT: global_store_dwordx4 v4, v[0:3], s[2:3] ; GFX9-NEXT: s_endpgm %ld8 = load <8 x i32>, <8 x i32> addrspace(4)* %in, align 16 %id = shufflevector <8 x i32> %ld8, <8 x i32> undef, <4 x i32> store <4 x i32> %id, <4 x i32> addrspace(1)* %out, align 8 ret void } declare <2 x half> @llvm.fma.v2f16(<2 x half>, <2 x half>, <2 x half>) #0 declare i32 @llvm.amdgcn.workitem.id.x() #0 attributes #0 = { nounwind readnone speculatable }