; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py ; RUN: llc < %s -mtriple=mips-linux-gnu -march=mips -mcpu=mips32 | FileCheck %s --check-prefixes=CHECK,CHECK-BE ; RUN: llc < %s -mtriple=mipsel-linux-gnu -march=mipsel -mcpu=mips32 | FileCheck %s --check-prefixes=CHECK,CHECK-LE declare i8 @llvm.fshl.i8(i8, i8, i8) declare i16 @llvm.fshl.i16(i16, i16, i16) declare i32 @llvm.fshl.i32(i32, i32, i32) declare i64 @llvm.fshl.i64(i64, i64, i64) declare <4 x i32> @llvm.fshl.v4i32(<4 x i32>, <4 x i32>, <4 x i32>) declare i8 @llvm.fshr.i8(i8, i8, i8) declare i16 @llvm.fshr.i16(i16, i16, i16) declare i32 @llvm.fshr.i32(i32, i32, i32) declare i64 @llvm.fshr.i64(i64, i64, i64) declare <4 x i32> @llvm.fshr.v4i32(<4 x i32>, <4 x i32>, <4 x i32>) ; When first 2 operands match, it's a rotate. define i8 @rotl_i8_const_shift(i8 %x) { ; CHECK-LABEL: rotl_i8_const_shift: ; CHECK: # %bb.0: ; CHECK-NEXT: sll $1, $4, 3 ; CHECK-NEXT: andi $2, $4, 224 ; CHECK-NEXT: srl $2, $2, 5 ; CHECK-NEXT: jr $ra ; CHECK-NEXT: or $2, $1, $2 %f = call i8 @llvm.fshl.i8(i8 %x, i8 %x, i8 3) ret i8 %f } define i64 @rotl_i64_const_shift(i64 %x) { ; CHECK-LABEL: rotl_i64_const_shift: ; CHECK: # %bb.0: ; CHECK-NEXT: srl $1, $5, 29 ; CHECK-NEXT: sll $2, $4, 3 ; CHECK-NEXT: or $2, $2, $1 ; CHECK-NEXT: srl $1, $4, 29 ; CHECK-NEXT: sll $3, $5, 3 ; CHECK-NEXT: jr $ra ; CHECK-NEXT: or $3, $3, $1 %f = call i64 @llvm.fshl.i64(i64 %x, i64 %x, i64 3) ret i64 %f } ; When first 2 operands match, it's a rotate (by variable amount). define i16 @rotl_i16(i16 %x, i16 %z) { ; CHECK-LABEL: rotl_i16: ; CHECK: # %bb.0: ; CHECK-NEXT: andi $1, $5, 15 ; CHECK-NEXT: sllv $1, $4, $1 ; CHECK-NEXT: negu $2, $5 ; CHECK-NEXT: andi $2, $2, 15 ; CHECK-NEXT: andi $3, $4, 65535 ; CHECK-NEXT: srlv $2, $3, $2 ; CHECK-NEXT: jr $ra ; CHECK-NEXT: or $2, $1, $2 %f = call i16 @llvm.fshl.i16(i16 %x, i16 %x, i16 %z) ret i16 %f } define i32 @rotl_i32(i32 %x, i32 %z) { ; CHECK-LABEL: rotl_i32: ; CHECK: # %bb.0: ; CHECK-NEXT: andi $1, $5, 31 ; CHECK-NEXT: sllv $1, $4, $1 ; CHECK-NEXT: negu $2, $5 ; CHECK-NEXT: andi $2, $2, 31 ; CHECK-NEXT: srlv $2, $4, $2 ; CHECK-NEXT: jr $ra ; CHECK-NEXT: or $2, $1, $2 %f = call i32 @llvm.fshl.i32(i32 %x, i32 %x, i32 %z) ret i32 %f } define i64 @rotl_i64(i64 %x, i64 %z) { ; CHECK-BE-LABEL: rotl_i64: ; CHECK-BE: # %bb.0: ; CHECK-BE-NEXT: negu $1, $7 ; CHECK-BE-NEXT: andi $3, $1, 63 ; CHECK-BE-NEXT: srlv $6, $4, $3 ; CHECK-BE-NEXT: andi $1, $1, 32 ; CHECK-BE-NEXT: andi $2, $7, 63 ; CHECK-BE-NEXT: move $8, $6 ; CHECK-BE-NEXT: movn $8, $zero, $1 ; CHECK-BE-NEXT: sllv $9, $4, $2 ; CHECK-BE-NEXT: srl $10, $5, 1 ; CHECK-BE-NEXT: not $11, $2 ; CHECK-BE-NEXT: srlv $10, $10, $11 ; CHECK-BE-NEXT: or $9, $9, $10 ; CHECK-BE-NEXT: sllv $10, $5, $2 ; CHECK-BE-NEXT: andi $7, $7, 32 ; CHECK-BE-NEXT: movn $9, $10, $7 ; CHECK-BE-NEXT: or $2, $9, $8 ; CHECK-BE-NEXT: srlv $5, $5, $3 ; CHECK-BE-NEXT: not $3, $3 ; CHECK-BE-NEXT: sll $4, $4, 1 ; CHECK-BE-NEXT: sllv $3, $4, $3 ; CHECK-BE-NEXT: or $3, $3, $5 ; CHECK-BE-NEXT: movn $3, $6, $1 ; CHECK-BE-NEXT: movn $10, $zero, $7 ; CHECK-BE-NEXT: jr $ra ; CHECK-BE-NEXT: or $3, $10, $3 ; ; CHECK-LE-LABEL: rotl_i64: ; CHECK-LE: # %bb.0: ; CHECK-LE-NEXT: negu $1, $6 ; CHECK-LE-NEXT: andi $2, $1, 63 ; CHECK-LE-NEXT: srlv $7, $5, $2 ; CHECK-LE-NEXT: andi $1, $1, 32 ; CHECK-LE-NEXT: andi $3, $6, 63 ; CHECK-LE-NEXT: move $8, $7 ; CHECK-LE-NEXT: movn $8, $zero, $1 ; CHECK-LE-NEXT: sllv $9, $5, $3 ; CHECK-LE-NEXT: srl $10, $4, 1 ; CHECK-LE-NEXT: not $11, $3 ; CHECK-LE-NEXT: srlv $10, $10, $11 ; CHECK-LE-NEXT: or $9, $9, $10 ; CHECK-LE-NEXT: sllv $10, $4, $3 ; CHECK-LE-NEXT: andi $6, $6, 32 ; CHECK-LE-NEXT: movn $9, $10, $6 ; CHECK-LE-NEXT: or $3, $9, $8 ; CHECK-LE-NEXT: srlv $4, $4, $2 ; CHECK-LE-NEXT: not $2, $2 ; CHECK-LE-NEXT: sll $5, $5, 1 ; CHECK-LE-NEXT: sllv $2, $5, $2 ; CHECK-LE-NEXT: or $2, $2, $4 ; CHECK-LE-NEXT: movn $2, $7, $1 ; CHECK-LE-NEXT: movn $10, $zero, $6 ; CHECK-LE-NEXT: jr $ra ; CHECK-LE-NEXT: or $2, $10, $2 %f = call i64 @llvm.fshl.i64(i64 %x, i64 %x, i64 %z) ret i64 %f } ; Vector rotate. define <4 x i32> @rotl_v4i32(<4 x i32> %x, <4 x i32> %z) { ; CHECK-LABEL: rotl_v4i32: ; CHECK: # %bb.0: ; CHECK-NEXT: lw $1, 24($sp) ; CHECK-NEXT: negu $2, $1 ; CHECK-NEXT: lw $3, 20($sp) ; CHECK-NEXT: negu $8, $3 ; CHECK-NEXT: andi $8, $8, 31 ; CHECK-NEXT: andi $2, $2, 31 ; CHECK-NEXT: andi $3, $3, 31 ; CHECK-NEXT: andi $1, $1, 31 ; CHECK-NEXT: lw $9, 16($sp) ; CHECK-NEXT: sllv $1, $6, $1 ; CHECK-NEXT: srlv $6, $6, $2 ; CHECK-NEXT: sllv $3, $5, $3 ; CHECK-NEXT: srlv $5, $5, $8 ; CHECK-NEXT: andi $2, $9, 31 ; CHECK-NEXT: sllv $2, $4, $2 ; CHECK-NEXT: negu $8, $9 ; CHECK-NEXT: andi $8, $8, 31 ; CHECK-NEXT: srlv $4, $4, $8 ; CHECK-NEXT: lw $8, 28($sp) ; CHECK-NEXT: or $2, $2, $4 ; CHECK-NEXT: or $3, $3, $5 ; CHECK-NEXT: or $4, $1, $6 ; CHECK-NEXT: andi $1, $8, 31 ; CHECK-NEXT: sllv $1, $7, $1 ; CHECK-NEXT: negu $5, $8 ; CHECK-NEXT: andi $5, $5, 31 ; CHECK-NEXT: srlv $5, $7, $5 ; CHECK-NEXT: jr $ra ; CHECK-NEXT: or $5, $1, $5 %f = call <4 x i32> @llvm.fshl.v4i32(<4 x i32> %x, <4 x i32> %x, <4 x i32> %z) ret <4 x i32> %f } ; Vector rotate by constant splat amount. define <4 x i32> @rotl_v4i32_rotl_const_shift(<4 x i32> %x) { ; CHECK-LABEL: rotl_v4i32_rotl_const_shift: ; CHECK: # %bb.0: ; CHECK-NEXT: srl $1, $5, 29 ; CHECK-NEXT: sll $3, $5, 3 ; CHECK-NEXT: srl $2, $4, 29 ; CHECK-NEXT: sll $4, $4, 3 ; CHECK-NEXT: or $2, $4, $2 ; CHECK-NEXT: or $3, $3, $1 ; CHECK-NEXT: srl $1, $6, 29 ; CHECK-NEXT: sll $4, $6, 3 ; CHECK-NEXT: or $4, $4, $1 ; CHECK-NEXT: srl $1, $7, 29 ; CHECK-NEXT: sll $5, $7, 3 ; CHECK-NEXT: jr $ra ; CHECK-NEXT: or $5, $5, $1 %f = call <4 x i32> @llvm.fshl.v4i32(<4 x i32> %x, <4 x i32> %x, <4 x i32> ) ret <4 x i32> %f } ; Repeat everything for funnel shift right. ; When first 2 operands match, it's a rotate. define i8 @rotr_i8_const_shift(i8 %x) { ; CHECK-LABEL: rotr_i8_const_shift: ; CHECK: # %bb.0: ; CHECK-NEXT: sll $1, $4, 5 ; CHECK-NEXT: andi $2, $4, 248 ; CHECK-NEXT: srl $2, $2, 3 ; CHECK-NEXT: jr $ra ; CHECK-NEXT: or $2, $2, $1 %f = call i8 @llvm.fshr.i8(i8 %x, i8 %x, i8 3) ret i8 %f } define i32 @rotr_i32_const_shift(i32 %x) { ; CHECK-LABEL: rotr_i32_const_shift: ; CHECK: # %bb.0: ; CHECK-NEXT: sll $1, $4, 29 ; CHECK-NEXT: srl $2, $4, 3 ; CHECK-NEXT: jr $ra ; CHECK-NEXT: or $2, $2, $1 %f = call i32 @llvm.fshr.i32(i32 %x, i32 %x, i32 3) ret i32 %f } ; When first 2 operands match, it's a rotate (by variable amount). define i16 @rotr_i16(i16 %x, i16 %z) { ; CHECK-LABEL: rotr_i16: ; CHECK: # %bb.0: ; CHECK-NEXT: andi $1, $5, 15 ; CHECK-NEXT: andi $2, $4, 65535 ; CHECK-NEXT: srlv $1, $2, $1 ; CHECK-NEXT: negu $2, $5 ; CHECK-NEXT: andi $2, $2, 15 ; CHECK-NEXT: sllv $2, $4, $2 ; CHECK-NEXT: jr $ra ; CHECK-NEXT: or $2, $1, $2 %f = call i16 @llvm.fshr.i16(i16 %x, i16 %x, i16 %z) ret i16 %f } define i32 @rotr_i32(i32 %x, i32 %z) { ; CHECK-LABEL: rotr_i32: ; CHECK: # %bb.0: ; CHECK-NEXT: andi $1, $5, 31 ; CHECK-NEXT: srlv $1, $4, $1 ; CHECK-NEXT: negu $2, $5 ; CHECK-NEXT: andi $2, $2, 31 ; CHECK-NEXT: sllv $2, $4, $2 ; CHECK-NEXT: jr $ra ; CHECK-NEXT: or $2, $1, $2 %f = call i32 @llvm.fshr.i32(i32 %x, i32 %x, i32 %z) ret i32 %f } define i64 @rotr_i64(i64 %x, i64 %z) { ; CHECK-BE-LABEL: rotr_i64: ; CHECK-BE: # %bb.0: ; CHECK-BE-NEXT: negu $1, $7 ; CHECK-BE-NEXT: andi $2, $1, 63 ; CHECK-BE-NEXT: sllv $6, $5, $2 ; CHECK-BE-NEXT: andi $1, $1, 32 ; CHECK-BE-NEXT: andi $3, $7, 63 ; CHECK-BE-NEXT: move $8, $6 ; CHECK-BE-NEXT: movn $8, $zero, $1 ; CHECK-BE-NEXT: srlv $9, $5, $3 ; CHECK-BE-NEXT: sll $10, $4, 1 ; CHECK-BE-NEXT: not $11, $3 ; CHECK-BE-NEXT: sllv $10, $10, $11 ; CHECK-BE-NEXT: or $9, $10, $9 ; CHECK-BE-NEXT: srlv $10, $4, $3 ; CHECK-BE-NEXT: andi $7, $7, 32 ; CHECK-BE-NEXT: movn $9, $10, $7 ; CHECK-BE-NEXT: or $3, $9, $8 ; CHECK-BE-NEXT: sllv $4, $4, $2 ; CHECK-BE-NEXT: not $2, $2 ; CHECK-BE-NEXT: srl $5, $5, 1 ; CHECK-BE-NEXT: srlv $2, $5, $2 ; CHECK-BE-NEXT: or $2, $4, $2 ; CHECK-BE-NEXT: movn $2, $6, $1 ; CHECK-BE-NEXT: movn $10, $zero, $7 ; CHECK-BE-NEXT: jr $ra ; CHECK-BE-NEXT: or $2, $10, $2 ; ; CHECK-LE-LABEL: rotr_i64: ; CHECK-LE: # %bb.0: ; CHECK-LE-NEXT: negu $1, $6 ; CHECK-LE-NEXT: andi $3, $1, 63 ; CHECK-LE-NEXT: sllv $7, $4, $3 ; CHECK-LE-NEXT: andi $1, $1, 32 ; CHECK-LE-NEXT: andi $2, $6, 63 ; CHECK-LE-NEXT: move $8, $7 ; CHECK-LE-NEXT: movn $8, $zero, $1 ; CHECK-LE-NEXT: srlv $9, $4, $2 ; CHECK-LE-NEXT: sll $10, $5, 1 ; CHECK-LE-NEXT: not $11, $2 ; CHECK-LE-NEXT: sllv $10, $10, $11 ; CHECK-LE-NEXT: or $9, $10, $9 ; CHECK-LE-NEXT: srlv $10, $5, $2 ; CHECK-LE-NEXT: andi $6, $6, 32 ; CHECK-LE-NEXT: movn $9, $10, $6 ; CHECK-LE-NEXT: or $2, $9, $8 ; CHECK-LE-NEXT: sllv $5, $5, $3 ; CHECK-LE-NEXT: not $3, $3 ; CHECK-LE-NEXT: srl $4, $4, 1 ; CHECK-LE-NEXT: srlv $3, $4, $3 ; CHECK-LE-NEXT: or $3, $5, $3 ; CHECK-LE-NEXT: movn $3, $7, $1 ; CHECK-LE-NEXT: movn $10, $zero, $6 ; CHECK-LE-NEXT: jr $ra ; CHECK-LE-NEXT: or $3, $10, $3 %f = call i64 @llvm.fshr.i64(i64 %x, i64 %x, i64 %z) ret i64 %f } ; Vector rotate. define <4 x i32> @rotr_v4i32(<4 x i32> %x, <4 x i32> %z) { ; CHECK-LABEL: rotr_v4i32: ; CHECK: # %bb.0: ; CHECK-NEXT: lw $1, 24($sp) ; CHECK-NEXT: negu $2, $1 ; CHECK-NEXT: lw $3, 20($sp) ; CHECK-NEXT: negu $8, $3 ; CHECK-NEXT: andi $8, $8, 31 ; CHECK-NEXT: andi $2, $2, 31 ; CHECK-NEXT: andi $3, $3, 31 ; CHECK-NEXT: andi $1, $1, 31 ; CHECK-NEXT: lw $9, 16($sp) ; CHECK-NEXT: srlv $1, $6, $1 ; CHECK-NEXT: sllv $6, $6, $2 ; CHECK-NEXT: srlv $3, $5, $3 ; CHECK-NEXT: sllv $5, $5, $8 ; CHECK-NEXT: andi $2, $9, 31 ; CHECK-NEXT: srlv $2, $4, $2 ; CHECK-NEXT: negu $8, $9 ; CHECK-NEXT: andi $8, $8, 31 ; CHECK-NEXT: sllv $4, $4, $8 ; CHECK-NEXT: lw $8, 28($sp) ; CHECK-NEXT: or $2, $2, $4 ; CHECK-NEXT: or $3, $3, $5 ; CHECK-NEXT: or $4, $1, $6 ; CHECK-NEXT: andi $1, $8, 31 ; CHECK-NEXT: srlv $1, $7, $1 ; CHECK-NEXT: negu $5, $8 ; CHECK-NEXT: andi $5, $5, 31 ; CHECK-NEXT: sllv $5, $7, $5 ; CHECK-NEXT: jr $ra ; CHECK-NEXT: or $5, $1, $5 %f = call <4 x i32> @llvm.fshr.v4i32(<4 x i32> %x, <4 x i32> %x, <4 x i32> %z) ret <4 x i32> %f } ; Vector rotate by constant splat amount. define <4 x i32> @rotr_v4i32_const_shift(<4 x i32> %x) { ; CHECK-LABEL: rotr_v4i32_const_shift: ; CHECK: # %bb.0: ; CHECK-NEXT: sll $1, $5, 29 ; CHECK-NEXT: srl $3, $5, 3 ; CHECK-NEXT: sll $2, $4, 29 ; CHECK-NEXT: srl $4, $4, 3 ; CHECK-NEXT: or $2, $4, $2 ; CHECK-NEXT: or $3, $3, $1 ; CHECK-NEXT: sll $1, $6, 29 ; CHECK-NEXT: srl $4, $6, 3 ; CHECK-NEXT: or $4, $4, $1 ; CHECK-NEXT: sll $1, $7, 29 ; CHECK-NEXT: srl $5, $7, 3 ; CHECK-NEXT: jr $ra ; CHECK-NEXT: or $5, $5, $1 %f = call <4 x i32> @llvm.fshr.v4i32(<4 x i32> %x, <4 x i32> %x, <4 x i32> ) ret <4 x i32> %f } define i32 @rotl_i32_shift_by_bitwidth(i32 %x) { ; CHECK-LABEL: rotl_i32_shift_by_bitwidth: ; CHECK: # %bb.0: ; CHECK-NEXT: jr $ra ; CHECK-NEXT: move $2, $4 %f = call i32 @llvm.fshl.i32(i32 %x, i32 %x, i32 32) ret i32 %f } define i32 @rotr_i32_shift_by_bitwidth(i32 %x) { ; CHECK-LABEL: rotr_i32_shift_by_bitwidth: ; CHECK: # %bb.0: ; CHECK-NEXT: jr $ra ; CHECK-NEXT: move $2, $4 %f = call i32 @llvm.fshr.i32(i32 %x, i32 %x, i32 32) ret i32 %f } define <4 x i32> @rotl_v4i32_shift_by_bitwidth(<4 x i32> %x) { ; CHECK-LABEL: rotl_v4i32_shift_by_bitwidth: ; CHECK: # %bb.0: ; CHECK-NEXT: move $2, $4 ; CHECK-NEXT: move $3, $5 ; CHECK-NEXT: move $4, $6 ; CHECK-NEXT: jr $ra ; CHECK-NEXT: move $5, $7 %f = call <4 x i32> @llvm.fshl.v4i32(<4 x i32> %x, <4 x i32> %x, <4 x i32> ) ret <4 x i32> %f } define <4 x i32> @rotr_v4i32_shift_by_bitwidth(<4 x i32> %x) { ; CHECK-LABEL: rotr_v4i32_shift_by_bitwidth: ; CHECK: # %bb.0: ; CHECK-NEXT: move $2, $4 ; CHECK-NEXT: move $3, $5 ; CHECK-NEXT: move $4, $6 ; CHECK-NEXT: jr $ra ; CHECK-NEXT: move $5, $7 %f = call <4 x i32> @llvm.fshr.v4i32(<4 x i32> %x, <4 x i32> %x, <4 x i32> ) ret <4 x i32> %f }