; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py ; RUN: llc < %s -verify-machineinstrs -mattr=+simd128 | FileCheck %s ; Test SIMD loads and stores target datalayout = "e-m:e-p:32:32-i64:64-n32:64-S128" target triple = "wasm32-unknown-unknown" ; ============================================================================== ; 16 x i8 ; ============================================================================== define <16 x i8> @load_v16i8(<16 x i8>* %p) { ; CHECK-LABEL: load_v16i8: ; CHECK: .functype load_v16i8 (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.load 0 ; CHECK-NEXT: # fallthrough-return %v = load <16 x i8>, <16 x i8>* %p ret <16 x i8> %v } define <16 x i8> @load_splat_v16i8(i8* %p) { ; CHECK-LABEL: load_splat_v16i8: ; CHECK: .functype load_splat_v16i8 (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.load8_splat 0 ; CHECK-NEXT: # fallthrough-return %e = load i8, i8* %p %v1 = insertelement <16 x i8> undef, i8 %e, i32 0 %v2 = shufflevector <16 x i8> %v1, <16 x i8> undef, <16 x i32> zeroinitializer ret <16 x i8> %v2 } define <16 x i8> @load_v16i8_with_folded_offset(<16 x i8>* %p) { ; CHECK-LABEL: load_v16i8_with_folded_offset: ; CHECK: .functype load_v16i8_with_folded_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.load 16 ; CHECK-NEXT: # fallthrough-return %q = ptrtoint <16 x i8>* %p to i32 %r = add nuw i32 %q, 16 %s = inttoptr i32 %r to <16 x i8>* %v = load <16 x i8>, <16 x i8>* %s ret <16 x i8> %v } define <16 x i8> @load_splat_v16i8_with_folded_offset(i8* %p) { ; CHECK-LABEL: load_splat_v16i8_with_folded_offset: ; CHECK: .functype load_splat_v16i8_with_folded_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.load8_splat 16 ; CHECK-NEXT: # fallthrough-return %q = ptrtoint i8* %p to i32 %r = add nuw i32 %q, 16 %s = inttoptr i32 %r to i8* %e = load i8, i8* %s %v1 = insertelement <16 x i8> undef, i8 %e, i32 0 %v2 = shufflevector <16 x i8> %v1, <16 x i8> undef, <16 x i32> zeroinitializer ret <16 x i8> %v2 } define <16 x i8> @load_v16i8_with_folded_gep_offset(<16 x i8>* %p) { ; CHECK-LABEL: load_v16i8_with_folded_gep_offset: ; CHECK: .functype load_v16i8_with_folded_gep_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.load 16 ; CHECK-NEXT: # fallthrough-return %s = getelementptr inbounds <16 x i8>, <16 x i8>* %p, i32 1 %v = load <16 x i8>, <16 x i8>* %s ret <16 x i8> %v } define <16 x i8> @load_splat_v16i8_with_folded_gep_offset(i8* %p) { ; CHECK-LABEL: load_splat_v16i8_with_folded_gep_offset: ; CHECK: .functype load_splat_v16i8_with_folded_gep_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.load8_splat 1 ; CHECK-NEXT: # fallthrough-return %s = getelementptr inbounds i8, i8* %p, i32 1 %e = load i8, i8* %s %v1 = insertelement <16 x i8> undef, i8 %e, i32 0 %v2 = shufflevector <16 x i8> %v1, <16 x i8> undef, <16 x i32> zeroinitializer ret <16 x i8> %v2 } define <16 x i8> @load_v16i8_with_unfolded_gep_negative_offset(<16 x i8>* %p) { ; CHECK-LABEL: load_v16i8_with_unfolded_gep_negative_offset: ; CHECK: .functype load_v16i8_with_unfolded_gep_negative_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i32.const -16 ; CHECK-NEXT: i32.add ; CHECK-NEXT: v128.load 0 ; CHECK-NEXT: # fallthrough-return %s = getelementptr inbounds <16 x i8>, <16 x i8>* %p, i32 -1 %v = load <16 x i8>, <16 x i8>* %s ret <16 x i8> %v } define <16 x i8> @load_splat_v16i8_with_unfolded_gep_negative_offset(i8* %p) { ; CHECK-LABEL: load_splat_v16i8_with_unfolded_gep_negative_offset: ; CHECK: .functype load_splat_v16i8_with_unfolded_gep_negative_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i32.const -1 ; CHECK-NEXT: i32.add ; CHECK-NEXT: v128.load8_splat 0 ; CHECK-NEXT: # fallthrough-return %s = getelementptr inbounds i8, i8* %p, i32 -1 %e = load i8, i8* %s %v1 = insertelement <16 x i8> undef, i8 %e, i32 0 %v2 = shufflevector <16 x i8> %v1, <16 x i8> undef, <16 x i32> zeroinitializer ret <16 x i8> %v2 } define <16 x i8> @load_v16i8_with_unfolded_offset(<16 x i8>* %p) { ; CHECK-LABEL: load_v16i8_with_unfolded_offset: ; CHECK: .functype load_v16i8_with_unfolded_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i32.const 16 ; CHECK-NEXT: i32.add ; CHECK-NEXT: v128.load 0 ; CHECK-NEXT: # fallthrough-return %q = ptrtoint <16 x i8>* %p to i32 %r = add nsw i32 %q, 16 %s = inttoptr i32 %r to <16 x i8>* %v = load <16 x i8>, <16 x i8>* %s ret <16 x i8> %v } define <16 x i8> @load_splat_v16i8_with_unfolded_offset(i8* %p) { ; CHECK-LABEL: load_splat_v16i8_with_unfolded_offset: ; CHECK: .functype load_splat_v16i8_with_unfolded_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i32.const 16 ; CHECK-NEXT: i32.add ; CHECK-NEXT: v128.load8_splat 0 ; CHECK-NEXT: # fallthrough-return %q = ptrtoint i8* %p to i32 %r = add nsw i32 %q, 16 %s = inttoptr i32 %r to i8* %e = load i8, i8* %s %v1 = insertelement <16 x i8> undef, i8 %e, i32 0 %v2 = shufflevector <16 x i8> %v1, <16 x i8> undef, <16 x i32> zeroinitializer ret <16 x i8> %v2 } define <16 x i8> @load_v16i8_with_unfolded_gep_offset(<16 x i8>* %p) { ; CHECK-LABEL: load_v16i8_with_unfolded_gep_offset: ; CHECK: .functype load_v16i8_with_unfolded_gep_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i32.const 16 ; CHECK-NEXT: i32.add ; CHECK-NEXT: v128.load 0 ; CHECK-NEXT: # fallthrough-return %s = getelementptr <16 x i8>, <16 x i8>* %p, i32 1 %v = load <16 x i8>, <16 x i8>* %s ret <16 x i8> %v } define <16 x i8> @load_splat_v16i8_with_unfolded_gep_offset(i8* %p) { ; CHECK-LABEL: load_splat_v16i8_with_unfolded_gep_offset: ; CHECK: .functype load_splat_v16i8_with_unfolded_gep_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i32.const 1 ; CHECK-NEXT: i32.add ; CHECK-NEXT: v128.load8_splat 0 ; CHECK-NEXT: # fallthrough-return %s = getelementptr i8, i8* %p, i32 1 %e = load i8, i8* %s %v1 = insertelement <16 x i8> undef, i8 %e, i32 0 %v2 = shufflevector <16 x i8> %v1, <16 x i8> undef, <16 x i32> zeroinitializer ret <16 x i8> %v2 } define <16 x i8> @load_v16i8_from_numeric_address() { ; CHECK-LABEL: load_v16i8_from_numeric_address: ; CHECK: .functype load_v16i8_from_numeric_address () -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: i32.const 0 ; CHECK-NEXT: v128.load 32 ; CHECK-NEXT: # fallthrough-return %s = inttoptr i32 32 to <16 x i8>* %v = load <16 x i8>, <16 x i8>* %s ret <16 x i8> %v } define <16 x i8> @load_splat_v16i8_from_numeric_address() { ; CHECK-LABEL: load_splat_v16i8_from_numeric_address: ; CHECK: .functype load_splat_v16i8_from_numeric_address () -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: i32.const 0 ; CHECK-NEXT: v128.load8_splat 32 ; CHECK-NEXT: # fallthrough-return %s = inttoptr i32 32 to i8* %e = load i8, i8* %s %v1 = insertelement <16 x i8> undef, i8 %e, i32 0 %v2 = shufflevector <16 x i8> %v1, <16 x i8> undef, <16 x i32> zeroinitializer ret <16 x i8> %v2 } @gv_v16i8 = global <16 x i8> define <16 x i8> @load_v16i8_from_global_address() { ; CHECK-LABEL: load_v16i8_from_global_address: ; CHECK: .functype load_v16i8_from_global_address () -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: i32.const 0 ; CHECK-NEXT: v128.load gv_v16i8 ; CHECK-NEXT: # fallthrough-return %v = load <16 x i8>, <16 x i8>* @gv_v16i8 ret <16 x i8> %v } @gv_i8 = global i8 42 define <16 x i8> @load_splat_v16i8_from_global_address() { ; CHECK-LABEL: load_splat_v16i8_from_global_address: ; CHECK: .functype load_splat_v16i8_from_global_address () -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: i32.const 0 ; CHECK-NEXT: v128.load8_splat gv_i8 ; CHECK-NEXT: # fallthrough-return %e = load i8, i8* @gv_i8 %v1 = insertelement <16 x i8> undef, i8 %e, i32 0 %v2 = shufflevector <16 x i8> %v1, <16 x i8> undef, <16 x i32> zeroinitializer ret <16 x i8> %v2 } define void @store_v16i8(<16 x i8> %v, <16 x i8>* %p) { ; CHECK-LABEL: store_v16i8: ; CHECK: .functype store_v16i8 (v128, i32) -> () ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 1 ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.store 0 ; CHECK-NEXT: # fallthrough-return store <16 x i8> %v , <16 x i8>* %p ret void } define void @store_v16i8_with_folded_offset(<16 x i8> %v, <16 x i8>* %p) { ; CHECK-LABEL: store_v16i8_with_folded_offset: ; CHECK: .functype store_v16i8_with_folded_offset (v128, i32) -> () ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 1 ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.store 16 ; CHECK-NEXT: # fallthrough-return %q = ptrtoint <16 x i8>* %p to i32 %r = add nuw i32 %q, 16 %s = inttoptr i32 %r to <16 x i8>* store <16 x i8> %v , <16 x i8>* %s ret void } define void @store_v16i8_with_folded_gep_offset(<16 x i8> %v, <16 x i8>* %p) { ; CHECK-LABEL: store_v16i8_with_folded_gep_offset: ; CHECK: .functype store_v16i8_with_folded_gep_offset (v128, i32) -> () ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 1 ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.store 16 ; CHECK-NEXT: # fallthrough-return %s = getelementptr inbounds <16 x i8>, <16 x i8>* %p, i32 1 store <16 x i8> %v , <16 x i8>* %s ret void } define void @store_v16i8_with_unfolded_gep_negative_offset(<16 x i8> %v, <16 x i8>* %p) { ; CHECK-LABEL: store_v16i8_with_unfolded_gep_negative_offset: ; CHECK: .functype store_v16i8_with_unfolded_gep_negative_offset (v128, i32) -> () ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 1 ; CHECK-NEXT: i32.const -16 ; CHECK-NEXT: i32.add ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.store 0 ; CHECK-NEXT: # fallthrough-return %s = getelementptr inbounds <16 x i8>, <16 x i8>* %p, i32 -1 store <16 x i8> %v , <16 x i8>* %s ret void } define void @store_v16i8_with_unfolded_offset(<16 x i8> %v, <16 x i8>* %p) { ; CHECK-LABEL: store_v16i8_with_unfolded_offset: ; CHECK: .functype store_v16i8_with_unfolded_offset (v128, i32) -> () ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 1 ; CHECK-NEXT: i32.const 16 ; CHECK-NEXT: i32.add ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.store 0 ; CHECK-NEXT: # fallthrough-return %q = ptrtoint <16 x i8>* %p to i32 %r = add nsw i32 %q, 16 %s = inttoptr i32 %r to <16 x i8>* store <16 x i8> %v , <16 x i8>* %s ret void } define void @store_v16i8_with_unfolded_gep_offset(<16 x i8> %v, <16 x i8>* %p) { ; CHECK-LABEL: store_v16i8_with_unfolded_gep_offset: ; CHECK: .functype store_v16i8_with_unfolded_gep_offset (v128, i32) -> () ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 1 ; CHECK-NEXT: i32.const 16 ; CHECK-NEXT: i32.add ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.store 0 ; CHECK-NEXT: # fallthrough-return %s = getelementptr <16 x i8>, <16 x i8>* %p, i32 1 store <16 x i8> %v , <16 x i8>* %s ret void } define void @store_v16i8_to_numeric_address(<16 x i8> %v) { ; CHECK-LABEL: store_v16i8_to_numeric_address: ; CHECK: .functype store_v16i8_to_numeric_address (v128) -> () ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: i32.const 0 ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.store 32 ; CHECK-NEXT: # fallthrough-return %s = inttoptr i32 32 to <16 x i8>* store <16 x i8> %v , <16 x i8>* %s ret void } define void @store_v16i8_to_global_address(<16 x i8> %v) { ; CHECK-LABEL: store_v16i8_to_global_address: ; CHECK: .functype store_v16i8_to_global_address (v128) -> () ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: i32.const 0 ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.store gv_v16i8 ; CHECK-NEXT: # fallthrough-return store <16 x i8> %v , <16 x i8>* @gv_v16i8 ret void } ; ============================================================================== ; 8 x i16 ; ============================================================================== define <8 x i16> @load_v8i16(<8 x i16>* %p) { ; CHECK-LABEL: load_v8i16: ; CHECK: .functype load_v8i16 (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.load 0 ; CHECK-NEXT: # fallthrough-return %v = load <8 x i16>, <8 x i16>* %p ret <8 x i16> %v } define <8 x i16> @load_splat_v8i16(i16* %p) { ; CHECK-LABEL: load_splat_v8i16: ; CHECK: .functype load_splat_v8i16 (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.load16_splat 0 ; CHECK-NEXT: # fallthrough-return %e = load i16, i16* %p %v1 = insertelement <8 x i16> undef, i16 %e, i32 0 %v2 = shufflevector <8 x i16> %v1, <8 x i16> undef, <8 x i32> zeroinitializer ret <8 x i16> %v2 } define <8 x i16> @load_sext_v8i16(<8 x i8>* %p) { ; CHECK-LABEL: load_sext_v8i16: ; CHECK: .functype load_sext_v8i16 (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i16x8.load8x8_s 0 ; CHECK-NEXT: # fallthrough-return %v = load <8 x i8>, <8 x i8>* %p %v2 = sext <8 x i8> %v to <8 x i16> ret <8 x i16> %v2 } define <8 x i16> @load_zext_v8i16(<8 x i8>* %p) { ; CHECK-LABEL: load_zext_v8i16: ; CHECK: .functype load_zext_v8i16 (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i16x8.load8x8_u 0 ; CHECK-NEXT: # fallthrough-return %v = load <8 x i8>, <8 x i8>* %p %v2 = zext <8 x i8> %v to <8 x i16> ret <8 x i16> %v2 } define <8 x i8> @load_ext_v8i16(<8 x i8>* %p) { ; CHECK-LABEL: load_ext_v8i16: ; CHECK: .functype load_ext_v8i16 (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i16x8.load8x8_u 0 ; CHECK-NEXT: # fallthrough-return %v = load <8 x i8>, <8 x i8>* %p ret <8 x i8> %v } define <8 x i16> @load_v8i16_with_folded_offset(<8 x i16>* %p) { ; CHECK-LABEL: load_v8i16_with_folded_offset: ; CHECK: .functype load_v8i16_with_folded_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.load 16 ; CHECK-NEXT: # fallthrough-return %q = ptrtoint <8 x i16>* %p to i32 %r = add nuw i32 %q, 16 %s = inttoptr i32 %r to <8 x i16>* %v = load <8 x i16>, <8 x i16>* %s ret <8 x i16> %v } define <8 x i16> @load_splat_v8i16_with_folded_offset(i16* %p) { ; CHECK-LABEL: load_splat_v8i16_with_folded_offset: ; CHECK: .functype load_splat_v8i16_with_folded_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.load16_splat 16 ; CHECK-NEXT: # fallthrough-return %q = ptrtoint i16* %p to i32 %r = add nuw i32 %q, 16 %s = inttoptr i32 %r to i16* %e = load i16, i16* %s %v1 = insertelement <8 x i16> undef, i16 %e, i32 0 %v2 = shufflevector <8 x i16> %v1, <8 x i16> undef, <8 x i32> zeroinitializer ret <8 x i16> %v2 } define <8 x i16> @load_sext_v8i16_with_folded_offset(<8 x i8>* %p) { ; CHECK-LABEL: load_sext_v8i16_with_folded_offset: ; CHECK: .functype load_sext_v8i16_with_folded_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i16x8.load8x8_s 16 ; CHECK-NEXT: # fallthrough-return %q = ptrtoint <8 x i8>* %p to i32 %r = add nuw i32 %q, 16 %s = inttoptr i32 %r to <8 x i8>* %v = load <8 x i8>, <8 x i8>* %s %v2 = sext <8 x i8> %v to <8 x i16> ret <8 x i16> %v2 } define <8 x i16> @load_zext_v8i16_with_folded_offset(<8 x i8>* %p) { ; CHECK-LABEL: load_zext_v8i16_with_folded_offset: ; CHECK: .functype load_zext_v8i16_with_folded_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i16x8.load8x8_u 16 ; CHECK-NEXT: # fallthrough-return %q = ptrtoint <8 x i8>* %p to i32 %r = add nuw i32 %q, 16 %s = inttoptr i32 %r to <8 x i8>* %v = load <8 x i8>, <8 x i8>* %s %v2 = zext <8 x i8> %v to <8 x i16> ret <8 x i16> %v2 } define <8 x i8> @load_ext_v8i16_with_folded_offset(<8 x i8>* %p) { ; CHECK-LABEL: load_ext_v8i16_with_folded_offset: ; CHECK: .functype load_ext_v8i16_with_folded_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i16x8.load8x8_u 16 ; CHECK-NEXT: # fallthrough-return %q = ptrtoint <8 x i8>* %p to i32 %r = add nuw i32 %q, 16 %s = inttoptr i32 %r to <8 x i8>* %v = load <8 x i8>, <8 x i8>* %s ret <8 x i8> %v } define <8 x i16> @load_v8i16_with_folded_gep_offset(<8 x i16>* %p) { ; CHECK-LABEL: load_v8i16_with_folded_gep_offset: ; CHECK: .functype load_v8i16_with_folded_gep_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.load 16 ; CHECK-NEXT: # fallthrough-return %s = getelementptr inbounds <8 x i16>, <8 x i16>* %p, i32 1 %v = load <8 x i16>, <8 x i16>* %s ret <8 x i16> %v } define <8 x i16> @load_splat_v8i16_with_folded_gep_offset(i16* %p) { ; CHECK-LABEL: load_splat_v8i16_with_folded_gep_offset: ; CHECK: .functype load_splat_v8i16_with_folded_gep_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.load16_splat 2 ; CHECK-NEXT: # fallthrough-return %s = getelementptr inbounds i16, i16* %p, i32 1 %e = load i16, i16* %s %v1 = insertelement <8 x i16> undef, i16 %e, i32 0 %v2 = shufflevector <8 x i16> %v1, <8 x i16> undef, <8 x i32> zeroinitializer ret <8 x i16> %v2 } define <8 x i16> @load_sext_v8i16_with_folded_gep_offset(<8 x i8>* %p) { ; CHECK-LABEL: load_sext_v8i16_with_folded_gep_offset: ; CHECK: .functype load_sext_v8i16_with_folded_gep_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i16x8.load8x8_s 8 ; CHECK-NEXT: # fallthrough-return %s = getelementptr inbounds <8 x i8>, <8 x i8>* %p, i32 1 %v = load <8 x i8>, <8 x i8>* %s %v2 = sext <8 x i8> %v to <8 x i16> ret <8 x i16> %v2 } define <8 x i16> @load_zext_v8i16_with_folded_gep_offset(<8 x i8>* %p) { ; CHECK-LABEL: load_zext_v8i16_with_folded_gep_offset: ; CHECK: .functype load_zext_v8i16_with_folded_gep_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i16x8.load8x8_u 8 ; CHECK-NEXT: # fallthrough-return %s = getelementptr inbounds <8 x i8>, <8 x i8>* %p, i32 1 %v = load <8 x i8>, <8 x i8>* %s %v2 = zext <8 x i8> %v to <8 x i16> ret <8 x i16> %v2 } define <8 x i8> @load_ext_v8i16_with_folded_gep_offset(<8 x i8>* %p) { ; CHECK-LABEL: load_ext_v8i16_with_folded_gep_offset: ; CHECK: .functype load_ext_v8i16_with_folded_gep_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i16x8.load8x8_u 8 ; CHECK-NEXT: # fallthrough-return %s = getelementptr inbounds <8 x i8>, <8 x i8>* %p, i32 1 %v = load <8 x i8>, <8 x i8>* %s ret <8 x i8> %v } define <8 x i16> @load_v8i16_with_unfolded_gep_negative_offset(<8 x i16>* %p) { ; CHECK-LABEL: load_v8i16_with_unfolded_gep_negative_offset: ; CHECK: .functype load_v8i16_with_unfolded_gep_negative_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i32.const -16 ; CHECK-NEXT: i32.add ; CHECK-NEXT: v128.load 0 ; CHECK-NEXT: # fallthrough-return %s = getelementptr inbounds <8 x i16>, <8 x i16>* %p, i32 -1 %v = load <8 x i16>, <8 x i16>* %s ret <8 x i16> %v } define <8 x i16> @load_splat_v8i16_with_unfolded_gep_negative_offset(i16* %p) { ; CHECK-LABEL: load_splat_v8i16_with_unfolded_gep_negative_offset: ; CHECK: .functype load_splat_v8i16_with_unfolded_gep_negative_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i32.const -2 ; CHECK-NEXT: i32.add ; CHECK-NEXT: v128.load16_splat 0 ; CHECK-NEXT: # fallthrough-return %s = getelementptr inbounds i16, i16* %p, i32 -1 %e = load i16, i16* %s %v1 = insertelement <8 x i16> undef, i16 %e, i32 0 %v2 = shufflevector <8 x i16> %v1, <8 x i16> undef, <8 x i32> zeroinitializer ret <8 x i16> %v2 } define <8 x i16> @load_sext_v8i16_with_unfolded_gep_negative_offset(<8 x i8>* %p) { ; CHECK-LABEL: load_sext_v8i16_with_unfolded_gep_negative_offset: ; CHECK: .functype load_sext_v8i16_with_unfolded_gep_negative_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i32.const -8 ; CHECK-NEXT: i32.add ; CHECK-NEXT: i16x8.load8x8_s 0 ; CHECK-NEXT: # fallthrough-return %s = getelementptr inbounds <8 x i8>, <8 x i8>* %p, i32 -1 %v = load <8 x i8>, <8 x i8>* %s %v2 = sext <8 x i8> %v to <8 x i16> ret <8 x i16> %v2 } define <8 x i16> @load_zext_v8i16_with_unfolded_gep_negative_offset(<8 x i8>* %p) { ; CHECK-LABEL: load_zext_v8i16_with_unfolded_gep_negative_offset: ; CHECK: .functype load_zext_v8i16_with_unfolded_gep_negative_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i32.const -8 ; CHECK-NEXT: i32.add ; CHECK-NEXT: i16x8.load8x8_u 0 ; CHECK-NEXT: # fallthrough-return %s = getelementptr inbounds <8 x i8>, <8 x i8>* %p, i32 -1 %v = load <8 x i8>, <8 x i8>* %s %v2 = zext <8 x i8> %v to <8 x i16> ret <8 x i16> %v2 } define <8 x i8> @load_ext_v8i16_with_unfolded_gep_negative_offset(<8 x i8>* %p) { ; CHECK-LABEL: load_ext_v8i16_with_unfolded_gep_negative_offset: ; CHECK: .functype load_ext_v8i16_with_unfolded_gep_negative_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i32.const -8 ; CHECK-NEXT: i32.add ; CHECK-NEXT: i16x8.load8x8_u 0 ; CHECK-NEXT: # fallthrough-return %s = getelementptr inbounds <8 x i8>, <8 x i8>* %p, i32 -1 %v = load <8 x i8>, <8 x i8>* %s ret <8 x i8> %v } define <8 x i16> @load_v8i16_with_unfolded_offset(<8 x i16>* %p) { ; CHECK-LABEL: load_v8i16_with_unfolded_offset: ; CHECK: .functype load_v8i16_with_unfolded_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i32.const 16 ; CHECK-NEXT: i32.add ; CHECK-NEXT: v128.load 0 ; CHECK-NEXT: # fallthrough-return %q = ptrtoint <8 x i16>* %p to i32 %r = add nsw i32 %q, 16 %s = inttoptr i32 %r to <8 x i16>* %v = load <8 x i16>, <8 x i16>* %s ret <8 x i16> %v } define <8 x i16> @load_splat_v8i16_with_unfolded_offset(i16* %p) { ; CHECK-LABEL: load_splat_v8i16_with_unfolded_offset: ; CHECK: .functype load_splat_v8i16_with_unfolded_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i32.const 16 ; CHECK-NEXT: i32.add ; CHECK-NEXT: v128.load16_splat 0 ; CHECK-NEXT: # fallthrough-return %q = ptrtoint i16* %p to i32 %r = add nsw i32 %q, 16 %s = inttoptr i32 %r to i16* %e = load i16, i16* %s %v1 = insertelement <8 x i16> undef, i16 %e, i32 0 %v2 = shufflevector <8 x i16> %v1, <8 x i16> undef, <8 x i32> zeroinitializer ret <8 x i16> %v2 } define <8 x i16> @load_sext_v8i16_with_unfolded_offset(<8 x i8>* %p) { ; CHECK-LABEL: load_sext_v8i16_with_unfolded_offset: ; CHECK: .functype load_sext_v8i16_with_unfolded_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i32.const 16 ; CHECK-NEXT: i32.add ; CHECK-NEXT: i16x8.load8x8_s 0 ; CHECK-NEXT: # fallthrough-return %q = ptrtoint <8 x i8>* %p to i32 %r = add nsw i32 %q, 16 %s = inttoptr i32 %r to <8 x i8>* %v = load <8 x i8>, <8 x i8>* %s %v2 = sext <8 x i8> %v to <8 x i16> ret <8 x i16> %v2 } define <8 x i16> @load_zext_v8i16_with_unfolded_offset(<8 x i8>* %p) { ; CHECK-LABEL: load_zext_v8i16_with_unfolded_offset: ; CHECK: .functype load_zext_v8i16_with_unfolded_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i32.const 16 ; CHECK-NEXT: i32.add ; CHECK-NEXT: i16x8.load8x8_u 0 ; CHECK-NEXT: # fallthrough-return %q = ptrtoint <8 x i8>* %p to i32 %r = add nsw i32 %q, 16 %s = inttoptr i32 %r to <8 x i8>* %v = load <8 x i8>, <8 x i8>* %s %v2 = zext <8 x i8> %v to <8 x i16> ret <8 x i16> %v2 } define <8 x i8> @load_ext_v8i16_with_unfolded_offset(<8 x i8>* %p) { ; CHECK-LABEL: load_ext_v8i16_with_unfolded_offset: ; CHECK: .functype load_ext_v8i16_with_unfolded_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i32.const 16 ; CHECK-NEXT: i32.add ; CHECK-NEXT: i16x8.load8x8_u 0 ; CHECK-NEXT: # fallthrough-return %q = ptrtoint <8 x i8>* %p to i32 %r = add nsw i32 %q, 16 %s = inttoptr i32 %r to <8 x i8>* %v = load <8 x i8>, <8 x i8>* %s ret <8 x i8> %v } define <8 x i16> @load_v8i16_with_unfolded_gep_offset(<8 x i16>* %p) { ; CHECK-LABEL: load_v8i16_with_unfolded_gep_offset: ; CHECK: .functype load_v8i16_with_unfolded_gep_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i32.const 16 ; CHECK-NEXT: i32.add ; CHECK-NEXT: v128.load 0 ; CHECK-NEXT: # fallthrough-return %s = getelementptr <8 x i16>, <8 x i16>* %p, i32 1 %v = load <8 x i16>, <8 x i16>* %s ret <8 x i16> %v } define <8 x i16> @load_splat_v8i16_with_unfolded_gep_offset(i16* %p) { ; CHECK-LABEL: load_splat_v8i16_with_unfolded_gep_offset: ; CHECK: .functype load_splat_v8i16_with_unfolded_gep_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i32.const 2 ; CHECK-NEXT: i32.add ; CHECK-NEXT: v128.load16_splat 0 ; CHECK-NEXT: # fallthrough-return %s = getelementptr i16, i16* %p, i32 1 %e = load i16, i16* %s %v1 = insertelement <8 x i16> undef, i16 %e, i32 0 %v2 = shufflevector <8 x i16> %v1, <8 x i16> undef, <8 x i32> zeroinitializer ret <8 x i16> %v2 } define <8 x i16> @load_sext_v8i16_with_unfolded_gep_offset(<8 x i8>* %p) { ; CHECK-LABEL: load_sext_v8i16_with_unfolded_gep_offset: ; CHECK: .functype load_sext_v8i16_with_unfolded_gep_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i32.const 8 ; CHECK-NEXT: i32.add ; CHECK-NEXT: i16x8.load8x8_s 0 ; CHECK-NEXT: # fallthrough-return %s = getelementptr <8 x i8>, <8 x i8>* %p, i32 1 %v = load <8 x i8>, <8 x i8>* %s %v2 = sext <8 x i8> %v to <8 x i16> ret <8 x i16> %v2 } define <8 x i16> @load_zext_v8i16_with_unfolded_gep_offset(<8 x i8>* %p) { ; CHECK-LABEL: load_zext_v8i16_with_unfolded_gep_offset: ; CHECK: .functype load_zext_v8i16_with_unfolded_gep_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i32.const 8 ; CHECK-NEXT: i32.add ; CHECK-NEXT: i16x8.load8x8_u 0 ; CHECK-NEXT: # fallthrough-return %s = getelementptr <8 x i8>, <8 x i8>* %p, i32 1 %v = load <8 x i8>, <8 x i8>* %s %v2 = zext <8 x i8> %v to <8 x i16> ret <8 x i16> %v2 } define <8 x i8> @load_ext_v8i16_with_unfolded_gep_offset(<8 x i8>* %p) { ; CHECK-LABEL: load_ext_v8i16_with_unfolded_gep_offset: ; CHECK: .functype load_ext_v8i16_with_unfolded_gep_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i32.const 8 ; CHECK-NEXT: i32.add ; CHECK-NEXT: i16x8.load8x8_u 0 ; CHECK-NEXT: # fallthrough-return %s = getelementptr <8 x i8>, <8 x i8>* %p, i32 1 %v = load <8 x i8>, <8 x i8>* %s ret <8 x i8> %v } define <8 x i16> @load_v8i16_from_numeric_address() { ; CHECK-LABEL: load_v8i16_from_numeric_address: ; CHECK: .functype load_v8i16_from_numeric_address () -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: i32.const 0 ; CHECK-NEXT: v128.load 32 ; CHECK-NEXT: # fallthrough-return %s = inttoptr i32 32 to <8 x i16>* %v = load <8 x i16>, <8 x i16>* %s ret <8 x i16> %v } define <8 x i16> @load_splat_v8i16_from_numeric_address() { ; CHECK-LABEL: load_splat_v8i16_from_numeric_address: ; CHECK: .functype load_splat_v8i16_from_numeric_address () -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: i32.const 0 ; CHECK-NEXT: v128.load16_splat 32 ; CHECK-NEXT: # fallthrough-return %s = inttoptr i32 32 to i16* %e = load i16, i16* %s %v1 = insertelement <8 x i16> undef, i16 %e, i32 0 %v2 = shufflevector <8 x i16> %v1, <8 x i16> undef, <8 x i32> zeroinitializer ret <8 x i16> %v2 } define <8 x i16> @load_sext_v8i16_from_numeric_address() { ; CHECK-LABEL: load_sext_v8i16_from_numeric_address: ; CHECK: .functype load_sext_v8i16_from_numeric_address () -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: i32.const 0 ; CHECK-NEXT: i16x8.load8x8_s 32 ; CHECK-NEXT: # fallthrough-return %s = inttoptr i32 32 to <8 x i8>* %v = load <8 x i8>, <8 x i8>* %s %v2 = sext <8 x i8> %v to <8 x i16> ret <8 x i16> %v2 } define <8 x i16> @load_zext_v8i16_from_numeric_address() { ; CHECK-LABEL: load_zext_v8i16_from_numeric_address: ; CHECK: .functype load_zext_v8i16_from_numeric_address () -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: i32.const 0 ; CHECK-NEXT: i16x8.load8x8_u 32 ; CHECK-NEXT: # fallthrough-return %s = inttoptr i32 32 to <8 x i8>* %v = load <8 x i8>, <8 x i8>* %s %v2 = zext <8 x i8> %v to <8 x i16> ret <8 x i16> %v2 } define <8 x i8> @load_ext_v8i16_from_numeric_address() { ; CHECK-LABEL: load_ext_v8i16_from_numeric_address: ; CHECK: .functype load_ext_v8i16_from_numeric_address () -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: i32.const 0 ; CHECK-NEXT: i16x8.load8x8_u 32 ; CHECK-NEXT: # fallthrough-return %s = inttoptr i32 32 to <8 x i8>* %v = load <8 x i8>, <8 x i8>* %s ret <8 x i8> %v } @gv_v8i16 = global <8 x i16> define <8 x i16> @load_v8i16_from_global_address() { ; CHECK-LABEL: load_v8i16_from_global_address: ; CHECK: .functype load_v8i16_from_global_address () -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: i32.const 0 ; CHECK-NEXT: v128.load gv_v8i16 ; CHECK-NEXT: # fallthrough-return %v = load <8 x i16>, <8 x i16>* @gv_v8i16 ret <8 x i16> %v } @gv_i16 = global i16 42 define <8 x i16> @load_splat_v8i16_from_global_address() { ; CHECK-LABEL: load_splat_v8i16_from_global_address: ; CHECK: .functype load_splat_v8i16_from_global_address () -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: i32.const 0 ; CHECK-NEXT: v128.load16_splat gv_i16 ; CHECK-NEXT: # fallthrough-return %e = load i16, i16* @gv_i16 %v1 = insertelement <8 x i16> undef, i16 %e, i32 0 %v2 = shufflevector <8 x i16> %v1, <8 x i16> undef, <8 x i32> zeroinitializer ret <8 x i16> %v2 } @gv_v8i8 = global <8 x i8> define <8 x i16> @load_sext_v8i16_from_global_address() { ; CHECK-LABEL: load_sext_v8i16_from_global_address: ; CHECK: .functype load_sext_v8i16_from_global_address () -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: i32.const 0 ; CHECK-NEXT: i16x8.load8x8_s gv_v8i8 ; CHECK-NEXT: # fallthrough-return %v = load <8 x i8>, <8 x i8>* @gv_v8i8 %v2 = sext <8 x i8> %v to <8 x i16> ret <8 x i16> %v2 } define <8 x i16> @load_zext_v8i16_from_global_address() { ; CHECK-LABEL: load_zext_v8i16_from_global_address: ; CHECK: .functype load_zext_v8i16_from_global_address () -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: i32.const 0 ; CHECK-NEXT: i16x8.load8x8_u gv_v8i8 ; CHECK-NEXT: # fallthrough-return %v = load <8 x i8>, <8 x i8>* @gv_v8i8 %v2 = zext <8 x i8> %v to <8 x i16> ret <8 x i16> %v2 } define <8 x i8> @load_ext_v8i16_from_global_address() { ; CHECK-LABEL: load_ext_v8i16_from_global_address: ; CHECK: .functype load_ext_v8i16_from_global_address () -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: i32.const 0 ; CHECK-NEXT: i16x8.load8x8_u gv_v8i8 ; CHECK-NEXT: # fallthrough-return %v = load <8 x i8>, <8 x i8>* @gv_v8i8 ret <8 x i8> %v } define void @store_v8i16(<8 x i16> %v, <8 x i16>* %p) { ; CHECK-LABEL: store_v8i16: ; CHECK: .functype store_v8i16 (v128, i32) -> () ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 1 ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.store 0 ; CHECK-NEXT: # fallthrough-return store <8 x i16> %v , <8 x i16>* %p ret void } define void @store_narrowing_v8i16(<8 x i8> %v, <8 x i8>* %p) { ; CHECK-LABEL: store_narrowing_v8i16: ; CHECK: .functype store_narrowing_v8i16 (v128, i32) -> () ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 1 ; CHECK-NEXT: i32.const 16711935 ; CHECK-NEXT: i32x4.splat ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.and ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i8x16.narrow_i16x8_u ; CHECK-NEXT: i64x2.extract_lane 0 ; CHECK-NEXT: i64.store 0 ; CHECK-NEXT: # fallthrough-return store <8 x i8> %v, <8 x i8>* %p ret void } define void @store_v8i16_with_folded_offset(<8 x i16> %v, <8 x i16>* %p) { ; CHECK-LABEL: store_v8i16_with_folded_offset: ; CHECK: .functype store_v8i16_with_folded_offset (v128, i32) -> () ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 1 ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.store 16 ; CHECK-NEXT: # fallthrough-return %q = ptrtoint <8 x i16>* %p to i32 %r = add nuw i32 %q, 16 %s = inttoptr i32 %r to <8 x i16>* store <8 x i16> %v , <8 x i16>* %s ret void } define void @store_narrowing_v8i16_with_folded_offset(<8 x i8> %v, <8 x i8>* %p) { ; CHECK-LABEL: store_narrowing_v8i16_with_folded_offset: ; CHECK: .functype store_narrowing_v8i16_with_folded_offset (v128, i32) -> () ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 1 ; CHECK-NEXT: i32.const 16711935 ; CHECK-NEXT: i32x4.splat ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.and ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i8x16.narrow_i16x8_u ; CHECK-NEXT: i64x2.extract_lane 0 ; CHECK-NEXT: i64.store 16 ; CHECK-NEXT: # fallthrough-return %q = ptrtoint <8 x i8>* %p to i32 %r = add nuw i32 %q, 16 %s = inttoptr i32 %r to <8 x i8>* store <8 x i8> %v , <8 x i8>* %s ret void } define void @store_v8i16_with_folded_gep_offset(<8 x i16> %v, <8 x i16>* %p) { ; CHECK-LABEL: store_v8i16_with_folded_gep_offset: ; CHECK: .functype store_v8i16_with_folded_gep_offset (v128, i32) -> () ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 1 ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.store 16 ; CHECK-NEXT: # fallthrough-return %s = getelementptr inbounds <8 x i16>, <8 x i16>* %p, i32 1 store <8 x i16> %v , <8 x i16>* %s ret void } define void @store_narrowing_v8i16_with_folded_gep_offset(<8 x i8> %v, <8 x i8>* %p) { ; CHECK-LABEL: store_narrowing_v8i16_with_folded_gep_offset: ; CHECK: .functype store_narrowing_v8i16_with_folded_gep_offset (v128, i32) -> () ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 1 ; CHECK-NEXT: i32.const 16711935 ; CHECK-NEXT: i32x4.splat ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.and ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i8x16.narrow_i16x8_u ; CHECK-NEXT: i64x2.extract_lane 0 ; CHECK-NEXT: i64.store 8 ; CHECK-NEXT: # fallthrough-return %s = getelementptr inbounds <8 x i8>, <8 x i8>* %p, i32 1 store <8 x i8> %v , <8 x i8>* %s ret void } define void @store_v8i16_with_unfolded_gep_negative_offset(<8 x i16> %v, <8 x i16>* %p) { ; CHECK-LABEL: store_v8i16_with_unfolded_gep_negative_offset: ; CHECK: .functype store_v8i16_with_unfolded_gep_negative_offset (v128, i32) -> () ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 1 ; CHECK-NEXT: i32.const -16 ; CHECK-NEXT: i32.add ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.store 0 ; CHECK-NEXT: # fallthrough-return %s = getelementptr inbounds <8 x i16>, <8 x i16>* %p, i32 -1 store <8 x i16> %v , <8 x i16>* %s ret void } define void @store_narrowing_v8i16_with_unfolded_gep_negative_offset(<8 x i8> %v, <8 x i8>* %p) { ; CHECK-LABEL: store_narrowing_v8i16_with_unfolded_gep_negative_offset: ; CHECK: .functype store_narrowing_v8i16_with_unfolded_gep_negative_offset (v128, i32) -> () ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 1 ; CHECK-NEXT: i32.const -8 ; CHECK-NEXT: i32.add ; CHECK-NEXT: i32.const 16711935 ; CHECK-NEXT: i32x4.splat ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.and ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i8x16.narrow_i16x8_u ; CHECK-NEXT: i64x2.extract_lane 0 ; CHECK-NEXT: i64.store 0 ; CHECK-NEXT: # fallthrough-return %s = getelementptr inbounds <8 x i8>, <8 x i8>* %p, i32 -1 store <8 x i8> %v , <8 x i8>* %s ret void } define void @store_v8i16_with_unfolded_offset(<8 x i16> %v, <8 x i16>* %p) { ; CHECK-LABEL: store_v8i16_with_unfolded_offset: ; CHECK: .functype store_v8i16_with_unfolded_offset (v128, i32) -> () ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 1 ; CHECK-NEXT: i32.const 16 ; CHECK-NEXT: i32.add ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.store 0 ; CHECK-NEXT: # fallthrough-return %q = ptrtoint <8 x i16>* %p to i32 %r = add nsw i32 %q, 16 %s = inttoptr i32 %r to <8 x i16>* store <8 x i16> %v , <8 x i16>* %s ret void } define void @store_narrowing_v8i16_with_unfolded_offset(<8 x i8> %v, <8 x i8>* %p) { ; CHECK-LABEL: store_narrowing_v8i16_with_unfolded_offset: ; CHECK: .functype store_narrowing_v8i16_with_unfolded_offset (v128, i32) -> () ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 1 ; CHECK-NEXT: i32.const 16 ; CHECK-NEXT: i32.add ; CHECK-NEXT: i32.const 16711935 ; CHECK-NEXT: i32x4.splat ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.and ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i8x16.narrow_i16x8_u ; CHECK-NEXT: i64x2.extract_lane 0 ; CHECK-NEXT: i64.store 0 ; CHECK-NEXT: # fallthrough-return %q = ptrtoint <8 x i8>* %p to i32 %r = add nsw i32 %q, 16 %s = inttoptr i32 %r to <8 x i8>* store <8 x i8> %v , <8 x i8>* %s ret void } define void @store_v8i16_with_unfolded_gep_offset(<8 x i16> %v, <8 x i16>* %p) { ; CHECK-LABEL: store_v8i16_with_unfolded_gep_offset: ; CHECK: .functype store_v8i16_with_unfolded_gep_offset (v128, i32) -> () ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 1 ; CHECK-NEXT: i32.const 16 ; CHECK-NEXT: i32.add ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.store 0 ; CHECK-NEXT: # fallthrough-return %s = getelementptr <8 x i16>, <8 x i16>* %p, i32 1 store <8 x i16> %v , <8 x i16>* %s ret void } define void @store_narrowing_v8i16_with_unfolded_gep_offset(<8 x i8> %v, <8 x i8>* %p) { ; CHECK-LABEL: store_narrowing_v8i16_with_unfolded_gep_offset: ; CHECK: .functype store_narrowing_v8i16_with_unfolded_gep_offset (v128, i32) -> () ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 1 ; CHECK-NEXT: i32.const 8 ; CHECK-NEXT: i32.add ; CHECK-NEXT: i32.const 16711935 ; CHECK-NEXT: i32x4.splat ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.and ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i8x16.narrow_i16x8_u ; CHECK-NEXT: i64x2.extract_lane 0 ; CHECK-NEXT: i64.store 0 ; CHECK-NEXT: # fallthrough-return %s = getelementptr <8 x i8>, <8 x i8>* %p, i32 1 store <8 x i8> %v , <8 x i8>* %s ret void } define void @store_v8i16_to_numeric_address(<8 x i16> %v) { ; CHECK-LABEL: store_v8i16_to_numeric_address: ; CHECK: .functype store_v8i16_to_numeric_address (v128) -> () ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: i32.const 0 ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.store 32 ; CHECK-NEXT: # fallthrough-return %s = inttoptr i32 32 to <8 x i16>* store <8 x i16> %v , <8 x i16>* %s ret void } define void @store_narrowing_v8i16_to_numeric_address(<8 x i8> %v, <8 x i8>* %p) { ; CHECK-LABEL: store_narrowing_v8i16_to_numeric_address: ; CHECK: .functype store_narrowing_v8i16_to_numeric_address (v128, i32) -> () ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: i32.const 0 ; CHECK-NEXT: i32.const 16711935 ; CHECK-NEXT: i32x4.splat ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.and ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i8x16.narrow_i16x8_u ; CHECK-NEXT: i64x2.extract_lane 0 ; CHECK-NEXT: i64.store 32 ; CHECK-NEXT: # fallthrough-return %s = inttoptr i32 32 to <8 x i8>* store <8 x i8> %v , <8 x i8>* %s ret void } define void @store_v8i16_to_global_address(<8 x i16> %v) { ; CHECK-LABEL: store_v8i16_to_global_address: ; CHECK: .functype store_v8i16_to_global_address (v128) -> () ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: i32.const 0 ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.store gv_v8i16 ; CHECK-NEXT: # fallthrough-return store <8 x i16> %v , <8 x i16>* @gv_v8i16 ret void } define void @store_narrowing_v8i16_to_global_address(<8 x i8> %v) { ; CHECK-LABEL: store_narrowing_v8i16_to_global_address: ; CHECK: .functype store_narrowing_v8i16_to_global_address (v128) -> () ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: i32.const 0 ; CHECK-NEXT: i32.const 16711935 ; CHECK-NEXT: i32x4.splat ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.and ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i8x16.narrow_i16x8_u ; CHECK-NEXT: i64x2.extract_lane 0 ; CHECK-NEXT: i64.store gv_v8i8 ; CHECK-NEXT: # fallthrough-return store <8 x i8> %v , <8 x i8>* @gv_v8i8 ret void } ; ============================================================================== ; 4 x i32 ; ============================================================================== define <4 x i32> @load_v4i32(<4 x i32>* %p) { ; CHECK-LABEL: load_v4i32: ; CHECK: .functype load_v4i32 (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.load 0 ; CHECK-NEXT: # fallthrough-return %v = load <4 x i32>, <4 x i32>* %p ret <4 x i32> %v } define <4 x i32> @load_splat_v4i32(i32* %addr) { ; CHECK-LABEL: load_splat_v4i32: ; CHECK: .functype load_splat_v4i32 (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.load32_splat 0 ; CHECK-NEXT: # fallthrough-return %e = load i32, i32* %addr, align 4 %v1 = insertelement <4 x i32> undef, i32 %e, i32 0 %v2 = shufflevector <4 x i32> %v1, <4 x i32> undef, <4 x i32> zeroinitializer ret <4 x i32> %v2 } define <4 x i32> @load_sext_v4i32(<4 x i16>* %p) { ; CHECK-LABEL: load_sext_v4i32: ; CHECK: .functype load_sext_v4i32 (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i32x4.load16x4_s 0 ; CHECK-NEXT: # fallthrough-return %v = load <4 x i16>, <4 x i16>* %p %v2 = sext <4 x i16> %v to <4 x i32> ret <4 x i32> %v2 } define <4 x i32> @load_zext_v4i32(<4 x i16>* %p) { ; CHECK-LABEL: load_zext_v4i32: ; CHECK: .functype load_zext_v4i32 (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i32x4.load16x4_u 0 ; CHECK-NEXT: # fallthrough-return %v = load <4 x i16>, <4 x i16>* %p %v2 = zext <4 x i16> %v to <4 x i32> ret <4 x i32> %v2 } define <4 x i16> @load_ext_v4i32(<4 x i16>* %p) { ; CHECK-LABEL: load_ext_v4i32: ; CHECK: .functype load_ext_v4i32 (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i32x4.load16x4_u 0 ; CHECK-NEXT: # fallthrough-return %v = load <4 x i16>, <4 x i16>* %p ret <4 x i16> %v } define <4 x i32> @load_v4i32_with_folded_offset(<4 x i32>* %p) { ; CHECK-LABEL: load_v4i32_with_folded_offset: ; CHECK: .functype load_v4i32_with_folded_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.load 16 ; CHECK-NEXT: # fallthrough-return %q = ptrtoint <4 x i32>* %p to i32 %r = add nuw i32 %q, 16 %s = inttoptr i32 %r to <4 x i32>* %v = load <4 x i32>, <4 x i32>* %s ret <4 x i32> %v } define <4 x i32> @load_splat_v4i32_with_folded_offset(i32* %p) { ; CHECK-LABEL: load_splat_v4i32_with_folded_offset: ; CHECK: .functype load_splat_v4i32_with_folded_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.load32_splat 16 ; CHECK-NEXT: # fallthrough-return %q = ptrtoint i32* %p to i32 %r = add nuw i32 %q, 16 %s = inttoptr i32 %r to i32* %e = load i32, i32* %s %v1 = insertelement <4 x i32> undef, i32 %e, i32 0 %v2 = shufflevector <4 x i32> %v1, <4 x i32> undef, <4 x i32> zeroinitializer ret <4 x i32> %v2 } define <4 x i32> @load_sext_v4i32_with_folded_offset(<4 x i16>* %p) { ; CHECK-LABEL: load_sext_v4i32_with_folded_offset: ; CHECK: .functype load_sext_v4i32_with_folded_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i32x4.load16x4_s 16 ; CHECK-NEXT: # fallthrough-return %q = ptrtoint <4 x i16>* %p to i32 %r = add nuw i32 %q, 16 %s = inttoptr i32 %r to <4 x i16>* %v = load <4 x i16>, <4 x i16>* %s %v2 = sext <4 x i16> %v to <4 x i32> ret <4 x i32> %v2 } define <4 x i32> @load_zext_v4i32_with_folded_offset(<4 x i16>* %p) { ; CHECK-LABEL: load_zext_v4i32_with_folded_offset: ; CHECK: .functype load_zext_v4i32_with_folded_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i32x4.load16x4_u 16 ; CHECK-NEXT: # fallthrough-return %q = ptrtoint <4 x i16>* %p to i32 %r = add nuw i32 %q, 16 %s = inttoptr i32 %r to <4 x i16>* %v = load <4 x i16>, <4 x i16>* %s %v2 = zext <4 x i16> %v to <4 x i32> ret <4 x i32> %v2 } define <4 x i16> @load_ext_v4i32_with_folded_offset(<4 x i16>* %p) { ; CHECK-LABEL: load_ext_v4i32_with_folded_offset: ; CHECK: .functype load_ext_v4i32_with_folded_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i32x4.load16x4_u 16 ; CHECK-NEXT: # fallthrough-return %q = ptrtoint <4 x i16>* %p to i32 %r = add nuw i32 %q, 16 %s = inttoptr i32 %r to <4 x i16>* %v = load <4 x i16>, <4 x i16>* %s ret <4 x i16> %v } define <4 x i32> @load_v4i32_with_folded_gep_offset(<4 x i32>* %p) { ; CHECK-LABEL: load_v4i32_with_folded_gep_offset: ; CHECK: .functype load_v4i32_with_folded_gep_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.load 16 ; CHECK-NEXT: # fallthrough-return %s = getelementptr inbounds <4 x i32>, <4 x i32>* %p, i32 1 %v = load <4 x i32>, <4 x i32>* %s ret <4 x i32> %v } define <4 x i32> @load_splat_v4i32_with_folded_gep_offset(i32* %p) { ; CHECK-LABEL: load_splat_v4i32_with_folded_gep_offset: ; CHECK: .functype load_splat_v4i32_with_folded_gep_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.load32_splat 4 ; CHECK-NEXT: # fallthrough-return %s = getelementptr inbounds i32, i32* %p, i32 1 %e = load i32, i32* %s %v1 = insertelement <4 x i32> undef, i32 %e, i32 0 %v2 = shufflevector <4 x i32> %v1, <4 x i32> undef, <4 x i32> zeroinitializer ret <4 x i32> %v2 } define <4 x i32> @load_sext_v4i32_with_folded_gep_offset(<4 x i16>* %p) { ; CHECK-LABEL: load_sext_v4i32_with_folded_gep_offset: ; CHECK: .functype load_sext_v4i32_with_folded_gep_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i32x4.load16x4_s 8 ; CHECK-NEXT: # fallthrough-return %s = getelementptr inbounds <4 x i16>, <4 x i16>* %p, i32 1 %v = load <4 x i16>, <4 x i16>* %s %v2 = sext <4 x i16> %v to <4 x i32> ret <4 x i32> %v2 } define <4 x i32> @load_zext_v4i32_with_folded_gep_offset(<4 x i16>* %p) { ; CHECK-LABEL: load_zext_v4i32_with_folded_gep_offset: ; CHECK: .functype load_zext_v4i32_with_folded_gep_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i32x4.load16x4_u 8 ; CHECK-NEXT: # fallthrough-return %s = getelementptr inbounds <4 x i16>, <4 x i16>* %p, i32 1 %v = load <4 x i16>, <4 x i16>* %s %v2 = zext <4 x i16> %v to <4 x i32> ret <4 x i32> %v2 } define <4 x i16> @load_ext_v4i32_with_folded_gep_offset(<4 x i16>* %p) { ; CHECK-LABEL: load_ext_v4i32_with_folded_gep_offset: ; CHECK: .functype load_ext_v4i32_with_folded_gep_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i32x4.load16x4_u 8 ; CHECK-NEXT: # fallthrough-return %s = getelementptr inbounds <4 x i16>, <4 x i16>* %p, i32 1 %v = load <4 x i16>, <4 x i16>* %s ret <4 x i16> %v } define <4 x i32> @load_v4i32_with_unfolded_gep_negative_offset(<4 x i32>* %p) { ; CHECK-LABEL: load_v4i32_with_unfolded_gep_negative_offset: ; CHECK: .functype load_v4i32_with_unfolded_gep_negative_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i32.const -16 ; CHECK-NEXT: i32.add ; CHECK-NEXT: v128.load 0 ; CHECK-NEXT: # fallthrough-return %s = getelementptr inbounds <4 x i32>, <4 x i32>* %p, i32 -1 %v = load <4 x i32>, <4 x i32>* %s ret <4 x i32> %v } define <4 x i32> @load_splat_v4i32_with_unfolded_gep_negative_offset(i32* %p) { ; CHECK-LABEL: load_splat_v4i32_with_unfolded_gep_negative_offset: ; CHECK: .functype load_splat_v4i32_with_unfolded_gep_negative_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i32.const -4 ; CHECK-NEXT: i32.add ; CHECK-NEXT: v128.load32_splat 0 ; CHECK-NEXT: # fallthrough-return %s = getelementptr inbounds i32, i32* %p, i32 -1 %e = load i32, i32* %s %v1 = insertelement <4 x i32> undef, i32 %e, i32 0 %v2 = shufflevector <4 x i32> %v1, <4 x i32> undef, <4 x i32> zeroinitializer ret <4 x i32> %v2 } define <4 x i32> @load_sext_v4i32_with_unfolded_gep_negative_offset(<4 x i16>* %p) { ; CHECK-LABEL: load_sext_v4i32_with_unfolded_gep_negative_offset: ; CHECK: .functype load_sext_v4i32_with_unfolded_gep_negative_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i32.const -8 ; CHECK-NEXT: i32.add ; CHECK-NEXT: i32x4.load16x4_s 0 ; CHECK-NEXT: # fallthrough-return %s = getelementptr inbounds <4 x i16>, <4 x i16>* %p, i32 -1 %v = load <4 x i16>, <4 x i16>* %s %v2 = sext <4 x i16> %v to <4 x i32> ret <4 x i32> %v2 } define <4 x i32> @load_zext_v4i32_with_unfolded_gep_negative_offset(<4 x i16>* %p) { ; CHECK-LABEL: load_zext_v4i32_with_unfolded_gep_negative_offset: ; CHECK: .functype load_zext_v4i32_with_unfolded_gep_negative_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i32.const -8 ; CHECK-NEXT: i32.add ; CHECK-NEXT: i32x4.load16x4_u 0 ; CHECK-NEXT: # fallthrough-return %s = getelementptr inbounds <4 x i16>, <4 x i16>* %p, i32 -1 %v = load <4 x i16>, <4 x i16>* %s %v2 = zext <4 x i16> %v to <4 x i32> ret <4 x i32> %v2 } define <4 x i16> @load_ext_v4i32_with_unfolded_gep_negative_offset(<4 x i16>* %p) { ; CHECK-LABEL: load_ext_v4i32_with_unfolded_gep_negative_offset: ; CHECK: .functype load_ext_v4i32_with_unfolded_gep_negative_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i32.const -8 ; CHECK-NEXT: i32.add ; CHECK-NEXT: i32x4.load16x4_u 0 ; CHECK-NEXT: # fallthrough-return %s = getelementptr inbounds <4 x i16>, <4 x i16>* %p, i32 -1 %v = load <4 x i16>, <4 x i16>* %s ret <4 x i16> %v } define <4 x i32> @load_v4i32_with_unfolded_offset(<4 x i32>* %p) { ; CHECK-LABEL: load_v4i32_with_unfolded_offset: ; CHECK: .functype load_v4i32_with_unfolded_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i32.const 16 ; CHECK-NEXT: i32.add ; CHECK-NEXT: v128.load 0 ; CHECK-NEXT: # fallthrough-return %q = ptrtoint <4 x i32>* %p to i32 %r = add nsw i32 %q, 16 %s = inttoptr i32 %r to <4 x i32>* %v = load <4 x i32>, <4 x i32>* %s ret <4 x i32> %v } define <4 x i32> @load_splat_v4i32_with_unfolded_offset(i32* %p) { ; CHECK-LABEL: load_splat_v4i32_with_unfolded_offset: ; CHECK: .functype load_splat_v4i32_with_unfolded_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i32.const 16 ; CHECK-NEXT: i32.add ; CHECK-NEXT: v128.load32_splat 0 ; CHECK-NEXT: # fallthrough-return %q = ptrtoint i32* %p to i32 %r = add nsw i32 %q, 16 %s = inttoptr i32 %r to i32* %e = load i32, i32* %s %v1 = insertelement <4 x i32> undef, i32 %e, i32 0 %v2 = shufflevector <4 x i32> %v1, <4 x i32> undef, <4 x i32> zeroinitializer ret <4 x i32> %v2 } define <4 x i32> @load_sext_v4i32_with_unfolded_offset(<4 x i16>* %p) { ; CHECK-LABEL: load_sext_v4i32_with_unfolded_offset: ; CHECK: .functype load_sext_v4i32_with_unfolded_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i32.const 16 ; CHECK-NEXT: i32.add ; CHECK-NEXT: i32x4.load16x4_s 0 ; CHECK-NEXT: # fallthrough-return %q = ptrtoint <4 x i16>* %p to i32 %r = add nsw i32 %q, 16 %s = inttoptr i32 %r to <4 x i16>* %v = load <4 x i16>, <4 x i16>* %s %v2 = sext <4 x i16> %v to <4 x i32> ret <4 x i32> %v2 } define <4 x i32> @load_zext_v4i32_with_unfolded_offset(<4 x i16>* %p) { ; CHECK-LABEL: load_zext_v4i32_with_unfolded_offset: ; CHECK: .functype load_zext_v4i32_with_unfolded_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i32.const 16 ; CHECK-NEXT: i32.add ; CHECK-NEXT: i32x4.load16x4_u 0 ; CHECK-NEXT: # fallthrough-return %q = ptrtoint <4 x i16>* %p to i32 %r = add nsw i32 %q, 16 %s = inttoptr i32 %r to <4 x i16>* %v = load <4 x i16>, <4 x i16>* %s %v2 = zext <4 x i16> %v to <4 x i32> ret <4 x i32> %v2 } define <4 x i16> @load_ext_v4i32_with_unfolded_offset(<4 x i16>* %p) { ; CHECK-LABEL: load_ext_v4i32_with_unfolded_offset: ; CHECK: .functype load_ext_v4i32_with_unfolded_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i32.const 16 ; CHECK-NEXT: i32.add ; CHECK-NEXT: i32x4.load16x4_u 0 ; CHECK-NEXT: # fallthrough-return %q = ptrtoint <4 x i16>* %p to i32 %r = add nsw i32 %q, 16 %s = inttoptr i32 %r to <4 x i16>* %v = load <4 x i16>, <4 x i16>* %s ret <4 x i16> %v } define <4 x i32> @load_v4i32_with_unfolded_gep_offset(<4 x i32>* %p) { ; CHECK-LABEL: load_v4i32_with_unfolded_gep_offset: ; CHECK: .functype load_v4i32_with_unfolded_gep_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i32.const 16 ; CHECK-NEXT: i32.add ; CHECK-NEXT: v128.load 0 ; CHECK-NEXT: # fallthrough-return %s = getelementptr <4 x i32>, <4 x i32>* %p, i32 1 %v = load <4 x i32>, <4 x i32>* %s ret <4 x i32> %v } define <4 x i32> @load_splat_v4i32_with_unfolded_gep_offset(i32* %p) { ; CHECK-LABEL: load_splat_v4i32_with_unfolded_gep_offset: ; CHECK: .functype load_splat_v4i32_with_unfolded_gep_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i32.const 4 ; CHECK-NEXT: i32.add ; CHECK-NEXT: v128.load32_splat 0 ; CHECK-NEXT: # fallthrough-return %s = getelementptr i32, i32* %p, i32 1 %e = load i32, i32* %s %v1 = insertelement <4 x i32> undef, i32 %e, i32 0 %v2 = shufflevector <4 x i32> %v1, <4 x i32> undef, <4 x i32> zeroinitializer ret <4 x i32> %v2 } define <4 x i32> @load_sext_v4i32_with_unfolded_gep_offset(<4 x i16>* %p) { ; CHECK-LABEL: load_sext_v4i32_with_unfolded_gep_offset: ; CHECK: .functype load_sext_v4i32_with_unfolded_gep_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i32.const 8 ; CHECK-NEXT: i32.add ; CHECK-NEXT: i32x4.load16x4_s 0 ; CHECK-NEXT: # fallthrough-return %s = getelementptr <4 x i16>, <4 x i16>* %p, i32 1 %v = load <4 x i16>, <4 x i16>* %s %v2 = sext <4 x i16> %v to <4 x i32> ret <4 x i32> %v2 } define <4 x i32> @load_zext_v4i32_with_unfolded_gep_offset(<4 x i16>* %p) { ; CHECK-LABEL: load_zext_v4i32_with_unfolded_gep_offset: ; CHECK: .functype load_zext_v4i32_with_unfolded_gep_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i32.const 8 ; CHECK-NEXT: i32.add ; CHECK-NEXT: i32x4.load16x4_u 0 ; CHECK-NEXT: # fallthrough-return %s = getelementptr <4 x i16>, <4 x i16>* %p, i32 1 %v = load <4 x i16>, <4 x i16>* %s %v2 = zext <4 x i16> %v to <4 x i32> ret <4 x i32> %v2 } define <4 x i16> @load_ext_v4i32_with_unfolded_gep_offset(<4 x i16>* %p) { ; CHECK-LABEL: load_ext_v4i32_with_unfolded_gep_offset: ; CHECK: .functype load_ext_v4i32_with_unfolded_gep_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i32.const 8 ; CHECK-NEXT: i32.add ; CHECK-NEXT: i32x4.load16x4_u 0 ; CHECK-NEXT: # fallthrough-return %s = getelementptr <4 x i16>, <4 x i16>* %p, i32 1 %v = load <4 x i16>, <4 x i16>* %s ret <4 x i16> %v } define <4 x i32> @load_v4i32_from_numeric_address() { ; CHECK-LABEL: load_v4i32_from_numeric_address: ; CHECK: .functype load_v4i32_from_numeric_address () -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: i32.const 0 ; CHECK-NEXT: v128.load 32 ; CHECK-NEXT: # fallthrough-return %s = inttoptr i32 32 to <4 x i32>* %v = load <4 x i32>, <4 x i32>* %s ret <4 x i32> %v } define <4 x i32> @load_splat_v4i32_from_numeric_address() { ; CHECK-LABEL: load_splat_v4i32_from_numeric_address: ; CHECK: .functype load_splat_v4i32_from_numeric_address () -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: i32.const 0 ; CHECK-NEXT: v128.load32_splat 32 ; CHECK-NEXT: # fallthrough-return %s = inttoptr i32 32 to i32* %e = load i32, i32* %s %v1 = insertelement <4 x i32> undef, i32 %e, i32 0 %v2 = shufflevector <4 x i32> %v1, <4 x i32> undef, <4 x i32> zeroinitializer ret <4 x i32> %v2 } define <4 x i32> @load_sext_v4i32_from_numeric_address() { ; CHECK-LABEL: load_sext_v4i32_from_numeric_address: ; CHECK: .functype load_sext_v4i32_from_numeric_address () -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: i32.const 0 ; CHECK-NEXT: i32x4.load16x4_s 32 ; CHECK-NEXT: # fallthrough-return %s = inttoptr i32 32 to <4 x i16>* %v = load <4 x i16>, <4 x i16>* %s %v2 = sext <4 x i16> %v to <4 x i32> ret <4 x i32> %v2 } define <4 x i32> @load_zext_v4i32_from_numeric_address() { ; CHECK-LABEL: load_zext_v4i32_from_numeric_address: ; CHECK: .functype load_zext_v4i32_from_numeric_address () -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: i32.const 0 ; CHECK-NEXT: i32x4.load16x4_u 32 ; CHECK-NEXT: # fallthrough-return %s = inttoptr i32 32 to <4 x i16>* %v = load <4 x i16>, <4 x i16>* %s %v2 = zext <4 x i16> %v to <4 x i32> ret <4 x i32> %v2 } define <4 x i16> @load_ext_v4i32_from_numeric_address() { ; CHECK-LABEL: load_ext_v4i32_from_numeric_address: ; CHECK: .functype load_ext_v4i32_from_numeric_address () -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: i32.const 0 ; CHECK-NEXT: i32x4.load16x4_u 32 ; CHECK-NEXT: # fallthrough-return %s = inttoptr i32 32 to <4 x i16>* %v = load <4 x i16>, <4 x i16>* %s ret <4 x i16> %v } @gv_v4i32 = global <4 x i32> define <4 x i32> @load_v4i32_from_global_address() { ; CHECK-LABEL: load_v4i32_from_global_address: ; CHECK: .functype load_v4i32_from_global_address () -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: i32.const 0 ; CHECK-NEXT: v128.load gv_v4i32 ; CHECK-NEXT: # fallthrough-return %v = load <4 x i32>, <4 x i32>* @gv_v4i32 ret <4 x i32> %v } @gv_i32 = global i32 42 define <4 x i32> @load_splat_v4i32_from_global_address() { ; CHECK-LABEL: load_splat_v4i32_from_global_address: ; CHECK: .functype load_splat_v4i32_from_global_address () -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: i32.const 0 ; CHECK-NEXT: v128.load32_splat gv_i32 ; CHECK-NEXT: # fallthrough-return %e = load i32, i32* @gv_i32 %v1 = insertelement <4 x i32> undef, i32 %e, i32 0 %v2 = shufflevector <4 x i32> %v1, <4 x i32> undef, <4 x i32> zeroinitializer ret <4 x i32> %v2 } @gv_v4i16 = global <4 x i16> define <4 x i32> @load_sext_v4i32_from_global_address() { ; CHECK-LABEL: load_sext_v4i32_from_global_address: ; CHECK: .functype load_sext_v4i32_from_global_address () -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: i32.const 0 ; CHECK-NEXT: i32x4.load16x4_s gv_v4i16 ; CHECK-NEXT: # fallthrough-return %v = load <4 x i16>, <4 x i16>* @gv_v4i16 %v2 = sext <4 x i16> %v to <4 x i32> ret <4 x i32> %v2 } define <4 x i32> @load_zext_v4i32_from_global_address() { ; CHECK-LABEL: load_zext_v4i32_from_global_address: ; CHECK: .functype load_zext_v4i32_from_global_address () -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: i32.const 0 ; CHECK-NEXT: i32x4.load16x4_u gv_v4i16 ; CHECK-NEXT: # fallthrough-return %v = load <4 x i16>, <4 x i16>* @gv_v4i16 %v2 = zext <4 x i16> %v to <4 x i32> ret <4 x i32> %v2 } define <4 x i16> @load_ext_v4i32_from_global_address() { ; CHECK-LABEL: load_ext_v4i32_from_global_address: ; CHECK: .functype load_ext_v4i32_from_global_address () -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: i32.const 0 ; CHECK-NEXT: i32x4.load16x4_u gv_v4i16 ; CHECK-NEXT: # fallthrough-return %v = load <4 x i16>, <4 x i16>* @gv_v4i16 ret <4 x i16> %v } define void @store_v4i32(<4 x i32> %v, <4 x i32>* %p) { ; CHECK-LABEL: store_v4i32: ; CHECK: .functype store_v4i32 (v128, i32) -> () ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 1 ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.store 0 ; CHECK-NEXT: # fallthrough-return store <4 x i32> %v , <4 x i32>* %p ret void } define void @store_narrowing_v4i32(<4 x i16> %v, <4 x i16>* %p) { ; CHECK-LABEL: store_narrowing_v4i32: ; CHECK: .functype store_narrowing_v4i32 (v128, i32) -> () ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 1 ; CHECK-NEXT: i32.const 65535 ; CHECK-NEXT: i32x4.splat ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.and ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i16x8.narrow_i32x4_u ; CHECK-NEXT: i64x2.extract_lane 0 ; CHECK-NEXT: i64.store 0 ; CHECK-NEXT: # fallthrough-return store <4 x i16> %v , <4 x i16>* %p ret void } define void @store_v4i32_with_folded_offset(<4 x i32> %v, <4 x i32>* %p) { ; CHECK-LABEL: store_v4i32_with_folded_offset: ; CHECK: .functype store_v4i32_with_folded_offset (v128, i32) -> () ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 1 ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.store 16 ; CHECK-NEXT: # fallthrough-return %q = ptrtoint <4 x i32>* %p to i32 %r = add nuw i32 %q, 16 %s = inttoptr i32 %r to <4 x i32>* store <4 x i32> %v , <4 x i32>* %s ret void } define void @store_narrowing_v4i32_with_folded_offset(<4 x i16> %v, <4 x i16>* %p) { ; CHECK-LABEL: store_narrowing_v4i32_with_folded_offset: ; CHECK: .functype store_narrowing_v4i32_with_folded_offset (v128, i32) -> () ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 1 ; CHECK-NEXT: i32.const 65535 ; CHECK-NEXT: i32x4.splat ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.and ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i16x8.narrow_i32x4_u ; CHECK-NEXT: i64x2.extract_lane 0 ; CHECK-NEXT: i64.store 16 ; CHECK-NEXT: # fallthrough-return %q = ptrtoint <4 x i16>* %p to i32 %r = add nuw i32 %q, 16 %s = inttoptr i32 %r to <4 x i16>* store <4 x i16> %v , <4 x i16>* %s ret void } define void @store_v4i32_with_folded_gep_offset(<4 x i32> %v, <4 x i32>* %p) { ; CHECK-LABEL: store_v4i32_with_folded_gep_offset: ; CHECK: .functype store_v4i32_with_folded_gep_offset (v128, i32) -> () ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 1 ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.store 16 ; CHECK-NEXT: # fallthrough-return %s = getelementptr inbounds <4 x i32>, <4 x i32>* %p, i32 1 store <4 x i32> %v , <4 x i32>* %s ret void } define void @store_narrowing_v4i32_with_folded_gep_offset(<4 x i16> %v, <4 x i16>* %p) { ; CHECK-LABEL: store_narrowing_v4i32_with_folded_gep_offset: ; CHECK: .functype store_narrowing_v4i32_with_folded_gep_offset (v128, i32) -> () ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 1 ; CHECK-NEXT: i32.const 65535 ; CHECK-NEXT: i32x4.splat ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.and ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i16x8.narrow_i32x4_u ; CHECK-NEXT: i64x2.extract_lane 0 ; CHECK-NEXT: i64.store 8 ; CHECK-NEXT: # fallthrough-return %s = getelementptr inbounds <4 x i16>, <4 x i16>* %p, i32 1 store <4 x i16> %v , <4 x i16>* %s ret void } define void @store_v4i32_with_unfolded_gep_negative_offset(<4 x i32> %v, <4 x i32>* %p) { ; CHECK-LABEL: store_v4i32_with_unfolded_gep_negative_offset: ; CHECK: .functype store_v4i32_with_unfolded_gep_negative_offset (v128, i32) -> () ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 1 ; CHECK-NEXT: i32.const -16 ; CHECK-NEXT: i32.add ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.store 0 ; CHECK-NEXT: # fallthrough-return %s = getelementptr inbounds <4 x i32>, <4 x i32>* %p, i32 -1 store <4 x i32> %v , <4 x i32>* %s ret void } define void @store_narrowing_v4i32_with_unfolded_gep_negative_offset(<4 x i16> %v, <4 x i16>* %p) { ; CHECK-LABEL: store_narrowing_v4i32_with_unfolded_gep_negative_offset: ; CHECK: .functype store_narrowing_v4i32_with_unfolded_gep_negative_offset (v128, i32) -> () ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 1 ; CHECK-NEXT: i32.const -8 ; CHECK-NEXT: i32.add ; CHECK-NEXT: i32.const 65535 ; CHECK-NEXT: i32x4.splat ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.and ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i16x8.narrow_i32x4_u ; CHECK-NEXT: i64x2.extract_lane 0 ; CHECK-NEXT: i64.store 0 ; CHECK-NEXT: # fallthrough-return %s = getelementptr inbounds <4 x i16>, <4 x i16>* %p, i32 -1 store <4 x i16> %v , <4 x i16>* %s ret void } define void @store_v4i32_with_unfolded_offset(<4 x i32> %v, <4 x i32>* %p) { ; CHECK-LABEL: store_v4i32_with_unfolded_offset: ; CHECK: .functype store_v4i32_with_unfolded_offset (v128, i32) -> () ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 1 ; CHECK-NEXT: i32.const 16 ; CHECK-NEXT: i32.add ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.store 0 ; CHECK-NEXT: # fallthrough-return %q = ptrtoint <4 x i32>* %p to i32 %r = add nsw i32 %q, 16 %s = inttoptr i32 %r to <4 x i32>* store <4 x i32> %v , <4 x i32>* %s ret void } define void @store_narrowing_v4i32_with_unfolded_offset(<4 x i16> %v, <4 x i16>* %p) { ; CHECK-LABEL: store_narrowing_v4i32_with_unfolded_offset: ; CHECK: .functype store_narrowing_v4i32_with_unfolded_offset (v128, i32) -> () ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 1 ; CHECK-NEXT: i32.const 16 ; CHECK-NEXT: i32.add ; CHECK-NEXT: i32.const 65535 ; CHECK-NEXT: i32x4.splat ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.and ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i16x8.narrow_i32x4_u ; CHECK-NEXT: i64x2.extract_lane 0 ; CHECK-NEXT: i64.store 0 ; CHECK-NEXT: # fallthrough-return %q = ptrtoint <4 x i16>* %p to i32 %r = add nsw i32 %q, 16 %s = inttoptr i32 %r to <4 x i16>* store <4 x i16> %v , <4 x i16>* %s ret void } define void @store_v4i32_with_unfolded_gep_offset(<4 x i32> %v, <4 x i32>* %p) { ; CHECK-LABEL: store_v4i32_with_unfolded_gep_offset: ; CHECK: .functype store_v4i32_with_unfolded_gep_offset (v128, i32) -> () ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 1 ; CHECK-NEXT: i32.const 16 ; CHECK-NEXT: i32.add ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.store 0 ; CHECK-NEXT: # fallthrough-return %s = getelementptr <4 x i32>, <4 x i32>* %p, i32 1 store <4 x i32> %v , <4 x i32>* %s ret void } define void @store_narrowing_v4i32_with_unfolded_gep_offset(<4 x i16> %v, <4 x i16>* %p) { ; CHECK-LABEL: store_narrowing_v4i32_with_unfolded_gep_offset: ; CHECK: .functype store_narrowing_v4i32_with_unfolded_gep_offset (v128, i32) -> () ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 1 ; CHECK-NEXT: i32.const 8 ; CHECK-NEXT: i32.add ; CHECK-NEXT: i32.const 65535 ; CHECK-NEXT: i32x4.splat ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.and ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i16x8.narrow_i32x4_u ; CHECK-NEXT: i64x2.extract_lane 0 ; CHECK-NEXT: i64.store 0 ; CHECK-NEXT: # fallthrough-return %s = getelementptr <4 x i16>, <4 x i16>* %p, i32 1 store <4 x i16> %v , <4 x i16>* %s ret void } define void @store_v4i32_to_numeric_address(<4 x i32> %v) { ; CHECK-LABEL: store_v4i32_to_numeric_address: ; CHECK: .functype store_v4i32_to_numeric_address (v128) -> () ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: i32.const 0 ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.store 32 ; CHECK-NEXT: # fallthrough-return %s = inttoptr i32 32 to <4 x i32>* store <4 x i32> %v , <4 x i32>* %s ret void } define void @store_narrowing_v4i32_to_numeric_address(<4 x i16> %v) { ; CHECK-LABEL: store_narrowing_v4i32_to_numeric_address: ; CHECK: .functype store_narrowing_v4i32_to_numeric_address (v128) -> () ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: i32.const 0 ; CHECK-NEXT: i32.const 65535 ; CHECK-NEXT: i32x4.splat ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.and ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i16x8.narrow_i32x4_u ; CHECK-NEXT: i64x2.extract_lane 0 ; CHECK-NEXT: i64.store 32 ; CHECK-NEXT: # fallthrough-return %s = inttoptr i32 32 to <4 x i16>* store <4 x i16> %v , <4 x i16>* %s ret void } define void @store_v4i32_to_global_address(<4 x i32> %v) { ; CHECK-LABEL: store_v4i32_to_global_address: ; CHECK: .functype store_v4i32_to_global_address (v128) -> () ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: i32.const 0 ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.store gv_v4i32 ; CHECK-NEXT: # fallthrough-return store <4 x i32> %v , <4 x i32>* @gv_v4i32 ret void } define void @store_narrowing_v4i32_to_global_address(<4 x i16> %v) { ; CHECK-LABEL: store_narrowing_v4i32_to_global_address: ; CHECK: .functype store_narrowing_v4i32_to_global_address (v128) -> () ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: i32.const 0 ; CHECK-NEXT: i32.const 65535 ; CHECK-NEXT: i32x4.splat ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.and ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i16x8.narrow_i32x4_u ; CHECK-NEXT: i64x2.extract_lane 0 ; CHECK-NEXT: i64.store gv_v4i16 ; CHECK-NEXT: # fallthrough-return store <4 x i16> %v , <4 x i16>* @gv_v4i16 ret void } ; ============================================================================== ; 2 x i64 ; ============================================================================== define <2 x i64> @load_v2i64(<2 x i64>* %p) { ; CHECK-LABEL: load_v2i64: ; CHECK: .functype load_v2i64 (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.load 0 ; CHECK-NEXT: # fallthrough-return %v = load <2 x i64>, <2 x i64>* %p ret <2 x i64> %v } define <2 x i64> @load_splat_v2i64(i64* %p) { ; CHECK-LABEL: load_splat_v2i64: ; CHECK: .functype load_splat_v2i64 (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.load64_splat 0 ; CHECK-NEXT: # fallthrough-return %e = load i64, i64* %p %v1 = insertelement <2 x i64> undef, i64 %e, i32 0 %v2 = shufflevector <2 x i64> %v1, <2 x i64> undef, <2 x i32> zeroinitializer ret <2 x i64> %v2 } define <2 x i64> @load_sext_v2i64(<2 x i32>* %p) { ; CHECK-LABEL: load_sext_v2i64: ; CHECK: .functype load_sext_v2i64 (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i64x2.load32x2_s 0 ; CHECK-NEXT: # fallthrough-return %v = load <2 x i32>, <2 x i32>* %p %v2 = sext <2 x i32> %v to <2 x i64> ret <2 x i64> %v2 } define <2 x i64> @load_zext_v2i64(<2 x i32>* %p) { ; CHECK-LABEL: load_zext_v2i64: ; CHECK: .functype load_zext_v2i64 (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i64x2.load32x2_u 0 ; CHECK-NEXT: # fallthrough-return %v = load <2 x i32>, <2 x i32>* %p %v2 = zext <2 x i32> %v to <2 x i64> ret <2 x i64> %v2 } define <2 x i32> @load_ext_v2i64(<2 x i32>* %p) { ; CHECK-LABEL: load_ext_v2i64: ; CHECK: .functype load_ext_v2i64 (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i64x2.load32x2_u 0 ; CHECK-NEXT: # fallthrough-return %v = load <2 x i32>, <2 x i32>* %p ret <2 x i32> %v } define <2 x i64> @load_v2i64_with_folded_offset(<2 x i64>* %p) { ; CHECK-LABEL: load_v2i64_with_folded_offset: ; CHECK: .functype load_v2i64_with_folded_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.load 16 ; CHECK-NEXT: # fallthrough-return %q = ptrtoint <2 x i64>* %p to i32 %r = add nuw i32 %q, 16 %s = inttoptr i32 %r to <2 x i64>* %v = load <2 x i64>, <2 x i64>* %s ret <2 x i64> %v } define <2 x i64> @load_splat_v2i64_with_folded_offset(i64* %p) { ; CHECK-LABEL: load_splat_v2i64_with_folded_offset: ; CHECK: .functype load_splat_v2i64_with_folded_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.load64_splat 16 ; CHECK-NEXT: # fallthrough-return %q = ptrtoint i64* %p to i32 %r = add nuw i32 %q, 16 %s = inttoptr i32 %r to i64* %e = load i64, i64* %s %v1 = insertelement <2 x i64> undef, i64 %e, i32 0 %v2 = shufflevector <2 x i64> %v1, <2 x i64> undef, <2 x i32> zeroinitializer ret <2 x i64> %v2 } define <2 x i64> @load_sext_v2i64_with_folded_offset(<2 x i32>* %p) { ; CHECK-LABEL: load_sext_v2i64_with_folded_offset: ; CHECK: .functype load_sext_v2i64_with_folded_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i64x2.load32x2_s 16 ; CHECK-NEXT: # fallthrough-return %q = ptrtoint <2 x i32>* %p to i32 %r = add nuw i32 %q, 16 %s = inttoptr i32 %r to <2 x i32>* %v = load <2 x i32>, <2 x i32>* %s %v2 = sext <2 x i32> %v to <2 x i64> ret <2 x i64> %v2 } define <2 x i64> @load_zext_v2i64_with_folded_offset(<2 x i32>* %p) { ; CHECK-LABEL: load_zext_v2i64_with_folded_offset: ; CHECK: .functype load_zext_v2i64_with_folded_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i64x2.load32x2_u 16 ; CHECK-NEXT: # fallthrough-return %q = ptrtoint <2 x i32>* %p to i32 %r = add nuw i32 %q, 16 %s = inttoptr i32 %r to <2 x i32>* %v = load <2 x i32>, <2 x i32>* %s %v2 = zext <2 x i32> %v to <2 x i64> ret <2 x i64> %v2 } define <2 x i32> @load_ext_v2i64_with_folded_offset(<2 x i32>* %p) { ; CHECK-LABEL: load_ext_v2i64_with_folded_offset: ; CHECK: .functype load_ext_v2i64_with_folded_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i64x2.load32x2_u 16 ; CHECK-NEXT: # fallthrough-return %q = ptrtoint <2 x i32>* %p to i32 %r = add nuw i32 %q, 16 %s = inttoptr i32 %r to <2 x i32>* %v = load <2 x i32>, <2 x i32>* %s ret <2 x i32> %v } define <2 x i64> @load_v2i64_with_folded_gep_offset(<2 x i64>* %p) { ; CHECK-LABEL: load_v2i64_with_folded_gep_offset: ; CHECK: .functype load_v2i64_with_folded_gep_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.load 16 ; CHECK-NEXT: # fallthrough-return %s = getelementptr inbounds <2 x i64>, <2 x i64>* %p, i32 1 %v = load <2 x i64>, <2 x i64>* %s ret <2 x i64> %v } define <2 x i64> @load_splat_v2i64_with_folded_gep_offset(i64* %p) { ; CHECK-LABEL: load_splat_v2i64_with_folded_gep_offset: ; CHECK: .functype load_splat_v2i64_with_folded_gep_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.load64_splat 8 ; CHECK-NEXT: # fallthrough-return %s = getelementptr inbounds i64, i64* %p, i32 1 %e = load i64, i64* %s %v1 = insertelement <2 x i64> undef, i64 %e, i32 0 %v2 = shufflevector <2 x i64> %v1, <2 x i64> undef, <2 x i32> zeroinitializer ret <2 x i64> %v2 } define <2 x i64> @load_sext_v2i64_with_folded_gep_offset(<2 x i32>* %p) { ; CHECK-LABEL: load_sext_v2i64_with_folded_gep_offset: ; CHECK: .functype load_sext_v2i64_with_folded_gep_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i64x2.load32x2_s 8 ; CHECK-NEXT: # fallthrough-return %s = getelementptr inbounds <2 x i32>, <2 x i32>* %p, i32 1 %v = load <2 x i32>, <2 x i32>* %s %v2 = sext <2 x i32> %v to <2 x i64> ret <2 x i64> %v2 } define <2 x i64> @load_zext_v2i64_with_folded_gep_offset(<2 x i32>* %p) { ; CHECK-LABEL: load_zext_v2i64_with_folded_gep_offset: ; CHECK: .functype load_zext_v2i64_with_folded_gep_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i64x2.load32x2_u 8 ; CHECK-NEXT: # fallthrough-return %s = getelementptr inbounds <2 x i32>, <2 x i32>* %p, i32 1 %v = load <2 x i32>, <2 x i32>* %s %v2 = zext <2 x i32> %v to <2 x i64> ret <2 x i64> %v2 } define <2 x i32> @load_ext_v2i64_with_folded_gep_offset(<2 x i32>* %p) { ; CHECK-LABEL: load_ext_v2i64_with_folded_gep_offset: ; CHECK: .functype load_ext_v2i64_with_folded_gep_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i64x2.load32x2_u 8 ; CHECK-NEXT: # fallthrough-return %s = getelementptr inbounds <2 x i32>, <2 x i32>* %p, i32 1 %v = load <2 x i32>, <2 x i32>* %s ret <2 x i32> %v } define <2 x i64> @load_v2i64_with_unfolded_gep_negative_offset(<2 x i64>* %p) { ; CHECK-LABEL: load_v2i64_with_unfolded_gep_negative_offset: ; CHECK: .functype load_v2i64_with_unfolded_gep_negative_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i32.const -16 ; CHECK-NEXT: i32.add ; CHECK-NEXT: v128.load 0 ; CHECK-NEXT: # fallthrough-return %s = getelementptr inbounds <2 x i64>, <2 x i64>* %p, i32 -1 %v = load <2 x i64>, <2 x i64>* %s ret <2 x i64> %v } define <2 x i64> @load_splat_v2i64_with_unfolded_gep_negative_offset(i64* %p) { ; CHECK-LABEL: load_splat_v2i64_with_unfolded_gep_negative_offset: ; CHECK: .functype load_splat_v2i64_with_unfolded_gep_negative_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i32.const -8 ; CHECK-NEXT: i32.add ; CHECK-NEXT: v128.load64_splat 0 ; CHECK-NEXT: # fallthrough-return %s = getelementptr inbounds i64, i64* %p, i32 -1 %e = load i64, i64* %s %v1 = insertelement <2 x i64> undef, i64 %e, i32 0 %v2 = shufflevector <2 x i64> %v1, <2 x i64> undef, <2 x i32> zeroinitializer ret <2 x i64> %v2 } define <2 x i64> @load_sext_v2i64_with_unfolded_gep_negative_offset(<2 x i32>* %p) { ; CHECK-LABEL: load_sext_v2i64_with_unfolded_gep_negative_offset: ; CHECK: .functype load_sext_v2i64_with_unfolded_gep_negative_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i32.const -8 ; CHECK-NEXT: i32.add ; CHECK-NEXT: i64x2.load32x2_s 0 ; CHECK-NEXT: # fallthrough-return %s = getelementptr inbounds <2 x i32>, <2 x i32>* %p, i32 -1 %v = load <2 x i32>, <2 x i32>* %s %v2 = sext <2 x i32> %v to <2 x i64> ret <2 x i64> %v2 } define <2 x i64> @load_zext_v2i64_with_unfolded_gep_negative_offset(<2 x i32>* %p) { ; CHECK-LABEL: load_zext_v2i64_with_unfolded_gep_negative_offset: ; CHECK: .functype load_zext_v2i64_with_unfolded_gep_negative_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i32.const -8 ; CHECK-NEXT: i32.add ; CHECK-NEXT: i64x2.load32x2_u 0 ; CHECK-NEXT: # fallthrough-return %s = getelementptr inbounds <2 x i32>, <2 x i32>* %p, i32 -1 %v = load <2 x i32>, <2 x i32>* %s %v2 = zext <2 x i32> %v to <2 x i64> ret <2 x i64> %v2 } define <2 x i32> @load_ext_v2i64_with_unfolded_gep_negative_offset(<2 x i32>* %p) { ; CHECK-LABEL: load_ext_v2i64_with_unfolded_gep_negative_offset: ; CHECK: .functype load_ext_v2i64_with_unfolded_gep_negative_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i32.const -8 ; CHECK-NEXT: i32.add ; CHECK-NEXT: i64x2.load32x2_u 0 ; CHECK-NEXT: # fallthrough-return %s = getelementptr inbounds <2 x i32>, <2 x i32>* %p, i32 -1 %v = load <2 x i32>, <2 x i32>* %s ret <2 x i32> %v } define <2 x i64> @load_v2i64_with_unfolded_offset(<2 x i64>* %p) { ; CHECK-LABEL: load_v2i64_with_unfolded_offset: ; CHECK: .functype load_v2i64_with_unfolded_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i32.const 16 ; CHECK-NEXT: i32.add ; CHECK-NEXT: v128.load 0 ; CHECK-NEXT: # fallthrough-return %q = ptrtoint <2 x i64>* %p to i32 %r = add nsw i32 %q, 16 %s = inttoptr i32 %r to <2 x i64>* %v = load <2 x i64>, <2 x i64>* %s ret <2 x i64> %v } define <2 x i64> @load_splat_v2i64_with_unfolded_offset(i64* %p) { ; CHECK-LABEL: load_splat_v2i64_with_unfolded_offset: ; CHECK: .functype load_splat_v2i64_with_unfolded_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i32.const 16 ; CHECK-NEXT: i32.add ; CHECK-NEXT: v128.load64_splat 0 ; CHECK-NEXT: # fallthrough-return %q = ptrtoint i64* %p to i32 %r = add nsw i32 %q, 16 %s = inttoptr i32 %r to i64* %e = load i64, i64* %s %v1 = insertelement <2 x i64> undef, i64 %e, i32 0 %v2 = shufflevector <2 x i64> %v1, <2 x i64> undef, <2 x i32> zeroinitializer ret <2 x i64> %v2 } define <2 x i64> @load_sext_v2i64_with_unfolded_offset(<2 x i32>* %p) { ; CHECK-LABEL: load_sext_v2i64_with_unfolded_offset: ; CHECK: .functype load_sext_v2i64_with_unfolded_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i32.const 16 ; CHECK-NEXT: i32.add ; CHECK-NEXT: i64x2.load32x2_s 0 ; CHECK-NEXT: # fallthrough-return %q = ptrtoint <2 x i32>* %p to i32 %r = add nsw i32 %q, 16 %s = inttoptr i32 %r to <2 x i32>* %v = load <2 x i32>, <2 x i32>* %s %v2 = sext <2 x i32> %v to <2 x i64> ret <2 x i64> %v2 } define <2 x i64> @load_zext_v2i64_with_unfolded_offset(<2 x i32>* %p) { ; CHECK-LABEL: load_zext_v2i64_with_unfolded_offset: ; CHECK: .functype load_zext_v2i64_with_unfolded_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i32.const 16 ; CHECK-NEXT: i32.add ; CHECK-NEXT: i64x2.load32x2_u 0 ; CHECK-NEXT: # fallthrough-return %q = ptrtoint <2 x i32>* %p to i32 %r = add nsw i32 %q, 16 %s = inttoptr i32 %r to <2 x i32>* %v = load <2 x i32>, <2 x i32>* %s %v2 = zext <2 x i32> %v to <2 x i64> ret <2 x i64> %v2 } define <2 x i32> @load_ext_v2i64_with_unfolded_offset(<2 x i32>* %p) { ; CHECK-LABEL: load_ext_v2i64_with_unfolded_offset: ; CHECK: .functype load_ext_v2i64_with_unfolded_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i32.const 16 ; CHECK-NEXT: i32.add ; CHECK-NEXT: i64x2.load32x2_u 0 ; CHECK-NEXT: # fallthrough-return %q = ptrtoint <2 x i32>* %p to i32 %r = add nsw i32 %q, 16 %s = inttoptr i32 %r to <2 x i32>* %v = load <2 x i32>, <2 x i32>* %s ret <2 x i32> %v } define <2 x i64> @load_v2i64_with_unfolded_gep_offset(<2 x i64>* %p) { ; CHECK-LABEL: load_v2i64_with_unfolded_gep_offset: ; CHECK: .functype load_v2i64_with_unfolded_gep_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i32.const 16 ; CHECK-NEXT: i32.add ; CHECK-NEXT: v128.load 0 ; CHECK-NEXT: # fallthrough-return %s = getelementptr <2 x i64>, <2 x i64>* %p, i32 1 %v = load <2 x i64>, <2 x i64>* %s ret <2 x i64> %v } define <2 x i64> @load_splat_v2i64_with_unfolded_gep_offset(i64* %p) { ; CHECK-LABEL: load_splat_v2i64_with_unfolded_gep_offset: ; CHECK: .functype load_splat_v2i64_with_unfolded_gep_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i32.const 8 ; CHECK-NEXT: i32.add ; CHECK-NEXT: v128.load64_splat 0 ; CHECK-NEXT: # fallthrough-return %s = getelementptr i64, i64* %p, i32 1 %e = load i64, i64* %s %v1 = insertelement <2 x i64> undef, i64 %e, i32 0 %v2 = shufflevector <2 x i64> %v1, <2 x i64> undef, <2 x i32> zeroinitializer ret <2 x i64> %v2 } define <2 x i64> @load_sext_v2i64_with_unfolded_gep_offset(<2 x i32>* %p) { ; CHECK-LABEL: load_sext_v2i64_with_unfolded_gep_offset: ; CHECK: .functype load_sext_v2i64_with_unfolded_gep_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i32.const 8 ; CHECK-NEXT: i32.add ; CHECK-NEXT: i64x2.load32x2_s 0 ; CHECK-NEXT: # fallthrough-return %s = getelementptr <2 x i32>, <2 x i32>* %p, i32 1 %v = load <2 x i32>, <2 x i32>* %s %v2 = sext <2 x i32> %v to <2 x i64> ret <2 x i64> %v2 } define <2 x i64> @load_zext_v2i64_with_unfolded_gep_offset(<2 x i32>* %p) { ; CHECK-LABEL: load_zext_v2i64_with_unfolded_gep_offset: ; CHECK: .functype load_zext_v2i64_with_unfolded_gep_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i32.const 8 ; CHECK-NEXT: i32.add ; CHECK-NEXT: i64x2.load32x2_u 0 ; CHECK-NEXT: # fallthrough-return %s = getelementptr <2 x i32>, <2 x i32>* %p, i32 1 %v = load <2 x i32>, <2 x i32>* %s %v2 = zext <2 x i32> %v to <2 x i64> ret <2 x i64> %v2 } define <2 x i32> @load_ext_v2i64_with_unfolded_gep_offset(<2 x i32>* %p) { ; CHECK-LABEL: load_ext_v2i64_with_unfolded_gep_offset: ; CHECK: .functype load_ext_v2i64_with_unfolded_gep_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i32.const 8 ; CHECK-NEXT: i32.add ; CHECK-NEXT: i64x2.load32x2_u 0 ; CHECK-NEXT: # fallthrough-return %s = getelementptr <2 x i32>, <2 x i32>* %p, i32 1 %v = load <2 x i32>, <2 x i32>* %s ret <2 x i32> %v } define <2 x i64> @load_v2i64_from_numeric_address() { ; CHECK-LABEL: load_v2i64_from_numeric_address: ; CHECK: .functype load_v2i64_from_numeric_address () -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: i32.const 0 ; CHECK-NEXT: v128.load 32 ; CHECK-NEXT: # fallthrough-return %s = inttoptr i32 32 to <2 x i64>* %v = load <2 x i64>, <2 x i64>* %s ret <2 x i64> %v } define <2 x i64> @load_splat_v2i64_from_numeric_address() { ; CHECK-LABEL: load_splat_v2i64_from_numeric_address: ; CHECK: .functype load_splat_v2i64_from_numeric_address () -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: i32.const 0 ; CHECK-NEXT: v128.load64_splat 32 ; CHECK-NEXT: # fallthrough-return %s = inttoptr i32 32 to i64* %e = load i64, i64* %s %v1 = insertelement <2 x i64> undef, i64 %e, i32 0 %v2 = shufflevector <2 x i64> %v1, <2 x i64> undef, <2 x i32> zeroinitializer ret <2 x i64> %v2 } define <2 x i64> @load_sext_v2i64_from_numeric_address() { ; CHECK-LABEL: load_sext_v2i64_from_numeric_address: ; CHECK: .functype load_sext_v2i64_from_numeric_address () -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: i32.const 0 ; CHECK-NEXT: i64x2.load32x2_s 32 ; CHECK-NEXT: # fallthrough-return %s = inttoptr i32 32 to <2 x i32>* %v = load <2 x i32>, <2 x i32>* %s %v2 = sext <2 x i32> %v to <2 x i64> ret <2 x i64> %v2 } define <2 x i64> @load_zext_v2i64_from_numeric_address() { ; CHECK-LABEL: load_zext_v2i64_from_numeric_address: ; CHECK: .functype load_zext_v2i64_from_numeric_address () -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: i32.const 0 ; CHECK-NEXT: i64x2.load32x2_u 32 ; CHECK-NEXT: # fallthrough-return %s = inttoptr i32 32 to <2 x i32>* %v = load <2 x i32>, <2 x i32>* %s %v2 = zext <2 x i32> %v to <2 x i64> ret <2 x i64> %v2 } define <2 x i32> @load_ext_v2i64_from_numeric_address() { ; CHECK-LABEL: load_ext_v2i64_from_numeric_address: ; CHECK: .functype load_ext_v2i64_from_numeric_address () -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: i32.const 0 ; CHECK-NEXT: i64x2.load32x2_u 32 ; CHECK-NEXT: # fallthrough-return %s = inttoptr i32 32 to <2 x i32>* %v = load <2 x i32>, <2 x i32>* %s ret <2 x i32> %v } @gv_v2i64 = global <2 x i64> define <2 x i64> @load_v2i64_from_global_address() { ; CHECK-LABEL: load_v2i64_from_global_address: ; CHECK: .functype load_v2i64_from_global_address () -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: i32.const 0 ; CHECK-NEXT: v128.load gv_v2i64 ; CHECK-NEXT: # fallthrough-return %v = load <2 x i64>, <2 x i64>* @gv_v2i64 ret <2 x i64> %v } @gv_i64 = global i64 42 define <2 x i64> @load_splat_v2i64_from_global_address() { ; CHECK-LABEL: load_splat_v2i64_from_global_address: ; CHECK: .functype load_splat_v2i64_from_global_address () -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: i32.const 0 ; CHECK-NEXT: v128.load64_splat gv_i64 ; CHECK-NEXT: # fallthrough-return %e = load i64, i64* @gv_i64 %v1 = insertelement <2 x i64> undef, i64 %e, i32 0 %v2 = shufflevector <2 x i64> %v1, <2 x i64> undef, <2 x i32> zeroinitializer ret <2 x i64> %v2 } @gv_v2i32 = global <2 x i32> define <2 x i64> @load_sext_v2i64_from_global_address() { ; CHECK-LABEL: load_sext_v2i64_from_global_address: ; CHECK: .functype load_sext_v2i64_from_global_address () -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: i32.const 0 ; CHECK-NEXT: i64x2.load32x2_s gv_v2i32 ; CHECK-NEXT: # fallthrough-return %v = load <2 x i32>, <2 x i32>* @gv_v2i32 %v2 = sext <2 x i32> %v to <2 x i64> ret <2 x i64> %v2 } define <2 x i64> @load_zext_v2i64_from_global_address() { ; CHECK-LABEL: load_zext_v2i64_from_global_address: ; CHECK: .functype load_zext_v2i64_from_global_address () -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: i32.const 0 ; CHECK-NEXT: i64x2.load32x2_u gv_v2i32 ; CHECK-NEXT: # fallthrough-return %v = load <2 x i32>, <2 x i32>* @gv_v2i32 %v2 = zext <2 x i32> %v to <2 x i64> ret <2 x i64> %v2 } define <2 x i32> @load_ext_v2i64_from_global_address() { ; CHECK-LABEL: load_ext_v2i64_from_global_address: ; CHECK: .functype load_ext_v2i64_from_global_address () -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: i32.const 0 ; CHECK-NEXT: i64x2.load32x2_u gv_v2i32 ; CHECK-NEXT: # fallthrough-return %v = load <2 x i32>, <2 x i32>* @gv_v2i32 ret <2 x i32> %v } define void @store_v2i64(<2 x i64> %v, <2 x i64>* %p) { ; CHECK-LABEL: store_v2i64: ; CHECK: .functype store_v2i64 (v128, i32) -> () ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 1 ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.store 0 ; CHECK-NEXT: # fallthrough-return store <2 x i64> %v , <2 x i64>* %p ret void } define void @store_v2i64_with_folded_offset(<2 x i64> %v, <2 x i64>* %p) { ; CHECK-LABEL: store_v2i64_with_folded_offset: ; CHECK: .functype store_v2i64_with_folded_offset (v128, i32) -> () ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 1 ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.store 16 ; CHECK-NEXT: # fallthrough-return %q = ptrtoint <2 x i64>* %p to i32 %r = add nuw i32 %q, 16 %s = inttoptr i32 %r to <2 x i64>* store <2 x i64> %v , <2 x i64>* %s ret void } define void @store_v2i64_with_folded_gep_offset(<2 x i64> %v, <2 x i64>* %p) { ; CHECK-LABEL: store_v2i64_with_folded_gep_offset: ; CHECK: .functype store_v2i64_with_folded_gep_offset (v128, i32) -> () ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 1 ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.store 16 ; CHECK-NEXT: # fallthrough-return %s = getelementptr inbounds <2 x i64>, <2 x i64>* %p, i32 1 store <2 x i64> %v , <2 x i64>* %s ret void } define void @store_v2i64_with_unfolded_gep_negative_offset(<2 x i64> %v, <2 x i64>* %p) { ; CHECK-LABEL: store_v2i64_with_unfolded_gep_negative_offset: ; CHECK: .functype store_v2i64_with_unfolded_gep_negative_offset (v128, i32) -> () ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 1 ; CHECK-NEXT: i32.const -16 ; CHECK-NEXT: i32.add ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.store 0 ; CHECK-NEXT: # fallthrough-return %s = getelementptr inbounds <2 x i64>, <2 x i64>* %p, i32 -1 store <2 x i64> %v , <2 x i64>* %s ret void } define void @store_v2i64_with_unfolded_offset(<2 x i64> %v, <2 x i64>* %p) { ; CHECK-LABEL: store_v2i64_with_unfolded_offset: ; CHECK: .functype store_v2i64_with_unfolded_offset (v128, i32) -> () ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 1 ; CHECK-NEXT: i32.const 16 ; CHECK-NEXT: i32.add ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.store 0 ; CHECK-NEXT: # fallthrough-return %q = ptrtoint <2 x i64>* %p to i32 %r = add nsw i32 %q, 16 %s = inttoptr i32 %r to <2 x i64>* store <2 x i64> %v , <2 x i64>* %s ret void } define void @store_v2i64_with_unfolded_gep_offset(<2 x i64> %v, <2 x i64>* %p) { ; CHECK-LABEL: store_v2i64_with_unfolded_gep_offset: ; CHECK: .functype store_v2i64_with_unfolded_gep_offset (v128, i32) -> () ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 1 ; CHECK-NEXT: i32.const 16 ; CHECK-NEXT: i32.add ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.store 0 ; CHECK-NEXT: # fallthrough-return %s = getelementptr <2 x i64>, <2 x i64>* %p, i32 1 store <2 x i64> %v , <2 x i64>* %s ret void } define void @store_v2i64_to_numeric_address(<2 x i64> %v) { ; CHECK-LABEL: store_v2i64_to_numeric_address: ; CHECK: .functype store_v2i64_to_numeric_address (v128) -> () ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: i32.const 0 ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.store 32 ; CHECK-NEXT: # fallthrough-return %s = inttoptr i32 32 to <2 x i64>* store <2 x i64> %v , <2 x i64>* %s ret void } define void @store_v2i64_to_global_address(<2 x i64> %v) { ; CHECK-LABEL: store_v2i64_to_global_address: ; CHECK: .functype store_v2i64_to_global_address (v128) -> () ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: i32.const 0 ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.store gv_v2i64 ; CHECK-NEXT: # fallthrough-return store <2 x i64> %v , <2 x i64>* @gv_v2i64 ret void } ; ============================================================================== ; 4 x float ; ============================================================================== define <4 x float> @load_v4f32(<4 x float>* %p) { ; CHECK-LABEL: load_v4f32: ; CHECK: .functype load_v4f32 (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.load 0 ; CHECK-NEXT: # fallthrough-return %v = load <4 x float>, <4 x float>* %p ret <4 x float> %v } define <4 x float> @load_splat_v4f32(float* %p) { ; CHECK-LABEL: load_splat_v4f32: ; CHECK: .functype load_splat_v4f32 (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.load32_splat 0 ; CHECK-NEXT: # fallthrough-return %e = load float, float* %p %v1 = insertelement <4 x float> undef, float %e, i32 0 %v2 = shufflevector <4 x float> %v1, <4 x float> undef, <4 x i32> zeroinitializer ret <4 x float> %v2 } define <4 x float> @load_v4f32_with_folded_offset(<4 x float>* %p) { ; CHECK-LABEL: load_v4f32_with_folded_offset: ; CHECK: .functype load_v4f32_with_folded_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.load 16 ; CHECK-NEXT: # fallthrough-return %q = ptrtoint <4 x float>* %p to i32 %r = add nuw i32 %q, 16 %s = inttoptr i32 %r to <4 x float>* %v = load <4 x float>, <4 x float>* %s ret <4 x float> %v } define <4 x float> @load_splat_v4f32_with_folded_offset(float* %p) { ; CHECK-LABEL: load_splat_v4f32_with_folded_offset: ; CHECK: .functype load_splat_v4f32_with_folded_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.load32_splat 16 ; CHECK-NEXT: # fallthrough-return %q = ptrtoint float* %p to i32 %r = add nuw i32 %q, 16 %s = inttoptr i32 %r to float* %e = load float, float* %s %v1 = insertelement <4 x float> undef, float %e, i32 0 %v2 = shufflevector <4 x float> %v1, <4 x float> undef, <4 x i32> zeroinitializer ret <4 x float> %v2 } define <4 x float> @load_v4f32_with_folded_gep_offset(<4 x float>* %p) { ; CHECK-LABEL: load_v4f32_with_folded_gep_offset: ; CHECK: .functype load_v4f32_with_folded_gep_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.load 16 ; CHECK-NEXT: # fallthrough-return %s = getelementptr inbounds <4 x float>, <4 x float>* %p, i32 1 %v = load <4 x float>, <4 x float>* %s ret <4 x float> %v } define <4 x float> @load_splat_v4f32_with_folded_gep_offset(float* %p) { ; CHECK-LABEL: load_splat_v4f32_with_folded_gep_offset: ; CHECK: .functype load_splat_v4f32_with_folded_gep_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.load32_splat 4 ; CHECK-NEXT: # fallthrough-return %s = getelementptr inbounds float, float* %p, i32 1 %e = load float, float* %s %v1 = insertelement <4 x float> undef, float %e, i32 0 %v2 = shufflevector <4 x float> %v1, <4 x float> undef, <4 x i32> zeroinitializer ret <4 x float> %v2 } define <4 x float> @load_v4f32_with_unfolded_gep_negative_offset(<4 x float>* %p) { ; CHECK-LABEL: load_v4f32_with_unfolded_gep_negative_offset: ; CHECK: .functype load_v4f32_with_unfolded_gep_negative_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i32.const -16 ; CHECK-NEXT: i32.add ; CHECK-NEXT: v128.load 0 ; CHECK-NEXT: # fallthrough-return %s = getelementptr inbounds <4 x float>, <4 x float>* %p, i32 -1 %v = load <4 x float>, <4 x float>* %s ret <4 x float> %v } define <4 x float> @load_splat_v4f32_with_unfolded_gep_negative_offset(float* %p) { ; CHECK-LABEL: load_splat_v4f32_with_unfolded_gep_negative_offset: ; CHECK: .functype load_splat_v4f32_with_unfolded_gep_negative_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i32.const -4 ; CHECK-NEXT: i32.add ; CHECK-NEXT: v128.load32_splat 0 ; CHECK-NEXT: # fallthrough-return %s = getelementptr inbounds float, float* %p, i32 -1 %e = load float, float* %s %v1 = insertelement <4 x float> undef, float %e, i32 0 %v2 = shufflevector <4 x float> %v1, <4 x float> undef, <4 x i32> zeroinitializer ret <4 x float> %v2 } define <4 x float> @load_v4f32_with_unfolded_offset(<4 x float>* %p) { ; CHECK-LABEL: load_v4f32_with_unfolded_offset: ; CHECK: .functype load_v4f32_with_unfolded_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i32.const 16 ; CHECK-NEXT: i32.add ; CHECK-NEXT: v128.load 0 ; CHECK-NEXT: # fallthrough-return %q = ptrtoint <4 x float>* %p to i32 %r = add nsw i32 %q, 16 %s = inttoptr i32 %r to <4 x float>* %v = load <4 x float>, <4 x float>* %s ret <4 x float> %v } define <4 x float> @load_splat_v4f32_with_unfolded_offset(float* %p) { ; CHECK-LABEL: load_splat_v4f32_with_unfolded_offset: ; CHECK: .functype load_splat_v4f32_with_unfolded_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i32.const 16 ; CHECK-NEXT: i32.add ; CHECK-NEXT: v128.load32_splat 0 ; CHECK-NEXT: # fallthrough-return %q = ptrtoint float* %p to i32 %r = add nsw i32 %q, 16 %s = inttoptr i32 %r to float* %e = load float, float* %s %v1 = insertelement <4 x float> undef, float %e, i32 0 %v2 = shufflevector <4 x float> %v1, <4 x float> undef, <4 x i32> zeroinitializer ret <4 x float> %v2 } define <4 x float> @load_v4f32_with_unfolded_gep_offset(<4 x float>* %p) { ; CHECK-LABEL: load_v4f32_with_unfolded_gep_offset: ; CHECK: .functype load_v4f32_with_unfolded_gep_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i32.const 16 ; CHECK-NEXT: i32.add ; CHECK-NEXT: v128.load 0 ; CHECK-NEXT: # fallthrough-return %s = getelementptr <4 x float>, <4 x float>* %p, i32 1 %v = load <4 x float>, <4 x float>* %s ret <4 x float> %v } define <4 x float> @load_splat_v4f32_with_unfolded_gep_offset(float* %p) { ; CHECK-LABEL: load_splat_v4f32_with_unfolded_gep_offset: ; CHECK: .functype load_splat_v4f32_with_unfolded_gep_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i32.const 4 ; CHECK-NEXT: i32.add ; CHECK-NEXT: v128.load32_splat 0 ; CHECK-NEXT: # fallthrough-return %s = getelementptr float, float* %p, i32 1 %e = load float, float* %s %v1 = insertelement <4 x float> undef, float %e, i32 0 %v2 = shufflevector <4 x float> %v1, <4 x float> undef, <4 x i32> zeroinitializer ret <4 x float> %v2 } define <4 x float> @load_v4f32_from_numeric_address() { ; CHECK-LABEL: load_v4f32_from_numeric_address: ; CHECK: .functype load_v4f32_from_numeric_address () -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: i32.const 0 ; CHECK-NEXT: v128.load 32 ; CHECK-NEXT: # fallthrough-return %s = inttoptr i32 32 to <4 x float>* %v = load <4 x float>, <4 x float>* %s ret <4 x float> %v } define <4 x float> @load_splat_v4f32_from_numeric_address() { ; CHECK-LABEL: load_splat_v4f32_from_numeric_address: ; CHECK: .functype load_splat_v4f32_from_numeric_address () -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: i32.const 0 ; CHECK-NEXT: v128.load32_splat 32 ; CHECK-NEXT: # fallthrough-return %s = inttoptr i32 32 to float* %e = load float, float* %s %v1 = insertelement <4 x float> undef, float %e, i32 0 %v2 = shufflevector <4 x float> %v1, <4 x float> undef, <4 x i32> zeroinitializer ret <4 x float> %v2 } @gv_v4f32 = global <4 x float> define <4 x float> @load_v4f32_from_global_address() { ; CHECK-LABEL: load_v4f32_from_global_address: ; CHECK: .functype load_v4f32_from_global_address () -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: i32.const 0 ; CHECK-NEXT: v128.load gv_v4f32 ; CHECK-NEXT: # fallthrough-return %v = load <4 x float>, <4 x float>* @gv_v4f32 ret <4 x float> %v } @gv_f32 = global float 42. define <4 x float> @load_splat_v4f32_from_global_address() { ; CHECK-LABEL: load_splat_v4f32_from_global_address: ; CHECK: .functype load_splat_v4f32_from_global_address () -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: i32.const 0 ; CHECK-NEXT: v128.load32_splat gv_f32 ; CHECK-NEXT: # fallthrough-return %e = load float, float* @gv_f32 %v1 = insertelement <4 x float> undef, float %e, i32 0 %v2 = shufflevector <4 x float> %v1, <4 x float> undef, <4 x i32> zeroinitializer ret <4 x float> %v2 } define void @store_v4f32(<4 x float> %v, <4 x float>* %p) { ; CHECK-LABEL: store_v4f32: ; CHECK: .functype store_v4f32 (v128, i32) -> () ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 1 ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.store 0 ; CHECK-NEXT: # fallthrough-return store <4 x float> %v , <4 x float>* %p ret void } define void @store_v4f32_with_folded_offset(<4 x float> %v, <4 x float>* %p) { ; CHECK-LABEL: store_v4f32_with_folded_offset: ; CHECK: .functype store_v4f32_with_folded_offset (v128, i32) -> () ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 1 ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.store 16 ; CHECK-NEXT: # fallthrough-return %q = ptrtoint <4 x float>* %p to i32 %r = add nuw i32 %q, 16 %s = inttoptr i32 %r to <4 x float>* store <4 x float> %v , <4 x float>* %s ret void } define void @store_v4f32_with_folded_gep_offset(<4 x float> %v, <4 x float>* %p) { ; CHECK-LABEL: store_v4f32_with_folded_gep_offset: ; CHECK: .functype store_v4f32_with_folded_gep_offset (v128, i32) -> () ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 1 ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.store 16 ; CHECK-NEXT: # fallthrough-return %s = getelementptr inbounds <4 x float>, <4 x float>* %p, i32 1 store <4 x float> %v , <4 x float>* %s ret void } define void @store_v4f32_with_unfolded_gep_negative_offset(<4 x float> %v, <4 x float>* %p) { ; CHECK-LABEL: store_v4f32_with_unfolded_gep_negative_offset: ; CHECK: .functype store_v4f32_with_unfolded_gep_negative_offset (v128, i32) -> () ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 1 ; CHECK-NEXT: i32.const -16 ; CHECK-NEXT: i32.add ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.store 0 ; CHECK-NEXT: # fallthrough-return %s = getelementptr inbounds <4 x float>, <4 x float>* %p, i32 -1 store <4 x float> %v , <4 x float>* %s ret void } define void @store_v4f32_with_unfolded_offset(<4 x float> %v, <4 x float>* %p) { ; CHECK-LABEL: store_v4f32_with_unfolded_offset: ; CHECK: .functype store_v4f32_with_unfolded_offset (v128, i32) -> () ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 1 ; CHECK-NEXT: i32.const 16 ; CHECK-NEXT: i32.add ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.store 0 ; CHECK-NEXT: # fallthrough-return %q = ptrtoint <4 x float>* %p to i32 %r = add nsw i32 %q, 16 %s = inttoptr i32 %r to <4 x float>* store <4 x float> %v , <4 x float>* %s ret void } define void @store_v4f32_with_unfolded_gep_offset(<4 x float> %v, <4 x float>* %p) { ; CHECK-LABEL: store_v4f32_with_unfolded_gep_offset: ; CHECK: .functype store_v4f32_with_unfolded_gep_offset (v128, i32) -> () ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 1 ; CHECK-NEXT: i32.const 16 ; CHECK-NEXT: i32.add ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.store 0 ; CHECK-NEXT: # fallthrough-return %s = getelementptr <4 x float>, <4 x float>* %p, i32 1 store <4 x float> %v , <4 x float>* %s ret void } define void @store_v4f32_to_numeric_address(<4 x float> %v) { ; CHECK-LABEL: store_v4f32_to_numeric_address: ; CHECK: .functype store_v4f32_to_numeric_address (v128) -> () ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: i32.const 0 ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.store 32 ; CHECK-NEXT: # fallthrough-return %s = inttoptr i32 32 to <4 x float>* store <4 x float> %v , <4 x float>* %s ret void } define void @store_v4f32_to_global_address(<4 x float> %v) { ; CHECK-LABEL: store_v4f32_to_global_address: ; CHECK: .functype store_v4f32_to_global_address (v128) -> () ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: i32.const 0 ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.store gv_v4f32 ; CHECK-NEXT: # fallthrough-return store <4 x float> %v , <4 x float>* @gv_v4f32 ret void } ; ============================================================================== ; 2 x double ; ============================================================================== define <2 x double> @load_v2f64(<2 x double>* %p) { ; CHECK-LABEL: load_v2f64: ; CHECK: .functype load_v2f64 (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.load 0 ; CHECK-NEXT: # fallthrough-return %v = load <2 x double>, <2 x double>* %p ret <2 x double> %v } define <2 x double> @load_splat_v2f64(double* %p) { ; CHECK-LABEL: load_splat_v2f64: ; CHECK: .functype load_splat_v2f64 (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.load64_splat 0 ; CHECK-NEXT: # fallthrough-return %e = load double, double* %p %v1 = insertelement <2 x double> undef, double %e, i32 0 %v2 = shufflevector <2 x double> %v1, <2 x double> undef, <2 x i32> zeroinitializer ret <2 x double> %v2 } define <2 x double> @load_v2f64_with_folded_offset(<2 x double>* %p) { ; CHECK-LABEL: load_v2f64_with_folded_offset: ; CHECK: .functype load_v2f64_with_folded_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.load 16 ; CHECK-NEXT: # fallthrough-return %q = ptrtoint <2 x double>* %p to i32 %r = add nuw i32 %q, 16 %s = inttoptr i32 %r to <2 x double>* %v = load <2 x double>, <2 x double>* %s ret <2 x double> %v } define <2 x double> @load_splat_v2f64_with_folded_offset(double* %p) { ; CHECK-LABEL: load_splat_v2f64_with_folded_offset: ; CHECK: .functype load_splat_v2f64_with_folded_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.load64_splat 16 ; CHECK-NEXT: # fallthrough-return %q = ptrtoint double* %p to i32 %r = add nuw i32 %q, 16 %s = inttoptr i32 %r to double* %e = load double, double* %s %v1 = insertelement <2 x double> undef, double %e, i32 0 %v2 = shufflevector <2 x double> %v1, <2 x double> undef, <2 x i32> zeroinitializer ret <2 x double> %v2 } define <2 x double> @load_v2f64_with_folded_gep_offset(<2 x double>* %p) { ; CHECK-LABEL: load_v2f64_with_folded_gep_offset: ; CHECK: .functype load_v2f64_with_folded_gep_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.load 16 ; CHECK-NEXT: # fallthrough-return %s = getelementptr inbounds <2 x double>, <2 x double>* %p, i32 1 %v = load <2 x double>, <2 x double>* %s ret <2 x double> %v } define <2 x double> @load_splat_v2f64_with_folded_gep_offset(double* %p) { ; CHECK-LABEL: load_splat_v2f64_with_folded_gep_offset: ; CHECK: .functype load_splat_v2f64_with_folded_gep_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.load64_splat 8 ; CHECK-NEXT: # fallthrough-return %s = getelementptr inbounds double, double* %p, i32 1 %e = load double, double* %s %v1 = insertelement <2 x double> undef, double %e, i32 0 %v2 = shufflevector <2 x double> %v1, <2 x double> undef, <2 x i32> zeroinitializer ret <2 x double> %v2 } define <2 x double> @load_v2f64_with_unfolded_gep_negative_offset(<2 x double>* %p) { ; CHECK-LABEL: load_v2f64_with_unfolded_gep_negative_offset: ; CHECK: .functype load_v2f64_with_unfolded_gep_negative_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i32.const -16 ; CHECK-NEXT: i32.add ; CHECK-NEXT: v128.load 0 ; CHECK-NEXT: # fallthrough-return %s = getelementptr inbounds <2 x double>, <2 x double>* %p, i32 -1 %v = load <2 x double>, <2 x double>* %s ret <2 x double> %v } define <2 x double> @load_splat_v2f64_with_unfolded_gep_negative_offset(double* %p) { ; CHECK-LABEL: load_splat_v2f64_with_unfolded_gep_negative_offset: ; CHECK: .functype load_splat_v2f64_with_unfolded_gep_negative_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i32.const -8 ; CHECK-NEXT: i32.add ; CHECK-NEXT: v128.load64_splat 0 ; CHECK-NEXT: # fallthrough-return %s = getelementptr inbounds double, double* %p, i32 -1 %e = load double, double* %s %v1 = insertelement <2 x double> undef, double %e, i32 0 %v2 = shufflevector <2 x double> %v1, <2 x double> undef, <2 x i32> zeroinitializer ret <2 x double> %v2 } define <2 x double> @load_v2f64_with_unfolded_offset(<2 x double>* %p) { ; CHECK-LABEL: load_v2f64_with_unfolded_offset: ; CHECK: .functype load_v2f64_with_unfolded_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i32.const 16 ; CHECK-NEXT: i32.add ; CHECK-NEXT: v128.load 0 ; CHECK-NEXT: # fallthrough-return %q = ptrtoint <2 x double>* %p to i32 %r = add nsw i32 %q, 16 %s = inttoptr i32 %r to <2 x double>* %v = load <2 x double>, <2 x double>* %s ret <2 x double> %v } define <2 x double> @load_splat_v2f64_with_unfolded_offset(double* %p) { ; CHECK-LABEL: load_splat_v2f64_with_unfolded_offset: ; CHECK: .functype load_splat_v2f64_with_unfolded_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i32.const 16 ; CHECK-NEXT: i32.add ; CHECK-NEXT: v128.load64_splat 0 ; CHECK-NEXT: # fallthrough-return %q = ptrtoint double* %p to i32 %r = add nsw i32 %q, 16 %s = inttoptr i32 %r to double* %e = load double, double* %s %v1 = insertelement <2 x double> undef, double %e, i32 0 %v2 = shufflevector <2 x double> %v1, <2 x double> undef, <2 x i32> zeroinitializer ret <2 x double> %v2 } define <2 x double> @load_v2f64_with_unfolded_gep_offset(<2 x double>* %p) { ; CHECK-LABEL: load_v2f64_with_unfolded_gep_offset: ; CHECK: .functype load_v2f64_with_unfolded_gep_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i32.const 16 ; CHECK-NEXT: i32.add ; CHECK-NEXT: v128.load 0 ; CHECK-NEXT: # fallthrough-return %s = getelementptr <2 x double>, <2 x double>* %p, i32 1 %v = load <2 x double>, <2 x double>* %s ret <2 x double> %v } define <2 x double> @load_splat_v2f64_with_unfolded_gep_offset(double* %p) { ; CHECK-LABEL: load_splat_v2f64_with_unfolded_gep_offset: ; CHECK: .functype load_splat_v2f64_with_unfolded_gep_offset (i32) -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: i32.const 8 ; CHECK-NEXT: i32.add ; CHECK-NEXT: v128.load64_splat 0 ; CHECK-NEXT: # fallthrough-return %s = getelementptr double, double* %p, i32 1 %e = load double, double* %s %v1 = insertelement <2 x double> undef, double %e, i32 0 %v2 = shufflevector <2 x double> %v1, <2 x double> undef, <2 x i32> zeroinitializer ret <2 x double> %v2 } define <2 x double> @load_v2f64_from_numeric_address() { ; CHECK-LABEL: load_v2f64_from_numeric_address: ; CHECK: .functype load_v2f64_from_numeric_address () -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: i32.const 0 ; CHECK-NEXT: v128.load 32 ; CHECK-NEXT: # fallthrough-return %s = inttoptr i32 32 to <2 x double>* %v = load <2 x double>, <2 x double>* %s ret <2 x double> %v } define <2 x double> @load_splat_v2f64_from_numeric_address() { ; CHECK-LABEL: load_splat_v2f64_from_numeric_address: ; CHECK: .functype load_splat_v2f64_from_numeric_address () -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: i32.const 0 ; CHECK-NEXT: v128.load64_splat 32 ; CHECK-NEXT: # fallthrough-return %s = inttoptr i32 32 to double* %e = load double, double* %s %v1 = insertelement <2 x double> undef, double %e, i32 0 %v2 = shufflevector <2 x double> %v1, <2 x double> undef, <2 x i32> zeroinitializer ret <2 x double> %v2 } @gv_v2f64 = global <2 x double> define <2 x double> @load_v2f64_from_global_address() { ; CHECK-LABEL: load_v2f64_from_global_address: ; CHECK: .functype load_v2f64_from_global_address () -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: i32.const 0 ; CHECK-NEXT: v128.load gv_v2f64 ; CHECK-NEXT: # fallthrough-return %v = load <2 x double>, <2 x double>* @gv_v2f64 ret <2 x double> %v } @gv_f64 = global double 42. define <2 x double> @load_splat_v2f64_from_global_address() { ; CHECK-LABEL: load_splat_v2f64_from_global_address: ; CHECK: .functype load_splat_v2f64_from_global_address () -> (v128) ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: i32.const 0 ; CHECK-NEXT: v128.load64_splat gv_f64 ; CHECK-NEXT: # fallthrough-return %e = load double, double* @gv_f64 %v1 = insertelement <2 x double> undef, double %e, i32 0 %v2 = shufflevector <2 x double> %v1, <2 x double> undef, <2 x i32> zeroinitializer ret <2 x double> %v2 } define void @store_v2f64(<2 x double> %v, <2 x double>* %p) { ; CHECK-LABEL: store_v2f64: ; CHECK: .functype store_v2f64 (v128, i32) -> () ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 1 ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.store 0 ; CHECK-NEXT: # fallthrough-return store <2 x double> %v , <2 x double>* %p ret void } define void @store_v2f64_with_folded_offset(<2 x double> %v, <2 x double>* %p) { ; CHECK-LABEL: store_v2f64_with_folded_offset: ; CHECK: .functype store_v2f64_with_folded_offset (v128, i32) -> () ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 1 ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.store 16 ; CHECK-NEXT: # fallthrough-return %q = ptrtoint <2 x double>* %p to i32 %r = add nuw i32 %q, 16 %s = inttoptr i32 %r to <2 x double>* store <2 x double> %v , <2 x double>* %s ret void } define void @store_v2f64_with_folded_gep_offset(<2 x double> %v, <2 x double>* %p) { ; CHECK-LABEL: store_v2f64_with_folded_gep_offset: ; CHECK: .functype store_v2f64_with_folded_gep_offset (v128, i32) -> () ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 1 ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.store 16 ; CHECK-NEXT: # fallthrough-return %s = getelementptr inbounds <2 x double>, <2 x double>* %p, i32 1 store <2 x double> %v , <2 x double>* %s ret void } define void @store_v2f64_with_unfolded_gep_negative_offset(<2 x double> %v, <2 x double>* %p) { ; CHECK-LABEL: store_v2f64_with_unfolded_gep_negative_offset: ; CHECK: .functype store_v2f64_with_unfolded_gep_negative_offset (v128, i32) -> () ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 1 ; CHECK-NEXT: i32.const -16 ; CHECK-NEXT: i32.add ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.store 0 ; CHECK-NEXT: # fallthrough-return %s = getelementptr inbounds <2 x double>, <2 x double>* %p, i32 -1 store <2 x double> %v , <2 x double>* %s ret void } define void @store_v2f64_with_unfolded_offset(<2 x double> %v, <2 x double>* %p) { ; CHECK-LABEL: store_v2f64_with_unfolded_offset: ; CHECK: .functype store_v2f64_with_unfolded_offset (v128, i32) -> () ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 1 ; CHECK-NEXT: i32.const 16 ; CHECK-NEXT: i32.add ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.store 0 ; CHECK-NEXT: # fallthrough-return %q = ptrtoint <2 x double>* %p to i32 %r = add nsw i32 %q, 16 %s = inttoptr i32 %r to <2 x double>* store <2 x double> %v , <2 x double>* %s ret void } define void @store_v2f64_with_unfolded_gep_offset(<2 x double> %v, <2 x double>* %p) { ; CHECK-LABEL: store_v2f64_with_unfolded_gep_offset: ; CHECK: .functype store_v2f64_with_unfolded_gep_offset (v128, i32) -> () ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: local.get 1 ; CHECK-NEXT: i32.const 16 ; CHECK-NEXT: i32.add ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.store 0 ; CHECK-NEXT: # fallthrough-return %s = getelementptr <2 x double>, <2 x double>* %p, i32 1 store <2 x double> %v , <2 x double>* %s ret void } define void @store_v2f64_to_numeric_address(<2 x double> %v) { ; CHECK-LABEL: store_v2f64_to_numeric_address: ; CHECK: .functype store_v2f64_to_numeric_address (v128) -> () ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: i32.const 0 ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.store 32 ; CHECK-NEXT: # fallthrough-return %s = inttoptr i32 32 to <2 x double>* store <2 x double> %v , <2 x double>* %s ret void } define void @store_v2f64_to_global_address(<2 x double> %v) { ; CHECK-LABEL: store_v2f64_to_global_address: ; CHECK: .functype store_v2f64_to_global_address (v128) -> () ; CHECK-NEXT: # %bb.0: ; CHECK-NEXT: i32.const 0 ; CHECK-NEXT: local.get 0 ; CHECK-NEXT: v128.store gv_v2f64 ; CHECK-NEXT: # fallthrough-return store <2 x double> %v , <2 x double>* @gv_v2f64 ret void }