; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py ; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mattr=+avx | FileCheck %s ; In the following 4 tests, the existing call to VZU/VZA ensures clean state before ; the call to the unknown, so we don't need to insert a second VZU at that point. define <4 x float> @zeroupper_v4f32(<8 x float> *%x, <8 x float> %y) nounwind { ; CHECK-LABEL: zeroupper_v4f32: ; CHECK: # %bb.0: ; CHECK-NEXT: pushq %rbx ; CHECK-NEXT: subq $48, %rsp ; CHECK-NEXT: vmovups %ymm0, (%rsp) # 32-byte Spill ; CHECK-NEXT: movq %rdi, %rbx ; CHECK-NEXT: vzeroupper ; CHECK-NEXT: callq the_unknown ; CHECK-NEXT: vmovups (%rsp), %ymm0 # 32-byte Reload ; CHECK-NEXT: vaddps (%rbx), %ymm0, %ymm0 ; CHECK-NEXT: vextractf128 $1, %ymm0, %xmm1 ; CHECK-NEXT: vaddps %xmm1, %xmm0, %xmm0 ; CHECK-NEXT: addq $48, %rsp ; CHECK-NEXT: popq %rbx ; CHECK-NEXT: vzeroupper ; CHECK-NEXT: retq call void @llvm.x86.avx.vzeroupper() call void @the_unknown() %loadx = load <8 x float>, <8 x float> *%x, align 32 %sum = fadd <8 x float> %loadx, %y %lo = shufflevector <8 x float> %sum, <8 x float> undef, <4 x i32> %hi = shufflevector <8 x float> %sum, <8 x float> undef, <4 x i32> %res = fadd <4 x float> %lo, %hi ret <4 x float> %res } define <8 x float> @zeroupper_v8f32(<8 x float> %x) nounwind { ; CHECK-LABEL: zeroupper_v8f32: ; CHECK: # %bb.0: ; CHECK-NEXT: subq $56, %rsp ; CHECK-NEXT: vmovups %ymm0, (%rsp) # 32-byte Spill ; CHECK-NEXT: vzeroupper ; CHECK-NEXT: callq the_unknown ; CHECK-NEXT: vmovups (%rsp), %ymm0 # 32-byte Reload ; CHECK-NEXT: addq $56, %rsp ; CHECK-NEXT: retq call void @llvm.x86.avx.vzeroupper() call void @the_unknown() ret <8 x float> %x } define <4 x float> @zeroall_v4f32(<8 x float> *%x, <8 x float> %y) nounwind { ; CHECK-LABEL: zeroall_v4f32: ; CHECK: # %bb.0: ; CHECK-NEXT: pushq %rbx ; CHECK-NEXT: subq $48, %rsp ; CHECK-NEXT: vmovups %ymm0, (%rsp) # 32-byte Spill ; CHECK-NEXT: movq %rdi, %rbx ; CHECK-NEXT: vzeroall ; CHECK-NEXT: callq the_unknown ; CHECK-NEXT: vmovups (%rsp), %ymm0 # 32-byte Reload ; CHECK-NEXT: vaddps (%rbx), %ymm0, %ymm0 ; CHECK-NEXT: vextractf128 $1, %ymm0, %xmm1 ; CHECK-NEXT: vaddps %xmm1, %xmm0, %xmm0 ; CHECK-NEXT: addq $48, %rsp ; CHECK-NEXT: popq %rbx ; CHECK-NEXT: vzeroupper ; CHECK-NEXT: retq call void @llvm.x86.avx.vzeroall() call void @the_unknown() %loadx = load <8 x float>, <8 x float> *%x, align 32 %sum = fadd <8 x float> %loadx, %y %lo = shufflevector <8 x float> %sum, <8 x float> undef, <4 x i32> %hi = shufflevector <8 x float> %sum, <8 x float> undef, <4 x i32> %res = fadd <4 x float> %lo, %hi ret <4 x float> %res } define <8 x float> @zeroall_v8f32(<8 x float> %x) nounwind { ; CHECK-LABEL: zeroall_v8f32: ; CHECK: # %bb.0: ; CHECK-NEXT: subq $56, %rsp ; CHECK-NEXT: vmovups %ymm0, (%rsp) # 32-byte Spill ; CHECK-NEXT: vzeroall ; CHECK-NEXT: callq the_unknown ; CHECK-NEXT: vmovups (%rsp), %ymm0 # 32-byte Reload ; CHECK-NEXT: addq $56, %rsp ; CHECK-NEXT: retq call void @llvm.x86.avx.vzeroall() call void @the_unknown() ret <8 x float> %x } declare void @llvm.x86.avx.vzeroupper() nounwind readnone declare void @llvm.x86.avx.vzeroall() nounwind readnone declare void @the_unknown() nounwind