// RUN: %clang_cc1 -w -triple i386-pc-win32 -emit-llvm -o - %s | FileCheck %s // CHECK-LABEL: define dso_local i64 @f1_1() // CHECK-LABEL: define dso_local void @f1_2(i32 %a0.0, i32 %a0.1) struct s1 { int a; int b; }; struct s1 f1_1(void) { while (1) {} } void f1_2(struct s1 a0) {} // CHECK-LABEL: define dso_local i32 @f2_1() struct s2 { short a; short b; }; struct s2 f2_1(void) { while (1) {} } // CHECK-LABEL: define dso_local i16 @f3_1() struct s3 { char a; char b; }; struct s3 f3_1(void) { while (1) {} } // CHECK-LABEL: define dso_local i8 @f4_1() struct s4 { char a:4; char b:4; }; struct s4 f4_1(void) { while (1) {} } // CHECK-LABEL: define dso_local i64 @f5_1() // CHECK-LABEL: define dso_local void @f5_2(double %a0.0) struct s5 { double a; }; struct s5 f5_1(void) { while (1) {} } void f5_2(struct s5 a0) {} // CHECK-LABEL: define dso_local i32 @f6_1() // CHECK-LABEL: define dso_local void @f6_2(float %a0.0) struct s6 { float a; }; struct s6 f6_1(void) { while (1) {} } void f6_2(struct s6 a0) {} // MSVC passes up to three vectors in registers, and the rest indirectly. We // (arbitrarily) pass oversized vectors indirectly, since that is the safest way // to do it. typedef float __m128 __attribute__((__vector_size__(16), __aligned__(16))); typedef float __m256 __attribute__((__vector_size__(32), __aligned__(32))); typedef float __m512 __attribute__((__vector_size__(64), __aligned__(64))); typedef float __m1024 __attribute__((__vector_size__(128), __aligned__(128))); __m128 gv128; __m256 gv256; __m512 gv512; __m1024 gv1024; void receive_vec_128(__m128 x, __m128 y, __m128 z, __m128 w, __m128 q) { gv128 = x + y + z + w + q; } void receive_vec_256(__m256 x, __m256 y, __m256 z, __m256 w, __m256 q) { gv256 = x + y + z + w + q; } void receive_vec_512(__m512 x, __m512 y, __m512 z, __m512 w, __m512 q) { gv512 = x + y + z + w + q; } void receive_vec_1024(__m1024 x, __m1024 y, __m1024 z, __m1024 w, __m1024 q) { gv1024 = x + y + z + w + q; } // CHECK-LABEL: define dso_local void @receive_vec_128(<4 x float> inreg %x, <4 x float> inreg %y, <4 x float> inreg %z, <4 x float>* %0, <4 x float>* %1) // CHECK-LABEL: define dso_local void @receive_vec_256(<8 x float> inreg %x, <8 x float> inreg %y, <8 x float> inreg %z, <8 x float>* %0, <8 x float>* %1) // CHECK-LABEL: define dso_local void @receive_vec_512(<16 x float> inreg %x, <16 x float> inreg %y, <16 x float> inreg %z, <16 x float>* %0, <16 x float>* %1) // CHECK-LABEL: define dso_local void @receive_vec_1024(<32 x float>* %0, <32 x float>* %1, <32 x float>* %2, <32 x float>* %3, <32 x float>* %4) void pass_vec_128() { __m128 z = {0}; receive_vec_128(z, z, z, z, z); } // CHECK-LABEL: define dso_local void @pass_vec_128() // CHECK: call void @receive_vec_128(<4 x float> inreg %{{[^,)]*}}, <4 x float> inreg %{{[^,)]*}}, <4 x float> inreg %{{[^,)]*}}, <4 x float>* %{{[^,)]*}}, <4 x float>* %{{[^,)]*}}) void __fastcall fastcall_indirect_vec(__m128 x, __m128 y, __m128 z, __m128 w, int edx, __m128 q) { gv128 = x + y + z + w + q; } // CHECK-LABEL: define dso_local x86_fastcallcc void @"\01@fastcall_indirect_vec@84"(<4 x float> inreg %x, <4 x float> inreg %y, <4 x float> inreg %z, <4 x float>* inreg %0, i32 inreg %edx, <4 x float>* %1)