; RUN: opt < %s -interleaved-access -S | FileCheck %s -check-prefix=NEON ; RUN: opt < %s -mattr=-neon -interleaved-access -S | FileCheck %s -check-prefix=NO_NEON target datalayout = "e-m:e-i64:64-i128:128-n32:64-S128" target triple = "aarch64--linux-gnu" define void @load_factor2(<16 x i8>* %ptr) { ; NEON-LABEL: @load_factor2( ; NEON-NEXT: [[TMP1:%.*]] = bitcast <16 x i8>* %ptr to <8 x i8>* ; NEON-NEXT: [[LDN:%.*]] = call { <8 x i8>, <8 x i8> } @llvm.aarch64.neon.ld2.v8i8.p0v8i8(<8 x i8>* [[TMP1]]) ; NEON-NEXT: [[TMP2:%.*]] = extractvalue { <8 x i8>, <8 x i8> } [[LDN]], 1 ; NEON-NEXT: [[TMP3:%.*]] = extractvalue { <8 x i8>, <8 x i8> } [[LDN]], 0 ; NEON-NEXT: ret void ; NO_NEON-LABEL: @load_factor2( ; NO_NEON-NOT: @llvm.aarch64.neon ; NO_NEON: ret void ; %interleaved.vec = load <16 x i8>, <16 x i8>* %ptr, align 4 %v0 = shufflevector <16 x i8> %interleaved.vec, <16 x i8> poison, <8 x i32> %v1 = shufflevector <16 x i8> %interleaved.vec, <16 x i8> poison, <8 x i32> ret void } define void @load_factor3(<12 x i32>* %ptr) { ; NEON-LABEL: @load_factor3( ; NEON-NEXT: [[TMP1:%.*]] = bitcast <12 x i32>* %ptr to <4 x i32>* ; NEON-NEXT: [[LDN:%.*]] = call { <4 x i32>, <4 x i32>, <4 x i32> } @llvm.aarch64.neon.ld3.v4i32.p0v4i32(<4 x i32>* [[TMP1]]) ; NEON-NEXT: [[TMP2:%.*]] = extractvalue { <4 x i32>, <4 x i32>, <4 x i32> } [[LDN]], 2 ; NEON-NEXT: [[TMP3:%.*]] = extractvalue { <4 x i32>, <4 x i32>, <4 x i32> } [[LDN]], 1 ; NEON-NEXT: [[TMP4:%.*]] = extractvalue { <4 x i32>, <4 x i32>, <4 x i32> } [[LDN]], 0 ; NEON-NEXT: ret void ; NO_NEON-LABEL: @load_factor3( ; NO_NEON-NOT: @llvm.aarch64.neon ; NO_NEON: ret void ; %interleaved.vec = load <12 x i32>, <12 x i32>* %ptr, align 4 %v0 = shufflevector <12 x i32> %interleaved.vec, <12 x i32> poison, <4 x i32> %v1 = shufflevector <12 x i32> %interleaved.vec, <12 x i32> poison, <4 x i32> %v2 = shufflevector <12 x i32> %interleaved.vec, <12 x i32> poison, <4 x i32> ret void } define void @load_factor4(<16 x i32>* %ptr) { ; NEON-LABEL: @load_factor4( ; NEON-NEXT: [[TMP1:%.*]] = bitcast <16 x i32>* %ptr to <4 x i32>* ; NEON-NEXT: [[LDN:%.*]] = call { <4 x i32>, <4 x i32>, <4 x i32>, <4 x i32> } @llvm.aarch64.neon.ld4.v4i32.p0v4i32(<4 x i32>* [[TMP1]]) ; NEON-NEXT: [[TMP2:%.*]] = extractvalue { <4 x i32>, <4 x i32>, <4 x i32>, <4 x i32> } [[LDN]], 3 ; NEON-NEXT: [[TMP3:%.*]] = extractvalue { <4 x i32>, <4 x i32>, <4 x i32>, <4 x i32> } [[LDN]], 2 ; NEON-NEXT: [[TMP4:%.*]] = extractvalue { <4 x i32>, <4 x i32>, <4 x i32>, <4 x i32> } [[LDN]], 1 ; NEON-NEXT: [[TMP5:%.*]] = extractvalue { <4 x i32>, <4 x i32>, <4 x i32>, <4 x i32> } [[LDN]], 0 ; NEON-NEXT: ret void ; NO_NEON-LABEL: @load_factor4( ; NO_NEON-NOT: @llvm.aarch64.neon ; NO_NEON: ret void ; %interleaved.vec = load <16 x i32>, <16 x i32>* %ptr, align 4 %v0 = shufflevector <16 x i32> %interleaved.vec, <16 x i32> poison, <4 x i32> %v1 = shufflevector <16 x i32> %interleaved.vec, <16 x i32> poison, <4 x i32> %v2 = shufflevector <16 x i32> %interleaved.vec, <16 x i32> poison, <4 x i32> %v3 = shufflevector <16 x i32> %interleaved.vec, <16 x i32> poison, <4 x i32> ret void } define void @store_factor2(<16 x i8>* %ptr, <8 x i8> %v0, <8 x i8> %v1) { ; NEON-LABEL: @store_factor2( ; NEON-NEXT: [[TMP1:%.*]] = shufflevector <8 x i8> %v0, <8 x i8> %v1, <8 x i32> ; NEON-NEXT: [[TMP2:%.*]] = shufflevector <8 x i8> %v0, <8 x i8> %v1, <8 x i32> ; NEON-NEXT: [[TMP3:%.*]] = bitcast <16 x i8>* %ptr to <8 x i8>* ; NEON-NEXT: call void @llvm.aarch64.neon.st2.v8i8.p0v8i8(<8 x i8> [[TMP1]], <8 x i8> [[TMP2]], <8 x i8>* [[TMP3]]) ; NEON-NEXT: ret void ; NO_NEON-LABEL: @store_factor2( ; NO_NEON-NOT: @llvm.aarch64.neon ; NO_NEON: ret void ; %interleaved.vec = shufflevector <8 x i8> %v0, <8 x i8> %v1, <16 x i32> store <16 x i8> %interleaved.vec, <16 x i8>* %ptr, align 4 ret void } define void @store_factor3(<12 x i32>* %ptr, <4 x i32> %v0, <4 x i32> %v1, <4 x i32> %v2) { ; NEON-LABEL: @store_factor3( ; NEON: [[TMP1:%.*]] = shufflevector <8 x i32> %s0, <8 x i32> %s1, <4 x i32> ; NEON-NEXT: [[TMP2:%.*]] = shufflevector <8 x i32> %s0, <8 x i32> %s1, <4 x i32> ; NEON-NEXT: [[TMP3:%.*]] = shufflevector <8 x i32> %s0, <8 x i32> %s1, <4 x i32> ; NEON-NEXT: [[TMP4:%.*]] = bitcast <12 x i32>* %ptr to <4 x i32>* ; NEON-NEXT: call void @llvm.aarch64.neon.st3.v4i32.p0v4i32(<4 x i32> [[TMP1]], <4 x i32> [[TMP2]], <4 x i32> [[TMP3]], <4 x i32>* [[TMP4]]) ; NEON-NEXT: ret void ; NO_NEON-LABEL: @store_factor3( ; NO_NEON-NOT: @llvm.aarch64.neon ; NO_NEON: ret void ; %s0 = shufflevector <4 x i32> %v0, <4 x i32> %v1, <8 x i32> %s1 = shufflevector <4 x i32> %v2, <4 x i32> poison, <8 x i32> %interleaved.vec = shufflevector <8 x i32> %s0, <8 x i32> %s1, <12 x i32> store <12 x i32> %interleaved.vec, <12 x i32>* %ptr, align 4 ret void } define void @store_factor4(<16 x i32>* %ptr, <4 x i32> %v0, <4 x i32> %v1, <4 x i32> %v2, <4 x i32> %v3) { ; NEON-LABEL: @store_factor4( ; NEON: [[TMP1:%.*]] = shufflevector <8 x i32> %s0, <8 x i32> %s1, <4 x i32> ; NEON-NEXT: [[TMP2:%.*]] = shufflevector <8 x i32> %s0, <8 x i32> %s1, <4 x i32> ; NEON-NEXT: [[TMP3:%.*]] = shufflevector <8 x i32> %s0, <8 x i32> %s1, <4 x i32> ; NEON-NEXT: [[TMP4:%.*]] = shufflevector <8 x i32> %s0, <8 x i32> %s1, <4 x i32> ; NEON-NEXT: [[TMP5:%.*]] = bitcast <16 x i32>* %ptr to <4 x i32>* ; NEON-NEXT: call void @llvm.aarch64.neon.st4.v4i32.p0v4i32(<4 x i32> [[TMP1]], <4 x i32> [[TMP2]], <4 x i32> [[TMP3]], <4 x i32> [[TMP4]], <4 x i32>* [[TMP5]]) ; NEON-NEXT: ret void ; NO_NEON-LABEL: @store_factor4( ; NO_NEON-NOT: @llvm.aarch64.neon ; NO_NEON: ret void ; %s0 = shufflevector <4 x i32> %v0, <4 x i32> %v1, <8 x i32> %s1 = shufflevector <4 x i32> %v2, <4 x i32> %v3, <8 x i32> %interleaved.vec = shufflevector <8 x i32> %s0, <8 x i32> %s1, <16 x i32> store <16 x i32> %interleaved.vec, <16 x i32>* %ptr, align 4 ret void } define void @load_ptrvec_factor2(<4 x i32*>* %ptr) { ; NEON-LABEL: @load_ptrvec_factor2( ; NEON-NEXT: [[TMP1:%.*]] = bitcast <4 x i32*>* %ptr to <2 x i64>* ; NEON-NEXT: [[LDN:%.*]] = call { <2 x i64>, <2 x i64> } @llvm.aarch64.neon.ld2.v2i64.p0v2i64(<2 x i64>* [[TMP1]]) ; NEON-NEXT: [[TMP2:%.*]] = extractvalue { <2 x i64>, <2 x i64> } [[LDN]], 1 ; NEON-NEXT: [[TMP3:%.*]] = inttoptr <2 x i64> [[TMP2]] to <2 x i32*> ; NEON-NEXT: [[TMP4:%.*]] = extractvalue { <2 x i64>, <2 x i64> } [[LDN]], 0 ; NEON-NEXT: [[TMP5:%.*]] = inttoptr <2 x i64> [[TMP4]] to <2 x i32*> ; NEON-NEXT: ret void ; NO_NEON-LABEL: @load_ptrvec_factor2( ; NO_NEON-NOT: @llvm.aarch64.neon ; NO_NEON: ret void ; %interleaved.vec = load <4 x i32*>, <4 x i32*>* %ptr, align 4 %v0 = shufflevector <4 x i32*> %interleaved.vec, <4 x i32*> poison, <2 x i32> %v1 = shufflevector <4 x i32*> %interleaved.vec, <4 x i32*> poison, <2 x i32> ret void } define void @load_ptrvec_factor3(<6 x i32*>* %ptr) { ; NEON-LABEL: @load_ptrvec_factor3( ; NEON-NEXT: [[TMP1:%.*]] = bitcast <6 x i32*>* %ptr to <2 x i64>* ; NEON-NEXT: [[LDN:%.*]] = call { <2 x i64>, <2 x i64>, <2 x i64> } @llvm.aarch64.neon.ld3.v2i64.p0v2i64(<2 x i64>* [[TMP1]]) ; NEON-NEXT: [[TMP2:%.*]] = extractvalue { <2 x i64>, <2 x i64>, <2 x i64> } [[LDN]], 2 ; NEON-NEXT: [[TMP3:%.*]] = inttoptr <2 x i64> [[TMP2]] to <2 x i32*> ; NEON-NEXT: [[TMP4:%.*]] = extractvalue { <2 x i64>, <2 x i64>, <2 x i64> } [[LDN]], 1 ; NEON-NEXT: [[TMP5:%.*]] = inttoptr <2 x i64> [[TMP4]] to <2 x i32*> ; NEON-NEXT: [[TMP6:%.*]] = extractvalue { <2 x i64>, <2 x i64>, <2 x i64> } [[LDN]], 0 ; NEON-NEXT: [[TMP7:%.*]] = inttoptr <2 x i64> [[TMP6]] to <2 x i32*> ; NEON-NEXT: ret void ; NO_NEON-LABEL: @load_ptrvec_factor3( ; NO_NEON-NOT: @llvm.aarch64.neon ; NO_NEON: ret void ; %interleaved.vec = load <6 x i32*>, <6 x i32*>* %ptr, align 4 %v0 = shufflevector <6 x i32*> %interleaved.vec, <6 x i32*> poison, <2 x i32> %v1 = shufflevector <6 x i32*> %interleaved.vec, <6 x i32*> poison, <2 x i32> %v2 = shufflevector <6 x i32*> %interleaved.vec, <6 x i32*> poison, <2 x i32> ret void } define void @load_ptrvec_factor4(<8 x i32*>* %ptr) { ; NEON-LABEL: @load_ptrvec_factor4( ; NEON-NEXT: [[TMP1:%.*]] = bitcast <8 x i32*>* %ptr to <2 x i64>* ; NEON-NEXT: [[LDN:%.*]] = call { <2 x i64>, <2 x i64>, <2 x i64>, <2 x i64> } @llvm.aarch64.neon.ld4.v2i64.p0v2i64(<2 x i64>* [[TMP1]]) ; NEON-NEXT: [[TMP2:%.*]] = extractvalue { <2 x i64>, <2 x i64>, <2 x i64>, <2 x i64> } [[LDN]], 3 ; NEON-NEXT: [[TMP3:%.*]] = inttoptr <2 x i64> [[TMP2]] to <2 x i32*> ; NEON-NEXT: [[TMP4:%.*]] = extractvalue { <2 x i64>, <2 x i64>, <2 x i64>, <2 x i64> } [[LDN]], 2 ; NEON-NEXT: [[TMP5:%.*]] = inttoptr <2 x i64> [[TMP4]] to <2 x i32*> ; NEON-NEXT: [[TMP6:%.*]] = extractvalue { <2 x i64>, <2 x i64>, <2 x i64>, <2 x i64> } [[LDN]], 1 ; NEON-NEXT: [[TMP7:%.*]] = inttoptr <2 x i64> [[TMP6]] to <2 x i32*> ; NEON-NEXT: [[TMP8:%.*]] = extractvalue { <2 x i64>, <2 x i64>, <2 x i64>, <2 x i64> } [[LDN]], 0 ; NEON-NEXT: [[TMP9:%.*]] = inttoptr <2 x i64> [[TMP8]] to <2 x i32*> ; NEON-NEXT: ret void ; NO_NEON-LABEL: @load_ptrvec_factor4( ; NO_NEON-NOT: @llvm.aarch64.neon ; NO_NEON: ret void ; %interleaved.vec = load <8 x i32*>, <8 x i32*>* %ptr, align 4 %v0 = shufflevector <8 x i32*> %interleaved.vec, <8 x i32*> poison, <2 x i32> %v1 = shufflevector <8 x i32*> %interleaved.vec, <8 x i32*> poison, <2 x i32> %v2 = shufflevector <8 x i32*> %interleaved.vec, <8 x i32*> poison, <2 x i32> %v3 = shufflevector <8 x i32*> %interleaved.vec, <8 x i32*> poison, <2 x i32> ret void } define void @store_ptrvec_factor2(<4 x i32*>* %ptr, <2 x i32*> %v0, <2 x i32*> %v1) { ; NEON-LABEL: @store_ptrvec_factor2( ; NEON-NEXT: [[TMP1:%.*]] = ptrtoint <2 x i32*> %v0 to <2 x i64> ; NEON-NEXT: [[TMP2:%.*]] = ptrtoint <2 x i32*> %v1 to <2 x i64> ; NEON-NEXT: [[TMP3:%.*]] = shufflevector <2 x i64> [[TMP1]], <2 x i64> [[TMP2]], <2 x i32> ; NEON-NEXT: [[TMP4:%.*]] = shufflevector <2 x i64> [[TMP1]], <2 x i64> [[TMP2]], <2 x i32> ; NEON-NEXT: [[TMP5:%.*]] = bitcast <4 x i32*>* %ptr to <2 x i64>* ; NEON-NEXT: call void @llvm.aarch64.neon.st2.v2i64.p0v2i64(<2 x i64> [[TMP3]], <2 x i64> [[TMP4]], <2 x i64>* [[TMP5]]) ; NEON-NEXT: ret void ; NO_NEON-LABEL: @store_ptrvec_factor2( ; NO_NEON-NOT: @llvm.aarch64.neon ; NO_NEON: ret void ; %interleaved.vec = shufflevector <2 x i32*> %v0, <2 x i32*> %v1, <4 x i32> store <4 x i32*> %interleaved.vec, <4 x i32*>* %ptr, align 4 ret void } define void @store_ptrvec_factor3(<6 x i32*>* %ptr, <2 x i32*> %v0, <2 x i32*> %v1, <2 x i32*> %v2) { ; NEON-LABEL: @store_ptrvec_factor3( ; NEON: [[TMP1:%.*]] = ptrtoint <4 x i32*> %s0 to <4 x i64> ; NEON-NEXT: [[TMP2:%.*]] = ptrtoint <4 x i32*> %s1 to <4 x i64> ; NEON-NEXT: [[TMP3:%.*]] = shufflevector <4 x i64> [[TMP1]], <4 x i64> [[TMP2]], <2 x i32> ; NEON-NEXT: [[TMP4:%.*]] = shufflevector <4 x i64> [[TMP1]], <4 x i64> [[TMP2]], <2 x i32> ; NEON-NEXT: [[TMP5:%.*]] = shufflevector <4 x i64> [[TMP1]], <4 x i64> [[TMP2]], <2 x i32> ; NEON-NEXT: [[TMP6:%.*]] = bitcast <6 x i32*>* %ptr to <2 x i64>* ; NEON-NEXT: call void @llvm.aarch64.neon.st3.v2i64.p0v2i64(<2 x i64> [[TMP3]], <2 x i64> [[TMP4]], <2 x i64> [[TMP5]], <2 x i64>* [[TMP6]]) ; NEON-NEXT: ret void ; NO_NEON-LABEL: @store_ptrvec_factor3( ; NO_NEON-NOT: @llvm.aarch64.neon ; NO_NEON: ret void ; %s0 = shufflevector <2 x i32*> %v0, <2 x i32*> %v1, <4 x i32> %s1 = shufflevector <2 x i32*> %v2, <2 x i32*> poison, <4 x i32> %interleaved.vec = shufflevector <4 x i32*> %s0, <4 x i32*> %s1, <6 x i32> store <6 x i32*> %interleaved.vec, <6 x i32*>* %ptr, align 4 ret void } define void @store_ptrvec_factor4(<8 x i32*>* %ptr, <2 x i32*> %v0, <2 x i32*> %v1, <2 x i32*> %v2, <2 x i32*> %v3) { ; NEON-LABEL: @store_ptrvec_factor4( ; NEON: [[TMP1:%.*]] = ptrtoint <4 x i32*> %s0 to <4 x i64> ; NEON-NEXT: [[TMP2:%.*]] = ptrtoint <4 x i32*> %s1 to <4 x i64> ; NEON-NEXT: [[TMP3:%.*]] = shufflevector <4 x i64> [[TMP1]], <4 x i64> [[TMP2]], <2 x i32> ; NEON-NEXT: [[TMP4:%.*]] = shufflevector <4 x i64> [[TMP1]], <4 x i64> [[TMP2]], <2 x i32> ; NEON-NEXT: [[TMP5:%.*]] = shufflevector <4 x i64> [[TMP1]], <4 x i64> [[TMP2]], <2 x i32> ; NEON-NEXT: [[TMP6:%.*]] = shufflevector <4 x i64> [[TMP1]], <4 x i64> [[TMP2]], <2 x i32> ; NEON-NEXT: [[TMP7:%.*]] = bitcast <8 x i32*>* %ptr to <2 x i64>* ; NEON-NEXT: call void @llvm.aarch64.neon.st4.v2i64.p0v2i64(<2 x i64> [[TMP3]], <2 x i64> [[TMP4]], <2 x i64> [[TMP5]], <2 x i64> [[TMP6]], <2 x i64>* [[TMP7]]) ; NEON-NEXT: ret void ; NO_NEON-LABEL: @store_ptrvec_factor4( ; NO_NEON-NOT: @llvm.aarch64.neon ; NO_NEON: ret void ; %s0 = shufflevector <2 x i32*> %v0, <2 x i32*> %v1, <4 x i32> %s1 = shufflevector <2 x i32*> %v2, <2 x i32*> %v3, <4 x i32> %interleaved.vec = shufflevector <4 x i32*> %s0, <4 x i32*> %s1, <8 x i32> store <8 x i32*> %interleaved.vec, <8 x i32*>* %ptr, align 4 ret void } define void @load_undef_mask_factor2(<8 x i32>* %ptr) { ; NEON-LABEL: @load_undef_mask_factor2( ; NEON-NEXT: [[TMP1:%.*]] = bitcast <8 x i32>* %ptr to <4 x i32>* ; NEON-NEXT: [[LDN:%.*]] = call { <4 x i32>, <4 x i32> } @llvm.aarch64.neon.ld2.v4i32.p0v4i32(<4 x i32>* [[TMP1]]) ; NEON-NEXT: [[TMP2:%.*]] = extractvalue { <4 x i32>, <4 x i32> } [[LDN]], 1 ; NEON-NEXT: [[TMP3:%.*]] = extractvalue { <4 x i32>, <4 x i32> } [[LDN]], 0 ; NEON-NEXT: ret void ; NO_NEON-LABEL: @load_undef_mask_factor2( ; NO_NEON-NOT: @llvm.aarch64.neon ; NO_NEON: ret void ; %interleaved.vec = load <8 x i32>, <8 x i32>* %ptr, align 4 %v0 = shufflevector <8 x i32> %interleaved.vec, <8 x i32> poison, <4 x i32> %v1 = shufflevector <8 x i32> %interleaved.vec, <8 x i32> poison, <4 x i32> ret void } define void @load_undef_mask_factor3(<12 x i32>* %ptr) { ; NEON-LABEL: @load_undef_mask_factor3( ; NEON-NEXT: [[TMP1:%.*]] = bitcast <12 x i32>* %ptr to <4 x i32>* ; NEON-NEXT: [[LDN:%.*]] = call { <4 x i32>, <4 x i32>, <4 x i32> } @llvm.aarch64.neon.ld3.v4i32.p0v4i32(<4 x i32>* [[TMP1]]) ; NEON-NEXT: [[TMP2:%.*]] = extractvalue { <4 x i32>, <4 x i32>, <4 x i32> } [[LDN]], 2 ; NEON-NEXT: [[TMP3:%.*]] = extractvalue { <4 x i32>, <4 x i32>, <4 x i32> } [[LDN]], 1 ; NEON-NEXT: [[TMP4:%.*]] = extractvalue { <4 x i32>, <4 x i32>, <4 x i32> } [[LDN]], 0 ; NEON-NEXT: ret void ; NO_NEON-LABEL: @load_undef_mask_factor3( ; NO_NEON-NOT: @llvm.aarch64.neon ; NO_NEON: ret void ; %interleaved.vec = load <12 x i32>, <12 x i32>* %ptr, align 4 %v0 = shufflevector <12 x i32> %interleaved.vec, <12 x i32> poison, <4 x i32> %v1 = shufflevector <12 x i32> %interleaved.vec, <12 x i32> poison, <4 x i32> %v2 = shufflevector <12 x i32> %interleaved.vec, <12 x i32> poison, <4 x i32> ret void } define void @load_undef_mask_factor4(<16 x i32>* %ptr) { ; NEON-LABEL: @load_undef_mask_factor4( ; NEON-NEXT: [[TMP1:%.*]] = bitcast <16 x i32>* %ptr to <4 x i32>* ; NEON-NEXT: [[LDN:%.*]] = call { <4 x i32>, <4 x i32>, <4 x i32>, <4 x i32> } @llvm.aarch64.neon.ld4.v4i32.p0v4i32(<4 x i32>* [[TMP1]]) ; NEON-NEXT: [[TMP2:%.*]] = extractvalue { <4 x i32>, <4 x i32>, <4 x i32>, <4 x i32> } [[LDN]], 3 ; NEON-NEXT: [[TMP3:%.*]] = extractvalue { <4 x i32>, <4 x i32>, <4 x i32>, <4 x i32> } [[LDN]], 2 ; NEON-NEXT: [[TMP4:%.*]] = extractvalue { <4 x i32>, <4 x i32>, <4 x i32>, <4 x i32> } [[LDN]], 1 ; NEON-NEXT: [[TMP5:%.*]] = extractvalue { <4 x i32>, <4 x i32>, <4 x i32>, <4 x i32> } [[LDN]], 0 ; NEON-NEXT: ret void ; NO_NEON-LABEL: @load_undef_mask_factor4( ; NO_NEON-NOT: @llvm.aarch64.neon ; NO_NEON: ret void ; %interleaved.vec = load <16 x i32>, <16 x i32>* %ptr, align 4 %v0 = shufflevector <16 x i32> %interleaved.vec, <16 x i32> poison, <4 x i32> %v1 = shufflevector <16 x i32> %interleaved.vec, <16 x i32> poison, <4 x i32> %v2 = shufflevector <16 x i32> %interleaved.vec, <16 x i32> poison, <4 x i32> %v3 = shufflevector <16 x i32> %interleaved.vec, <16 x i32> poison, <4 x i32> ret void } define void @store_undef_mask_factor2(<8 x i32>* %ptr, <4 x i32> %v0, <4 x i32> %v1) { ; NEON-LABEL: @store_undef_mask_factor2( ; NEON-NEXT: [[TMP1:%.*]] = shufflevector <4 x i32> %v0, <4 x i32> %v1, <4 x i32> ; NEON-NEXT: [[TMP2:%.*]] = shufflevector <4 x i32> %v0, <4 x i32> %v1, <4 x i32> ; NEON-NEXT: [[TMP3:%.*]] = bitcast <8 x i32>* %ptr to <4 x i32>* ; NEON-NEXT: call void @llvm.aarch64.neon.st2.v4i32.p0v4i32(<4 x i32> [[TMP1]], <4 x i32> [[TMP2]], <4 x i32>* [[TMP3]]) ; NEON-NEXT: ret void ; NO_NEON-LABEL: @store_undef_mask_factor2( ; NO_NEON-NOT: @llvm.aarch64.neon ; NO_NEON: ret void ; %interleaved.vec = shufflevector <4 x i32> %v0, <4 x i32> %v1, <8 x i32> store <8 x i32> %interleaved.vec, <8 x i32>* %ptr, align 4 ret void } define void @store_undef_mask_factor3(<12 x i32>* %ptr, <4 x i32> %v0, <4 x i32> %v1, <4 x i32> %v2) { ; NEON-LABEL: @store_undef_mask_factor3( ; NEON: [[TMP1:%.*]] = shufflevector <8 x i32> %s0, <8 x i32> %s1, <4 x i32> ; NEON-NEXT: [[TMP2:%.*]] = shufflevector <8 x i32> %s0, <8 x i32> %s1, <4 x i32> ; NEON-NEXT: [[TMP3:%.*]] = shufflevector <8 x i32> %s0, <8 x i32> %s1, <4 x i32> ; NEON-NEXT: [[TMP4:%.*]] = bitcast <12 x i32>* %ptr to <4 x i32>* ; NEON-NEXT: call void @llvm.aarch64.neon.st3.v4i32.p0v4i32(<4 x i32> [[TMP1]], <4 x i32> [[TMP2]], <4 x i32> [[TMP3]], <4 x i32>* [[TMP4]]) ; NEON-NEXT: ret void ; NO_NEON-LABEL: @store_undef_mask_factor3( ; NO_NEON-NOT: @llvm.aarch64.neon ; NO_NEON: ret void ; %s0 = shufflevector <4 x i32> %v0, <4 x i32> %v1, <8 x i32> %s1 = shufflevector <4 x i32> %v2, <4 x i32> poison, <8 x i32> %interleaved.vec = shufflevector <8 x i32> %s0, <8 x i32> %s1, <12 x i32> store <12 x i32> %interleaved.vec, <12 x i32>* %ptr, align 4 ret void } define void @store_undef_mask_factor4(<16 x i32>* %ptr, <4 x i32> %v0, <4 x i32> %v1, <4 x i32> %v2, <4 x i32> %v3) { ; NEON-LABEL: @store_undef_mask_factor4( ; NEON: [[TMP1:%.*]] = shufflevector <8 x i32> %s0, <8 x i32> %s1, <4 x i32> ; NEON-NEXT: [[TMP2:%.*]] = shufflevector <8 x i32> %s0, <8 x i32> %s1, <4 x i32> ; NEON-NEXT: [[TMP3:%.*]] = shufflevector <8 x i32> %s0, <8 x i32> %s1, <4 x i32> ; NEON-NEXT: [[TMP4:%.*]] = shufflevector <8 x i32> %s0, <8 x i32> %s1, <4 x i32> ; NEON-NEXT: [[TMP5:%.*]] = bitcast <16 x i32>* %ptr to <4 x i32>* ; NEON-NEXT: call void @llvm.aarch64.neon.st4.v4i32.p0v4i32(<4 x i32> [[TMP1]], <4 x i32> [[TMP2]], <4 x i32> [[TMP3]], <4 x i32> [[TMP4]], <4 x i32>* [[TMP5]]) ; NEON-NEXT: ret void ; NO_NEON-LABEL: @store_undef_mask_factor4( ; NO_NEON-NOT: @llvm.aarch64.neon ; NO_NEON: ret void ; %s0 = shufflevector <4 x i32> %v0, <4 x i32> %v1, <8 x i32> %s1 = shufflevector <4 x i32> %v2, <4 x i32> %v3, <8 x i32> %interleaved.vec = shufflevector <8 x i32> %s0, <8 x i32> %s1, <16 x i32> store <16 x i32> %interleaved.vec, <16 x i32>* %ptr, align 4 ret void } define void @load_illegal_factor2(<3 x float>* %ptr) nounwind { ; NEON-LABEL: @load_illegal_factor2( ; NEON-NOT: @llvm.aarch64.neon ; NEON: ret void ; NO_NEON-LABEL: @load_illegal_factor2( ; NO_NEON-NOT: @llvm.aarch64.neon ; NO_NEON: ret void ; %interleaved.vec = load <3 x float>, <3 x float>* %ptr, align 16 %v0 = shufflevector <3 x float> %interleaved.vec, <3 x float> poison, <3 x i32> ret void } define void @store_illegal_factor2(<3 x float>* %ptr, <3 x float> %v0) nounwind { ; NEON-LABEL: @store_illegal_factor2( ; NEON-NOT: @llvm.aarch64.neon ; NEON: ret void ; NO_NEON-LABEL: @store_illegal_factor2( ; NO_NEON-NOT: @llvm.aarch64.neon ; NO_NEON: ret void ; %interleaved.vec = shufflevector <3 x float> %v0, <3 x float> poison, <3 x i32> store <3 x float> %interleaved.vec, <3 x float>* %ptr, align 16 ret void } define void @store_general_mask_factor4(<8 x i32>* %ptr, <32 x i32> %v0, <32 x i32> %v1) { ; NEON-LABEL: @store_general_mask_factor4( ; NEON-NEXT: [[TMP1:%.*]] = shufflevector <32 x i32> %v0, <32 x i32> %v1, <2 x i32> ; NEON-NEXT: [[TMP2:%.*]] = shufflevector <32 x i32> %v0, <32 x i32> %v1, <2 x i32> ; NEON-NEXT: [[TMP3:%.*]] = shufflevector <32 x i32> %v0, <32 x i32> %v1, <2 x i32> ; NEON-NEXT: [[TMP4:%.*]] = shufflevector <32 x i32> %v0, <32 x i32> %v1, <2 x i32> ; NEON-NEXT: [[TMP5:%.*]] = bitcast <8 x i32>* %ptr to <2 x i32>* ; NEON-NEXT: call void @llvm.aarch64.neon.st4.v2i32.p0v2i32(<2 x i32> [[TMP1]], <2 x i32> [[TMP2]], <2 x i32> [[TMP3]], <2 x i32> [[TMP4]], <2 x i32>* [[TMP5]]) ; NEON-NEXT: ret void ; NO_NEON-LABEL: @store_general_mask_factor4( ; NO_NEON-NOT: @llvm.aarch64.neon ; NO_NEON: ret void ; %interleaved.vec = shufflevector <32 x i32> %v0, <32 x i32> %v1, <8 x i32> store <8 x i32> %interleaved.vec, <8 x i32>* %ptr, align 4 ret void } define void @store_general_mask_factor4_undefbeg(<8 x i32>* %ptr, <32 x i32> %v0, <32 x i32> %v1) { ; NEON-LABEL: @store_general_mask_factor4_undefbeg( ; NEON-NEXT: [[TMP1:%.*]] = shufflevector <32 x i32> %v0, <32 x i32> %v1, <2 x i32> ; NEON-NEXT: [[TMP2:%.*]] = shufflevector <32 x i32> %v0, <32 x i32> %v1, <2 x i32> ; NEON-NEXT: [[TMP3:%.*]] = shufflevector <32 x i32> %v0, <32 x i32> %v1, <2 x i32> ; NEON-NEXT: [[TMP4:%.*]] = shufflevector <32 x i32> %v0, <32 x i32> %v1, <2 x i32> ; NEON-NEXT: [[TMP5:%.*]] = bitcast <8 x i32>* %ptr to <2 x i32>* ; NEON-NEXT: call void @llvm.aarch64.neon.st4.v2i32.p0v2i32(<2 x i32> [[TMP1]], <2 x i32> [[TMP2]], <2 x i32> [[TMP3]], <2 x i32> [[TMP4]], <2 x i32>* [[TMP5]]) ; NEON-NEXT: ret void ; NO_NEON-LABEL: @store_general_mask_factor4_undefbeg( ; NO_NEON-NOT: @llvm.aarch64.neon ; NO_NEON: ret void ; %interleaved.vec = shufflevector <32 x i32> %v0, <32 x i32> %v1, <8 x i32> store <8 x i32> %interleaved.vec, <8 x i32>* %ptr, align 4 ret void } define void @store_general_mask_factor4_undefend(<8 x i32>* %ptr, <32 x i32> %v0, <32 x i32> %v1) { ; NEON-LABEL: @store_general_mask_factor4_undefend( ; NEON-NEXT: [[TMP1:%.*]] = shufflevector <32 x i32> %v0, <32 x i32> %v1, <2 x i32> ; NEON-NEXT: [[TMP2:%.*]] = shufflevector <32 x i32> %v0, <32 x i32> %v1, <2 x i32> ; NEON-NEXT: [[TMP3:%.*]] = shufflevector <32 x i32> %v0, <32 x i32> %v1, <2 x i32> ; NEON-NEXT: [[TMP4:%.*]] = shufflevector <32 x i32> %v0, <32 x i32> %v1, <2 x i32> ; NEON-NEXT: [[TMP5:%.*]] = bitcast <8 x i32>* %ptr to <2 x i32>* ; NEON-NEXT: call void @llvm.aarch64.neon.st4.v2i32.p0v2i32(<2 x i32> [[TMP1]], <2 x i32> [[TMP2]], <2 x i32> [[TMP3]], <2 x i32> [[TMP4]], <2 x i32>* [[TMP5]]) ; NEON-NEXT: ret void ; NO_NEON-LABEL: @store_general_mask_factor4_undefend( ; NO_NEON-NOT: @llvm.aarch64.neon ; NO_NEON: ret void ; %interleaved.vec = shufflevector <32 x i32> %v0, <32 x i32> %v1, <8 x i32> store <8 x i32> %interleaved.vec, <8 x i32>* %ptr, align 4 ret void } define void @store_general_mask_factor4_undefmid(<8 x i32>* %ptr, <32 x i32> %v0, <32 x i32> %v1) { ; NEON-LABEL: @store_general_mask_factor4_undefmid( ; NEON-NEXT: [[TMP1:%.*]] = shufflevector <32 x i32> %v0, <32 x i32> %v1, <2 x i32> ; NEON-NEXT: [[TMP2:%.*]] = shufflevector <32 x i32> %v0, <32 x i32> %v1, <2 x i32> ; NEON-NEXT: [[TMP3:%.*]] = shufflevector <32 x i32> %v0, <32 x i32> %v1, <2 x i32> ; NEON-NEXT: [[TMP4:%.*]] = shufflevector <32 x i32> %v0, <32 x i32> %v1, <2 x i32> ; NEON-NEXT: [[TMP5:%.*]] = bitcast <8 x i32>* %ptr to <2 x i32>* ; NEON-NEXT: call void @llvm.aarch64.neon.st4.v2i32.p0v2i32(<2 x i32> [[TMP1]], <2 x i32> [[TMP2]], <2 x i32> [[TMP3]], <2 x i32> [[TMP4]], <2 x i32>* [[TMP5]]) ; NEON-NEXT: ret void ; NO_NEON-LABEL: @store_general_mask_factor4_undefmid( ; NO_NEON-NOT: @llvm.aarch64.neon ; NO_NEON: ret void ; %interleaved.vec = shufflevector <32 x i32> %v0, <32 x i32> %v1, <8 x i32> store <8 x i32> %interleaved.vec, <8 x i32>* %ptr, align 4 ret void } define void @store_general_mask_factor4_undefmulti(<8 x i32>* %ptr, <32 x i32> %v0, <32 x i32> %v1) { ; NEON-LABEL: @store_general_mask_factor4_undefmulti( ; NEON-NEXT: [[TMP1:%.*]] = shufflevector <32 x i32> %v0, <32 x i32> %v1, <2 x i32> ; NEON-NEXT: [[TMP2:%.*]] = shufflevector <32 x i32> %v0, <32 x i32> %v1, <2 x i32> ; NEON-NEXT: [[TMP3:%.*]] = shufflevector <32 x i32> %v0, <32 x i32> %v1, <2 x i32> ; NEON-NEXT: [[TMP4:%.*]] = shufflevector <32 x i32> %v0, <32 x i32> %v1, <2 x i32> ; NEON-NEXT: [[TMP5:%.*]] = bitcast <8 x i32>* %ptr to <2 x i32>* ; NEON-NEXT: call void @llvm.aarch64.neon.st4.v2i32.p0v2i32(<2 x i32> [[TMP1]], <2 x i32> [[TMP2]], <2 x i32> [[TMP3]], <2 x i32> [[TMP4]], <2 x i32>* [[TMP5]]) ; NEON-NEXT: ret void ; NO_NEON-LABEL: @store_general_mask_factor4_undefmulti( ; NO_NEON-NOT: @llvm.aarch64.neon ; NO_NEON: ret void ; %interleaved.vec = shufflevector <32 x i32> %v0, <32 x i32> %v1, <8 x i32> store <8 x i32> %interleaved.vec, <8 x i32>* %ptr, align 4 ret void } define void @store_general_mask_factor3(<12 x i32>* %ptr, <32 x i32> %v0, <32 x i32> %v1) { ; NEON-LABEL: @store_general_mask_factor3( ; NEON-NEXT: [[TMP1:%.*]] = shufflevector <32 x i32> %v0, <32 x i32> %v1, <4 x i32> ; NEON-NEXT: [[TMP2:%.*]] = shufflevector <32 x i32> %v0, <32 x i32> %v1, <4 x i32> ; NEON-NEXT: [[TMP3:%.*]] = shufflevector <32 x i32> %v0, <32 x i32> %v1, <4 x i32> ; NEON-NEXT: [[TMP4:%.*]] = bitcast <12 x i32>* %ptr to <4 x i32>* ; NEON-NEXT: call void @llvm.aarch64.neon.st3.v4i32.p0v4i32(<4 x i32> [[TMP1]], <4 x i32> [[TMP2]], <4 x i32> [[TMP3]], <4 x i32>* [[TMP4]]) ; NEON-NEXT: ret void ; NO_NEON-LABEL: @store_general_mask_factor3( ; NO_NEON-NOT: @llvm.aarch64.neon ; NO_NEON: ret void ; %interleaved.vec = shufflevector <32 x i32> %v0, <32 x i32> %v1, <12 x i32> store <12 x i32> %interleaved.vec, <12 x i32>* %ptr, align 4 ret void } define void @store_general_mask_factor3_undefmultimid(<12 x i32>* %ptr, <32 x i32> %v0, <32 x i32> %v1) { ; NEON-LABEL: @store_general_mask_factor3_undefmultimid( ; NEON-NEXT: [[TMP1:%.*]] = shufflevector <32 x i32> %v0, <32 x i32> %v1, <4 x i32> ; NEON-NEXT: [[TMP2:%.*]] = shufflevector <32 x i32> %v0, <32 x i32> %v1, <4 x i32> ; NEON-NEXT: [[TMP3:%.*]] = shufflevector <32 x i32> %v0, <32 x i32> %v1, <4 x i32> ; NEON-NEXT: [[TMP4:%.*]] = bitcast <12 x i32>* %ptr to <4 x i32>* ; NEON-NEXT: call void @llvm.aarch64.neon.st3.v4i32.p0v4i32(<4 x i32> [[TMP1]], <4 x i32> [[TMP2]], <4 x i32> [[TMP3]], <4 x i32>* [[TMP4]]) ; NEON-NEXT: ret void ; NO_NEON-LABEL: @store_general_mask_factor3_undefmultimid( ; NO_NEON-NOT: @llvm.aarch64.neon ; NO_NEON: ret void ; %interleaved.vec = shufflevector <32 x i32> %v0, <32 x i32> %v1, <12 x i32> store <12 x i32> %interleaved.vec, <12 x i32>* %ptr, align 4 ret void } define void @store_general_mask_factor3_undef_fail(<12 x i32>* %ptr, <32 x i32> %v0, <32 x i32> %v1) { ; NEON-LABEL: @store_general_mask_factor3_undef_fail( ; NEON-NOT: @llvm.aarch64.neon ; NEON: ret void ; NO_NEON-LABEL: @store_general_mask_factor3_undef_fail( ; NO_NEON-NOT: @llvm.aarch64.neon ; NO_NEON: ret void ; %interleaved.vec = shufflevector <32 x i32> %v0, <32 x i32> %v1, <12 x i32> store <12 x i32> %interleaved.vec, <12 x i32>* %ptr, align 4 ret void } define void @store_general_mask_factor3_undeflane(<12 x i32>* %ptr, <32 x i32> %v0, <32 x i32> %v1) { ; NEON-LABEL: @store_general_mask_factor3_undeflane( ; NEON-NEXT: [[TMP1:%.*]] = shufflevector <32 x i32> %v0, <32 x i32> %v1, <4 x i32> ; NEON-NEXT: [[TMP2:%.*]] = shufflevector <32 x i32> %v0, <32 x i32> %v1, <4 x i32> ; NEON-NEXT: [[TMP3:%.*]] = shufflevector <32 x i32> %v0, <32 x i32> %v1, <4 x i32> ; NEON-NEXT: [[TMP4:%.*]] = bitcast <12 x i32>* %ptr to <4 x i32>* ; NEON-NEXT: call void @llvm.aarch64.neon.st3.v4i32.p0v4i32(<4 x i32> [[TMP1]], <4 x i32> [[TMP2]], <4 x i32> [[TMP3]], <4 x i32>* [[TMP4]]) ; NEON-NEXT: ret void ; NO_NEON-LABEL: @store_general_mask_factor3_undeflane( ; NO_NEON-NOT: @llvm.aarch64.neon ; NO_NEON: ret void ; %interleaved.vec = shufflevector <32 x i32> %v0, <32 x i32> %v1, <12 x i32> store <12 x i32> %interleaved.vec, <12 x i32>* %ptr, align 4 ret void } define void @store_general_mask_factor3_negativestart(<12 x i32>* %ptr, <32 x i32> %v0, <32 x i32> %v1) { ; NEON-LABEL: @store_general_mask_factor3_negativestart( ; NEON-NOT: @llvm.aarch64.neon ; NEON: ret void ; NO_NEON-LABEL: @store_general_mask_factor3_negativestart( ; NO_NEON-NOT: @llvm.aarch64.neon ; NO_NEON: ret void ; %interleaved.vec = shufflevector <32 x i32> %v0, <32 x i32> %v1, <12 x i32> store <12 x i32> %interleaved.vec, <12 x i32>* %ptr, align 4 ret void } @g = external global <4 x float> ; The following does not give a valid interleaved store ; NEON-LABEL: define void @no_interleave ; NEON-NOT: call void @llvm.aarch64.neon.st2 ; NEON: shufflevector ; NEON: store ; NEON: ret void ; NO_NEON-LABEL: define void @no_interleave ; NO_NEON: shufflevector ; NO_NEON: store ; NO_NEON: ret void define void @no_interleave(<4 x float> %a0) { %v0 = shufflevector <4 x float> %a0, <4 x float> %a0, <4 x i32> store <4 x float> %v0, <4 x float>* @g, align 16 ret void } define void @load_factor2_wide2(<16 x i32>* %ptr) { ; NEON-LABEL: @load_factor2_wide2( ; NEON-NEXT: [[TMP1:%.*]] = bitcast <16 x i32>* %ptr to i32* ; NEON-NEXT: [[TMP2:%.*]] = bitcast i32* [[TMP1]] to <4 x i32>* ; NEON-NEXT: [[LDN:%.*]] = call { <4 x i32>, <4 x i32> } @llvm.aarch64.neon.ld2.v4i32.p0v4i32(<4 x i32>* [[TMP2]]) ; NEON-NEXT: [[TMP3:%.*]] = extractvalue { <4 x i32>, <4 x i32> } [[LDN]], 1 ; NEON-NEXT: [[TMP4:%.*]] = extractvalue { <4 x i32>, <4 x i32> } [[LDN]], 0 ; NEON-NEXT: [[TMP5:%.*]] = getelementptr i32, i32* [[TMP1]], i32 8 ; NEON-NEXT: [[TMP6:%.*]] = bitcast i32* [[TMP5]] to <4 x i32>* ; NEON-NEXT: [[LDN1:%.*]] = call { <4 x i32>, <4 x i32> } @llvm.aarch64.neon.ld2.v4i32.p0v4i32(<4 x i32>* [[TMP6]]) ; NEON-NEXT: [[TMP7:%.*]] = extractvalue { <4 x i32>, <4 x i32> } [[LDN1]], 1 ; NEON-NEXT: [[TMP8:%.*]] = extractvalue { <4 x i32>, <4 x i32> } [[LDN1]], 0 ; NEON-NEXT: [[TMP9:%.*]] = shufflevector <4 x i32> [[TMP3]], <4 x i32> [[TMP7]], <8 x i32> ; NEON-NEXT: [[TMP10:%.*]] = shufflevector <4 x i32> [[TMP4]], <4 x i32> [[TMP8]], <8 x i32> ; NEON-NEXT: ret void ; NO_NEON-LABEL: @load_factor2_wide2( ; NO_NEON-NOT: @llvm.aarch64.neon ; NO_NEON: ret void ; %interleaved.vec = load <16 x i32>, <16 x i32>* %ptr, align 4 %v0 = shufflevector <16 x i32> %interleaved.vec, <16 x i32> poison, <8 x i32> %v1 = shufflevector <16 x i32> %interleaved.vec, <16 x i32> poison, <8 x i32> ret void } define void @load_factor2_wide3(<24 x i32>* %ptr) { ; NEON-LABEL: @load_factor2_wide3( ; NEON-NEXT: [[TMP1:%.*]] = bitcast <24 x i32>* [[PTR:%.*]] to i32* ; NEON-NEXT: [[TMP2:%.*]] = bitcast i32* [[TMP1]] to <4 x i32>* ; NEON-NEXT: [[LDN:%.*]] = call { <4 x i32>, <4 x i32> } @llvm.aarch64.neon.ld2.v4i32.p0v4i32(<4 x i32>* [[TMP2]]) ; NEON-NEXT: [[TMP3:%.*]] = extractvalue { <4 x i32>, <4 x i32> } [[LDN]], 1 ; NEON-NEXT: [[TMP4:%.*]] = extractvalue { <4 x i32>, <4 x i32> } [[LDN]], 0 ; NEON-NEXT: [[TMP5:%.*]] = getelementptr i32, i32* [[TMP1]], i32 8 ; NEON-NEXT: [[TMP6:%.*]] = bitcast i32* [[TMP5]] to <4 x i32>* ; NEON-NEXT: [[LDN1:%.*]] = call { <4 x i32>, <4 x i32> } @llvm.aarch64.neon.ld2.v4i32.p0v4i32(<4 x i32>* [[TMP6]]) ; NEON-NEXT: [[TMP7:%.*]] = extractvalue { <4 x i32>, <4 x i32> } [[LDN1]], 1 ; NEON-NEXT: [[TMP8:%.*]] = extractvalue { <4 x i32>, <4 x i32> } [[LDN1]], 0 ; NEON-NEXT: [[TMP9:%.*]] = getelementptr i32, i32* [[TMP5]], i32 8 ; NEON-NEXT: [[TMP10:%.*]] = bitcast i32* [[TMP9]] to <4 x i32>* ; NEON-NEXT: [[LDN2:%.*]] = call { <4 x i32>, <4 x i32> } @llvm.aarch64.neon.ld2.v4i32.p0v4i32(<4 x i32>* [[TMP10]]) ; NEON-NEXT: [[TMP11:%.*]] = extractvalue { <4 x i32>, <4 x i32> } [[LDN2]], 1 ; NEON-NEXT: [[TMP12:%.*]] = extractvalue { <4 x i32>, <4 x i32> } [[LDN2]], 0 ; NEON-NEXT: [[TMP13:%.*]] = shufflevector <4 x i32> [[TMP3]], <4 x i32> [[TMP7]], <8 x i32> ; NEON-NEXT: [[TMP14:%.*]] = shufflevector <4 x i32> [[TMP11]], <4 x i32> poison, <8 x i32> ; NEON-NEXT: [[TMP15:%.*]] = shufflevector <8 x i32> [[TMP13]], <8 x i32> [[TMP14]], <12 x i32> ; NEON-NEXT: [[TMP16:%.*]] = shufflevector <4 x i32> [[TMP4]], <4 x i32> [[TMP8]], <8 x i32> ; NEON-NEXT: [[TMP17:%.*]] = shufflevector <4 x i32> [[TMP12]], <4 x i32> poison, <8 x i32> ; NEON-NEXT: [[TMP18:%.*]] = shufflevector <8 x i32> [[TMP16]], <8 x i32> [[TMP17]], <12 x i32> ; NEON-NEXT: ret void ; NO_NEON-LABEL: @load_factor2_wide3( ; NO_NEON-NOT: @llvm.aarch64.neon ; NO_NEON: ret void ; %interleaved.vec = load <24 x i32>, <24 x i32>* %ptr, align 4 %v0 = shufflevector <24 x i32> %interleaved.vec, <24 x i32> poison, <12 x i32> %v1 = shufflevector <24 x i32> %interleaved.vec, <24 x i32> poison, <12 x i32> ret void } define void @load_factor3_wide(<24 x i32>* %ptr) { ; NEON-LABEL: @load_factor3_wide( ; NEON-NEXT: [[TMP1:%.*]] = bitcast <24 x i32>* %ptr to i32* ; NEON-NEXT: [[TMP2:%.*]] = bitcast i32* [[TMP1]] to <4 x i32>* ; NEON-NEXT: [[LDN:%.*]] = call { <4 x i32>, <4 x i32>, <4 x i32> } @llvm.aarch64.neon.ld3.v4i32.p0v4i32(<4 x i32>* [[TMP2]]) ; NEON-NEXT: [[TMP3:%.*]] = extractvalue { <4 x i32>, <4 x i32>, <4 x i32> } [[LDN]], 2 ; NEON-NEXT: [[TMP4:%.*]] = extractvalue { <4 x i32>, <4 x i32>, <4 x i32> } [[LDN]], 1 ; NEON-NEXT: [[TMP5:%.*]] = extractvalue { <4 x i32>, <4 x i32>, <4 x i32> } [[LDN]], 0 ; NEON-NEXT: [[TMP6:%.*]] = getelementptr i32, i32* [[TMP1]], i32 12 ; NEON-NEXT: [[TMP7:%.*]] = bitcast i32* [[TMP6]] to <4 x i32>* ; NEON-NEXT: [[LDN1:%.*]] = call { <4 x i32>, <4 x i32>, <4 x i32> } @llvm.aarch64.neon.ld3.v4i32.p0v4i32(<4 x i32>* [[TMP7]]) ; NEON-NEXT: [[TMP8:%.*]] = extractvalue { <4 x i32>, <4 x i32>, <4 x i32> } [[LDN1]], 2 ; NEON-NEXT: [[TMP9:%.*]] = extractvalue { <4 x i32>, <4 x i32>, <4 x i32> } [[LDN1]], 1 ; NEON-NEXT: [[TMP10:%.*]] = extractvalue { <4 x i32>, <4 x i32>, <4 x i32> } [[LDN1]], 0 ; NEON-NEXT: [[TMP11:%.*]] = shufflevector <4 x i32> [[TMP3]], <4 x i32> [[TMP8]], <8 x i32> ; NEON-NEXT: [[TMP12:%.*]] = shufflevector <4 x i32> [[TMP4]], <4 x i32> [[TMP9]], <8 x i32> ; NEON-NEXT: [[TMP13:%.*]] = shufflevector <4 x i32> [[TMP5]], <4 x i32> [[TMP10]], <8 x i32> ; NEON-NEXT: ret void ; NO_NEON-LABEL: @load_factor3_wide( ; NO_NEON-NOT: @llvm.aarch64.neon ; NO_NEON: ret void ; %interleaved.vec = load <24 x i32>, <24 x i32>* %ptr, align 4 %v0 = shufflevector <24 x i32> %interleaved.vec, <24 x i32> poison, <8 x i32> %v1 = shufflevector <24 x i32> %interleaved.vec, <24 x i32> poison, <8 x i32> %v2 = shufflevector <24 x i32> %interleaved.vec, <24 x i32> poison, <8 x i32> ret void } define void @load_factor4_wide(<32 x i32>* %ptr) { ; NEON-LABEL: @load_factor4_wide( ; NEON-NEXT: [[TMP1:%.*]] = bitcast <32 x i32>* %ptr to i32* ; NEON-NEXT: [[TMP2:%.*]] = bitcast i32* [[TMP1]] to <4 x i32>* ; NEON-NEXT: [[LDN:%.*]] = call { <4 x i32>, <4 x i32>, <4 x i32>, <4 x i32> } @llvm.aarch64.neon.ld4.v4i32.p0v4i32(<4 x i32>* [[TMP2]]) ; NEON-NEXT: [[TMP3:%.*]] = extractvalue { <4 x i32>, <4 x i32>, <4 x i32>, <4 x i32> } [[LDN]], 3 ; NEON-NEXT: [[TMP4:%.*]] = extractvalue { <4 x i32>, <4 x i32>, <4 x i32>, <4 x i32> } [[LDN]], 2 ; NEON-NEXT: [[TMP5:%.*]] = extractvalue { <4 x i32>, <4 x i32>, <4 x i32>, <4 x i32> } [[LDN]], 1 ; NEON-NEXT: [[TMP6:%.*]] = extractvalue { <4 x i32>, <4 x i32>, <4 x i32>, <4 x i32> } [[LDN]], 0 ; NEON-NEXT: [[TMP7:%.*]] = getelementptr i32, i32* [[TMP1]], i32 16 ; NEON-NEXT: [[TMP8:%.*]] = bitcast i32* [[TMP7]] to <4 x i32>* ; NEON-NEXT: [[LDN1:%.*]] = call { <4 x i32>, <4 x i32>, <4 x i32>, <4 x i32> } @llvm.aarch64.neon.ld4.v4i32.p0v4i32(<4 x i32>* [[TMP8]]) ; NEON-NEXT: [[TMP9:%.*]] = extractvalue { <4 x i32>, <4 x i32>, <4 x i32>, <4 x i32> } [[LDN1]], 3 ; NEON-NEXT: [[TMP10:%.*]] = extractvalue { <4 x i32>, <4 x i32>, <4 x i32>, <4 x i32> } [[LDN1]], 2 ; NEON-NEXT: [[TMP11:%.*]] = extractvalue { <4 x i32>, <4 x i32>, <4 x i32>, <4 x i32> } [[LDN1]], 1 ; NEON-NEXT: [[TMP12:%.*]] = extractvalue { <4 x i32>, <4 x i32>, <4 x i32>, <4 x i32> } [[LDN1]], 0 ; NEON-NEXT: [[TMP13:%.*]] = shufflevector <4 x i32> [[TMP3]], <4 x i32> [[TMP9]], <8 x i32> ; NEON-NEXT: [[TMP14:%.*]] = shufflevector <4 x i32> [[TMP4]], <4 x i32> [[TMP10]], <8 x i32> ; NEON-NEXT: [[TMP15:%.*]] = shufflevector <4 x i32> [[TMP5]], <4 x i32> [[TMP11]], <8 x i32> ; NEON-NEXT: [[TMP16:%.*]] = shufflevector <4 x i32> [[TMP6]], <4 x i32> [[TMP12]], <8 x i32> ; NEON-NEXT: ret void ; NO_NEON-LABEL: @load_factor4_wide( ; NO_NEON-NOT: @llvm.aarch64.neon ; NO_NEON: ret void ; %interleaved.vec = load <32 x i32>, <32 x i32>* %ptr, align 4 %v0 = shufflevector <32 x i32> %interleaved.vec, <32 x i32> poison, <8 x i32> %v1 = shufflevector <32 x i32> %interleaved.vec, <32 x i32> poison, <8 x i32> %v2 = shufflevector <32 x i32> %interleaved.vec, <32 x i32> poison, <8 x i32> %v3 = shufflevector <32 x i32> %interleaved.vec, <32 x i32> poison, <8 x i32> ret void } define void @store_factor2_wide(<16 x i32>* %ptr, <8 x i32> %v0, <8 x i32> %v1) { ; NEON-LABEL: @store_factor2_wide( ; NEON-NEXT: [[TMP1:%.*]] = bitcast <16 x i32>* %ptr to i32* ; NEON-NEXT: [[TMP2:%.*]] = shufflevector <8 x i32> %v0, <8 x i32> %v1, <4 x i32> ; NEON-NEXT: [[TMP3:%.*]] = shufflevector <8 x i32> %v0, <8 x i32> %v1, <4 x i32> ; NEON-NEXT: [[TMP4:%.*]] = bitcast i32* [[TMP1]] to <4 x i32>* ; NEON-NEXT: call void @llvm.aarch64.neon.st2.v4i32.p0v4i32(<4 x i32> [[TMP2]], <4 x i32> [[TMP3]], <4 x i32>* [[TMP4]]) ; NEON-NEXT: [[TMP5:%.*]] = shufflevector <8 x i32> %v0, <8 x i32> %v1, <4 x i32> ; NEON-NEXT: [[TMP6:%.*]] = shufflevector <8 x i32> %v0, <8 x i32> %v1, <4 x i32> ; NEON-NEXT: [[TMP7:%.*]] = getelementptr i32, i32* [[TMP1]], i32 8 ; NEON-NEXT: [[TMP8:%.*]] = bitcast i32* [[TMP7]] to <4 x i32>* ; NEON-NEXT: call void @llvm.aarch64.neon.st2.v4i32.p0v4i32(<4 x i32> [[TMP5]], <4 x i32> [[TMP6]], <4 x i32>* [[TMP8]]) ; NEON-NEXT: ret void ; NO_NEON-LABEL: @store_factor2_wide( ; NO_NEON: ret void ; %interleaved.vec = shufflevector <8 x i32> %v0, <8 x i32> %v1, <16 x i32> store <16 x i32> %interleaved.vec, <16 x i32>* %ptr, align 4 ret void } define void @store_factor3_wide(<24 x i32>* %ptr, <8 x i32> %v0, <8 x i32> %v1, <8 x i32> %v2) { ; NEON-LABEL: @store_factor3_wide( ; NEON: [[TMP1:%.*]] = bitcast <24 x i32>* %ptr to i32* ; NEON-NEXT: [[TMP2:%.*]] = shufflevector <16 x i32> %s0, <16 x i32> %s1, <4 x i32> ; NEON-NEXT: [[TMP3:%.*]] = shufflevector <16 x i32> %s0, <16 x i32> %s1, <4 x i32> ; NEON-NEXT: [[TMP4:%.*]] = shufflevector <16 x i32> %s0, <16 x i32> %s1, <4 x i32> ; NEON-NEXT: [[TMP5:%.*]] = bitcast i32* [[TMP1]] to <4 x i32>* ; NEON-NEXT: call void @llvm.aarch64.neon.st3.v4i32.p0v4i32(<4 x i32> [[TMP2]], <4 x i32> [[TMP3]], <4 x i32> [[TMP4]], <4 x i32>* [[TMP5]]) ; NEON-NEXT: [[TMP6:%.*]] = shufflevector <16 x i32> %s0, <16 x i32> %s1, <4 x i32> ; NEON-NEXT: [[TMP7:%.*]] = shufflevector <16 x i32> %s0, <16 x i32> %s1, <4 x i32> ; NEON-NEXT: [[TMP8:%.*]] = shufflevector <16 x i32> %s0, <16 x i32> %s1, <4 x i32> ; NEON-NEXT: [[TMP9:%.*]] = getelementptr i32, i32* [[TMP1]], i32 12 ; NEON-NEXT: [[TMP10:%.*]] = bitcast i32* [[TMP9]] to <4 x i32>* ; NEON-NEXT: call void @llvm.aarch64.neon.st3.v4i32.p0v4i32(<4 x i32> [[TMP6]], <4 x i32> [[TMP7]], <4 x i32> [[TMP8]], <4 x i32>* [[TMP10]]) ; NEON-NEXT: ret void ; NO_NEON-LABEL: @store_factor3_wide( ; NO_NEON: ret void ; %s0 = shufflevector <8 x i32> %v0, <8 x i32> %v1, <16 x i32> %s1 = shufflevector <8 x i32> %v2, <8 x i32> poison, <16 x i32> %interleaved.vec = shufflevector <16 x i32> %s0, <16 x i32> %s1, <24 x i32> store <24 x i32> %interleaved.vec, <24 x i32>* %ptr, align 4 ret void } define void @store_factor4_wide(<32 x i32>* %ptr, <8 x i32> %v0, <8 x i32> %v1, <8 x i32> %v2, <8 x i32> %v3) { ; NEON-LABEL: @store_factor4_wide( ; NEON: [[TMP1:%.*]] = bitcast <32 x i32>* %ptr to i32* ; NEON-NEXT: [[TMP2:%.*]] = shufflevector <16 x i32> %s0, <16 x i32> %s1, <4 x i32> ; NEON-NEXT: [[TMP3:%.*]] = shufflevector <16 x i32> %s0, <16 x i32> %s1, <4 x i32> ; NEON-NEXT: [[TMP4:%.*]] = shufflevector <16 x i32> %s0, <16 x i32> %s1, <4 x i32> ; NEON-NEXT: [[TMP5:%.*]] = shufflevector <16 x i32> %s0, <16 x i32> %s1, <4 x i32> ; NEON-NEXT: [[TMP6:%.*]] = bitcast i32* [[TMP1]] to <4 x i32>* ; NEON-NEXT: call void @llvm.aarch64.neon.st4.v4i32.p0v4i32(<4 x i32> [[TMP2]], <4 x i32> [[TMP3]], <4 x i32> [[TMP4]], <4 x i32> [[TMP5]], <4 x i32>* [[TMP6]]) ; NEON-NEXT: [[TMP7:%.*]] = shufflevector <16 x i32> %s0, <16 x i32> %s1, <4 x i32> ; NEON-NEXT: [[TMP8:%.*]] = shufflevector <16 x i32> %s0, <16 x i32> %s1, <4 x i32> ; NEON-NEXT: [[TMP9:%.*]] = shufflevector <16 x i32> %s0, <16 x i32> %s1, <4 x i32> ; NEON-NEXT: [[TMP10:%.*]] = shufflevector <16 x i32> %s0, <16 x i32> %s1, <4 x i32> ; NEON-NEXT: [[TMP11:%.*]] = getelementptr i32, i32* [[TMP1]], i32 16 ; NEON-NEXT: [[TMP12:%.*]] = bitcast i32* [[TMP11]] to <4 x i32>* ; NEON-NEXT: call void @llvm.aarch64.neon.st4.v4i32.p0v4i32(<4 x i32> [[TMP7]], <4 x i32> [[TMP8]], <4 x i32> [[TMP9]], <4 x i32> [[TMP10]], <4 x i32>* [[TMP12]]) ; NEON-NEXT: ret void ; NO_NEON-LABEL: @store_factor4_wide( ; NO_NEON-NOT: @llvm.aarch64.neon ; NO_NEON: ret void ; %s0 = shufflevector <8 x i32> %v0, <8 x i32> %v1, <16 x i32> %s1 = shufflevector <8 x i32> %v2, <8 x i32> %v3, <16 x i32> %interleaved.vec = shufflevector <16 x i32> %s0, <16 x i32> %s1, <32 x i32> store <32 x i32> %interleaved.vec, <32 x i32>* %ptr, align 4 ret void } define void @load_factor2_fp128(<4 x fp128>* %ptr) { ; NEON-LABEL: @load_factor2_fp128( ; NEON-NOT: @llvm.aarch64.neon ; NEON: ret void ; NO_NEON-LABEL: @load_factor2_fp128( ; NO_NEON-NOT: @llvm.aarch64.neon ; NO_NEON: ret void ; %interleaved.vec = load <4 x fp128>, <4 x fp128>* %ptr, align 16 %v0 = shufflevector <4 x fp128> %interleaved.vec, <4 x fp128> poison, <2 x i32> %v1 = shufflevector <4 x fp128> %interleaved.vec, <4 x fp128> poison, <2 x i32> ret void } define <4 x i1> @load_large_vector(<12 x i64 *>* %p) { ; NEON-LABEL: @load_large_vector( ; NEON: [[LDN:%.*]] = call { <2 x i64>, <2 x i64>, <2 x i64> } @llvm.aarch64.neon.ld3.v2i64.p0v2i64(<2 x i64>* ; NEON-NEXT: [[TMP1:%.*]] = extractvalue { <2 x i64>, <2 x i64>, <2 x i64> } [[LDN]], 1 ; NEON-NEXT: [[TMP2:%.*]] = inttoptr <2 x i64> [[TMP1]] to <2 x i64*> ; NEON-NEXT: [[TMP3:%.*]] = extractvalue { <2 x i64>, <2 x i64>, <2 x i64> } [[LDN]], 0 ; NEON-NEXT: [[TMP4:%.*]] = inttoptr <2 x i64> [[TMP3]] to <2 x i64*> ; NEON: [[LDN1:%.*]] = call { <2 x i64>, <2 x i64>, <2 x i64> } @llvm.aarch64.neon.ld3.v2i64.p0v2i64(<2 x i64>* ; NEON-NEXT: [[TMP5:%.*]] = extractvalue { <2 x i64>, <2 x i64>, <2 x i64> } [[LDN1]], 1 ; NEON-NEXT: [[TMP6:%.*]] = inttoptr <2 x i64> [[TMP5]] to <2 x i64*> ; NEON-NEXT: [[TMP7:%.*]] = extractvalue { <2 x i64>, <2 x i64>, <2 x i64> } [[LDN1]], 0 ; NEON-NEXT: [[TMP8:%.*]] = inttoptr <2 x i64> [[TMP7]] to <2 x i64*> ; NEON-NEXT: shufflevector <2 x i64*> [[TMP2]], <2 x i64*> [[TMP6]], <4 x i32> ; NEON-NEXT: shufflevector <2 x i64*> [[TMP4]], <2 x i64*> [[TMP8]], <4 x i32> ; NO_NEON-LABEL: @load_large_vector( ; NO_NEON-NOT: @llvm.aarch64.neon ; NO_NEON: ret ; %l = load <12 x i64 *>, <12 x i64 *>* %p %s1 = shufflevector <12 x i64 *> %l, <12 x i64 *> poison, <4 x i32> %s2 = shufflevector <12 x i64 *> %l, <12 x i64 *> poison, <4 x i32> %ret = icmp ne <4 x i64 *> %s1, %s2 ret <4 x i1> %ret }