640 lines
23 KiB
C++
640 lines
23 KiB
C++
//===--------------------- Instruction.h ------------------------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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/// \file
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///
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/// This file defines abstractions used by the Pipeline to model register reads,
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/// register writes and instructions.
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///
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_MCA_INSTRUCTION_H
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#define LLVM_MCA_INSTRUCTION_H
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#include "llvm/ADT/ArrayRef.h"
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#include "llvm/ADT/STLExtras.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/MC/MCRegister.h" // definition of MCPhysReg.
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#include "llvm/Support/MathExtras.h"
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#ifndef NDEBUG
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#include "llvm/Support/raw_ostream.h"
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#endif
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#include <memory>
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namespace llvm {
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namespace mca {
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constexpr int UNKNOWN_CYCLES = -512;
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/// A register write descriptor.
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struct WriteDescriptor {
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// Operand index. The index is negative for implicit writes only.
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// For implicit writes, the actual operand index is computed performing
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// a bitwise not of the OpIndex.
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int OpIndex;
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// Write latency. Number of cycles before write-back stage.
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unsigned Latency;
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// This field is set to a value different than zero only if this
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// is an implicit definition.
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MCPhysReg RegisterID;
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// Instruction itineraries would set this field to the SchedClass ID.
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// Otherwise, it defaults to the WriteResourceID from the MCWriteLatencyEntry
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// element associated to this write.
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// When computing read latencies, this value is matched against the
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// "ReadAdvance" information. The hardware backend may implement
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// dedicated forwarding paths to quickly propagate write results to dependent
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// instructions waiting in the reservation station (effectively bypassing the
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// write-back stage).
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unsigned SClassOrWriteResourceID;
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// True only if this is a write obtained from an optional definition.
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// Optional definitions are allowed to reference regID zero (i.e. "no
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// register").
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bool IsOptionalDef;
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bool isImplicitWrite() const { return OpIndex < 0; };
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};
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/// A register read descriptor.
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struct ReadDescriptor {
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// A MCOperand index. This is used by the Dispatch logic to identify register
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// reads. Implicit reads have negative indices. The actual operand index of an
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// implicit read is the bitwise not of field OpIndex.
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int OpIndex;
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// The actual "UseIdx". This is used to query the ReadAdvance table. Explicit
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// uses always come first in the sequence of uses.
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unsigned UseIndex;
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// This field is only set if this is an implicit read.
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MCPhysReg RegisterID;
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// Scheduling Class Index. It is used to query the scheduling model for the
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// MCSchedClassDesc object.
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unsigned SchedClassID;
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bool isImplicitRead() const { return OpIndex < 0; };
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};
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class ReadState;
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/// A critical data dependency descriptor.
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///
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/// Field RegID is set to the invalid register for memory dependencies.
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struct CriticalDependency {
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unsigned IID;
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MCPhysReg RegID;
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unsigned Cycles;
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};
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/// Tracks uses of a register definition (e.g. register write).
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///
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/// Each implicit/explicit register write is associated with an instance of
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/// this class. A WriteState object tracks the dependent users of a
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/// register write. It also tracks how many cycles are left before the write
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/// back stage.
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class WriteState {
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const WriteDescriptor *WD;
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// On instruction issue, this field is set equal to the write latency.
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// Before instruction issue, this field defaults to -512, a special
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// value that represents an "unknown" number of cycles.
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int CyclesLeft;
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// Actual register defined by this write. This field is only used
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// to speedup queries on the register file.
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// For implicit writes, this field always matches the value of
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// field RegisterID from WD.
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MCPhysReg RegisterID;
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// Physical register file that serves register RegisterID.
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unsigned PRFID;
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// True if this write implicitly clears the upper portion of RegisterID's
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// super-registers.
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bool ClearsSuperRegs;
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// True if this write is from a dependency breaking zero-idiom instruction.
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bool WritesZero;
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// True if this write has been eliminated at register renaming stage.
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// Example: a register move doesn't consume scheduler/pipleline resources if
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// it is eliminated at register renaming stage. It still consumes
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// decode bandwidth, and ROB entries.
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bool IsEliminated;
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// This field is set if this is a partial register write, and it has a false
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// dependency on any previous write of the same register (or a portion of it).
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// DependentWrite must be able to complete before this write completes, so
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// that we don't break the WAW, and the two writes can be merged together.
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const WriteState *DependentWrite;
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// A partial write that is in a false dependency with this write.
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WriteState *PartialWrite;
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unsigned DependentWriteCyclesLeft;
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// Critical register dependency for this write.
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CriticalDependency CRD;
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// A list of dependent reads. Users is a set of dependent
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// reads. A dependent read is added to the set only if CyclesLeft
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// is "unknown". As soon as CyclesLeft is 'known', each user in the set
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// gets notified with the actual CyclesLeft.
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// The 'second' element of a pair is a "ReadAdvance" number of cycles.
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SmallVector<std::pair<ReadState *, int>, 4> Users;
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public:
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WriteState(const WriteDescriptor &Desc, MCPhysReg RegID,
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bool clearsSuperRegs = false, bool writesZero = false)
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: WD(&Desc), CyclesLeft(UNKNOWN_CYCLES), RegisterID(RegID), PRFID(0),
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ClearsSuperRegs(clearsSuperRegs), WritesZero(writesZero),
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IsEliminated(false), DependentWrite(nullptr), PartialWrite(nullptr),
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DependentWriteCyclesLeft(0), CRD() {}
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WriteState(const WriteState &Other) = default;
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WriteState &operator=(const WriteState &Other) = default;
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int getCyclesLeft() const { return CyclesLeft; }
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unsigned getWriteResourceID() const { return WD->SClassOrWriteResourceID; }
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MCPhysReg getRegisterID() const { return RegisterID; }
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unsigned getRegisterFileID() const { return PRFID; }
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unsigned getLatency() const { return WD->Latency; }
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unsigned getDependentWriteCyclesLeft() const {
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return DependentWriteCyclesLeft;
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}
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const WriteState *getDependentWrite() const { return DependentWrite; }
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const CriticalDependency &getCriticalRegDep() const { return CRD; }
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// This method adds Use to the set of data dependent reads. IID is the
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// instruction identifier associated with this write. ReadAdvance is the
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// number of cycles to subtract from the latency of this data dependency.
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// Use is in a RAW dependency with this write.
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void addUser(unsigned IID, ReadState *Use, int ReadAdvance);
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// Use is a younger register write that is in a false dependency with this
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// write. IID is the instruction identifier associated with this write.
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void addUser(unsigned IID, WriteState *Use);
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unsigned getNumUsers() const {
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unsigned NumUsers = Users.size();
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if (PartialWrite)
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++NumUsers;
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return NumUsers;
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}
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bool clearsSuperRegisters() const { return ClearsSuperRegs; }
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bool isWriteZero() const { return WritesZero; }
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bool isEliminated() const { return IsEliminated; }
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bool isReady() const {
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if (DependentWrite)
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return false;
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unsigned CyclesLeft = getDependentWriteCyclesLeft();
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return !CyclesLeft || CyclesLeft < getLatency();
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}
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bool isExecuted() const {
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return CyclesLeft != UNKNOWN_CYCLES && CyclesLeft <= 0;
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}
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void setDependentWrite(const WriteState *Other) { DependentWrite = Other; }
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void writeStartEvent(unsigned IID, MCPhysReg RegID, unsigned Cycles);
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void setWriteZero() { WritesZero = true; }
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void setEliminated() {
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assert(Users.empty() && "Write is in an inconsistent state.");
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CyclesLeft = 0;
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IsEliminated = true;
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}
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void setPRF(unsigned PRF) { PRFID = PRF; }
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// On every cycle, update CyclesLeft and notify dependent users.
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void cycleEvent();
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void onInstructionIssued(unsigned IID);
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#ifndef NDEBUG
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void dump() const;
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#endif
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};
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/// Tracks register operand latency in cycles.
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///
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/// A read may be dependent on more than one write. This occurs when some
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/// writes only partially update the register associated to this read.
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class ReadState {
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const ReadDescriptor *RD;
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// Physical register identified associated to this read.
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MCPhysReg RegisterID;
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// Physical register file that serves register RegisterID.
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unsigned PRFID;
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// Number of writes that contribute to the definition of RegisterID.
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// In the absence of partial register updates, the number of DependentWrites
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// cannot be more than one.
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unsigned DependentWrites;
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// Number of cycles left before RegisterID can be read. This value depends on
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// the latency of all the dependent writes. It defaults to UNKNOWN_CYCLES.
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// It gets set to the value of field TotalCycles only when the 'CyclesLeft' of
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// every dependent write is known.
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int CyclesLeft;
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// This field is updated on every writeStartEvent(). When the number of
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// dependent writes (i.e. field DependentWrite) is zero, this value is
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// propagated to field CyclesLeft.
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unsigned TotalCycles;
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// Longest register dependency.
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CriticalDependency CRD;
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// This field is set to true only if there are no dependent writes, and
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// there are no `CyclesLeft' to wait.
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bool IsReady;
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// True if this is a read from a known zero register.
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bool IsZero;
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// True if this register read is from a dependency-breaking instruction.
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bool IndependentFromDef;
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public:
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ReadState(const ReadDescriptor &Desc, MCPhysReg RegID)
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: RD(&Desc), RegisterID(RegID), PRFID(0), DependentWrites(0),
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CyclesLeft(UNKNOWN_CYCLES), TotalCycles(0), CRD(), IsReady(true),
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IsZero(false), IndependentFromDef(false) {}
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const ReadDescriptor &getDescriptor() const { return *RD; }
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unsigned getSchedClass() const { return RD->SchedClassID; }
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MCPhysReg getRegisterID() const { return RegisterID; }
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unsigned getRegisterFileID() const { return PRFID; }
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const CriticalDependency &getCriticalRegDep() const { return CRD; }
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bool isPending() const { return !IndependentFromDef && CyclesLeft > 0; }
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bool isReady() const { return IsReady; }
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bool isImplicitRead() const { return RD->isImplicitRead(); }
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bool isIndependentFromDef() const { return IndependentFromDef; }
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void setIndependentFromDef() { IndependentFromDef = true; }
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void cycleEvent();
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void writeStartEvent(unsigned IID, MCPhysReg RegID, unsigned Cycles);
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void setDependentWrites(unsigned Writes) {
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DependentWrites = Writes;
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IsReady = !Writes;
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}
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bool isReadZero() const { return IsZero; }
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void setReadZero() { IsZero = true; }
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void setPRF(unsigned ID) { PRFID = ID; }
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};
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/// A sequence of cycles.
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///
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/// This class can be used as a building block to construct ranges of cycles.
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class CycleSegment {
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unsigned Begin; // Inclusive.
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unsigned End; // Exclusive.
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bool Reserved; // Resources associated to this segment must be reserved.
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public:
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CycleSegment(unsigned StartCycle, unsigned EndCycle, bool IsReserved = false)
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: Begin(StartCycle), End(EndCycle), Reserved(IsReserved) {}
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bool contains(unsigned Cycle) const { return Cycle >= Begin && Cycle < End; }
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bool startsAfter(const CycleSegment &CS) const { return End <= CS.Begin; }
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bool endsBefore(const CycleSegment &CS) const { return Begin >= CS.End; }
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bool overlaps(const CycleSegment &CS) const {
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return !startsAfter(CS) && !endsBefore(CS);
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}
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bool isExecuting() const { return Begin == 0 && End != 0; }
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bool isExecuted() const { return End == 0; }
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bool operator<(const CycleSegment &Other) const {
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return Begin < Other.Begin;
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}
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CycleSegment &operator--(void) {
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if (Begin)
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Begin--;
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if (End)
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End--;
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return *this;
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}
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bool isValid() const { return Begin <= End; }
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unsigned size() const { return End - Begin; };
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void subtract(unsigned Cycles) {
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assert(End >= Cycles);
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End -= Cycles;
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}
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unsigned begin() const { return Begin; }
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unsigned end() const { return End; }
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void setEnd(unsigned NewEnd) { End = NewEnd; }
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bool isReserved() const { return Reserved; }
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void setReserved() { Reserved = true; }
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};
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/// Helper used by class InstrDesc to describe how hardware resources
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/// are used.
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///
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/// This class describes how many resource units of a specific resource kind
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/// (and how many cycles) are "used" by an instruction.
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struct ResourceUsage {
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CycleSegment CS;
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unsigned NumUnits;
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ResourceUsage(CycleSegment Cycles, unsigned Units = 1)
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: CS(Cycles), NumUnits(Units) {}
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unsigned size() const { return CS.size(); }
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bool isReserved() const { return CS.isReserved(); }
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void setReserved() { CS.setReserved(); }
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};
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/// An instruction descriptor
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struct InstrDesc {
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SmallVector<WriteDescriptor, 4> Writes; // Implicit writes are at the end.
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SmallVector<ReadDescriptor, 4> Reads; // Implicit reads are at the end.
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// For every resource used by an instruction of this kind, this vector
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// reports the number of "consumed cycles".
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SmallVector<std::pair<uint64_t, ResourceUsage>, 4> Resources;
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// A bitmask of used hardware buffers.
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uint64_t UsedBuffers;
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// A bitmask of used processor resource units.
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uint64_t UsedProcResUnits;
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// A bitmask of used processor resource groups.
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uint64_t UsedProcResGroups;
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unsigned MaxLatency;
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// Number of MicroOps for this instruction.
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unsigned NumMicroOps;
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// SchedClassID used to construct this InstrDesc.
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// This information is currently used by views to do fast queries on the
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// subtarget when computing the reciprocal throughput.
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unsigned SchedClassID;
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bool MayLoad;
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bool MayStore;
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bool HasSideEffects;
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bool BeginGroup;
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bool EndGroup;
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// True if all buffered resources are in-order, and there is at least one
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// buffer which is a dispatch hazard (BufferSize = 0).
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bool MustIssueImmediately;
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// A zero latency instruction doesn't consume any scheduler resources.
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bool isZeroLatency() const { return !MaxLatency && Resources.empty(); }
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InstrDesc() = default;
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InstrDesc(const InstrDesc &Other) = delete;
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InstrDesc &operator=(const InstrDesc &Other) = delete;
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};
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/// Base class for instructions consumed by the simulation pipeline.
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///
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/// This class tracks data dependencies as well as generic properties
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/// of the instruction.
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class InstructionBase {
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const InstrDesc &Desc;
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// This field is set for instructions that are candidates for move
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// elimination. For more information about move elimination, see the
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// definition of RegisterMappingTracker in RegisterFile.h
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bool IsOptimizableMove;
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// Output dependencies.
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// One entry per each implicit and explicit register definition.
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SmallVector<WriteState, 4> Defs;
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// Input dependencies.
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// One entry per each implicit and explicit register use.
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SmallVector<ReadState, 4> Uses;
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public:
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InstructionBase(const InstrDesc &D) : Desc(D), IsOptimizableMove(false) {}
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SmallVectorImpl<WriteState> &getDefs() { return Defs; }
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const ArrayRef<WriteState> getDefs() const { return Defs; }
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SmallVectorImpl<ReadState> &getUses() { return Uses; }
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const ArrayRef<ReadState> getUses() const { return Uses; }
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const InstrDesc &getDesc() const { return Desc; }
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unsigned getLatency() const { return Desc.MaxLatency; }
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unsigned getNumMicroOps() const { return Desc.NumMicroOps; }
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bool hasDependentUsers() const {
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return any_of(Defs,
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[](const WriteState &Def) { return Def.getNumUsers() > 0; });
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}
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unsigned getNumUsers() const {
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unsigned NumUsers = 0;
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for (const WriteState &Def : Defs)
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NumUsers += Def.getNumUsers();
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return NumUsers;
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}
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// Returns true if this instruction is a candidate for move elimination.
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bool isOptimizableMove() const { return IsOptimizableMove; }
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void setOptimizableMove() { IsOptimizableMove = true; }
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bool isMemOp() const { return Desc.MayLoad || Desc.MayStore; }
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};
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/// An instruction propagated through the simulated instruction pipeline.
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///
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/// This class is used to monitor changes to the internal state of instructions
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/// that are sent to the various components of the simulated hardware pipeline.
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class Instruction : public InstructionBase {
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enum InstrStage {
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IS_INVALID, // Instruction in an invalid state.
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IS_DISPATCHED, // Instruction dispatched but operands are not ready.
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IS_PENDING, // Instruction is not ready, but operand latency is known.
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IS_READY, // Instruction dispatched and operands ready.
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IS_EXECUTING, // Instruction issued.
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IS_EXECUTED, // Instruction executed. Values are written back.
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IS_RETIRED // Instruction retired.
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};
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// The current instruction stage.
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enum InstrStage Stage;
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// This value defaults to the instruction latency. This instruction is
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// considered executed when field CyclesLeft goes to zero.
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int CyclesLeft;
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// Retire Unit token ID for this instruction.
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unsigned RCUTokenID;
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// LS token ID for this instruction.
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// This field is set to the invalid null token if this is not a memory
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// operation.
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unsigned LSUTokenID;
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// A resource mask which identifies buffered resources consumed by this
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// instruction at dispatch stage. In the absence of macro-fusion, this value
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// should always match the value of field `UsedBuffers` from the instruction
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// descriptor (see field InstrBase::Desc).
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uint64_t UsedBuffers;
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// Critical register dependency.
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CriticalDependency CriticalRegDep;
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// Critical memory dependency.
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CriticalDependency CriticalMemDep;
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// A bitmask of busy processor resource units.
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// This field is set to zero only if execution is not delayed during this
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// cycle because of unavailable pipeline resources.
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uint64_t CriticalResourceMask;
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// True if this instruction has been optimized at register renaming stage.
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bool IsEliminated;
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public:
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Instruction(const InstrDesc &D)
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: InstructionBase(D), Stage(IS_INVALID), CyclesLeft(UNKNOWN_CYCLES),
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RCUTokenID(0), LSUTokenID(0), UsedBuffers(D.UsedBuffers),
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CriticalRegDep(), CriticalMemDep(), CriticalResourceMask(0),
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IsEliminated(false) {}
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unsigned getRCUTokenID() const { return RCUTokenID; }
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unsigned getLSUTokenID() const { return LSUTokenID; }
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void setLSUTokenID(unsigned LSUTok) { LSUTokenID = LSUTok; }
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uint64_t getUsedBuffers() const { return UsedBuffers; }
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void setUsedBuffers(uint64_t Mask) { UsedBuffers = Mask; }
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|
void clearUsedBuffers() { UsedBuffers = 0ULL; }
|
|
|
|
int getCyclesLeft() const { return CyclesLeft; }
|
|
|
|
// Transition to the dispatch stage, and assign a RCUToken to this
|
|
// instruction. The RCUToken is used to track the completion of every
|
|
// register write performed by this instruction.
|
|
void dispatch(unsigned RCUTokenID);
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|
|
|
// Instruction issued. Transition to the IS_EXECUTING state, and update
|
|
// all the register definitions.
|
|
void execute(unsigned IID);
|
|
|
|
// Force a transition from the IS_DISPATCHED state to the IS_READY or
|
|
// IS_PENDING state. State transitions normally occur either at the beginning
|
|
// of a new cycle (see method cycleEvent()), or as a result of another issue
|
|
// event. This method is called every time the instruction might have changed
|
|
// in state. It internally delegates to method updateDispatched() and
|
|
// updateWaiting().
|
|
void update();
|
|
bool updateDispatched();
|
|
bool updatePending();
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|
|
|
bool isDispatched() const { return Stage == IS_DISPATCHED; }
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|
bool isPending() const { return Stage == IS_PENDING; }
|
|
bool isReady() const { return Stage == IS_READY; }
|
|
bool isExecuting() const { return Stage == IS_EXECUTING; }
|
|
bool isExecuted() const { return Stage == IS_EXECUTED; }
|
|
bool isRetired() const { return Stage == IS_RETIRED; }
|
|
bool isEliminated() const { return IsEliminated; }
|
|
|
|
// Forces a transition from state IS_DISPATCHED to state IS_EXECUTED.
|
|
void forceExecuted();
|
|
void setEliminated() { IsEliminated = true; }
|
|
|
|
void retire() {
|
|
assert(isExecuted() && "Instruction is in an invalid state!");
|
|
Stage = IS_RETIRED;
|
|
}
|
|
|
|
const CriticalDependency &getCriticalRegDep() const { return CriticalRegDep; }
|
|
const CriticalDependency &getCriticalMemDep() const { return CriticalMemDep; }
|
|
const CriticalDependency &computeCriticalRegDep();
|
|
void setCriticalMemDep(const CriticalDependency &MemDep) {
|
|
CriticalMemDep = MemDep;
|
|
}
|
|
|
|
uint64_t getCriticalResourceMask() const { return CriticalResourceMask; }
|
|
void setCriticalResourceMask(uint64_t ResourceMask) {
|
|
CriticalResourceMask = ResourceMask;
|
|
}
|
|
|
|
void cycleEvent();
|
|
};
|
|
|
|
/// An InstRef contains both a SourceMgr index and Instruction pair. The index
|
|
/// is used as a unique identifier for the instruction. MCA will make use of
|
|
/// this index as a key throughout MCA.
|
|
class InstRef {
|
|
std::pair<unsigned, Instruction *> Data;
|
|
|
|
public:
|
|
InstRef() : Data(std::make_pair(0, nullptr)) {}
|
|
InstRef(unsigned Index, Instruction *I) : Data(std::make_pair(Index, I)) {}
|
|
|
|
bool operator==(const InstRef &Other) const { return Data == Other.Data; }
|
|
bool operator!=(const InstRef &Other) const { return Data != Other.Data; }
|
|
bool operator<(const InstRef &Other) const {
|
|
return Data.first < Other.Data.first;
|
|
}
|
|
|
|
unsigned getSourceIndex() const { return Data.first; }
|
|
Instruction *getInstruction() { return Data.second; }
|
|
const Instruction *getInstruction() const { return Data.second; }
|
|
|
|
/// Returns true if this references a valid instruction.
|
|
explicit operator bool() const { return Data.second != nullptr; }
|
|
|
|
/// Invalidate this reference.
|
|
void invalidate() { Data.second = nullptr; }
|
|
|
|
#ifndef NDEBUG
|
|
void print(raw_ostream &OS) const { OS << getSourceIndex(); }
|
|
#endif
|
|
};
|
|
|
|
#ifndef NDEBUG
|
|
inline raw_ostream &operator<<(raw_ostream &OS, const InstRef &IR) {
|
|
IR.print(OS);
|
|
return OS;
|
|
}
|
|
#endif
|
|
|
|
/// A reference to a register write.
|
|
///
|
|
/// This class is mainly used by the register file to describe register
|
|
/// mappings. It correlates a register write to the source index of the
|
|
/// defining instruction.
|
|
class WriteRef {
|
|
std::pair<unsigned, WriteState *> Data;
|
|
static const unsigned INVALID_IID;
|
|
|
|
public:
|
|
WriteRef() : Data(INVALID_IID, nullptr) {}
|
|
WriteRef(unsigned SourceIndex, WriteState *WS) : Data(SourceIndex, WS) {}
|
|
|
|
unsigned getSourceIndex() const { return Data.first; }
|
|
const WriteState *getWriteState() const { return Data.second; }
|
|
WriteState *getWriteState() { return Data.second; }
|
|
void invalidate() { Data.second = nullptr; }
|
|
bool isWriteZero() const {
|
|
assert(isValid() && "Invalid null WriteState found!");
|
|
return getWriteState()->isWriteZero();
|
|
}
|
|
|
|
/// Returns true if this register write has been executed, and the new
|
|
/// register value is therefore available to users.
|
|
bool isAvailable() const {
|
|
if (getSourceIndex() == INVALID_IID)
|
|
return false;
|
|
const WriteState *WS = getWriteState();
|
|
return !WS || WS->isExecuted();
|
|
}
|
|
|
|
bool isValid() const { return Data.second && Data.first != INVALID_IID; }
|
|
bool operator==(const WriteRef &Other) const { return Data == Other.Data; }
|
|
|
|
#ifndef NDEBUG
|
|
void dump() const;
|
|
#endif
|
|
};
|
|
|
|
} // namespace mca
|
|
} // namespace llvm
|
|
|
|
#endif // LLVM_MCA_INSTRUCTION_H
|