llvm-for-llvmta/test/CodeGen/X86/pr27501.ll

68 lines
2.6 KiB
LLVM

; RUN: llc < %s | FileCheck %s
target datalayout = "e-m:w-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-pc-windows-msvc"
define void @test1(i64* %result.repack) personality i32 (...)* @__CxxFrameHandler3 {
bb:
invoke void @may_throw(i32 1)
to label %postinvoke unwind label %cleanuppad
; CHECK: movq %rcx, [[SpillLoc:.*\(%rbp\)]]
; CHECK: movl $1, %ecx
; CHECK: callq may_throw
postinvoke: ; preds = %bb
store i64 19, i64* %result.repack, align 8
; CHECK: movq [[SpillLoc]], [[R1:%r..]]
; CHECK: movq $19, ([[R1]])
; CHECK: movl $2, %ecx
; CHECK-NEXT: callq may_throw
invoke void @may_throw(i32 2)
to label %assertFailed unwind label %catch.dispatch
catch.dispatch: ; preds = %cleanuppad9, %postinvoke
%tmp3 = catchswitch within none [label %catch.object.Throwable] unwind label %cleanuppad
catch.object.Throwable: ; preds = %catch.dispatch
%tmp2 = catchpad within %tmp3 [i8* null, i32 64, i8* null]
catchret from %tmp2 to label %catchhandler
catchhandler: ; preds = %catch.object.Throwable
invoke void @may_throw(i32 3)
to label %try.success.or.caught unwind label %cleanuppad
try.success.or.caught: ; preds = %catchhandler
invoke void @may_throw(i32 4)
to label %postinvoke27 unwind label %cleanuppad24
; CHECK: movl $4, %ecx
; CHECK-NEXT: callq may_throw
postinvoke27: ; preds = %try.success.or.caught
store i64 42, i64* %result.repack, align 8
; CHECK: movq [[SpillLoc]], [[R2:%r..]]
; CHECK-NEXT: movq $42, ([[R2]])
ret void
cleanuppad24: ; preds = %try.success.or.caught
%tmp5 = cleanuppad within none []
cleanupret from %tmp5 unwind to caller
cleanuppad: ; preds = %catchhandler, %catch.dispatch, %bb
%tmp1 = cleanuppad within none []
cleanupret from %tmp1 unwind to caller
assertFailed: ; preds = %postinvoke
invoke void @may_throw(i32 5)
to label %postinvoke13 unwind label %cleanuppad9
postinvoke13: ; preds = %assertFailed
unreachable
cleanuppad9: ; preds = %assertFailed
%tmp4 = cleanuppad within none []
cleanupret from %tmp4 unwind label %catch.dispatch
}
declare void @may_throw(i32)
declare i32 @__CxxFrameHandler3(...)