forked from nils.hoelscher/RTSA-lab01-CacheAnalysis
WIP
This commit is contained in:
parent
1a9c1ccefb
commit
be3904a256
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@ -4,6 +4,21 @@
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// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
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// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
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"version": "0.2.0",
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"version": "0.2.0",
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"configurations": [
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"configurations": [
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{
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"type": "lldb",
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"request": "launch",
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"name": "LLDB cnt",
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"program": "/usr/bin/opt",
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"args": [
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"-load-pass-plugin",
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"${workspaceFolder}/build/libCacheAnalysisPass.so",
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"-passes=lru-misses",
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"${workspaceFolder}/test/cnt.ll",
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"-o",
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"/dev/null"
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],
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"cwd": "${workspaceFolder}"
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},
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{
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{
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"type": "lldb",
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"type": "lldb",
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"request": "launch",
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"request": "launch",
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@ -46,52 +46,6 @@ using namespace llvm;
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// everything in an anonymous namespace.
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// everything in an anonymous namespace.
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namespace {
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namespace {
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std::string typeToName(Type::TypeID Id) {
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switch (Id) {
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case Type::TypeID::ArrayTyID:
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return "ArrayTy";
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case Type::TypeID::BFloatTyID:
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return "BFloatTy";
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case Type::TypeID::FloatTyID:
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return "FloatTy";
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case Type::TypeID::DoubleTyID:
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return "DoubleTy";
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case Type::TypeID::FixedVectorTyID:
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return "FixedVectorTy";
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case Type::TypeID::FP128TyID:
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return "FP128Ty";
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case Type::TypeID::FunctionTyID:
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return "FunctionTy";
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case Type::TypeID::HalfTyID:
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return "HalfTy";
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case Type::TypeID::IntegerTyID:
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return "IntegerTy";
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case Type::TypeID::LabelTyID:
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return "LabelTy";
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case Type::TypeID::MetadataTyID:
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return "MetadataTy";
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case Type::TypeID::PointerTyID:
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return "PointerTy";
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case Type::TypeID::PPC_FP128TyID:
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return "PPC_FP128Ty";
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case Type::TypeID::ScalableVectorTyID:
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return "ScalableVectorTy";
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case Type::TypeID::StructTyID:
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return "StructTy";
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case Type::TypeID::TokenTyID:
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return "TokenTy";
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case Type::TypeID::VoidTyID:
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return "VoidTy";
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case Type::TypeID::X86_AMXTyID:
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return "X86_AMXTy";
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case Type::TypeID::X86_FP80TyID:
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return "X86_FP80Ty";
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case Type::TypeID::X86_MMXTyID:
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return "X86_MMXTy";
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}
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// should not reach here
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return nullptr;
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}
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// New PM implementation
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// New PM implementation
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struct CacheAnalysisPass : PassInfoMixin<CacheAnalysisPass> {
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struct CacheAnalysisPass : PassInfoMixin<CacheAnalysisPass> {
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@ -100,7 +54,7 @@ struct CacheAnalysisPass : PassInfoMixin<CacheAnalysisPass> {
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bool PrintAddresses = false;
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bool PrintAddresses = false;
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bool PrintEdges = false;
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bool PrintEdges = false;
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bool PrintEdgesPost = false;
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bool PrintEdgesPost = false;
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bool DumpToDot = false;
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bool DumpToDot = true;
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bool DumpNodes = false;
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bool DumpNodes = false;
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// Assume a 4kB Cache
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// Assume a 4kB Cache
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@ -278,6 +232,7 @@ struct CacheAnalysisPass : PassInfoMixin<CacheAnalysisPass> {
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AC.dumpEdges();
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AC.dumpEdges();
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if (DumpToDot)
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if (DumpToDot)
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AC.dumpDotFile();
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AC.dumpDotFile();
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AC.unrollLoops();
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AC.fillAbstractCache(EntryAddress);
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AC.fillAbstractCache(EntryAddress);
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if (DumpNodes)
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if (DumpNodes)
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AC.dumpNodes();
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AC.dumpNodes();
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@ -6,6 +6,7 @@
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#include <cstddef>
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#include <cstddef>
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#include <fstream>
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#include <fstream>
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#include <iostream>
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#include <iostream>
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#include <list>
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#include <map>
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#include <map>
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#include <ostream>
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#include <ostream>
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#include <utility>
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#include <utility>
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@ -29,6 +30,7 @@ public: // everything is public, because IDGAF
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// map keys are instruction Addresses.
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// map keys are instruction Addresses.
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std::map<unsigned int, std::list<unsigned int>> Edges;
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std::map<unsigned int, std::list<unsigned int>> Edges;
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std::map<unsigned int, AbstractState> Nodes;
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std::map<unsigned int, AbstractState> Nodes;
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unsigned int NumberOfNodes = 0;
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AbstractCache() {}
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AbstractCache() {}
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Nodes[Suc].Predecessors.push_back(Pre);
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Nodes[Suc].Predecessors.push_back(Pre);
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}
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}
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void addEmptyNode(unsigned int NodeAddr) {
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unsigned int addEmptyNode(unsigned int NodeAddr) {
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Nodes[NodeAddr] = AbstractState(NodeAddr);
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Nodes[NumberOfNodes++] = AbstractState(NodeAddr);
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return NumberOfNodes;
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}
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}
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/**
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* @brief Unroll Loops.
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*
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* @param NodeNr
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*/
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void unrollLoops() {
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for (auto NodePair : Nodes) {
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unsigned int NodeNr = NodePair.first;
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if (NodeNr == 34) {
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llvm::outs() << "HI\n";
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}
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bool IsLoopHead = false;
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bool FoundLoopBody = false;
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bool Verbose = true;
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std::list<unsigned int> LoopBody;
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if (Nodes[NodeNr].Predecessors.size() > 1) {
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IsLoopHead = true;
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// is loop head?
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for (unsigned int Pre : Nodes[NodeNr].Predecessors) {
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if (Pre > NodeNr) {
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// Might be loop head.
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// check if all States between Pre and NodeNr are a coherent set.
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for (uint I = NodeNr; I < Pre; I++) {
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LoopBody.push_back(I);
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for (uint Succ : Nodes[I].Successors) {
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if (Succ > Pre) {
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// Set is not coherent
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IsLoopHead = false;
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break;
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}
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}
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FoundLoopBody = true;
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}
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LoopBody.push_back(Pre);
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} else if (!FoundLoopBody) {
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// If no coherent Loopbody exist we cannot unroll.
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LoopBody.clear();
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IsLoopHead = false;
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}
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}
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}
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if (IsLoopHead && Verbose) {
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llvm::outs() << "Found LoopHead @: " << NodeNr << "\n";
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llvm::outs() << "With Body: {\n";
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int I = 1;
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for (auto Node : LoopBody) {
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llvm::outs() << Node << ", ";
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if (!(I++ % 5)) {
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llvm::outs() << "\n";
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}
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}
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llvm::outs() << "}\n";
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}
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// Found Loop Head and Body!
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// TODO: Now unroll
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// Add empty unrolled Nodes
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// Map points from OrigNode To Unrolled Node.
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std::map<unsigned int, unsigned int> OrigNodeToUnrolledNode;
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for (auto Node : LoopBody) {
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// Node to unroll
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AbstractState UnrolledNode(Nodes[Node]);
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UnrolledNode.setUnrolled(1);
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Nodes[NumberOfNodes++] = UnrolledNode;
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OrigNodeToUnrolledNode[Node] = NumberOfNodes;
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}
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unsigned int LoopHead = LoopBody.front();
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LoopBody.pop_front();
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unsigned int LoopTail = LoopBody.back();
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LoopBody.pop_back();
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for (auto Node : LoopBody) {
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for (auto Succ : Nodes[Node].Successors) {
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// Add All successors to unrolled Node
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Nodes[OrigNodeToUnrolledNode[Node]].Successors.push_back(
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OrigNodeToUnrolledNode[Succ]);
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}
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for (auto Pre : Nodes[Node].Predecessors) {
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// Add All predecessors to unrolled Node
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Nodes[OrigNodeToUnrolledNode[Node]].Successors.push_back(
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OrigNodeToUnrolledNode[Pre]);
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}
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}
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}
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return;
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}
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/**
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* @brief Idea fill the graph with the node and perform loop unrolling.
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*
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* @param NodeNr
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*/
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void fillAbstractCache(unsigned int NodeNr) {
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void fillAbstractCache(unsigned int NodeNr) {
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// if(isLoopHead(NodeNr))
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// unrollLoop(NodeNr);
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Nodes[NodeNr].Computed = true;
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Nodes[NodeNr].Computed = true;
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for (unsigned int SuccNr : Nodes[NodeNr].Successors) {
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for (unsigned int SuccNr : Nodes[NodeNr].Successors) {
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Nodes[SuccNr];
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Nodes[SuccNr];
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if (Nodes[SuccNr].Computed) {
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if (Nodes[SuccNr].Computed) {
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// Join don't call
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// Join don't call
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Nodes[SuccNr].mustJoin(Nodes[NodeNr]);
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// TODO fix Join
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Nodes[SuccNr].mustJoin(Nodes[NodeNr]); // maybe fill
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Nodes[SuccNr].mustJoin(AbstractState(NodeNr));
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Nodes[SuccNr].mustJoin(AbstractState(NodeNr));
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} else {
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} else {
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// Update and fill Succ
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// Update and fill Succ
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@ -107,13 +204,20 @@ public: // everything is public, because IDGAF
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}
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}
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void dumpDotFile() {
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void dumpDotFile() {
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bool PrintOld = true;
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std::ofstream DotFile;
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std::ofstream DotFile;
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DotFile.open("out.dot");
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DotFile.open("out.dot");
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DotFile << "digraph g {"
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DotFile << "digraph g {"
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<< "\n";
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<< "\n";
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for (auto const &E : Edges) {
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for (auto const &E : Edges) {
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for (unsigned int To : E.second) {
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for (unsigned int To : E.second) {
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if (PrintOld) {
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DotFile << E.first << " -> " << To << "\n";
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DotFile << E.first << " -> " << To << "\n";
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} else {
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DotFile << Nodes[E.first].Addr << "." << Nodes[E.first].Unrolled
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<< " -> " << Nodes[To].Addr << "." << Nodes[To].Unrolled
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<< "\n";
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}
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}
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}
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}
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}
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DotFile << "}\n";
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DotFile << "}\n";
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@ -27,6 +27,7 @@ public: // everything is public, because IDGAF
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std::list<unsigned int> Predecessors;
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std::list<unsigned int> Predecessors;
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unsigned int Addr;
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unsigned int Addr;
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unsigned int Unrolled;
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bool Computed = false;
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bool Computed = false;
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@ -57,6 +58,8 @@ public: // everything is public, because IDGAF
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std::map<unsigned int, Set> Sets;
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std::map<unsigned int, Set> Sets;
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AbstractState(AbstractState const &Copy) {
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AbstractState(AbstractState const &Copy) {
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Addr = Copy.Addr;
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Unrolled = Copy.Unrolled;
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for (auto S : Copy.Sets) {
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for (auto S : Copy.Sets) {
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unsigned int SetNr = S.first;
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unsigned int SetNr = S.first;
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for (auto E : S.second.Associativity) {
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for (auto E : S.second.Associativity) {
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@ -70,12 +73,22 @@ public: // everything is public, because IDGAF
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AbstractState() {}
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AbstractState() {}
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AbstractState(unsigned int AddressIn) { Addr = AddressIn; }
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AbstractState(unsigned int AddressIn) {
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Addr = AddressIn;
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AbstractState(Address Addr) {
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Unrolled = 0;
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Sets[Addr.Index].Associativity[0] = {{Addr.Tag}};
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}
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}
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AbstractState(unsigned int AddressIn, unsigned int UnrolledIn) {
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Addr = AddressIn;
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Unrolled = UnrolledIn;
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}
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// AbstractState(Address Addr) {
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// Sets[Addr.Index].Associativity[0] = {{Addr.Tag}};
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// }
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void setUnrolled(unsigned int In) { Unrolled = In; }
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/**
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/**
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* @brief Executes an Must LRU Join on the AbstractCacheState
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* @brief Executes an Must LRU Join on the AbstractCacheState
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*
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*
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@ -111,9 +124,11 @@ public: // everything is public, because IDGAF
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* @param Addr , Address
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* @param Addr , Address
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*/
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*/
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void update(Address Addr) {
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void update(Address Addr) {
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// This loopages all entries by one. 3 <-2, 2<-1, 1<-0
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for (int I = 3; I > 0; I--) {
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for (int I = 3; I > 0; I--) {
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Sets[Addr.Index].Associativity[I] = Sets[Addr.Index].Associativity[I - 1];
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Sets[Addr.Index].Associativity[I] = Sets[Addr.Index].Associativity[I - 1];
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}
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}
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// entry at age 0 is updated with current address.
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Sets[Addr.Index].Associativity[0].Blocks = {Addr.Tag};
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Sets[Addr.Index].Associativity[0].Blocks = {Addr.Tag};
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}
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}
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@ -126,7 +141,7 @@ public: // everything is public, because IDGAF
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for (auto S : UpdateState.Sets) {
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for (auto S : UpdateState.Sets) {
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unsigned int Index = S.first;
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unsigned int Index = S.first;
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for (auto E : S.second.Associativity) {
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for (auto E : S.second.Associativity) {
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unsigned int Age = E.first + 1;
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unsigned int Age = E.first;
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// If updated age is greater 4 The Tag is no longer in Cache.
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// If updated age is greater 4 The Tag is no longer in Cache.
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// Due to associativity of 4 per set.
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// Due to associativity of 4 per set.
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if (Age >= 4)
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if (Age >= 4)
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@ -139,17 +154,18 @@ public: // everything is public, because IDGAF
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}
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}
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/**
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/**
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* @brief Fills the AbstractState PreState and PreAddress.
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* @brief Fills the AbstractState PreState and updates with PreAddress.
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*
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*
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* @param PreState, State that fills this state.
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* @param PreState, State that fills this state.
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*
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*
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* @param PreAddr Address of PreState
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* @param PreAddr Address of PreState
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*/
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*/
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void fill(AbstractState PreState, Address PreAddr) {
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void fill(AbstractState PreState, Address PreAddr) {
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// copy Pre State into this.
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for (auto S : PreState.Sets) {
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for (auto S : PreState.Sets) {
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unsigned int Index = S.first;
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unsigned int Index = S.first;
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for (auto E : S.second.Associativity) {
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for (auto E : S.second.Associativity) {
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unsigned int Age = E.first + 1;
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unsigned int Age = E.first;
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// If updated age is greater 4 The Tag is no longer in Cache.
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// If updated age is greater 4 The Tag is no longer in Cache.
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// Due to associativity of 4 per set.
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// Due to associativity of 4 per set.
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if (Age >= 4)
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if (Age >= 4)
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@ -159,11 +175,13 @@ public: // everything is public, because IDGAF
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}
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}
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}
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}
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}
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}
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Sets[PreAddr.Index].Associativity[0].Blocks.push_back(PreAddr.Tag);
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// update this with PreAddr
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this->update(PreAddr);
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}
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}
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void dump() {
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void dump() {
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llvm::outs() << Addr << " {\n";
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llvm::outs() << Addr << " {\n";
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llvm::outs() << "Unrolled: " << Unrolled << "\n";
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llvm::outs() << "Predecessors: ";
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llvm::outs() << "Predecessors: ";
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for (auto PreNr : Predecessors) {
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for (auto PreNr : Predecessors) {
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||||||
llvm::outs() << PreNr << " ";
|
llvm::outs() << PreNr << " ";
|
||||||
|
|
Reference in New Issue